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5.0 - 10.0 years

13 - 17 Lacs

Hyderabad

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Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 5+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses"™ knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Solid understanding of Maya, Unity, and Unreal Engine. Visual scripting experience a plus = Unreal Engine blueprint system. Experience with rigging cloth & hair in real-time engine. Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus. Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints. Experience with Android OS and Android application development. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

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2.0 - 7.0 years

11 - 16 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Minimum Qualifications: "¢ Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. "¢ 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. In this role, you will Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications 2+ years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct

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6.0 - 9.0 years

5 - 9 Lacs

Bengaluru

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About The Role : - Develop advanced web applications using Angular, Three.js, ES6, HTML5, and CSS3. - Design and implement responsive, high-performance Canvas-based interfaces with complex animations. - Lead Canvas development, including rendering optimizations and performance tuning. - Create and integrate 3D models and animations, ensuring smooth performance across all devices. - Optimize 3D models and assets for efficient loading and rendering in web environments. - Collaborate closely with designers, backend engineers, and UX/UI specialists to bring creative concepts to life. - Stay updated with the latest web and 3D rendering technologies to continuously enhance application performance and user experience. - Troubleshoot and resolve performance bottlenecks and technical issues. Qualifications : - Should have at least 6+ years of overall experience with Angular, Three.JS, ES6, HTML, CS. - Should have strong knowledge on Canvas Development, Canvas Rendering, Animation and Responsive Design. - Knowledge about browser-based 3D rendering and expertise in 3D graphics. - Collaborate with cross-functional teams, including designers, backend developers, and UX/UI specialists, to deliver high-quality 3D web experiences. - Optimize 3D models and assets for performance and efficiency in web environments. Apply Insights Follow-up Save this job for future reference Did you find something suspiciousReport Here! Hide This Job Click here to hide this job for you. You can also choose to hide all the jobs from the recruiter.

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5.0 - 7.0 years

3 - 7 Lacs

Hyderabad

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Role OPEN GL Location HyderabadExperience 5 - 7YrsEmployment Type Full Time, Working mode RegularNotice Period Immediate - 15 DaysAbout The Role :We are seeking a highly skilled Open GL Developer to join our dynamic team. As an integral part of our development process, you will be responsible for creating exceptional graphics experiences for our users. The ideal candidate possesses a strong foundation in C/C++, a deep understanding of OS concepts, and expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL).Responsibilities :- Develop high-performance, visually stunning graphics applications using Open GL and related technologies.- Optimize graphics performance and power efficiency across various hardware platforms.- Collaborate with cross-functional teams to implement innovative graphics solutions.- Troubleshoot and resolve complex graphics-related issues.- Stay up-to-date with the latest graphics technologies and industry trends.Requirements :- Strong proficiency in C/C++ programming.- In-depth knowledge of OS concepts and architecture.- Expertise in at least one graphics API (OpenGLES, Vulkan, or OpenCL) OR extensive experience with the Android Framework for graphics development.- Proven ability to optimize graphics performance and power efficiency.- Excellent problem-solving and debugging skills.- Strong communication and collaboration abilities.- Ability to work independently and as part of a team.Preferred Qualifications :- Experience with game development or other real-time graphics applications.- Knowledge of shader programming (GLSL, HLSL).- Experience with performance profiling and optimization tools.ApplyInsightsFollow-upSave this job for future referenceDid you find something suspiciousReport Here! Hide This JobClick here to hide this job for you. You can also choose to hide all the jobs from the recruiter.

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6.0 - 11.0 years

14 - 24 Lacs

Pune

Hybrid

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Role: As a software (SW) lead engineer, your experience with object-oriented programing will assist in the research, development, and growth of complex software applications in medical device industry. You will be working with a fast-paced and exciting research and development environment that utilizes your familiarity with modern software practices. You are expected to work closely with the advanced concept development team to design and develop commercial software features in C++, and integrate tracking algorithms originally developed in MATLAB or other scripting languages. You are expected to communicate technical information effectively and clearly, and present technical approaches and findings. Responsibilities Development of C++ based medical device/ health care applications in Linux OS Conceptualization, prototyping, design, development & unit testing of application SW based on product requirement for medical devices Integrate tracking devices originally developed in MATLAB/ scripting languages Processing of sensor data to track an objects 3D position Development of user interface based on OpenGL/ Qt Working with the extended team (developers & verification team) to work together to enhance the application & functionality Participate in debugging and troubleshooting to identify and address software (build, algorithm/ functionality/ dependency) issues. Top Skill Requirement Proven experience in C++ in Linux (C++ 11 and above) with knowledge on object-oriented programming principles and design patterns. Experience with tracking algorithms such as Kalman filters or non-linear least squares Experience processing and analyzing sensor measurements Interest in design of GUIs or broader UI/UX interest and/or experience Familiarity with a scripting language such as Matlab or Python Experience with one of Qt, OpenGL, Direct X11, VTK or other visualization technology used to build GUIs or advanced use of other scientific visualization capability (Paraview, Visit, etc.) Experience using C++ templates and template libraries Experience with software debugging tools Experience developing software in an Agile environment Understanding of medical devices regulations and standards is desirable. Strong problem-solving skills and attention to detail. Ability to work independently and as a part of a team in fast-paced environment. Strong written and verbal communication, judgment, decision-making, and critical thinking skills

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6.0 - 9.0 years

8 - 11 Lacs

Bengaluru

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Join the leader in entertainment innovation and help us design the future At Dolby, science meets art, and high tech means more than computer code As a member of the Dolby team, youll see and hear the results of your work everywhere, from movie theaters to smartphones We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide To do that, we need the absolute best talent Were big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work We offer a collegial culture, challenging projects, and excellent compensation and benefits This position is based in Bangalore We work jointly from the office and offer some flexibility to work from home, Summary Dolbys research division is looking for a volumetric imaging researcher to join Dolbys research efforts to develop the next generation of volumetric or spatial scene understanding and representation technologies In this position you will join the Multimodal Experience Lab within Dolbys Advanced Technology Group You will work with a seasoned team of researchers to develop volumetric scene representation, novel view synthesis, scene analysis and understanding, and scene rendering technologies You will be the lead contributor to research the state of the art and then push beyond, specifically in domains related to the composition and de-composition of volumetric scenes, as well as understanding and manipulating lighting, shadows, and occlusion The researcher is responsible for performing fundamental new research, transferring technology to product groups, and drafting patent applications, Main Responsibilities Perform cutting-edge research in computer graphics and view synthesis Work as a part of a top-notch research team Define and execute research roadmaps Use good development methodology, including quality metrics and test content, to validate algorithmic solutions Use AI and deep learning techniques to create new solutions and enhance existing applications, Share knowledge via technical whitepapers, publications, and internal presentations Transfer technology to product groups and draft patent applications, Stay abreast of state-of-art research in the computer graphics/computer vision fields Requirements D Strong publication record with publications in major conferences/journals Strong background in view synthesis and/or light-field research Familiarity with various scene representation such as Gaussian Splatting or NeRF Demonstrated proficiency in computer graphics/computer vision R&D Experience with research-oriented programming languages (Python, Matlab, or C/C++) Experience building and testing models in Pytorch/Tensorflow environments Excellent written and verbal communication skills are required Strong team player, able to work with colleagues in research and software development fields Strong expertise in deep learning-based solutions Nice to have: Experience with real-time graphics (OpenGL/Cuda/DirectX/Vulkan) Experience with Pytorch3D Experience with Game engines (Unreal, Unity) Experience with XR environments, capture, and devices

