UX Game Artist - Sketch/Figma

4 - 7 years

0 Lacs

Posted:1 week ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Job Summary

We are looking for a highly skilled and creative UX Game Artist to join our dynamic game development team at Juegotech. The ideal candidate will possess strong UX expertise along with a solid understanding of game production pipelines. This role demands a balance between artistic creativity, user-centric design, and cross-functional collaboration to deliver immersive and intuitive user experiences in games.

Key Responsibilities

  • Design and implement user-friendly, intuitive, and engaging user interfaces for games across platforms.
  • Collaborate closely with game designers, developers, and producers to conceptualize and iterate on UX/UI features.
  • Translate wireframes and interaction flows into high-fidelity UI designs and in-game interfaces.
  • Conduct user research and usability testing to gather insights and improve game UI/UX.
  • Maintain and update UI assets, mockups, and documentation throughout the production lifecycle.
  • Take ownership of the visual consistency, usability, and quality of UI assets across the game.
  • Assist in managing and overseeing the art production pipeline, ensuring timely delivery and quality.
  • Communicate effectively with cross-disciplinary teams and manage timelines for design deliverables.

Technical & Creative Skills Required

  • 4 to 7 years of proven experience as a UX/UI Designer or UX Game Artist in the gaming industry.
  • Proficiency in design tools like Figma, Sketch, Adobe XD, Photoshop, Illustrator, or similar.
  • Experience with game engines such as Unity or Unreal Engine.
  • Solid understanding of game production workflows and UI integration processes.
  • Strong portfolio demonstrating UX design, UI art, and interactive prototypes for games.
  • Ability to think creatively and strategically with an eye for detail and aesthetics.
  • Excellent communication, organizational, and project management skills.

Nice To Have

  • Experience working as an Art Producer or in a similar production coordination role within game development.
  • Knowledge of motion design and animation tools for UI (e.g., After Effects).
  • Familiarity with Agile/Scrum processes in game development.
(ref:hirist.tech)

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