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10.0 - 15.0 years
13 - 18 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: The Qualcomm Adreno GPU Software team is looking for talented engineers to work on next generation GPU Developer Tools. Responsibilities include the design and development of profiling and performance analysis tools, GPU debugging tools, collaborating with GPU hardware and software teams on performance validation and analysis, new feature development, debugging issues, optimizing for the user experience, and working with the developer ecosystem, our partners, and OEMs. This role is an opportunity to shape how developers optimize for the Snapdragon Adreno GPU and have insight into next generation GPU hardware design. Our efforts in GPU Developer Tools create opportunities for our team members to learn new technologies and engage in full stack development ranging from user interfaces to graphics driver instrumentation. Experience in developing real-time software applications, graphics and/or GPGPU applications, games, middleware, drivers, or developer tools is a big plus. In this role, you will: Design and develop profiling, performance analysis, and debugging tools features. Collaborate with GPU hardware and software teams on performance validation and analysis. Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs. Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design. The ideal candidate will meet two or more qualifications:10 years of professional experience Extensive programming knowledge in C/C++ Strong knowledge of GPU hardware and graphics concepts Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation One or more of the following qualifications is a plus: Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc. Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 5+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. 3+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
7.0 - 12.0 years
13 - 17 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Game Studio is seeking a skilled technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department. Minimum Qualifications 7+ years of Gaming/VFX industry experience in the field of Realtime rendering. Demo Reel and technical breakdown showing technical proficiency. Game production experience in at least one scripting language such as Python, MEL, Unreal BP or C++. Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity. Should posses knowledge about Draw calls, Shader complexities, solving material-collision issues. Should know about Particle system creation and optimization techniques. Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines. Ability to communicate and collaborate with multiple disciplines. Strong ability to work independently. Experience supporting art teams in game development environment. Preferred Qualifications BFA, BA, or Computer Science degree or equivalent on the job experience. Experience working with Particle systems such as Niagara is a huge plus. Knowledge of Houdini & its Unreal workflow is a huge plus. Experience optimizing art content using profilers such as Unreal Insights or RenderDoc. Experience writing shaders to get the best look within game engine technical limits/constraints. Experience working on AAA games as a technical artist. Experience with 3D graphics related mathematics. Passionate about gaming, well versed in modern game design techniques and best practices. Education Requirements PreferredA BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
2.0 - 7.0 years
9 - 13 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilities of the Role 1 to 3 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works under supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
3.0 - 8.0 years
14 - 19 Lacs
Bengaluru
Work from Office
Job Area: Engineering Group, Engineering Group > Software Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces. Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 1+ year of Software Engineering or related work experience. 2+ years of academic or work experience with Programming Language such as C, C++, Java, Python, etc. Preferred Qualifications and Responsibilites of the Role 6 - 8 years of experience in Graphics APIs - any of DX11/DX12/Vulkan.Looking for a developer with strong design experience with OOPS, & C++ development experience. Hands-on experience with Game development, experience with Unreal Engine 5, GPU based rendering techniques.Prefer prior development experience in implementing/supporting Graphics driver for standards (Direct3D, Vulkan, OpenCL). Strong debugging skills would also be preferredWill work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.Performance profiling experience in DirectX/Vulkan games is preferred Level of Responsibility: Works independently with minimal supervision. Decision-making may affect work beyond immediate work group. Requires verbal and written communication skills to convey information. May require basic negotiation, influence, tact, etc. Tasks do not have defined steps; planning, problem-solving, and prioritization must occur to complete the tasks effectively. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
4.0 - 9.0 years
9 - 13 Lacs
Hyderabad
Work from Office
