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0 years

1 - 2 Lacs

India

On-site

About the Role: We are looking for a passionate and creative Unity 3D Developer (Fresher) to join our development team. As a Unity Developer, you will work on exciting interactive 3D projects and contribute to the design, development, and optimization of applications for mobile, desktop, and AR/VR platforms. Key Responsibilities: Assist in developing 2D/3D interactive applications using the Unity3D engine. Write clean, scalable, and well-documented C# code in Unity. Collaborate with designers, artists, and senior developers to implement application features. Debug and optimize code for performance and efficiency. Learn and implement best practices in software development and UI/UX design. Participate in daily scrums, sprint planning, and project reviews. Stay up to date with the latest Unity features, tools, and best practices. Required Skills: Good understanding of Unity 3D and C# scripting. Familiarity with 3D object handling, lighting, animations, and basic physics in Unity. Knowledge of object-oriented programming principles. Problem-solving attitude with attention to detail. Ability to work independently as well as part of a collaborative team. Educational Qualifications: BCA / MCA / B.Sc. (Computer Science) / M.Sc. (Computer Science) B.Tech / M.Tech in Computer Science, IT, or any related field Candidates from other technical backgrounds with Unity knowledge are also welcome. Preferred (Not Mandatory): Experience with AR/VR or mobile application development. Familiarity with version control systems like Git. Understanding of UI/UX design principles. Important: Only candidates residing in or near Ahmedabad will be considered for this position. Job Types: Full-time, Fresher Pay: ₹10,000.00 - ₹20,000.00 per month Education: Bachelor's (Preferred) Work Location: In person Application Deadline: 01/06/2025

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1.0 - 6.0 years

0 - 0 Lacs

bangalore

On-site

Senior Software Engineer (Gaming, Unity) Bengaluru, Indiranagar Max Notice Period 60 Working Days 6 days/week Review Criteria Mandatory Strong Unity Game Developer Profile Mandatory (Experience 1) - Minimum 1+ years of hands-on experience in Unity game development. Mandatory (Experience 2) - Must have experience in creating 3D games, Unity 3D and game mechanics implementation. Mandatory (Skills 1) - Expertise in multithreading, async operations, and writing thread-safe code Mandatory (Skills 2) - Must have understanding of data-oriented programming and Unity DOTS (Unitys Data-Oriented Programming stack) Mandatory (Skills 3) - Experience in performance optimization, debugging, and mobile game deployment is required Role & Responsibilities We seek an experienced, highly technical, and exceptionally driven Lead Software Engineer to develop a world-class mobile games engineering team in India. You should be comfortable driving change, leading and motivating teams, providing direct feedback, solving complex problems, and, most importantly, establishing a high standard of performance. Your team will be responsible for implementing highly performant, optimized, scalable, and easily maintainable code for an ambitious FPS shooter game. Responsibilities: Establish and maintain a world-class engineering culture appropriate for our mobile games team. Set performance standards for engineering excellence and guide junior engineers to help them learn and improve. Address the most significant challenges of a shooter game, such as hit accuracy, server-authoritative gameplay, animations, memory utilization, and performance optimizations. Collaborate with product managers/producers, designers, and others to understand game features and break down engineering tasks for the team. Regularly run profilers to ensure code performance and quality. Lead code review sessions. Guarantee optimal performance, quality, and stability of the game. Develop live operations tools, editor tools, and automation.

