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3.0 - 10.0 years
6 - 9 Lacs
Bengaluru
Work from Office
Developer Linux Camera Pipeline Position: Developer Linux Camera Pipeline Experience: 3-10 Years Education: BTech/BE Location: Bengaluru, Karnataka Job Description: Top-tier Consume Electronics companies rely on Vayavya Labs for designing, developing and validating critical software components for their cutting-edge products. From Platform Software, Middleware Components, and Multimedia, enabling most modern use cases using the latest advances in SoC architectures, our teams enable successful product launches across verticals. We build the invisible engines behind the smartest systems in the world. From board bring-up and bootloaders to middleware, drivers, and system tuning we own the deep stack. Our work fuels devices from top-tier consumer electronics and semiconductor giants. The role would involve Design, development, unit testing of Camera drivers & middleware, Feature addition, driver integration, debugging & bug fixing Technical Skills: Common: Excellent programming skills in C, C++ Experience in Linux applications interfacing with Linux drivers, algorithms, and pipelines for Multimedia. Experience with Camera and image pipelines (Histogram, 3A algorithms, Color Correction, image formats etc.) Media Controller (Open Source) and V4L2 Experience in CSI2 Experience in Multimedia frameworks like GStreamer, OpenGL, V4L2 or DRM Experience with Linux threads, system calls and serialization mechanisms Extensive experience in embedded Linux user space application development Experience in GDB, KDB, Trace Android HAL experience is a good-to-have Non-Technical Skills: Strong analytical and problem-solving skills Excellent verbal and written communication skills Self-managed and able to learn and adapt Eager to take on new, challenging work
Posted 2 weeks ago
1.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
Company Qualcomm India Private Limited Job Area Engineering Group, Engineering Group > Software Engineering General Summary As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. Preferred Qualifications Interested in enabling next generation graphics, games, ray tracing, machine learning, image and video processing, even Mars drones? In the GPU Developer Tools team, you will contribute to initiatives that provide developers the capabilities to learn, debug, and advance these technologies and more. The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. Principal Duties And Responsibilities In this role, you will: Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The Ideal Candidate Will Meet Two Or More Qualifications 1-3 years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus: Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct Level Of Responsibility Works under supervision. Decision-making affects direct area of work and/or work group. Requires verbal and written communication skills to convey basic, routine factual information. Tasks require multiple steps which can be performed in various orders; some planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants : Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies : Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers. 3074470
Posted 2 weeks ago
7.0 - 11.0 years
0 Lacs
karnataka
On-site
As a member of the DirectX Graphics team at NVIDIA, you will be responsible for developing and maintaining outstanding DirectX Graphics Driver for NVIDIA GPUs, with a focus on supporting single GPU system architectures. Your work will involve the development of new OS and chip graphics features, ensuring the best possible gaming experience on NVIDIA GPUs, creating graphics and AI based post-processing features, and developing fundamental stacks and features to utilize AI in graphics. Collaboration with teams across the company to plan and drive software objectives for the team is also a key aspect of this role. To qualify for this position, you should have a B.E./B.Tech or higher degree in Computer Science/Engineering with significant graphics and system software-related project or thesis work. Additionally, you should have at least 7 years of experience in developing system software, device drivers, or embedded/graphics applications, along with a deep understanding of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and excellent C/C++ programming skills. The ability to multitask in a dynamic environment with shifting priorities and changing requirements is essential. Familiarity with 3D graphics concepts and graphics programming using DirectX or OpenGL, experience working inside operating system kernels and device drivers, as well as knowledge of machine learning algorithms are all considered strong advantages. NVIDIA is recognized as a top employer in the technology industry, known for having forward-thinking and determined individuals on the team. If you are passionate, hard-working, and creative in the field of graphics software development, we encourage you to apply and be a part of our innovative team.,
Posted 2 weeks ago
7.0 - 11.0 years
0 Lacs
hyderabad, telangana
On-site