Job Area: Engineering Group, Engineering Group > Systems Engineering General Summary: Job overview: Qualcomms Adreno GPU has been the industry leading mobile graphics solution in todays Android smart phone market worldwide. Our power efficient GPU solution is fundamental to enable the new exciting markets like VR/AR, IoT, AI, Autonomous driving etc. GPU compiler is a key component of graphics solution. We are looking for talented engineers to create world class GPU compiler products to enable high performance graphics and compute with low power consumption. This role is multi-disciplinary, requiring collaboration with both internal teams and customers to ensure the delivery of a high-quality Graphics Compiler. Additionally, you will be responsible for developing unit tests by writing shaders for specific scenarios, identifying potential performance enhancements, and reporting any functional issues Preferred Qualifications: Strong proficiency in C/C++ Solid knowledge of OpenGL, DirectX, or Vulkan Familiarity with 3D graphics profilers and debuggers, including RenderDoc, Pix, and NSight Understanding of rendering pipelines for modern PC and console game engines Experience with using commercial game engines such as Unreal and Unity Excellent skills in GPU performance analysis Outstanding written and verbal communication abilities Self-motivated and independent, capable of working with minimal supervision while proactively contributing to a multifunctional team Background in creating technical training materials, including frameworks, samples, tutorials, and videos Experience in developing, profiling, and optimizing contemporary rendering algorithms Keywords: C/C++ , Python, Scripting language, Test automation, Winpix, Renderdoc Minimum Qualifications: Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. OR Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. OR PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience. Minimum Qualifications: Bachelors degree in engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience. OR Masters degree in engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience. 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc. Applicants Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 2 weeks ago
3.0 - 4.0 years
4 - 6 Lacs
Gandhinagar
Work from Office
Lead the design, development, and optimization of VR/XR applications using Unity3D, especially for Meta Quest, WebXR, and WebGL platforms. Collaborate with cross-functional teams including 3D artists, designers, and backend engineers to create high-performance, interactive environments. Architect and implement modular and scalable codebases, with a focus on clean structure and maintainability. Integrate complex UI/UX workflows tailored for VR and AR devices, including responsive layouts for mobile/web. Optimize 3D assets, shaders, and performance for different hardware constraints, including mobile XR devices. Handle deployment and debugging across platforms (Android, iOS, WebGL, Windows) Implement and manage networked multiplayer systems using Photon Fusion. Stay abreast of the latest trends in VR, AR, WebXR, and immersive UI/UX, and evaluate emerging tools and SDKs for future integration.
Posted 2 weeks ago
1.0 years
1 - 3 Lacs
India
On-site
Job Title: Unity Developer Location: Noida Job Type: Full Time Salary : 15k - 30k Experience: Min 1 year Job Summary: We are seeking a talented and passionate Unity Developer to join our dynamic development team. The ideal candidate will be responsible for designing, developing, and maintaining interactive applications, including games, simulations, and other experiences, using the Unity game engine. The Unity Developer will work closely with other team members to create engaging, high-performance, and visually stunning applications across multiple platforms. Key Responsibilities: Develop and maintain high-quality applications and games using Unity3D. Collaborate with designers, artists, and other developers to implement game features and functionalities. Implement game mechanics, interactive elements, and user interfaces. Optimize game performance across multiple platforms (mobile, PC, VR/AR, etc.). Troubleshoot, debug, and optimize code to ensure smooth performance and user experience. Stay updated with the latest trends, tools, and best practices in Unity development. Write clean, maintainable, and efficient code. Participate in the planning and design of game features and overall architecture. Perform code reviews and contribute to maintaining coding standards. Ensure code quality through proper documentation and testing. Required Skills and Qualifications: Proven experience as a Unity Developer or similar role. Strong knowledge of Unity3D and C# programming. Familiarity with Unity’s physics, animation, rendering, and scripting systems. Understanding of mobile and desktop platforms, including optimization for various devices. Ability to write and maintain clean, efficient, and reusable code. Experience with source control systems. Strong problem-solving skills and ability to work independently. Good communication skills and ability to collaborate in a team environment. A passion for gaming and interactive media. Educational Qualification: Bachelor's or Master's degree in computer science, computer engineering, or a similar field. Previous experience working as a unity developer. In-depth knowledge of unity software. Knowledge of development and integrated game physics. Experience Requirements: A minimum work experience on various project of 1 year is an advantage. Experience with mobile game development. Job Types: Full-time, Permanent Pay: ₹15,000.56 - ₹30,000.93 per month Schedule: Day shift Monday to Friday Morning shift Weekend availability Work Location: In person
Posted 2 weeks ago
0 years
0 Lacs
Varanasi, Uttar Pradesh, India
