Posted:18 hours ago| Platform: Linkedin logo

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Job Type

Full Time

Job Description

Location: Pune, India (On-Site Only)

Project: Real-Time ArchViz (Interior + Exterior)


We are looking for an experienced Technical Artist who can balance visual quality with real-time performance optimization. The project involves converting high-detail architectural environments into smooth, interactive Unreal Engine walkthroughs.



What You Will Do? (Key Responsibilities)


A Technical Artist acts as the link between design and performance.

You will:


  1. Clean, and optimize architectural scenes from Revit/Max/SketchUp/Blender.
  2. Reduce heavy mesh complexity, remove unused geometry, and set up LOD workflows.
  3. Create and optimize materials & master material systems.
  4. Manage texture compression, resolution budgets, and memory usage.
  5. Choose and configure efficient lighting workflows (Lumen or Lightmass depending on target hardware).
  6. Optimize reflections, lightmaps, Nanite usage, draw calls, and shader complexity.
  7. Profile performance using Stat GPU, Stat Unit, Unreal Insights, and fix frame-rate bottlenecks.
  8. Prepare smooth, stable packaged builds for PC / VR walkthroughs.


Goal: Make the environment look beautiful and run smoothly.



Required Skills


  1. Strong hands-on experience with Unreal Engine 5 (Materials, Lighting, Rendering).
  2. Experience in scene optimization for real-time performance.
  3. Understanding of:
  • Nanite / Lumen workflows
  • Light baking / lightmap density
  • Draw call reduction & mesh merging
  • Level streaming / world partition (plus, not mandatory)
  • Ability to convert CAD / BIM / FBX into optimized, game-ready scenes.
  • Experience delivering VR or real-time walkthrough projects is a big plus.



Portfolio Expectations


Please share:


  • Real-time architecture environments
  • Before/after optimization examples (if available)
  • Any packaged build or demo video



How to Apply


Send your CV + Portfolio / ArtStation / Demo Reel to:

work@thesubculture.art

Subject: Application – Technical Artist (Unreal)



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