As a member of the DirectX Graphics team at NVIDIA, you will be responsible for developing and maintaining outstanding DirectX Graphics Driver for NVIDIA GPUs, focusing on supporting single GPU system architectures. Your role will involve working on the development of new OS and new chip graphics features, driving quality improvement initiatives to ensure the best possible gaming experience on NVIDIA GPUs, creating graphics and AI-based post-processing features and algorithms for high-end rendering, and developing fundamental stacks and features to integrate AI in graphics. Collaboration with teams across the company to plan and execute software objectives for the team is also a key aspect of this role. To qualify for this position, you should have a B.E./B.Tech or higher degree in Computer Science/Engineering with significant experience in graphics and system software-related projects or thesis work. A minimum of 7 years of experience in developing system software, device drivers, or embedded/graphics applications is required, along with a deep understanding of computer graphics, computer architecture, operating system fundamentals, algorithms, machine learning, and strong programming skills in C/C++. The ability to multitask in a dynamic environment with changing requirements is essential for this role. Familiarity with 3D graphics concepts and graphics programming using DirectX or OpenGL would be advantageous, as well as working experience within operating system kernels and device drivers. Knowledge of machine learning algorithms and mathematics related to it is also considered a strong plus. Joining NVIDIA means being part of a team that is known for its innovation and technology advancements. If you are passionate, hard-working, and creative, and if you are looking to contribute to cutting-edge developments in computer graphics and AI, we encourage you to apply for this exciting opportunity.,
Posted 2 weeks ago
3.0 - 6.0 years
8 - 12 Lacs
Bengaluru
Work from Office
Good to have Experience in working on different Linux distributions like Ubuntu/RHEL/SUSE Defect tracking & Release management Windows driver Requirements Application/driver/kernel development Strong C/C++ development skills with a good understanding of object-oriented design Experience dealing with Linux community and Open-Source contribution a plus. Experience with any one of the domains (Multimedia, Power management, Display technology, OpenGL) Strong background in embedded systems development System knowledge, System Debugging Experience with kernel mode driver programming in Linux Strong written and verbal communication skills Self-motivated, should be able to take lead in mastering new technologies. Work in both an individual and team member environment
Posted 2 weeks ago
5.0 - 8.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
We’re seeking an Android developer to join our stellar app development team—someone passionate about their career and looking for an exciting and challenging work environment. Responsibilities: Create proofs of concept with new technologies Code and maintain complex applications Choose optimal frameworks for use cases Share expertise in debugging, performance profiling, and optimization. Follow best practices in app development. Improve product quality through use case reviews. Collaborate on writing effective unit test cases with the testing and business system analyst teams. Skills & Qualifications: 5 to 8 years of Native Android application development with Java, Kotlin & Jetpack Compose. Extensive use of Google Apis, Collections, and Mobile Storage Handling. Experience in Android Studio IDE and tools like Android Device Monitor, Logcat Strong CS fundamentals and a good working knowledge of algorithms and data structures Experience in Android-specific application development. Strong knowledge of Android UI design principles, patterns, and best practices Good understanding of Object Oriented concepts. Good understanding of Design Patterns. Experience in OpenGL is an added advantage. Key skills: Android Studios, Multithreading, Design Patterns App debugging skills, Github Do visit our websites for more insights www.fluidtouch.biz | www.noteshelf.net
Posted 2 weeks ago
3.0 - 10.0 years
0 Lacs
Bengaluru, Karnataka
On-site
Position: Developer – Linux Camera Pipeline Experience: 3-10 Years Education: BTech/BE Location: Bengaluru, Karnataka Job Description: Top-tier Consume Electronics companies rely on Vayavya Labs for designing, developing and validating critical software components for their cutting-edge products. From Platform Software, Middleware Components, and Multimedia, enabling most modern use cases using the latest advances in SoC architectures, our teams enable successful product launches across verticals. We build the invisible engines behind the smartest systems in the world. From board bring-up and bootloaders to middleware, drivers, and system tuning – we own the deep stack. Our work fuels devices from top-tier consumer electronics and semiconductor giants. The role would involve Design, development, unit testing of Camera drivers & middleware, Feature addition, driver integration, debugging & bug fixing Technical Skills: Common: Excellent programming skills in C, C++ Experience in Linux applications interfacing with Linux drivers, algorithms, and pipelines for Multimedia. Experience with Camera and image pipelines (Histogram, 3A algorithms, Color Correction, image formats etc.) Media Controller (Open Source) and V4L2 Experience in CSI2 Experience in Multimedia frameworks like GStreamer, OpenGL, V4L2 or DRM Experience with Linux threads, system calls and serialization mechanisms Extensive experience in embedded Linux user space application development Experience in GDB, KDB, Trace Android HAL experience is a good-to-have Non-Technical Skills: Strong analytical and problem-solving skills Excellent verbal and written communication skills Self-managed and able to learn and adapt Eager to take on new, challenging work
Posted 2 weeks ago
0.0 - 10.0 years
0 Lacs
Bengaluru, Karnataka
On-site
