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About Blowtrumpet
At Blowtrumpet
Design here isn’t a support function. It’s how ideas come alive
Graphic Designer / Visual Artist
Someone who can blend artistic instinct with strategic intent.
Who understands the rhythm of advertising, the speed of technology, the energy of gaming, and the soul of anime.
The Opportunity
You’ll be designing across worlds — campaigns that sell, interfaces that engage, experiences that immerse, and visuals that perform.
Your work will live inside:
- Product dashboards and UI screens,
- Ad campaigns and interactive content,
- Gaming-style interfaces and immersive stories,
- Anime-inspired visuals and character-driven identities.
concept → design → art → emotion
What You’ll Do
- Design for
advertising, product, and interactive experiences
— across formats, markets, and audiences. - Conceptualize and execute creative ideas that merge storytelling, psychology, and precision.
- Work hands-on with
Material Design, responsive layouts, and UI/UX principles
. - Collaborate with product and engineering teams to ensure visual consistency and performance.
- Translate data and behavior insights into emotion-driven design.
- Craft visuals for campaigns across
gaming, technology, and content ecosystems
. - Work under mentorship, respond to feedback, and refine quickly with clarity.
You’ll Fit Right In If You…
- Are a
storyteller through visuals
, not just a software operator. - Can translate complex tech or gaming ideas into intuitive, exciting graphics.
- Understand
human psychology
— what draws attention, what retains it, what converts it. - Are deeply aware of design across cultures, languages, and platforms.
- Can tolerate feedback, handle rejection, and iterate without ego.
- Thrive under pressure and deadlines — because good design happens fast and smart.
Have a genuine love for anime, gaming, and digital culture
— from esports to cosplays, from tech aesthetics to character art.- Believe design must lead the user — from
Attraction → Attention → Conversion → Engagement → Immersion → Interaction → Involvement.
Your Toolkit
Must have:
Adobe Photoshop, Illustrator, After Effects, and Figma.Good to have:
Blender, Cinema 4D, or AI design tools (Firefly, Midjourney, Runway).Bonus:
Basic UI/UX experience and familiarity with Material Design standards.Edge:
Ability to mix gaming-inspired boldness with tech-brand precision.
Your Background
We’re open to designers across stages of experience —
from passionate apprentices to seasoned professionals.
What matters more than your years of experience is your depth of observation, originality, and discipline.
If you’ve:
- Studied advertising, visual communication, or digital arts,
- Worked under a mentor or within an early-stage team,
- Built designs that connected across audiences,
- Or spent countless hours studying how great products look, move, and feel —
then you’re already halfway there.
The Environment You’ll Work In
You’ll work closely with founders who’ve spent 25+ years across Fortune 500 companies, startups, and creative industries
You’ll be mentored, guided, challenged, and given room to grow.
You’ll be surrounded by people who believe design isn’t decoration — it’s strategy at the speed of emotion.
Our culture values:
- Transparency over politics.
- Curiosity over titles.
- Excellence over convenience.
You’ll learn fast, fail faster, and succeed on the strength of your consistency.
How to Apply
Send us:
- Your
portfolio
(Behance, Dribbble, or a personal deck). - A
short note
(under 200 words) answering: - “How do you design for behavior, not approval?”
- Mention your preferred scope:
- 👉 Apprenticeship / Early Career / Professional Level
Location:
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Why Join Blowtrumpet
You’ll work at the crossroads of industries shaping the next decade —
AI, advertising, gaming, and immersive content.
You’ll be mentored by doers, not managers.
You’ll design with purpose, not decoration.
You’ll learn how art drives business
And someday, when people talk about design that changed behavior —
you’ll say, “I built that at Blowtrumpet.”