Description
Immersive Systems Engineer Unity, Blender, XR & AI IntegrationLocation : Gurugram, IndiaType : Full-time, On-site (6 days a week)Travel : Required to client and project sites across India (for installation and setup)
About The Role
We are looking for a passionate and hands-on Immersive Systems Engineer who can bridge creativity and engineering someone who understands the intersection of VR/AR, projection mapping, holography, real-time rendering, and AI systems.You will work on next-generation immersive installations such as Science on Sphere setups, AI-based exhibits, VR/AR zones, projection domes, and interactive museum systems, ensuring they are technically precise, visually stunning, and functionally flawless.This role combines software expertise (Unity, Blender, Python, C++), hardware integration (projectors, cameras, NVIDIA GPUs, servers), and creative spatial mapping skills (GIS, .tif, 3D geometry) to bring immersive projects to life.
Key Responsibilities
Immersive Development & Integration :
- Design, develop, and optimize immersive environments using Unity, Blender, Unreal, and other XR tools.
- Implement projection mapping and holographic display systems, ensuring perfect alignment, calibration, and rendering fidelity.
- Integrate C++ and Python-based modules for AI, computer vision, or ML-driven interactive content.
Hardware Setup & Installation
- Install, configure, and fine-tune projectors, cameras, fisheye lenses, mirrors, NVIDIA GPUs, and local servers for immersive setups.
- Work with on-ground teams during field installations at science centres, museums, and educational or innovation hubs.
- Troubleshoot real-time rendering or hardware synchronization issues (projector blending, camera calibration, display alignment, etc.).
Spatial & Visual Mapping
- Perform GIS-based mapping and coordinate alignment for projection on spherical or non-planar surfaces.
- Use TIFF and geospatial raster data for accurate content alignment and geographic storytelling (e.g., climate, Earth systems).
- Collaborate with designers and content teams to visualize scientific, educational, or environmental data through immersive 3D projections.
Creative & Collaborative Work
- Work closely with designers, AI engineers, and project managers to merge technical accuracy with artistic expression.
- Maintain visual and aesthetic integrity across all immersive content ensuring high-quality textures, lighting, and animation flow.
- Contribute innovative ideas for interactive exhibits and AI-powered visualization systems.
Required Skills & Experience
Software Expertise :
- Unity (C# scripting), Blender, Unreal Engine (optional)
- Strong knowledge of C++ and Python
- Familiarity with ML/DL concepts for vision-based interactivity (preferred)
Hardware & System Knowledge
- Experience with projectors, lenses, fisheye mirrors, and camera calibration
- Understanding of NVIDIA GPU hardware, rendering pipelines, and high-performance servers
- Experience with networked display systems, calibration tools, and driver configurations
Mapping & Visualization
- Experience with GIS, GeoTIFFs, spherical and dome projection
- Knowledge of coordinate systems and 3D model projection
- Prior experience with Science on Sphere, planetariums, digital domes, or immersive museum installations is highly preferred
Soft Skills
- Strong creative and spatial visualization ability
- Excellent troubleshooting and hands-on installation experience
- Willingness to travel across India for site work, installation, and calibration
- Good communication and teamwork skills
Preferred Background
- Bachelors or Masters in Computer Science, Engineering, Animation, or related field
- Experience in immersive technology, museum installations, or digital experience centres
- Previous work on Science on Sphere, projection mapping, or interactive educational systems
Work Schedule & Location :
- 6 days a week (Monday to Saturday)
- Work from Office Gurugram
- Frequent site travel required for installations and demonstrations
(ref:hirist.tech)