Position : Developer Linux Multimedia Codec Integration Education: BTech/BE Experience: 3-10 years Location: Bengaluru, Karnataka Job Description: Top-tier Consume Electronics companies rely on Vayavya Labs for designing, developing and validating critical software components for their cutting-edge products. From Platform Software, Middleware Components, Multimedia, enabling most modern use cases using latest advances in SoC architectures our teams enable successful product launches across verticals. We build the invisible engines behind the smartest systems in the world. From board bring-up and bootloaders to middleware, drivers, and system tuning – we own the deep stack. Our work fuels devices from top-tier consumer electronics and semiconductor giants. The role would involve Design, development, unit testing of Codec Applications and middleware, Feature addition, driver integration, debugging & bug fixing. Technical Skills: Common: Excellent programming skills in C, C++ Experience in Linux applications interfacing with Linux drivers, algorithms, pipelines for Multimedia. Experience in o Multimedia codec H264, VP9, HEVC o Linux V4L2 codec software o Netflix, Prime Video and YouTube (Certification) Must have Gstreamer or Android Multimedia experience Experience in Multimedia frameworks like GStreamer, OpenGL, V4L2 or DRM Experience with Linux threads, system calls and serialization mechanisms Extensive experience in embedded Linux user space application development Experience in GDB, KDB, Trace Android HAL experience is a good to have Non-Technical Skills: Strong analytical and problem-solving skills Excellent verbal and written communication skills Self-managed and ability to learn and adapt Eager to take on new challenging work
Posted 2 weeks ago
2.0 years
0 Lacs
Hyderabad, Telangana, India
Remote
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation, and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office-based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution. The company is founder-led, profitable, and growing. We are hiring a C++/Rust Graphics and Windowing System Software Engineer. We build Mir – a high-performance, high-efficiency technology stack for window managers, display subsystems and solutions built on top of it, like Ubuntu Frame. Leading with vision, we shape the technology stack that empowers communities to realize a world where apps work seamlessly in every graphical environment. Our goal is to enable the whole spectrum of graphics from single-purpose screens through edge devices to full desktop environments. We also set the pace for graphics enablement across the Ubuntu certified hardware ecosystem. Our daily drill includes design, development and testing of features as well as working with the community and responding to issues and user inquiries. Most of the software is written in C++, with support tooling in scripting languages. We will use Rust as an evolutionary step forward. Thus candidates are required to have strong skills in both Rust and C++. We're growing the team and looking for new colleagues who share our passion for precision, performance and user experience. We are hiring on various career levels with a minimum of 2 years industry experience. We are looking for people who ideally have experience in building window compositing systems or graphics device experience. We're committed to creating an outstanding developer experience, secure foundations, and easy access to today's most used graphics toolkits and libraries. This is an excellent opportunity for someone who wants to have a meaningful impact on modern display technologies that will impact millions of developers and users. Canonical offers a fast-paced team environment and a career full of learning and development opportunities across the open source spectrum. Location: This role will be based remotely in the EMEA or APAC region. The role entails Design and implementation of features across the Mir stack Assisting in debugging, tracking down and fixing issues Participating in our engineering process through code and architectural review Creating and improving tests and performance benchmarks to catch issues early Creating and maintaining documentation to enhance the developer experience Engaging with the open source community and commercial partners Collaborating proactively with a distributed team What we are looking for in you Excellent Bachelor's or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience Excellent modern C++ and excellent Rust programming skills Familiarity with Linux as a development and deployment platform Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized Ability to travel internationally twice a year for company events up to two weeks long Nice-to-have skills You have experience with the Wayland protocol ecosystem and compositors You are familiar with OpenGL, Vulkan, Flutter and other graphics, toolkits and animation frameworks You have a solid understanding of asynchronous programming and concurrency patterns You have proven ability to consistently deliver robust code to production You have strong written and verbal communication skills to document and present software developed What we offer colleagues We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus or commission. We provide all team members with additional benefits which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally. Distributed work environment with twice-yearly team sprints in person Personal learning and development budget of USD 2,000 per year Annual compensation review Recognition rewards Annual holiday leave Maternity and paternity leave Team Member Assistance Program & Wellness Platform Opportunity to travel to new locations to meet colleagues Priority Pass and travel upgrades for long-haul company events About Canonical Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; in order to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game. Canonical is an equal opportunity employer We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products. Whatever your identity, we will give your application fair consideration. #Graphics #OpenSource #Canonical #Mir #Rust #C++