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0.0 years

0 Lacs

Chandigarh

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Skills We’re Hiring: iOS Developer – Objective-C | Swift | Xcode Location: Chandigarh, India Job Type: Full-Time Apply Now: Send your resume and App Store links to hr@cogniter.com About the Role Are you passionate about crafting sleek, responsive, and high-performance iOS applications? Cogniter Technologies is looking for a talented iOS Developer with strong skills in Objective-C, Swift, and Xcode to join our dynamic team. You’ll have the opportunity to build innovative mobile experiences from the ground up that engage thousands of users worldwide. Your Role Will Involve: App Development: Design, build, and maintain native iOS applications using Objective-C, Swift, and Xcode. Advanced Features: Implement advanced functionality such as Core Animation, GPS integration, multithreading, and offline data storage. UI/UX Design: Create intuitive and user-friendly interfaces using Interface Builder, Google MapKit, and custom views. API Integration: Work with RESTful APIs, local databases (SQLite), and third-party SDKs to extend app capabilities. Debugging & Optimization: Troubleshoot, profile, and optimize code for peak performance and efficiency. Cross-Device Compatibility: Ensure smooth functionality across a range of iOS devices and versions. App Store Best Practices: Adhere to Apple’s guidelines and best practices for successful App Store submissions. Must-Have Skills: Proficiency in Objective-C, Swift, C++ , and strong understanding of OOP principles. Expertise with Xcode IDE, iOS SDK , and interface development tools. Familiarity with JavaScript, HTML5, CSS, XML , and data parsing techniques. Strong debugging, performance tuning, and crash analysis skills. Experience with multithreading, Google Maps integration, and third-party libraries. Hands-on experience working with REST/JSON/XML APIs and offline data handling. 5-6 published apps on the App Store (please include links in your resume). Bonus Points If You Have: Experience developing enterprise-level iOS applications. Knowledge of OpenGL, Core Animation (3D), or mobile game engines. Background in mobile game development. Expertise in mobile app security and performance optimization. Why Work With Us? Impactful Projects: Build apps that reach thousands of users worldwide. Exposure to Enterprise & Gaming: Work on diverse projects including enterprise solutions and innovative games. Collaborative Team: Join a culture that values creativity, clean code, and continuous learning. Full Lifecycle Contribution: Be involved in the entire app development lifecycle—from concept to App Store launch. Ready to Build Something Great? Send your resume along with links to your published apps to hr@cogniter.com . Apply Now

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0 years

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Bengaluru, Karnataka, India

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Company: Qualcomm India Private Limited Job Area: Engineering Group, Engineering Group > Hardware Engineering General Summary: Qualcomm is a company of inventors that unlocked 5G ushering in an age of rapid acceleration in connectivity and new possibilities that will transform industries, create jobs, and enrich lives. But this is just the beginning. It takes inventive minds with diverse skills, backgrounds, and cultures to transform 5Gs potential into world-changing technologies and products. This is the Invention Age - and this is where you come in. Qualcomm CDMA Technologies (QCT) is a global leader in Multimedia integrated circuits (ICs), software and systems for wireless consumer devices including Smartphones, Netbooks and E-readers. Our teams are developing advanced technologies to enhance mobile devices in areas including 2D and 3D graphics, audio/video, display and architecture. These Multimedia ASICS are co-designed with our Modems, Applications Processors, Analog Codecs and Power Management ICs to deliver highly-integrated, high-performance and low-cost chipsets to our customers and partners. You will be implementing the industry's leading edge graphics processor, specific areas include 2D and 3D graphics, streaming processor, high speed IO interface and bus protocols. In this position, the designer will be responsible for architecture and micro-architecture design of the ASIC, RTL design and synthesis, logic and timing verification. The successful candidate for this position will specify and design digital blocks in our Multimedia Graphics team that will be integrated into a broad range of devices. All Qualcomm employees are expected to actively support diversity on their teams, and in the Company. Minimum Qualifications Bachelor's degree in Science, Engineering, or related field Previous experience in designing GPU or CPU cores and ASICs for Multimedia and Graphics applications in deep sub-micron CMOS processes for volume production Experience with Verilog/VHDL design, Synopsys synthesis, static timing analysis, formal verification, low power design, test plan development, coverage-based design verification, and/or design-for-test (DFT) Experience with Computer Architecture, Computer Arithmetic, C/C++ programming languages is desired Exposure to DX9~12 level graphics HW development is big plus Good communication skill and desire to work as a team player Required: Bachelor's degree in Computer Science, Electrical Engineering, Information Systems, or related field. Preferred: Master's degree in Computer Science, Electrical Engineering, Information Systems, or related field. ASIC, hardware, design, GPU, OpenGL, DirectX, RTL, Verilog, SystemVerilog Minimum Qualifications: Bachelor's degree in Computer Science, Electrical/Electronics Engineering, Engineering, or related field and 4+ years of Hardware Engineering or related work experience. OR Master's degree in Computer Science, Electrical/Electronics Engineering, Engineering, or related field and 3+ years of Hardware Engineering or related work experience. OR PhD in Computer Science, Electrical/Electronics Engineering, Engineering, or related field and 2+ years of Hardware Engineering or related work experience. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3071114 Show more Show less

