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3D - Lighting and Shading Artist

7 years

0 Lacs

Posted:1 week ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

UWorld is the worldwide leader in online test prep for college entrance, undergraduate, graduate, and professional licensing exams throughout the United States. Since 2003, over 2 million students have trusted us to help them prepare for high-stakes examinations.We are looking for a talented lighting and shading artist who can work within a professional team to develop high-quality lighting scenes related to medical and scientific animations.

Your Role:

  • Develop light-rig for sequence and master 3D - precom
  • Design and implement direct (key) lighting and reflected lighting and shadows for complex shots that meet and enhance art and tone direction
  • Ensure that assigned shots fit the continuity of the sequence
  • Produce photo-realistic shaders and materials mainly for human anatomy with details according to the references
  • Must be a keen observer of reality with a near-perfect understanding of relative scale and dimensions, especially in terms of human anatomy
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high-quality work
  • Assist with project clean-up and archiving on an ongoing basis
  • Participate in review as a team member to determine various design solutions by providing feedback to other members of the production
  • Ability to work quickly and efficiently under tight deadlines
  • Follow design guidelines, shot naming conventions, and other technical constraints
  • Keep up to date with the latest developments in lighting tools and technologies
  • Follow company creative head and production pipeline, proposing approaches that stimulate positive enhancements
  • Ability to solve complex technical problems that occur within the environment
  • Effective time-management skills, including the ability to meet deadlines and follow instructions, and established protocols/procedures

Your Experience:

  • Degree in fine arts or equivalent with a thorough understanding of anatomy, or 7+ years of industry experience specializing in lighting
  • Excellent knowledge of lighting and color theory
  • Strong abilities in real-time rendering and post FX
  • Ability to create modules and reusable lighting set-ups
  • Ability to composite and render elements together to create a final frame
  • Intermediate-level compositing experience (Nuke)
  • Autodesk Maya skills with experience in Arnold, redshift lighting and rendering
  • Experience in producing different render elements and passes

Soft Skills:

  • Excellent interpersonal skills with demonstrated ability to articulate ideas clearly, concisely, and persuasively, along with ability to understand direction and accept feedback
  • Strong leadership skills with specific experience managing product priorities, setting delivery expectations, and delivering software enhancements on schedule
  • Organization skills including situational leadership, technical leadership, high attention to detail, and proven ability to resolve field escalations with minimal impact to production schedules
  • Ability to work effectively within a changing environment experiencing high growth
  • Exceptional follow-through, personal drive, and desire to make a difference

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UWorld
UWorld

E-Learning Providers

Dallas Texas

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