Posted 2 weeks ago
6.0 - 10.0 years
25 - 35 Lacs
Hosur, Bengaluru
Work from Office
Experience Lead the design and development of Android-based HMI solutions from concept to deployment. Mentor and provide technical guidance to a team of Android developers, fostering a culture of innovation and excellence. Work closely with the product owner to maintain a well-groomed product backlog, prioritize user stories, and ensure clear understanding of requirements. Remove impediments and roadblocks that hinder the progress of the development team, escalating issues when necessary and collaborating with stakeholders to find solutions. Stay updated with the latest Android development trends, tools, and technologies, and integrate them into the development process as appropriate. Track and monitor sprint progress, burndown rates, and velocity, providing timely updates to stakeholders and management. Collaborate with quality assurance teams to develop comprehensive test plans and ensure the reliability and stability of HMI applications. Conduct code reviews, performance optimizations, and ensure adherence to coding standards and best practices
Posted 2 weeks ago
5.0 years
6 - 8 Lacs
Hyderābād
On-site
EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential. We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player We offer Opportunity to work on technical challenges that may impact across geographies Vast opportunities for self-development: online university, knowledge sharing opportunities globally, learning opportunities through external certifications Opportunity to share your ideas on international platforms Sponsored Tech Talks & Hackathons Unlimited access to LinkedIn learning solutions Possibility to relocate to any EPAM office for short and long-term projects Focused individual development Benefit package: Health benefits Retirement benefits Paid time off Flexible benefits Forums to explore beyond work passion (CSR, photography, painting, sports, etc.)
Posted 2 weeks ago
0 years
5 - 9 Lacs
Hyderābād
On-site
Senior LLVM GPU Compiler Engineer Hyderabad India Experienced Professional Posted 10 Jul 2025 502665 The role You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time. You will: Maintain and develop our GPU compilers, with a focus on the LLVM based middle-end Diagnose and resolve incorrect compilation from customer issues, QA or conformance testing Analyse code-quality/runtime performance and implement optimisations Add support for new/future GPU functionality to the compilers Add support for new/future API/input language features Identify/suggest changes to improve output quality or compilation time Provide technical insight and collaborate with others to constantly improve our GPU compilers About you Committed to making your customers, stakeholders and colleagues successful, you’re an excellent communicator, listener and collaborator who builds trusted partnerships by delivering what you say, when you say. You’re curious, solutions orientated and a world-class problem solver who constantly seeks opportunities to innovate and achieve the best possible outcome to the highest imaginable standard. You'll have: Advanced C++ programming skills Strong knowledge of and experience with LLVM, especially middle-end compiler. Experience with production-quality compiler development Strong compiler theory, especially optimisation Ability to analyse generated code down to the ISA level Computer architecture knowledge You might also have: Knowledge and experience with graphics/compute APIs such as OpenCL, cuda, Vulkan, OpenGL or DirectX Experience with compilation specifically for GPUs. Backend compiler development (especially LLVM) An appreciation of multi-threaded and/or parallel computation and associated complexity Knowledge of GPGPU programming Knowledge of AI/ML workloads that are amenable to GPU execution Who we are Imagination is a UK-based company that creates silicon and software IP designed to give its customers an edge in competitive global technology markets. Its GPU and AI technologies enable outstanding power, performance, and area (PPA), fast time-to-market, and lower total cost of ownership. Products based on Imagination IP are used by billions of people across the globe in their smartphones, cars, homes, and workplaces. We need your skills to help us continue to deliver technology that will impress the industry and our customers alike, ensuring that people everywhere can enjoy smarter and faster tech than ever before. So come join us if you're wanting that something more Bring your talent, curiosity and expertise and we’ll help you do the rest. You’ll be part of one of the world’s most exciting companies who are one of the leaders in semiconductor IP solutions. As a part of our team, you can help us transform, innovate, and inspire the lives of millions through our technology. Additional information If you encounter accessibility barriers in the application process or if you have access needs and require support or adjustments to participate equitably in the recruitment process, please email recruitment@imgtec.com.