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2 years

0 Lacs

Bengaluru, Karnataka, India

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Official Notice period : Not more than 30 days [Job Title] Graphics Engineer with C++ Skill [Technology and Sub-technology] 3D Graphics, 3D Math Opengl, Directx Shader Programming (HLSL, GLSL, Cg) C++ [Base Location]: Bangalore [Type]: Hybrid [Qualifications] BTech/BE/MTech/ME 2+ years of experience [Job Overview]: With over 2 years of industry experience, you will be working with state-of-the-art graphics libraries to bring cutting-edge solutions to life. [Primary Skills]: Strong knowledge of industrial standard graphics libraries (DirectX 12, Vulkan, Metal, OpenGL). Proficiency in shader programming languages (HLSL, GLSL, Cg). Excellent 3D math skills. Advanced skills in C and C++ programming languages. Good understanding of GPU architectures. Solid grasp of OOPS, Data Structures, and Design patterns. [Good to have Skills]: Prior experience with Game Engine Design Console programming experience [Responsibilities and Duties]: Design and implement test cases for libraries related to graphics domains on PlayStation. Conduct regression testing to ensure reliability. Handle any tool test assigned with diligent proficiency. Work efficiently in the assigned technology area to drive results. Type Of Employment Contract Project Details [About SISC] Sony India Software Centre (SISC) was setup as a subsidiary of Sony India in the year 1997. In 2012, this organization was established as a separate legal entity as Sony India Software Centre Private Limited (SISCPL). This organization was primarily set-up as a high-quality service delivery center in the areas of embedded software development, enterprise applications development and support, information security services. Since inception, this organization has evolved into a very mature Global Capability Centre providing end to end technology solutions and high value services for global business organizations of Sony. [Job Title] Graphics engineer with C++ Skill [Technology and Sub-technology] 3D Graphics, 3D Math Opengl, Directx Shader Programming (HLSL, GLSL, Cg) C++ [Base Location]: Bangalore [Type]: Hybrid [Qualifications] BTech/BE/MTech/ME 2+ years of experience [Job Overview]: 2+ years of relevant work experience with industry standard graphics libraries. [Primary Skills]: Strong knowledge of industrial standard graphics libraries (DirectX 12, Vulkan, Metal, OpenGL). Knowledge of shader programming language (HLSL, GLSL, Cg). Excellent 3D math skills. Strong knowledge of C and C++ programming languages. Good understanding of GPU architectures. Knowledge of OOPS, Data Structures and Design patterns. [Good to have Skills]: Prior experience with Game Engine Design- Console programming experience. [Responsibilities and Duties]: Design and Implement Test Cases for Libraries related to Graphics domains on PlayStation. Regression Testing Perform any tool test assigned. Work on the technology area assigned. [Keywords] C++, Programming, Opengl, DirectX, HLSL, GLSL Cg Shader. Skills: shader programming (hlsl, glsl, cg),oops,design patterns,c,opengl shading language (glsl),3d math,gpu architectures,directx,hlsl,opengl,3d graphics,data structures,c++,directx 12 Show more Show less

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4 - 10 years

0 Lacs

Hyderabad, Telangana, India

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Title: SDE III _ 3D CAD Desktop Applications (Python + Qt/Coin3D) Experience: 4 to 10 years Job location: Hyderabad (Work from office) About the Project: Developing advanced 3D CAD modeling software designed for real-world applications in architecture, civil, and MEP domains. The application is being built using Python , PySide6 (Qt) , and Coin3D/OpenGL for real-time rendering — combining a modern UI with robust modeling capabilities. This is not just another CAD tool — it’s a modular, AI-enhanced system engineered to replace legacy solutions. Looking for passionate developers to join us in crafting this next-generation engineering platform from the ground up. Responsibilities: Develop and maintain Python-based 3D desktop applications using PySide6/Qt Work with Coin3D and OpenGL for visualization and interactive modeling Design and implement modular tools and features (e.g., workbenches for Alignment, MEP, Architecture) Ensure clean, testable, and scalable application architecture Optimize rendering and UI performance Collaborate closely with UI/UX designers, AI teams, and backend developers (Optional) Assist in building internal tools or light server-side features if you’re interested Requirements: 4+ years of professional experience with Python GUI development , especially PySide6 or PyQt Strong understanding of desktop application development Experience with 3D rendering , OpenGL , or Coin3D Knowledge of OOP principles , design patterns, and modular software design Comfortable with Git and agile workflows Nice-to-Have: Experience with OpenCASCADE or any 3D geometry/parametric modeling kernels Exposure to FreeCAD internals or similar engineering applications Familiarity with server-side development using FastAPI/Flask (even hobby projects count!) Experience with CAD formats (DWG, IFC, DXF) C++ exposure (especially for performance-sensitive components) About LivSYT: LivSYT is a fast growing SaaS-based software designed for construction industry stakeholders, modular manufacturers, and 3rd party inspectors to complete their projects faster. The platform delivers visibility for real-time operations and process controls at a granular level, enabling synchronised mobilisation of resources to improve job-site productivity and output. LivSYT eliminates inefficiencies by fundamentally shifting an organization from memory-dependent to AI-driven operations, enabling compliance and accountability across projects with its configurable process workflow digitisation. LivSYT provides real-time project performance analytics and intuitive dashboards that enable job automation, integrated quality assurance, automated report generation, geo-tagging, push-notifications, and SOS for emergencies, and much more. How to Apply : Interested candidates should submit their resume and a cover letter detailing their relevant experience and why they are a good fit for this role to divya.e@devin.tech Show more Show less