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2.0 - 6.0 years

0 Lacs

hyderabad, telangana

On-site

The Unity Developer plays a crucial role in the organization, responsible for developing immersive and engaging experiences for various platforms using Unity and C# programming. This role is essential for contributing to the creation of high-quality, interactive applications and games that captivate the audience. You will collaborate with the design and development teams to create and implement innovative gaming experiences. Your responsibilities will include developing and optimizing code for various gaming platforms, implementing game functionality as per design specifications, conducting thorough testing and debugging to ensure high performance and reliability, participating in code and design reviews, and staying updated with the latest industry trends and best practices in game development. Additionally, you will work on 3D modeling and animation, optimize game performance and memory usage, produce and maintain technical documentation, provide technical support, and troubleshoot issues. To excel in this role, you must hold a Bachelor's degree in Computer Science, Engineering, or a related field and possess proven experience in Unity development. Proficiency in C# programming and object-oriented design principles is required, along with a strong understanding of 3D modeling and animation. Experience with game physics and particle systems, knowledge of mobile and console game development, and the ability to optimize code and implement optimization techniques are essential. Strong problem-solving and analytical skills, excellent communication and teamwork abilities, and the capacity to multitask and prioritize workload effectively are important qualities for this role. Previous experience with version control systems such as Git, understanding of UI/UX principles in game development, familiarity with agile methodologies, and passion for gaming and staying updated with industry trends are also desired. Skills in Unity, Unity3D, C#, augmented reality, virtual reality development, WebGL, backend APIs, shader programming, debugging, AR and VR, Web GL, back end integration, Android and iOS debugging, plugin for Native Android and iOS, and publishing apps in Play Store and App Store will be beneficial for this position.,

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0.0 - 12.0 years

0 Lacs

kollam, kerala

On-site

The role of Game Designer in Educational Simulations and Serious Games at Amrita Vishwa Vidyapeetham, Amritapuri Campus involves creating engaging, interactive, and educational game-based learning experiences tailored for skill training and simulations. This position focuses on designing serious games that blend instructional content with gameplay elements to enhance user engagement and improve learning outcomes. Responsibilities include researching learner profiles, identifying learning goals, and conceptualizing game mechanics, storylines, and progression systems that align with training objectives. Tasks involve developing game levels, challenges, feedback systems, and reward structures to keep users motivated. Creating detailed Game Design Documents (GDDs), wireframes, and storyboards is essential for aligning design with development. Prototyping, user testing, and iteration based on feedback play a key role in ensuring a smooth and effective learning experience. The role requires strong collaboration with Unity developers, 3D artists, animators, UI/UX designers, and instructional design teams. Game logic must be clearly documented for developers, and gamification features such as badges, leaderboards, and performance tracking need to be thoughtfully integrated. A solid understanding of user behavior, player psychology, game balancing, and UI/UX principles is necessary. The ideal candidate for this position demonstrates creativity, attention to detail, and a passion for making learning immersive and fun. Qualifications include a Bachelor's/Master's degree in Game Design, Interactive Media, or related field, familiarity with Unity, Unreal Engine, Blender, and Maya (preferred), a strong grasp of game mechanics, player psychology, and learning-based game design, proficiency in designing game rules, levels, UI/UX flow, and reward systems, knowledge of instructional design, user personas, and prototyping tools, experience with scripting languages like C# or Python (preferred), familiarity with Figma, Unity3D, and gamification elements like badges and leaderboards. The candidate can be a fresher or have 1-2 years of experience in game design, preferably in educational or serious gaming environments. The job location is Amritapuri, Kollam, and the required number of positions is 2. The last date to apply for this role is April 30, 2025. For further details or to apply, contact careers@ammachilabs.org.,

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2.0 - 6.0 years

0 Lacs

karnataka

On-site

As a Unity/Unity3D Developer, you should possess a Bachelor's degree in computer science, computer engineering, or a related field. Your role will require previous experience in working with Unity as well as Unity3D software. It is essential to have a deep understanding of 3D development, integrated game physics, and experience in console and mobile game development. Your expertise should include extensive knowledge of C# object-oriented programming and scripting languages. You should have hands-on experience with game assets such as meshes, animations, and materials. A successful track record of evaluating and optimizing game and render performance, including GPU and CPU performance, is crucial. In this role, you will have worked on physics-based game projects and utilized source control tools like Git within a multi-developer team environment. Effective communication skills are important for collaborating with team members. Experience in memory and space optimization, scripting, animation, session management, and textures is required. You should be detail-oriented with excellent troubleshooting skills. This is a full-time position with a day shift schedule. The work location is in-person, and the expected start date is 15/04/2025.,

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3.0 - 7.0 years

3 - 6 Lacs

Bengaluru

Work from Office

2D Game Artist Join our dynamic and creative casual mobile gaming company as a 2D Game Artist. As a Game Artist, you will play a pivotal role in creating concepts, 2D game art including UI, visually captivating and engaging animated assets. This role offers you a unique opportunity to gain hands-on experience in the gaming industry while working with a talented team of professionals.