Posted 2 weeks ago
5.0 years
1 - 6 Lacs
Gurgaon
On-site
EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential. We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player We offer Opportunity to work on technical challenges that may impact across geographies Vast opportunities for self-development: online university, knowledge sharing opportunities globally, learning opportunities through external certifications Opportunity to share your ideas on international platforms Sponsored Tech Talks & Hackathons Unlimited access to LinkedIn learning solutions Possibility to relocate to any EPAM office for short and long-term projects Focused individual development Benefit package: Health benefits Retirement benefits Paid time off Flexible benefits Forums to explore beyond work passion (CSR, photography, painting, sports, etc.)
Posted 2 weeks ago
5.0 years
5 - 8 Lacs
Coimbatore
On-site
EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential. We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player We offer Opportunity to work on technical challenges that may impact across geographies Vast opportunities for self-development: online university, knowledge sharing opportunities globally, learning opportunities through external certifications Opportunity to share your ideas on international platforms Sponsored Tech Talks & Hackathons Unlimited access to LinkedIn learning solutions Possibility to relocate to any EPAM office for short and long-term projects Focused individual development Benefit package: Health benefits Retirement benefits Paid time off Flexible benefits Forums to explore beyond work passion (CSR, photography, painting, sports, etc.)
Posted 2 weeks ago
0.0 - 4.0 years
0 Lacs
pune, maharashtra
On-site
As an LLVM Compiler Intern at NVIDIA, you will have the exciting opportunity to work within our GPU Software organization. Join our Compiler team, responsible for constructing and emitting high-performance GPU machine instructions for Graphics and Compute applications. This team consists of leading compiler engineering experts who drive cutting-edge performance and capabilities for NVIDIA's current and future parallel SIMT architectures. Your responsibilities will include understanding, modifying, and enhancing NVIDIA's proprietary GPU compiler and assembler, which are written in C++. You will design and implement new compiler passes and optimizations to deliver top-notch, reliable, and maintainable compiler tools. Collaborate with global compiler, hardware, and application teams to drive enhancements and address challenges. Be an integral part of a team that focuses on deep-learning compiler technology, covering architecture design and functional languages. To excel in this role, you should be pursuing a B.S. or higher degree in Computer Science/Engineering with excellent hands-on C++ programming skills. A strong background in software engineering principles is essential, emphasizing the development of robust and maintainable solutions for complex problems. Effective communication, documentation skills, and self-motivation are key attributes for success. For those looking to stand out, a Masters or PhD with compiler code generation experience is preferred. Additional qualifications include experience in CUDA, DirectX, OpenGL/Vulkan applications, proficiency in performance and compile time analysis tools, and exposure to various machine learning techniques. Join NVIDIA, a renowned AI computing company known for pioneering GPU technology that has revolutionized modern computer graphics and parallel computing. If you are a creative and autonomous individual, we invite you to be part of our innovative team and contribute to shaping the future of technology with us.,
Posted 3 weeks ago
4.0 - 8.0 years
0 Lacs
karnataka
On-site
As a qualified candidate for this position, you should hold a degree in BE, BTECH, ME, MTECH, or MCA along with 4-8 years of experience. Your primary responsibility will be to utilize your skills in C++ and QT/QML for GUI development, specifically in the area of automotive In-Vehicle Infotainment applications. Your key responsibilities will include: - Demonstrating proficiency in C++ programming with a focus on Embedded systems - Possessing hands-on experience and expertise in GUI development using Qt/QML - Developing user interfaces for automotive In-Vehicle Infotainment applications - Analyzing complex problems, identifying cause-and-effect relationships, and devising effective solutions while considering risks and obstacles - Creating UI components such as Views, Widgets, and Business Logic - Writing Unit Tests and Software functional tests for your code - Implementing high-quality software for series development - Working in agile collaboration models like SCRUM/KANBAN - Having extensive knowledge of various UI frameworks and technologies for embedded and mobile platforms such as Qt, HTML5, OpenGL & EBGuide If you have a passion for software development, a knack for problem-solving, and a drive for delivering high-quality solutions, this opportunity in Bangalore awaits your expertise.,
Posted 3 weeks ago
5.0 years
0 Lacs
Chennai, Tamil Nadu, India
On-site
We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player
Posted 3 weeks ago
5.0 years
0 Lacs
Coimbatore, Tamil Nadu, India
On-site
We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player
Posted 3 weeks ago
8.0 years
0 Lacs
Chennai, Tamil Nadu, India
On-site
