Unity Game Developer

0 - 1 years

0 Lacs

Posted:1 day ago| Platform: Indeed logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Role Overview

At Diksha Vision LLP, Unity Game Developers are responsible for engineering high-performance mobile games with advanced physics, custom shaders, optimized rendering pipelines, and unique gameplay mechanics. The role requires deep technical proficiency in Unity3D, C#, mobile optimization, and real-time rendering specifically tailored for Android and iOS device constraints.

Responsibilities (Technical)

  • Develop and optimize gameplay systems with a focus on physics-based mechanics (e.g., vehicle/racing systems).
  • Implement and maintain custom shaders (Shader Graph / HLSL) and optimize rendering in URP for mobile.
  • Build and integrate particle effects, VFX, lighting setups, and mobile-friendly post-processing.
  • Profile and optimize CPU/GPU performance, memory usage, and frame rate on mobile devices.
  • Work with 2D/3D assets, animations, and prefabs to build polished game experiences.
  • Create clean, modular C# code and reusable systems using best-practice Unity architecture.
  • Develop custom Unity tools/editors to improve workflow and debugging.
  • Integrate UI/HUD systems, input systems, and core game logic for Android/iOS builds.
  • Collaborate with designers and artists to implement features accurately and efficiently.
  • Debug, test, and prepare builds for internal testing and app store submission.

Qualifications (Technical)

  • Strong proficiency in Unity3D and C# programming.
  • Solid understanding of physics systems, collision handling, and math used in gameplay/vehicle controls.
  • Experience with URP, lighting, shadows, baked lightmaps, and rendering optimization.
  • Ability to create and optimize custom shaders, particle systems, and VFX for mobile.
  • Deep knowledge of mobile performance optimization (draw calls, batching, LODs, overdraw, GC).
  • Familiarity with UI systems (UGUI or UIToolkit) and mobile platform deployment (Android/iOS).
  • Experience with profiling tools (Unity Profiler, Frame Debugger, Memory Profiler).
  • Understanding of asset pipelines, import settings, and texture/mesh optimization.
  • Good understanding of object-oriented programming, design patterns, and clean code practices.
  • Experience with Git or similar version control systems.

Office: 331, Amrit Diamond House, Opera House, Charni Road East, Mumbai - 400004

Job Type: Full-time

Benefits:

  • Paid time off

Ability to commute/relocate:

  • Charni Road, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Preferred)

Application Question(s):

  • Have you worked on mobile games using Unity game engine independently?
  • What is your current salary?
  • What is your expected salary?

Experience:

  • Unity 3D: 1 year (Preferred)

Work Location: In person

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