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1.0 - 3.0 years

1 - 4 Lacs

Pune

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Responsibilities: Game development, Casino Game Development Required skills and qualifications - Three or more years of experience in Unity 3D content development - Strong ability with C# object-oriented programming language Prefer Location:Pune(WFH)

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2.0 - 6.0 years

0 Lacs

punjab

On-site

Antier Solutions is a prominent technology company known for its expertise in blockchain, game development, and interactive applications. Our commitment to innovation and dedication to delivering top-notch products set us apart in the industry. We invite you to join our vibrant and forward-thinking team, where you can contribute to pioneering projects within the gaming, virtual reality, and interactive entertainment sector. As a Unity Developer at Antier Solutions, you will leverage your 2-5 years of experience in game development and interactive applications. Your primary responsibility will involve creating high-performance 3D/2D games and interactive content utilizing Unity3D. Collaboration with designers, artists, and fellow developers is essential to produce visually captivating and immensely engaging experiences. Your key responsibilities in this role include developing and implementing interactive applications and games, collaborating with designers and artists to integrate gameplay features, optimizing game performance for various platforms, writing clean and efficient code in C#, integrating third-party services into Unity applications, enhancing user experience through UI/UX elements, testing and debugging game code, staying updated on Unity updates and industry trends, collaborating with the QA team for a polished final product, and engaging in code reviews to provide constructive feedback. To excel in this role, you must possess 2-5 years of hands-on experience in Unity3D development, a strong grasp of C# programming and Unity's core principles, proficiency in 3D math and game physics, experience in multi-platform development, familiarity with Unity Asset Store and version control systems, optimization skills, strong debugging capabilities, knowledge of Unity's UI system and animation, understanding of OOP and design patterns, excellent communication and collaboration skills, and a genuine passion for games and technology. Preferred qualifications include a Bachelor's degree in Computer Science or a related field, experience with Unity's multiplayer functionality, expertise in AR/VR development, knowledge of shaders and materials within Unity, familiarity with game monetization strategies, and prior experience in the gaming industry or related sectors. At Antier Solutions, you will have the opportunity to work on innovative projects, grow your career through continuous learning, and be part of a collaborative team of talented professionals.,

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3.0 - 8.0 years

14 - 18 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Position Requirements: Model and analyze graphics algorithms/features using a C++ based cycle-accurate GPU performance model Collaborate with architects, HW and SW teams to prototype and evaluate next generation architecture proposals Using GPU workloads, analyze performance and root cause encountered bottlenecks Explore alternative design options in terms of performance/power efficiency Correlate performance between model and RTL to improve model accuracy Automate performance analysis flow (For senior role) Supervise and provide technical guidance to drive end to end feature analysis (For senior role) Identify bottle necks and propose novel solutions to optimize performance/power efficiency Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. Skills/Qualifications Programming experience inC/C++ and Python Graphics/Computer architecture knowledge Pipelines, Caches, Latency, Throughput, etc" Excellent debugging and analytical skills B.Tech/B.S. Or MTech/M.S or PhD in Electronics Engineering, Embedded, Computer Engineering or Computer Science (For senior role) more than 5 years of relevant industry experience Good to have: 6 - 15Yrs years of relevant industry experience Graphics Programming experienceOpenGL and/or DirectX, OpenCL and/or CUDA, Vulkan Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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3.0 - 8.0 years