We are seeking a highly skilled and experienced Lead Software Engineer specializing in C++ and Graphics to join our team. This role will focus on developing and optimizing 3D visualization solutions and include responsibilities spanning back-end computation, rendering, and front-end client-side integration. You will collaborate with a cross-functional team to deliver high-performance, scalable, and secure software systems tailored to complex visualization needs. The role demands technical excellence, creativity, and a passion for solving complex visualization challenges, offering an opportunity to lead impactful projects in 3D software development. Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd-party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team to maintain and develop new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 8-15 years of experience in software development 5+ years of experience in C++ architecture and development, encompassing test methods, performance, scalability, usability, and security At least 1 year of relevant leadership experience Development experience on Linux, with familiarity with CMake and key tools/libraries enabling development, testing, and debugging Deep knowledge of computer graphics, with experience in OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Strong background in developing, debugging, and optimizing C++ software for a 3D graphics engine Competency in handling large-scale, hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling Skills in utilizing distributed computing, object-oriented programming, scalable parallel computing, C++, and graphics tools/frameworks Familiarity with web technologies, including web sockets and streaming compressed video (H.264) between rendering servers and distributed web clients Understanding of security testing tools such as CodeQL, SonarQube, Dependabot, Mend, or Inviciti Proficiency in working in both Linux and Windows environments Experience with Slurm and Singularity Container for distributed computing tasks
Posted 3 weeks ago
8.0 years
0 Lacs
Coimbatore, Tamil Nadu, India
On-site
We are seeking a highly skilled and experienced Lead Software Engineer specializing in C++ and Graphics to join our team. This role will focus on developing and optimizing 3D visualization solutions and include responsibilities spanning back-end computation, rendering, and front-end client-side integration. You will collaborate with a cross-functional team to deliver high-performance, scalable, and secure software systems tailored to complex visualization needs. The role demands technical excellence, creativity, and a passion for solving complex visualization challenges, offering an opportunity to lead impactful projects in 3D software development. Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd-party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team to maintain and develop new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 8-15 years of experience in software development 5+ years of experience in C++ architecture and development, encompassing test methods, performance, scalability, usability, and security At least 1 year of relevant leadership experience Development experience on Linux, with familiarity with CMake and key tools/libraries enabling development, testing, and debugging Deep knowledge of computer graphics, with experience in OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Strong background in developing, debugging, and optimizing C++ software for a 3D graphics engine Competency in handling large-scale, hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling Skills in utilizing distributed computing, object-oriented programming, scalable parallel computing, C++, and graphics tools/frameworks Familiarity with web technologies, including web sockets and streaming compressed video (H.264) between rendering servers and distributed web clients Understanding of security testing tools such as CodeQL, SonarQube, Dependabot, Mend, or Inviciti Proficiency in working in both Linux and Windows environments Experience with Slurm and Singularity Container for distributed computing tasks
Posted 3 weeks ago
8.0 years
0 Lacs
Gurugram, Haryana, India
On-site
We are seeking a highly skilled and experienced Lead Software Engineer specializing in C++ and Graphics to join our team. This role will focus on developing and optimizing 3D visualization solutions and include responsibilities spanning back-end computation, rendering, and front-end client-side integration. You will collaborate with a cross-functional team to deliver high-performance, scalable, and secure software systems tailored to complex visualization needs. The role demands technical excellence, creativity, and a passion for solving complex visualization challenges, offering an opportunity to lead impactful projects in 3D software development. Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd-party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team to maintain and develop new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 8-15 years of experience in software development 5+ years of experience in C++ architecture and development, encompassing test methods, performance, scalability, usability, and security At least 1 year of relevant leadership experience Development experience on Linux, with familiarity with CMake and key tools/libraries enabling development, testing, and debugging Deep knowledge of computer graphics, with experience in OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Strong background in developing, debugging, and optimizing C++ software for a 3D graphics engine Competency in handling large-scale, hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling Skills in utilizing distributed computing, object-oriented programming, scalable parallel computing, C++, and graphics tools/frameworks Familiarity with web technologies, including web sockets and streaming compressed video (H.264) between rendering servers and distributed web clients Understanding of security testing tools such as CodeQL, SonarQube, Dependabot, Mend, or Inviciti Proficiency in working in both Linux and Windows environments Experience with Slurm and Singularity Container for distributed computing tasks