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1.0 years

3 - 5 Lacs

Chennai, Tamil Nadu, IN

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About the job: Responsibilities: 1. Qt Development: Design, implement, and test Qt applications (QML & C++) for embedded Yocto Linux systems, develop modular, scalable architectures; backend (C++) & frontend (QML) development 2. Yocto/Embedded Linux: Custom Linux distribution development using Yocto, cross-compiling with custom SDK, and real-time performance tuning 3. Unit Testing/Verification: QTest for unit testing, static analysis with Cppcheck/SonarQube, integration testing, and system verification 4. Medical Standards Compliance: Implement software lifecycle management adhering to IEC 62304, ISO 13485, and risk management (ISO 14971) 5. Database Integration: Manage data with SQLite/SQL, JSON/XML for configuration and data exchange 6. Device Interfaces: ARM or SOM-based devices 7. Peripheral Interfaces: GPIO, SPI, I2C, UART, TCP/IP, SSH 8. Security: Encrypt communication with SSL/TLS, Openssl; secure boot with TPM. 9. Graphics & Data Visualisation: Use Opengl, QCharts, or QCustomPlot for real-time data display Who can apply: Only those candidates can apply who: have minimum 1 years of experience are Computer Science Engineering students Salary: ₹ 3,00,000 - 5,00,000 /year Experience: 1 year(s) Deadline: 2025-06-13 23:59:59 Other perks: Informal dress code, Free snacks & beverages, Cab/Transportation facility, Health Insurance Skills required: Linux, SQL, OpenGL, ARM Microcontroller, C++ Programming, TCP/IP and GDB Other Requirements: Standards Compliance: IEC 62304, ISO 13485, ISO 14971, IEC 62366 Skillset Expected: · Strong understanding of the Qt framework for both GUI development (QML) and backend development (C++) · Working experience with Qt Creator, Cross-compiling Tools, GDB, QTest, CMake & QMake · Strong knowledge in SQLite/SQL, JSON/XML, QSqlDatabase · Good understanding of networking & communication protocol · Documentation using Doxygen & Code management using Git About Company: Phoenix Medical Systems is a manufacturer of infant and maternal care products and assistive devices. Phoenix was created in 1989 to provide cost-effective and innovative neonatal-care solutions. The mission of Phoenix continues to be to provide solutions that match the best in the world at very affordable prices. The Phoenix range of maternal and infant care products includes warming systems, jaundice management units, respiratory care equipment, and obstetric and gynecological tables. Phoenix also makes Smartcane, an electronic travel aid, refreshable braille readers, and standing wheelchairs. Phoenix products are used at thousands of hospitals across India and in 32 countries in Africa, Europe, the Asia Pacific region, South America, and the Middle East.

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6 - 11 years

15 - 27 Lacs

Bengaluru

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Responsibilities Design, implement, and optimize graphics features using OpenGL (ES) or OpenGL Core Profile Develop and debug GLSL shaders for rendering pipelines (vertex, fragment, geometry shaders) Integrate graphics code with application logic using C++ Implement advanced rendering techniques (e.g., lighting models, shadow mapping, post-processing effects) Analyze performance and optimize rendering pipelines for real-time performance Collaborate with UI/UX designers and software engineers to create visually compelling experiences Conduct code reviews and maintain high coding standards Develop cross-platform solutions (Windows / Linux / Android Automotive / any RTOS) Qualifications B.E/B.Tech/M.S/M.Tech:Computer Science, Electronics or Information technology Essential skills Proficiency in OpenGL 3.x/4.x or OpenGL ES 2.0/3.0 Strong experience with GLSL shader programming Solid programming skills in C++ (mandatory) Good understanding of 3D graphics pipeline, linear algebra, and rendering concepts Familiarity with tools like RenderDoc, gDEBugger, or NVIDIA Nsight Experience with cross-platform development frameworks (e.g., Qt, SDL, GLFW) Desired Skills Expertise on tools like JIRA, DOORS, SVN, Git, CoreALM. ASPICE working knowledge is a plus. Experience 6-13 Years

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4 - 8 years

11 - 16 Lacs

Hyderabad

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About The Role #body.unify div.unify-button-container .unify-apply-now:focus, #body.unify div.unify-button-container .unify-apply-now:hover{color:rgb(0,0,0) !important;}#body.unify div.unify-button-container .unify-apply-now:focus, #body.unify div.unify-button-container .unify-apply-now:hover{background:rgba(230,231,232,1.0) !important;} Apply now Technical Lead Job Location (Short): Hyderabad, India Workplace Type: Hybrid Business Unit: Mining Req Id: 1298 .buttontextb0d7f9bdde9da229 a{ border1px solid transparent; } .buttontextb0d7f9bdde9da229 a:focus{ border1px dashed #5B94FF !important; outlinenone !important; } Responsibilities Study the existing source code and documentation to gain a comprehensive understanding of the library. Optimize and enhance the computational geometry algorithms within the library. Collaborate with other developers and teams to integrate updates into the product. Develop and implement new features as the product evolves. Ensure the library’s performance remains optimal and capable of handling complex meshes. Education / Qualifications Bachelor's degree in computer science, Engineering, or equivalent. Strong background in linear algebra and computational geometry Extensive experience with graph theory and data structures Proficiency in C/C++ development Deep knowledge of memory management and multi-threading in C/C++ Familiarity with OpenGL About Hexagon Hexagon is the global leader in digital reality solutions, combining sensor, software and autonomous technologies. We are putting data to work to boost efficiency, productivity, quality and safety across industrial, manufacturing, infrastructure, public sector, and mobility applications. Our technologies are shaping production and people related ecosystems to become increasingly connected and autonomous – ensuring a scalable, sustainable future. Hexagon (Nasdaq StockholmHEXA B) has approximately 24,500 employees in 50 countries and net sales of approximately 5.4bn EUR. Learn more at?hexagon.com?and follow us?@HexagonAB. Hexagon’s R&D Centre in India Hexagon’s R&D Centre in India is the single largest R&D centre for the company globally. More than 2,000 talented engineers and developers create innovation from this centre that powers Hexagon's products and solutions. Hexagon’s R&D Centre delivers innovations and creative solutions for all business lines of Hexagon, including Asset Lifecycle Intelligence, Autonomous Solutions, Geosystems, Manufacturing Intelligence, and Safety, Infrastructure & Geospatial. It also hosts dedicated service teams for the global implementation of Hexagon’s products. R&D India – MAKES THINGS INTELLIGENT Autonomous SolutionsPerception, positioning, vehicle autonomy and site orchestration technologies to enable the full autonomous solution for agriculture, mining, automotive and marine positioning. Everyone is welcome At Hexagon, we believe that diverse and inclusive teams are critical to the success of our people and our business. Everyone is welcome—as an inclusive workplace, we do not discriminate. In fact, we embrace differences and are fully committed to creating equal opportunities, an inclusive environment, and fairness for all. Respect is the cornerstone of how we operate, so speak up and be yourself. You are valued here. .buttontext1c1d8f096aaf95bf a{ border1px solid transparent; } .buttontext1c1d8f096aaf95bf a:focus{ border1px dashed #0097ba !important; outlinenone !important; } #body.unify div.unify-button-container .unify-apply-now:focus, #body.unify div.unify-button-container .unify-apply-now:hover{color:rgb(0,0,0) !important;}#body.unify div.unify-button-container .unify-apply-now:focus, #body.unify div.unify-button-container .unify-apply-now:hover{background:rgba(230,231,232,1.0) !important;} Apply now