14 - 18 Lacs

Bengaluru

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Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Adreno GPU has been the industry leading mobile graphics solution and has been the dominating GPU in todays smart phone market. Our power efficient GPU solution is fundamental to enable the exciting new markets like VR, IoT, AI, drone, autonomous driving etc. We are looking for talented Graphics System engineers to create world class GPU products to enable high performance graphics and compute with low power consumption. As a member of our Graphics System team, you will help create the simulator of our next generation graphics core for mobile devices. In this position, you will be responsible for development of the GPU architecture design using advanced modeling methodologies. You are expected to understand the design and implementation, define the development scope, develop the algorithm for some functional blocks, and verify the correctness of the design. You will be working with architects, designers, driver, and compiler teams to accomplish your tasks. Develop bitwise accurate functional models (C-model) (by using C/C++ etc.) to simulate our new architectures and solutions Develop solid test suites and perform functional verification & validation with the C-Model and RTL simulation Perform conformance tests, stress & random tests and stabilize GPUs & Compute systems Additional About The Role Additional About The Role Critical "Must Have" skills/experience for role Good understanding of modern 3D graphics pipeline. Programming experience in graphics or compute using API like DirectX, OpenGL OpenCL, Vulkan. Programming experience in modeling using C++ and good understanding of computer/GPU architecture and pipeline. Debugging and problem-solving skills. Ability to write clean, professional & maintainable code in C++. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. Preferred skills/experience for role Knowledge on graphics/ray-tracing/compute architecture & pipeline (e.g., DirectX, OpenGL, OpenCL, Vulkan, etc.) C/C++/Perl/Python programming language Good communication skills and ability & desire to work as a team player. SystemC and TLM experience are desirable Agile development methodology experience is preferable Graphics & compute driver or compiler experience is a plus Verilog/Vera/System Verilog experience is a plus Required : Minimum Qualifications - Bachelor's or higher degree in Computer Engineering, Computer Science, Electrical Engineering, or related field. 8+ years Systems Engineering or related work experience Preferred Qualifications - Master's or higher degree in Computer Engineering or Computer Science. 7+ years Systems Engineering or related work experience Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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4.0 - 9.0 years

13 - 17 Lacs

Bengaluru

Work from Office

Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: General Summary Qualcomms Graphics PSE team is a part of the Graphics System team and is responsible for the overall quality of the Graphics IP in silicon. As a member of our Graphics PSE team, you will be working closely with architects, designers, verification, and software engineers to take the GPU from pre-Sil stage to tape out to silicon bring-up and to CS(Customer Samples). Job Functions/General Responsibilities In this position, you will be responsible for developing graphics applications using graphics API like DirectX, OpenGL ES , Vulkan, improving coverage, creating GPU bring-up test-plans and test methodologies. Analyzing and enabling new games and benchmark in pre-Si environment. Provide debug support in pre-Silicon environment (functional model) and driving end to end solutions for silicon bring-up issues including failure debug. We are looking for highly motivated engineers that enjoy working in a fast-paced environment with minimal guidance. Candidates must have strong programming, communication and teamwork skills and approach difficult challenges as learning opportunities. Critical "Must Have" skills/experience for role Strong programming in C/C++. GPU APIs knowledge (Vulkan/Direct3D/OpenGL/Direct X / OpenCL etc.) GPU architecture. Strong analytical skill. 4+ years of relevant experience. Minimum Qualifications Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 10+ years of Systems Engineering or related work experience.ORMaster's degree in Engineering, Information Systems, Computer Science, or related field and 8+ years of Systems Engineering or related work experience.ORPhD in Engineering, Information Systems, Computer Science, or related field and 5+ year of Systems Engineering or related work experience. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience. Preferred skills/experience for role Experience with at least one ofPerl, Python, TCL Games/graphics application development. OpenCL/CUDA knowledge. Graphics driver development or modelling experience. Post-silicon enablement and bring-up. Prior experience in working in emulation environments for development and debug. Debug tools including JTAG and kernel debuggers Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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1.0 - 3.0 years

13 - 17 Lacs

Hyderabad

Work from Office

Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. Preferred Qualifications: Interested in enabling next generation graphics, games, ray tracing, machine learning, image and video processing, even Mars dronesIn the GPU Developer Tools team, you will contribute to initiatives that provide developers the capabilities to learn, debug, and advance these technologies and more. The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. Principal Duties and Responsibilities: In this role, you will Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications 1-3 years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct Level of Responsibility: Works under supervision. Decision-making affects direct area of work and/or work group. Requires verbal and written communication skills to convey basic, routine factual information. Tasks require multiple steps which can be performed in various orders; some planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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0.0 - 3.0 years

