Head of Product (Gaming & Gaming-Commerce)

4 years

0 Lacs

Posted:1 day ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Head of Product — Gaming & G-Commerce


Location:

Experience:

Employment Type:


About the Company (Startup):


A fast-growing gaming commerce (G-Commerce) startup building SDKs, in-game stores, wallets, and analytics that let studios and brands monetise player engagement—responsibly and at scale. Small, senior team; high ownership; ship fast.


The Role:


You’ll own product strategy and execution across our SDK/Console, in-game Store, Pricing Models, Wallet/Payments, and Analytics. You’ll work closely with engineering, design, and BD to deliver seamless, high-converting experiences for studios, brands, and players.


What You’ll Own:


  • Define the product vision and roadmap for SDK/Console, Store, Wallet, Pricing, and Analytics.
  • Drive growth: optimize funnels (visit → register → first game → first purchase → retained payer), ARPDAU/ARPPU, LTV/CAC.
  • Lead game-commerce initiatives: IAPs, item store, subscriptions/VIP, loyalty/rewards, regional pricing.
  • Own payments & wallet flows end-to-end: deposits/withdrawals, refunds, reconciliation, ledgering, failover & success-rate improvement.
  • Partner onboarding: reduce time-to-first-value for studios/brands; improve developer experience (docs, versions, sample apps).
  • Instrument, experiment, and iterate: A/B tests, cohort analysis, guardrails & rollbacks; ship high-impact launches quickly.


What You’ve Done (Requirements):


  • 4+ years

    in product management with

    hands-on game commerce/monetization

    (not just engagement).
  • Proven wins improving

    payer conversion/retention

    with measurable uplifts (please include metrics).
  • Practical ownership of

    payments & wallet

    : gateways (UPI/cards/net-banking), success-rate/latency, refunds, KYC/AML, fraud/velocity limits, and

    EOD reconciliation/ledgering

    .
  • Experience shipping

    pricing/incentives

    (bundles, VIP/battle pass, regional pricing) and running disciplined experiments.
  • Ability to lead a small, senior, cross-functional team and align BD/partners, engineering, and design to revenue dates.


Nice to Have:


  • SDK/Console or platformization experience (APIs, webhooks, versioning, partner analytics).
  • Real-money gaming (RMG) exposure and compliance awareness.
  • Strong product storytelling; can turn data into clear decisions.


Why Join:


  • Real ownership of mission-critical surfaces (Store, Wallet, SDK).
  • Small, high-calibre team; fast decisions; visible impact.
  • Category being defined in real time—your work shapes the playbook.

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