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5 - 8 years

7 - 10 Lacs

Bengaluru

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Role/Job Description This is a full-time on-site role for a Algorithms Engineer (3D Visualization), in Advanced X-Ray Systems division at Vehant Technologies in Bengaluru. The Algorithms Engineer (3D Visualization) shall be responsible for designing and developing overall architecture for real time hyper-realistic visualization of three dimensional objects in a virtual space, leading fundamental high-throughput data processing and physics based rendering in real-time 60 fps performance applications while ensuring system reliability and performance for baggage screening for security applications. The role would require expertise and knowledge in real-time three dimensional hyper-realistic rendering of multiple objects and scenes. It involves detailed assessment and finalization of appropriate compute hardware and rendering library requirements and setting up of a low latency pipeline, The role requires a fine blend of art and design with strong grasp on WebGL and real-time hyper-realistic rendering that involves conceptualization and creation of rendering pipelines using modular architecture and overseeing the whole technical design process from design and development to verification and validation. Qualifications Qualifications and Desired Skills A degree in industrial design, tomography ,animation and 3D modeling, or equivalent with a strong understanding and hands-on experience in setting up scenes with multiple objects, lighting and hyper photo-realistic rendering of scenes in real-time (60fps) Knowledge of working principles and fundamentals of high-performance 3D rendering, cinematic rendering, ray-casting, lighting, special illumination and m a terial effects, scene hierarchy management Experience with WebGL, NVIDIA, CUDA and RTX core based algorithms design. with full knowledge and end-to-end know-how of design principles with impact on final rendered image quality and time to render. Strong knowledge of parametric procedural modeling of objects in three.js, openGL , CascadeStudio, CadQuery to generate real time interactive scenes 3D asset creation from point clouds and management of libraries of objects, with an ability to animate interactively Ability to create compute hardware optimized high-performance algorithms to address design requirements on rendering quality and time to render with interactive speeds Ability to handle hands-on work on design along, with an experimental mindset. Ability to effectively develop verification and validation strategies and document creation as part of design rigor Ability to oversee the algorithms development from prototype to validated design for production readiness Good grasp of root-causing issues manifested at a rendered image level to their underlying causes at a modular level and their cross interactions Strong problem-solving and analytical skills Excellent communication and teamwork abilities Previous experience in RD or product development with strong hands on experience on technical design journey from conceptualization to market launch with three-dimensional scene rendering in real-time is a must Must demonstrate willingness to constantly learn and adapt to growing needs of the domain with a growth mindset The role requires strong teamwork and the ability to mentor and work collaboratively in a team effectively to deliver to the assigned deliverable goals as a single cohesive unit Experience with 3D visualization and manipulation toolkits like Point Cloud Library, VTK, ITK, MeshLab, 3DSlicer, etc Motivational Paragraph This is one among many roles that would be systematically created and filled to create a very lean yet agile team of professionals to co-conceive and co-create the next generation of Advanced X-ray Systems in the baggage screening sector of security screening applications. Come and be a part of this exciting team to make in India for the world! Travel Note This role while stationed in Bengaluru would entail travel to Vehant Technologies headquarters in Noida on a need basis. The travel percentage is indicative only and can be subjected to change based on organizational requirements. Apply For This Job Upload Your CV/RESUME Related Jobs Principal Engineer Systems Location: Bangalore Posted on: Dec 4, 2024 read more Systems Engineer (Simulation) Location: Bangalore Posted on: May 7, 2025 read more Senior Technician Location: Bangalore Posted on: Dec 4, 2024 read more Senior Engineer (Mechanical) Location: Bangalore Posted on: Dec 4, 2024 read more Electrical Engineer Location: Bangalore Posted on: Apr 29, 2025 read more Software Architect Location: Bangalore Posted on: May 7, 2025 read more Algorithms Engineer (HPC) Location: Bangalore Posted on: May 7, 2025 read more Why vehant Benefits of working Creativity innovation are constants here Knowledge Sharing Employee First Diverse Work Environment Innovation is in our DNA Wide-ranging experience and career options Growth is unlimited Get inspired by your colleagues Flat organizational structure Encourage work life balance

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Hyderabad, Telangana, India

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At Ardee Yantrik, we’re attacking a multi-billion-dollar opportunity—doing things that have never been done before to support an industry struggling with a lack of skilled labor. We solve big, hard problems every day, and our people are our greatest asset in making that happen. Ardee Yantrik is revolutionising manufacturing with advanced robotics and automation solutions. As a Senior Software Developer, you will design and develop high-performance desktop applications for robotic systems and play a vital role in delivering cutting-edge solutions. You will join a team of dedicated, supportive, and enthusiastic people to help create the future of manufacturing. What You’ll DoTech You Will PerformCollaborate with cross-functional teams to design, develop, and optimise desktop applications for advanced manufacturing automation.Develop and optimise desktop applications for advanced manufacturing systems using C++ and Qt.Experience developing CAD based software.Work with 3D rendering and visualisation using OpenGL and related tools.Ensure code quality, modularity, and performance through robust testing, clean coding practices, and version control systems.Utilise modern software development practices, including Agile methodologies, issue tracking, and continuous integration. Who You AreEducation and ExperienceBachelor’s degree in Computer Science, or a related field—or equivalent industry experience.Strong proficiency in C++ with experience in object-oriented programming and design patterns.Expertise in Qt for UI development and OpenGL for 3D rendering.Experience with Git for version control and CMake for build configuration.Excellent knowledge of Data Structures and Algorithms along with strong fundamentals in OOPs concepts.Familiarity with parallelisation techniques (e.g., multithreading, OpenMP, or CUDA) to optimise performance.Proficiency in Jira or similar issue-tracking tools for project management.Experience with Agile development methodologies, including sprint planning, code reviews, and team collaboration.Hands-on experience with unit testing frameworks (e.g., Google Test, Catch2) and debugging tools (e.g., gdb, Valgrind).Knowledge of continuous integration tools such as Jenkins, GitHub Actions, or GitLab CI/CD.Strong understanding of performance tuning, memory management, and debugging complex issues in large-scale applications.Experience in cross-platform development (Windows, Linux).Real-Time Image Processing background, with an understanding of 3D data and computer vision techniques, is highly desirable. Why Join UsImpactful Work: Shape the future of manufacturing with cutting-edge robotics and automation solutions.Innovative Environment: Collaborate with a team that values creativity, experimentation, and taking calculated risks.Career Growth: Opportunities for professional development, mentorship, and leadership. Join a pioneering team where you’ll work on cutting-edge robotics and real-time imaging solutions that push the limits of modern manufacturing. Join Ardee Yantrik and be part of an environment where you’ll innovate, experiment, and make a lasting impact on the manufacturing industry.