8 - 13 Lacs

Hyderabad

Work from Office

Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. Responsibilities Responsibilities will include the design and development of new features in GPU technology, support for new GPU hardware pre/post-silicon development, debugging of issues within software, optimizing software for performance and power, development of unit tests and working with our partners, game developers, and OEMs. Embedded Kernel software development of 3D graphics for mobile devices. Position involves Kernel mode drivers design and development on multiprocessor and multithreaded platforms, interactions/collaboration with software, hardware, and systems teams to develop/maintain optimized KGSL/ DRM drivers for Mobile/XR/IoT devices running on Android/ Linux. The ideal candidate will have - Strong C/C++ programming skills - Experience working with Linux kernel device driver. - Experience with GPU kernel driver is an added advantage. Embedded SW systems, RTOS (Real Time Operation Systems), strong Debugging skills - Prior development experience in implementing/supporting Graphics driver for standards (OpenGLES, Vulkan, OpenCL or Direct3D) and kernel mode drivers (DRM/KGSL) is an added advantage. - Interest in graphics technology. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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1.0 - 5.0 years

12 - 16 Lacs

Hyderabad

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Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field. Responsibilities Responsibilities will include the design and development of new features in GPU technology, support for new GPU hardware pre/post-silicon development, debugging of issues within software, optimizing software for performance and power, development of unit tests and working with our partners, game developers, and OEMs. Embedded Kernel software development of 3D graphics for mobile devices. Position involves Kernel mode drivers design and development on multiprocessor and multithreaded platforms, interactions/collaboration with software, hardware, and systems teams to develop/maintain optimized KGSL/ DRM drivers for Mobile/XR/IoT devices running on Android/ Linux. The ideal candidate will have - Strong C/C++ programming skills - Experience working with Linux kernel device driver. - Experience with GPU kernel driver is an added advantage. Embedded SW systems, RTOS (Real Time Operation Systems), strong Debugging skills - Prior development experience in implementing/supporting Graphics driver for standards (OpenGLES, Vulkan, OpenCL or Direct3D) and kernel mode drivers (DRM/KGSL) is an added advantage. - Interest in graphics technology. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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3.0 - 8.0 years

15 - 20 Lacs

Hyderabad

Work from Office

Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Responsibilities Responsibilities will include the design and development of new features in GPU technology, support for new GPU hardware pre/post-silicon development, debugging of issues within software, optimizing software for performance and power, development of unit tests and working with our partners, game developers, and OEMs. Embedded Kernel software development of 3D graphics for mobile devices. Position involves Kernel mode drivers design and development on multiprocessor and multithreaded platforms, interactions/collaboration with software, hardware, and systems teams to develop/maintain optimized KGSL/ DRM drivers for Mobile/XR/IoT devices running on Android/ Linux. The ideal candidate will have - Strong C/C++ programming skills - Experience working with Linux kernel device driver. - Experience with GPU kernel driver is an added advantage. Embedded SW systems, RTOS (Real Time Operation Systems), strong Debugging skills - Prior development experience in implementing/supporting Graphics driver for standards (OpenGLES, Vulkan, OpenCL or Direct3D) and kernel mode drivers (DRM/KGSL) is an added advantage. - Interest in graphics technology. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.