Posted 3 weeks ago
5.0 years
0 Lacs
Gurugram, Haryana, India
On-site
We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player
Posted 3 weeks ago
5.0 years
0 Lacs
Hyderabad, Telangana, India
On-site
We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player
Posted 3 weeks ago
8.0 years
0 Lacs
Pune, Maharashtra, India
On-site
We are seeking a highly skilled and experienced Lead Software Engineer specializing in C++ and Graphics to join our team. This role will focus on developing and optimizing 3D visualization solutions and include responsibilities spanning back-end computation, rendering, and front-end client-side integration. You will collaborate with a cross-functional team to deliver high-performance, scalable, and secure software systems tailored to complex visualization needs. The role demands technical excellence, creativity, and a passion for solving complex visualization challenges, offering an opportunity to lead impactful projects in 3D software development. Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd-party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team to maintain and develop new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 8-15 years of experience in software development 5+ years of experience in C++ architecture and development, encompassing test methods, performance, scalability, usability, and security At least 1 year of relevant leadership experience Development experience on Linux, with familiarity with CMake and key tools/libraries enabling development, testing, and debugging Deep knowledge of computer graphics, with experience in OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Strong background in developing, debugging, and optimizing C++ software for a 3D graphics engine Competency in handling large-scale, hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling Skills in utilizing distributed computing, object-oriented programming, scalable parallel computing, C++, and graphics tools/frameworks Familiarity with web technologies, including web sockets and streaming compressed video (H.264) between rendering servers and distributed web clients Understanding of security testing tools such as CodeQL, SonarQube, Dependabot, Mend, or Inviciti Proficiency in working in both Linux and Windows environments Experience with Slurm and Singularity Container for distributed computing tasks
Posted 3 weeks ago
5.0 years
0 Lacs
Pune, Maharashtra, India
On-site
We are seeking a talented and experienced Senior Software Engineer with expertise in C++ and computer graphics to join our innovative team. In this role, you will work on the design, development, and optimization of advanced 3D visualization and rendering technologies, pushing the boundaries of performance, scalability, and usability. If you thrive in a challenging and collaborative environment, we would love to hear from you! Responsibilities Perform complex analysis, design, development, testing, and debugging of 3D visualization web applications Design, develop, and test full 'vertical' visualization features - back-end computation and rendering, data management and storage, and front-end client-side streaming Use expertise and tools, including distributed computing, object-oriented programming, scalable parallel computing, visualization, C++, graphics, and WebGL Understand, maintain, and extend C++ code that transforms a Finite Element Mesh into a read-optimized polygon rendering mesh Use 3rd party commercial APIs to compose a compressed H.264 video stream from the server-side render format Troubleshoot, debug, and test C++ engine code, C# Web API service code, and client-side JavaScript web pages that comprise the vertical visualization stack Develop a test strategy for validating the functionality of graphics rendering code Fix security vulnerabilities within the prescribed timelines Work as part of a team maintaining and developing new enhancements Perform periodic upgrades of the technology stack Perform technical design and reviews within the team Participate in various Scrum ceremonies and meetings Requirements 5-9 years of experience in software development 4+ years of experience with C++ software development and architecture, including test methods, performance, scalability, usability, and security Development experience on the Linux operating system and familiarity with tools like CMake Deep knowledge of computer graphics with experience using OpenGL, OpenInventor, nVidia NDX, Unity, or similar visualization frameworks Background in distributed computing, scalable parallel computing, and object-oriented programming Proficiency in developing, debugging, and optimizing C++ software for 3D graphics engines Expertise in large-scale hierarchical data formats such as HDF, with a focus on IO-bound performance and scaling concerns Familiarity with Slurm and Singularity Container for distributed computing Experience with web sockets and streaming compressed video (H.264) between a rendering server and distributed web clients Understanding of security testing tools, including CodeQL, SonarQube, Dependabot, Mend, and Inviciti Flexibility to work in both Linux and Windows environments Ability to independently solve complex problems while collaborating as a team player
Posted 3 weeks ago
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