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4 - 8 years

32 - 37 Lacs

Hyderabad

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We are looking for an adaptive, self-motivative design verification engineer to join our growing team. As a key contributor , you will be part of a leading team to drive and improve AMDs abilities to deliver the highest quality, industry-leading technologies to market. The V erification Engineering team furthers and encourages continuous technical innovation to showcase successes as well as facilitate continuous career development. THE PERSON: You have a passion for modern, complex processor architecture, digital design, and verification in general. You are a team player who has excellent communication skills and experience collaborating with other engineers located in different sites/ time zone s . You have strong analytical and problem-solving skills and are willing to learn and ready to take on problems. KEY RESPONSIBILITIES: Develop/Maintain tests for functional verification and performance verification at the core level Build testbench components to support the next generation IP Maintain or improve current test libraries to support IP level testing Create hardware emulation build to verify the IP functional performance Maintain and improve current hardware emulation environment to speed up the runtime performance and improve the debug facility Provide technical support to other teams PREFERRED EXPERIENCE: Good at C/C++ Familiarity with SystemVerilog and modern verification libraries like UVM Experience/Background on Computing/Graphics is a benefit Experience with OpenGL/OpenCL/D3D programming is a benefit ACADEMIC CREDENTIALS: Bachelors or Masters degree in computer engineering/Electrical Engineering

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3 - 7 years

13 - 18 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. 4-6 years work experience in embedded software and/or driver.Candidate should be detail-oriented and have strong analytic and problem-solving skills, highly organizedExtremely strong knowledge with C/C++ programming, ARM assembly language.Solid understanding of overall embedded system architecture.Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, VulkanExperience in multimedia on embedded systems and the use of graphics and in a highly integrated system.Experience and/or knowledge of the use of the GPU as a compute engineGPGPU and OpenCL is an asset.Experience with virtualization technologies across CPU and MM hardware accelerators.Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.Knowledge in one or more of the following operating systems is preferredAndroid, QNX, embedded Linux, Genivi, Integrity.Knowledge of Graphics frameworksKanzi, QT, is a plus *Fluent in industry standard software toolsSW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.Strong communication skills (written and verbal), working with teams across multiple time zones.A passion for excellence in programming, and exceeding goals. RequiredBachelor's, Computer Engineering and/or Computer and/or Electrical Engineering PreferredMaster's, Computer Engineering and/or Computer and/or Electrical Engineering

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4 - 9 years

27 - 32 Lacs

Hyderabad

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Do you ever wonder when will connected devices become thinking devices? Be part of the group that is working on technology that will bring "Cognition" to all connected devicesThat means devices that don"™t just think but instinctively react to their surroundings. We are searching for an AI Systems Architect Engineer to be part of the Qualcomm AI Processor team responsible for developing DSP and Machine Learning software applications and use cases developed for Qualcomm Snapdragon processors. The candidate will work on modelling and analysis of new cutting-edge algorithms in the areas of machine learning, computer vision and video processing that bring artificial intelligence to mobile and edge devices. Responsibilities include analyzing and optimizing custom processors/accelerators, developing and training data-driven architecture models, correlating these models, and performing system-level architecture analysis. Minimum Qualifications: Experienced candidates (1 - 4 years) are welcome to apply with experience in the following area: Strong academic records (GPA 3.0 or 72% and better) Excellent programming skills in C/C++, Python Strong problem-solving skills Strong motivation and capabilities in learning new subjects especially in the field of artificial intelligence Knowledge of data-driven modelling Knowledge of computer and hardware architecture Effective interpersonal communications skill (written and verbal) Analytical, thorough, resourceful, and detail-oriented Self-motivated, hardworking, and flexible Preferred Qualifications: Basic understanding of machine learning, computer vision, and digital image processing algorithms and applications Advanced understanding of computer architecture Advanced understanding of data-driven modelling Excellent verbal, written, and presentation skills Ability to work effectively as part of a team Knowledge of OOP principles Knowledge of GPU Programming / Architecture is a bonus Minimum Education Required : Masters/Bachelor"™s Computer Engineering, Electrical Engineering or Engineering Science Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.