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9.0 - 10.0 years

3 - 6 Lacs

Ahmedabad

Work from Office

Looking to onboard a skilled Game Designer with 9 to 10 years of experience to join our team at ManekTech, responsible for creating engaging game design documents and level designs. The ideal candidate will have a strong background in game development and a passion for delivering high-quality gaming experiences. Roles and Responsibility Design and develop comprehensive game design documents that meet project requirements. Create immersive and interactive level designs that enhance player engagement. Collaborate with cross-functional teams to ensure seamless integration of game elements. Conduct research and analysis to stay updated on industry trends and best practices. Develop and maintain detailed documentation of game design decisions and changes. Participate in brainstorming sessions to generate innovative game ideas and solutions. Job Requirements Proven experience in game design, focusing on game design documents and level design. Strong understanding of game development principles, including game mechanics and user experience. Excellent communication and collaboration skills are required to work effectively with diverse teams. Ability to think creatively and develop innovative game solutions. Strong analytical and problem-solving skills to troubleshoot game design issues. Familiarity with game development tools and software, such as Unity or Unreal Engine.

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1.0 - 3.0 years

2 - 5 Lacs

Ahmedabad

Work from Office

Looking for a skilled Game Developer with expertise in Unreal Engine to join our team at ManekTech. The ideal candidate will have 1-3 years of experience and be passionate about creating immersive gaming experiences. Roles and Responsibility Design, develop, and implement game features using Unreal Engine. Collaborate with cross-functional teams to identify and prioritize project requirements. Develop high-quality code that meets performance, security, and scalability standards. Troubleshoot and debug issues to ensure smooth gameplay. Stay up-to-date with the latest trends and technologies in game development. Participate in code reviews and contribute to improving overall code quality. Job Requirements Proficiency in C++ programming language is required. Experience with Unreal Engine (version 4 or later) is essential. Strong understanding of game development principles, including game design patterns and software engineering best practices. Excellent problem-solving skills and attention to detail are necessary. Ability to work collaboratively in a team environment and communicate effectively with colleagues and stakeholders. Strong passion for games and a desire to create engaging gaming experiences.

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1.0 - 3.0 years

8 - 9 Lacs

Gurugram

Work from Office

Responsibilities: * Collaborate with development team on bug fixes & feature implementation * Ensure software quality through testing & documentation * Execute tests using JIRA, TestRail & Three.JS

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0.0 - 2.0 years

0 - 2 Lacs

Thiruvananthapuram

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Responsibilities: a) Create and texture 3D models using Blender/Maya, Substance Painter b) Create and light environments in Unity or Unreal Engine 5 c) Closely collaborate with other game developers in the game design process Health insurance Annual bonus

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5.0 - 7.0 years

3 - 6 Lacs

Noida

Work from Office

1. Blender Python Scripting Engineer Tasks include: writing and optimizing Blender Python scripts, seamlessly integrating with existing Blender add ons, avoiding conflicts, and improving runtime performance Focus on: deep familiarity with Blender s Python API, add on lifecycle and registration, profiling and tuning heavy computations

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2.0 - 4.0 years

6 - 15 Lacs

Bengaluru

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Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product. Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth are • Dare to be bold - We always bring courage to work to reach for the unbelievable • Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways • Never settle - We relentlessly push forward to create the extraordinary in every detail • Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry • Win as a team - We bring out the best in each other to share collective success Responsibility: Create high-caliber Animation, maintaining excellent motion graphics quality in regard to timing, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch animations through an iterative process in close collaboration with Senior and Lead Animators. Always display a high degree of professionalism, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival. Qualifications: Preferred Education: Bachelor of Arts in art/animation Preferred Experience: 2+ years previous experience Animator in a production environment Knowledge, Skills, & Abilities: Proficient in 2D Animation, After Effects, Unity, Photoshop, Illustrator, Spine . Critical thinking skills are an absolute must in this fast-paced, high-output team Understand how to animate art for various themes and platforms Excellent motion graphics abilities using various industry standards plugins like Trap code Suite, Boris Saphire, Saber and Element 3D. Expert with Adobe photoshop, Illustrator design is a must. Should have technical knowledge of adjusting art file resolutions and modifying After Effects compositions to fit different templates. Must follow good file management practices. Should be able to export files in various formats using Adobe Photoshop and Illustrator. Should have strong typography skills. Exposure to Spine 2d tool for sprite rigging and animation. Excellent written and verbal communication skills Qualifications

