Posted:1 day ago|
Platform:
On-site
As a Software Engineer II on the Site Reliability Engineering (SRE) team, you will contribute to the design, automation and operation of large-scale, cloud-based systems that power EA’s global gaming platform. You will work closely with senior engineers to enhance service reliability, scalability and performance across multiple game studios and services.
Build and Operate Scalable Systems: Support the development, deployment, and maintenance of distributed, cloud-based infrastructure leveraging modern open-source technologies (AWS/GCP/Azure, Kubernetes, Terraform, Docker, etc.).
Modernization & Continuous Improvement: Contribute to ongoing modernization efforts by identifying areas for improvement in automation, monitoring, and reliability.
3–5 years of experience in Cloud Computing (AWS preferred), Virtualization, and Containerization using Kubernetes, Docker, or VMWare. And Extensive hands-on experience in container orchestration technologies, such as EKS, Kubernetes, Docker
Strong problem-solving, troubleshooting, and collaboration skills in cross-functional environments.
Electronic Arts
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