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5 - 8 years

5 - 9 Lacs

Bengaluru

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Algorithms Engineer (3D Visualization) Years of Experience: 5-8 Years Location: Bangalore Work from Office RESPONSIBLITES Advanced X-Ray Systems Division The Advanced X-Ray Systems Advanced X-Ray Systems division is a newly established division as part of Vehant Technologies Pvt. Ltd. Its mission is to build a talent pool of expertise in India to establish a design house to create the next generation of Security Baggage Scanners with novel geometries. The organization has a clear and long term strategic vision for the division that revolves around establishing itself as a innovative player in the security scanning domain and is committed for sustainable strategic technology development to propel industry leading solutions with a vision of AtmaNirbhar Bharat Make in India for the World. We intend to create a very lean yet agile team of professionals to co-conceive of and co-create the next generation of Advanced X-Ray Systems in the baggage screening sector of security screening applications. We are actively hiring for technical resources spanning a wide range of specialties connected to X-Ray/CT technology backgrounds including but not limited to Systems Engineering, Image Quality, Mechanical Engineering, Electrical Engineering., Firmware design, Software designs and architects, High-performance compute algorithm designers, real-time cinematic hyper-realistic interactive rendering of 3D assets and creative UI/UX designers. The overall activities would begin with conceptualization and culminating in engineering product design including DFX (Manufacturing / Service / Reliability.). Technology development would encompass a wide array of domains spanning X-Ray physics, Model-Based Systems Engineering, Digital Twin designs, rapid prototyping, signal processing, image generation chain and experimental data analytics and research. If you have what it takes to create ground-up design from (nothing) 0 -> (working) 1, then this is a true once in a lifetime opportunity to make a difference both to your career and the world with your contributions. The ability to design with creative freedom is both empowering and can be daunting task to those who are used to rowing in a team of thousand oarsmen in a ship. This role is for those explorers who are willing to take on the challenge to start the sails and take on the responsibility to steer it solo in the vast ocean. If you believe you have what it takes to contribute in a mutually beneficial and meaningful manner, do not hesitate to reach out to us with the Job ID of interest to you. If you do not find a good role fitting your existing experience and expertise, you are encouraged to create a 150 words short write-up to elaborate on your perspective on how do you envision yourself to be contributing value in this overall mission. Come and be a part of this exciting team to make in India for the world! Role/Job Description This is a full-time on-site role for a Algorithms Engineer (3D Visualization) , in Advanced X-Ray Systems division at Vehant Technologies in Bengaluru. The Algorithms Engineer (3D Visualization) shall be responsible for designing and developing overall architecture for real time hyper-realistic visualization of three dimensional objects in a virtual space, leading fundamental high-throughput data processing and physics based rendering in real-time 60 fps performance applications while ensuring system reliability and performance for baggage screening for security applications. The role would require expertise and knowledge in real-time three dimensional hyper-realistic rendering of multiple objects and scenes. It involves detailed assessment and finalization of appropriate compute hardware and rendering library requirements and setting up of a low latency pipeline, The role requires a fine blend of art and design with strong grasp on WebGL and real-time hyper-realistic rendering that involves conceptualization and creation of rendering pipelines using modular architecture and overseeing the whole technical design process from design and development to verification and validation. Qualifications Qualifications and Desired Skills A degree in industrial design, tomography ,animation and 3D modeling, or equivalent with a strong understanding and hands-on experience in setting up scenes with multiple objects, lighting and hyper photo-realistic rendering of scenes in real-time (60fps) Knowledge of working principles and fundamentals of high-performance 3D rendering, cinematic rendering, ray-casting, lighting, special illumination and m a terial effects, scene hierarchy management Experience with WebGL, NVIDIA, CUDA and RTX core based algorithms design. with full knowledge and end-to-end know-how of design principles with impact on final rendered image quality and time to render. Strong knowledge of parametric procedural modeling of objects in three.js, openGL , CascadeStudio, CadQuery to generate real time interactive scenes 3D asset creation from point clouds and management of libraries of objects, with an ability to animate interactively Ability to create compute hardware optimized high-performance algorithms to address design requirements on rendering quality and time to render with interactive speeds Ability to handle hands-on work on design along, with an experimental mindset. Ability to effectively develop verification and validation strategies and document creation as part of design rigor Ability to oversee the algorithms development from prototype to validated design for production readiness Good grasp of root-causing issues manifested at a rendered image level to their underlying causes at a modular level and their cross interactions Strong problem-solving and analytical skills Excellent communication and teamwork abilities Previous experience in R&D or product development with strong hands on experience on technical design journey from conceptualization to market launch with three-dimensional scene rendering in real-time is a must Must demonstrate willingness to constantly learn and adapt to growing needs of the domain with a growth mindset The role requires strong teamwork and the ability to mentor and work collaboratively in a team effectively to deliver to the assigned deliverable goals as a single cohesive unit Experience with 3D visualization and manipulation toolkits like Point Cloud Library, VTK, ITK, MeshLab, 3DSlicer, etc Motivational Paragraph This is one among many roles that would be systematically created and filled to create a very lean yet agile team of professionals to co-conceive and co-create the next generation of Advanced X-ray Systems in the baggage screening sector of security screening applications. Come and be a part of this exciting team to make in India for the world! Travel Note This role while stationed in Bengaluru would entail travel to Vehant Technologies headquarters in Noida on a need basis. The travel percentage is indicative only and can be subjected to change based on organizational requirements. Share this job

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Chandigarh

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Skills We’re Hiring: iOS Developer – Objective-C | Swift | Xcode Location: Chandigarh, India Job Type: Full-Time Apply Now: Send your resume and App Store links to hr@cogniter.com About the Role Cogniter Technologies is seeking a talented iOS Developer skilled in Objective-C, Swift, and Xcode to join our dynamic team. You will design and develop sleek, responsive, and high-performance native iOS applications that engage thousands of users worldwide. Your Role Will Involve Designing, building, and maintaining native iOS applications using Objective-C, Swift, and Xcode. Implementing advanced features such as Core Animation, GPS integration, multithreading, and offline data storage. Creating intuitive, user-friendly interfaces with Interface Builder, Google MapKit, and custom views. Integrating RESTful APIs, local databases (SQLite), and third-party SDKs to extend app capabilities. Debugging, profiling, and optimizing code for peak performance and efficiency. Ensuring compatibility across a range of iOS devices and OS versions. Following Apple’s App Store guidelines and best practices for successful submissions. Must-Have Skills Proficiency in Objective-C, Swift, C++, and solid understanding of OOP principles. Expertise with Xcode IDE, iOS SDK, and interface development tools. Familiarity with JavaScript, HTML5, CSS, XML, and data parsing techniques. Strong skills in debugging, performance tuning, and crash analysis. Experience with multithreading, Google Maps integration, and third-party libraries. Hands-on experience working with REST/JSON/XML APIs and offline data handling. Published 5-6 apps on the App Store (please include links in your resume). Bonus Points If You Have Experience developing enterprise-level iOS applications. Knowledge of OpenGL, Core Animation (3D), or mobile game engines. Background in mobile game development. Expertise in mobile app security and performance optimization. Why Work With Us? Impactful Projects: Build apps used by thousands globally. Diverse Exposure: Work on enterprise solutions and innovative games. Collaborative Culture: Thrive in a creative, clean code, and continuous learning environment. Full Lifecycle Involvement: From concept to App Store launch. Ready to Build Something Great? Send your resume and links to your published apps to hr@cogniter.com . Apply Now

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0.0 years

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Chandigarh

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Skills We’re Hiring: iOS Developer (Objective-C | Swift | Xcode) Location: Chandigarh, India Job Type: Full-Time Apply at: hr@cogniter.com (Please include links to your published App Store apps) About the Role Cogniter Technologies is looking for a skilled and creative iOS Developer to join our mobile app development team. You’ll be responsible for developing high-quality, performance-driven native iOS applications using Objective-C , Swift , and Xcode . This is a fantastic opportunity to contribute to consumer-facing and enterprise-grade apps used by thousands of users worldwide. Key Responsibilities Design, develop, and maintain native iOS applications using Objective-C , Swift , and Xcode Implement advanced features including Core Animation , GPS services , multithreading , and offline data storage Create intuitive and engaging UIs using Interface Builder , Google MapKit , and custom components Integrate RESTful APIs, local databases (e.g., SQLite ), and third-party SDKs to expand app functionality Debug, profile, and optimize code for performance, responsiveness, and stability Ensure compatibility across various iOS devices and operating system versions Follow Apple App Store guidelines and best practices for successful app submissions Must-Have Skills Proficiency in Objective-C , Swift , and C++ , with a solid understanding of object-oriented programming Expertise in Xcode IDE , iOS SDK , and iOS interface development tools Familiarity with JavaScript , HTML5 , CSS , XML , and data parsing methods Strong skills in debugging, crash analysis, and performance tuning Experience with multithreading , Google Maps SDK , and integration of third-party libraries Hands-on experience working with REST/JSON/XML APIs and offline data management Published 5–6 iOS applications on the App Store (please share links in your application) Bonus Points For Experience in developing enterprise-grade iOS applications Knowledge of OpenGL , 3D Core Animation , or mobile game development engines Background in mobile gaming or app security and optimization Why Join Cogniter Technologies Real Impact: Work on apps used by thousands of global users Diverse Projects: Gain experience across enterprise solutions and creative mobile games Team Culture: Join a collaborative environment focused on clean code, knowledge sharing, and innovation End-to-End Ownership: Be part of the complete product lifecycle—from idea to App Store launch Ready to Build Something Great? Send your resume along with links to your published apps to hr@cogniter.com . Only shortlisted candidates will be contacted. Apply Now