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2.0 years

0 Lacs

Noida, Uttar Pradesh, India

On-site

Position Title : UI/UX Designer Experience : 2+ Years Location : Noida Skill Set : Unity, C# , Figma, Adobe Photoshop, Adobe Illustrator, UI/UX, Roles And Responsibilities Design UI for immersive applications across mobile, web, desktop, and XR platforms (AR/VR/MR) Create wireframes, prototypes, user flows, mockups, and detailed UI layouts aligned with product and experience goals Collaborate closely with XR developers, 3D artists, and product teams to translate design ideas into functional, user-friendly interfaces Design visual assets including icons, banners, logos, and UI components using tools such as Figma, Photoshop, Illustrator, Adobe XD Apply principles of usability and human-centered design to ensure intuitive XR interactions Work with Unity and C# to prototype, implement, or integrate UI designs into immersive XR applications Collaborate with Unity developers to ensure UI is performant, responsive, and optimized for XR devices Assist in conducting user research and gathering feedback for iterative improvements Knowledge of motion design and video editing tools (After Effects, Premiere) is a plus for UI animations and XR tutorials Participate in ideation sessions with stakeholders, engineers, and storytellers to explore innovative design possibilities, user journeys, and immersive storytelling techniques Ensure UI designs are optimized for performance across XR devices, considering rendering efficiency, hardware constraints, and spatial usability Required Qualifications Currently pursuing or holding a Diploma/Bachelor's degree in UI/UX Design, Visual Communication, or related fields from a reputed institute Strong foundational knowledge of UI, UX, graphic designing, illustration, color theory, and layout design Proficiency in design tools such as Figma, Adobe XD, Illustrator, and Photoshop Ability to create low and high-fidelity mockups, interactive prototypes, and wireframes Exposure to or interest in designing for AR/VR or spatial interfaces is a strong plus Familiarity with Unity and C# for UI integration in immersive applications is preferred Excellent communication, collaboration, and presentation skills A strong design portfolio demonstrating relevant skills will be highly valued (ref:hirist.tech)

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0.0 - 4.0 years

0 Lacs

andhra pradesh

On-site

We are looking for a C# Developer to join our Game development team! As a C# Developer at our company, you will be responsible for implementing game functionality translating design ideas, concepts, and requirements into a functional and engaging game. We are looking for a C # Developer to join our Game development team! As a C # Developer at our company, you will be responsible for implementing game functionality translating design ideas, concepts, and requirements into a functional and engaging game. Roles and Responsibilities: Meeting with the design team to discuss gaming ideas and specifications. Planning and implementing game functionality. Transforming design ideas into functional games. Designing and building game codes. Identifying and fixing code errors and game bottlenecks. Testing game functionality and theme dynamics. Skills & Requirements: C # is mandatory. Unity3D will be an advantage. Requirements and qualifications: Bachelor's degree in computer science, computer engineering, or a similar field. 0-6 Months experience in C # Programming. Good communication skills. Knowledge of scripting, animation, session management, and textures. Good troubleshooting skills. Excellent attention to detail. Who are eligible: Who wants to start their career in game development. Who has done an internship or having basic knowledge of C # programming. Want to join in Corpware Fill the Form, We will get back to you.,

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0.0 - 1.0 years

1 - 2 Lacs

Gurugram

Work from Office

Wireframe Creation , UI Design , Prototyping , Game Specific Design , Web Application Focus ,

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4.0 - 7.0 years

3 - 7 Lacs

Ahmedabad

Work from Office

We are seeking a talented 3D Designer to join our team. The successful candidate will be responsible for creating high-quality 3D models, animations, and visual effects for various projects, including games, films, and advertising campaigns.Create high-quality 3D models, animations, and visual effects for various projects using 3D modeling and animation software such as Maya, 3DS Max, Blender, or Cinema 4D.Develop and execute design concepts that meet project requirements and specifications.Optimize 3D models and animations for performance and memory constraints.Strong skills in 3D modeling and animation software such as Maya, 3DS Max, Blender, or Cinema 4D. Strong artistic sense and attention to detail. Experience in using game development tools and technologies such as Unity or Unreal Engine is a plus.

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