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0.0 years

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Chandigarh

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Skills We’re Hiring: iOS Developer – Objective-C | Swift | Xcode Location: Chandigarh, India Job Type: Full-Time Apply Now: Send your resume and App Store links to hr@cogniter.com About the Role Cogniter Technologies is seeking a talented iOS Developer skilled in Objective-C, Swift, and Xcode to join our dynamic team. You will design and develop sleek, responsive, and high-performance native iOS applications that engage thousands of users worldwide. Your Role Will Involve Designing, building, and maintaining native iOS applications using Objective-C, Swift, and Xcode. Implementing advanced features such as Core Animation, GPS integration, multithreading, and offline data storage. Creating intuitive, user-friendly interfaces with Interface Builder, Google MapKit, and custom views. Integrating RESTful APIs, local databases (SQLite), and third-party SDKs to extend app capabilities. Debugging, profiling, and optimizing code for peak performance and efficiency. Ensuring compatibility across a range of iOS devices and OS versions. Following Apple’s App Store guidelines and best practices for successful submissions. Must-Have Skills Proficiency in Objective-C, Swift, C++, and solid understanding of OOP principles. Expertise with Xcode IDE, iOS SDK, and interface development tools. Familiarity with JavaScript, HTML5, CSS, XML, and data parsing techniques. Strong skills in debugging, performance tuning, and crash analysis. Experience with multithreading, Google Maps integration, and third-party libraries. Hands-on experience working with REST/JSON/XML APIs and offline data handling. Published 5-6 apps on the App Store (please include links in your resume). Bonus Points If You Have Experience developing enterprise-level iOS applications. Knowledge of OpenGL, Core Animation (3D), or mobile game engines. Background in mobile game development. Expertise in mobile app security and performance optimization. Why Work With Us? Impactful Projects: Build apps used by thousands globally. Diverse Exposure: Work on enterprise solutions and innovative games. Collaborative Culture: Thrive in a creative, clean code, and continuous learning environment. Full Lifecycle Involvement: From concept to App Store launch. Ready to Build Something Great? Send your resume and links to your published apps to hr@cogniter.com . Apply Now

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4 - 14 years

37 - 45 Lacs

Pune

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We are now looking for an experienced software engineer with strong system software and image/video/graphics/multimedia fundamentals with robust C++ skills to contribute to the development of NVIDIA AI for Multimedia components like NVIDIA Maxine & NVIDIA Broadcast - a comprehensive suite of applications, SDKs and framework that enables different broadcast streaming features. What you ll be doing: You will work alongside forward-thinking engineers to implement and optimize software to provide new capabilities in NVIDIA AI for Multimedia components as well as improve the existing features and framework architecture for different GPUs, CPUs and system OS platforms. Well give you exposure to integrating evolving computer vision SDKs into applications & use cases on different platforms. We would be working on many groundbreaking features and their application that are redefining our industry. We will see features go through the whole cycle - from proof-of-concept to production. Together we will connect with multiple teams in our company, as well as our partners and customers. What we need to see: Proficiency in C++ programming and debugging. You have a knack for full stack development - from implementing frameworks and interfaces to understanding the impact and consequence on the hardware. Passion for optimizing system performance, root causing bottlenecks and optimizing performance on GPU, CPU and memory. Strong knowledge of OS fundamentals and familiarity with device driver stacks. You have the knowledge of usage of at least one graphics or image processing library (Direct3D, Vulkan, OpenGL, OpenCV, etc. ) Experience in web streaming technologies like UDP, RTP, secure RTP, gRPC, webRTC. Strong software engineering background and design fundamentals particularly related to creating robust system software. Familiarity with software lifecycle-based processes. Strong communication and analytical skills. Self-motivated, fast to act and eager to learn as well as guide. Bachelor/Master/PhD in Computer Science or Electronics or Electrical Engineering. 6+ years of experience developing systems software on Windows/Linux/iOS. Ways to stand out from the crowd: Experience in video conferencing, broadcasting applications and environments. CUDA programming experience. Experience working with camera, mic, speaker devices. Background in working with computer vision, image, video processing systems. Experience of collaborating with geographically diverse multi-functional teams. NVIDIA is widely considered to be one of the technology world s most desirable employers. We have some of the most talented and hardworking people on the planet working for us. Are you creative? Are you driven not just by the need to know why, but yearn to ask, why not? And have a real passion for technology, we want to hear from you!

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3 - 6 years

3 - 6 Lacs

Ahmedabad

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Humans Softtech is looking for Mobile Game Developer to join our dynamic team and embark on a rewarding career journey. A Game Developer is responsible for designing, developing, and implementing video games for various platforms They collaborate with a team of artists, designers, and programmers to bring game concepts to life Game Developers utilize their creativity, technical skills, and knowledge of game design principles to create engaging and immersive gaming experiences Here is a general job description for a Game Developer:Responsibilities:Game Development: Design, develop, and implement video games for various platforms, such as consoles, computers, mobile devices, or virtual reality (VR) systems Collaborate with the team to conceptualize game ideas, storylines, characters, levels, and gameplay mechanics Programming: Write efficient, clean, and maintainable code for game systems, including gameplay mechanics, user interfaces, artificial intelligence (AI), physics simulations, networking, and audio Utilize programming languages and game engines such as C++, C#, or Unity Game Mechanics and Systems: Implement and balance game mechanics, including player controls, character movement, combat systems, puzzles, quests, and progression systems Ensure a smooth and enjoyable gameplay experience for players Game Assets Integration: Integrate and optimize game assets created by artists and designers, such as 3D models, textures, animations, sound effects, and music Collaborate closely with the art and design teams to ensure assets are properly implemented and meet technical requirements

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2 - 4 years

4 - 8 Lacs

Bengaluru

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ability to write efficient, clean runtime code for applications varying from Quick Prototyping to Complex, Mission-Critical Desktop ApplicationAbility to lead strategies with tools Required Candidate profile Experience in coding with C++, OpenGL and CUDA. Collaboratively influence the Software Development Life Cycle processes changes and best practices. Knowledge of efficient Version Control is required.

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