On-site
About Company VSQUARE Meditec is a health-tech startup building innovative ophthalmic solutions to modernize eye care. From advanced therapeutic devices to digital interventions, our mission is to combine clinical precision with interactive design to help patients improve vision through technology. We are developing next-gen therapeutic experiences using Unity to enhance user engagement, compliance, and outcomes in the field of vision therapy. Role Overview We’re looking for a passionate and creative Game Developer Intern (Unity) to join our product team. You’ll contribute directly to the development of a therapeutic game suite used in vision therapy — working on gameplay mechanics, UI design, animation, and core logic within a healthcare-focused, agile environment. Responsibilities Develop and enhance 2D/3D gameplay, UI/UX, and animations using Unity. Write and maintain clean, modular C# scripts. Debug and optimize performance across platforms. Assist in integrating lightweight Python tools or scripts. Participate in game design discussions, iteration cycles, and testing. Requirements Working knowledge of Unity and C# scripting. Interest in building meaningful, purpose-driven game applications. Ability to work independently in a fast-paced startup environment. Strong debugging and problem-solving skills. Bonus points for: Familiarity with Python or WebGL/mobile deployment. Experience with version control tools like Git. Internship Benefits Certificate and Letter of Recommendation upon successful completion. Real-world product development experience in the health-tech space. Ownership of features with end-to-end exposure. Work directly on a product with clinical impact. Why Join VSQUARE? This internship offers the chance to work on a game that goes beyond entertainment — helping people improve their vision through engaging and effective digital therapy. Join us to be part of a purpose-driven product team at the intersection of healthcare and technology. #UnityInternship #GameDevelopment #CSharp #Unity3D #HealthTech #GamifiedTherapy #VisionCare #VSQUAREMeditec #GameDevIndia #GameDevIntern #StartupJobs #InternshipOpportunity #HybridInternship #DigitalHealth #OphthalmologyTech
Posted 2 weeks ago
4.0 - 6.0 years
1 - 5 Lacs
Ahmedabad
Work from Office
ManekTech is looking for Game Designer (Game Design Document & Level Design) to join our dynamic team and embark on a rewarding career journeyA Game Designer is responsible for conceiving, planning, and creating interactive and engaging gameplay experiences for video games. They play a crucial role in the development process, collaborating with various teams, including programmers, artists, writers, and producers, to bring the game concept to life. Game Designers must possess a passion for gaming, a deep understanding of player psychology, and a creative mindset to design captivating and immersive game worlds.Key Responsibilities:Game Conceptualization: Collaborate with the game development team to brainstorm and conceptualize new game ideas. Create high-level design documents outlining the game's core mechanics, objectives, and overall gameplay experience.Level and System Design: Develop detailed level designs, gameplay systems, and mechanics that ensure a smooth and engaging player experience. Create prototypes and iterate on gameplay mechanics to achieve the desired fun factor and balance.Storytelling and Narrative Design: Craft compelling narratives and design story-driven elements that fit seamlessly into the gameplay. Work with writers and narrative designers to create a cohesive and immersive storytelling experience.Game Mechanics and Rules: Define the game's rules, mechanics, and player progression systems. Ensure that the gameplay is well-balanced, challenging, and rewarding to players.User Experience (UX) Design: Focus on providing players with an intuitive and enjoyable user experience. Test and optimize game mechanics to enhance usability and accessibility.Game Testing and Feedback: Conduct playtests and gather feedback from testers to identify areas of improvement and iterate on game designs accordingly.Game Economy and Monetization: Collaborate with the development and business teams to design in-game economies and monetization strategies, ensuring a balanced and fair experience for players.Documentation: Prepare detailed design documentation for the development team, including design documents, flowcharts, and wireframes.Industry Trends: Stay up-to-date with industry trends, player preferences, and emerging technologies to incorporate innovative features into game designs.Required Skills and Qualifications:Bachelor's degree in Game Design, Computer Science, or a related field (or equivalent experience).Strong passion for video games and a deep understanding of various game genres and platforms.Proficiency in game design tools such as Unity, Unreal Engine, or other relevant software.Solid understanding of player psychology, engagement mechanics, and game design principles.Excellent communication and teamwork skills to collaborate effectively with cross-functional teams.Ability to think creatively and problem-solve to design unique and innovative gameplay experiences.Experience in creating and balancing game mechanics, systems, and levels.Knowledge of storytelling and narrative design in games.Familiarity with game development pipelines and processes.Adaptability and willingness to embrace iterative design and feedback-driven development.
Posted 2 weeks ago
0.0 - 2.0 years
1 - 4 Lacs
Mumbai
Work from Office
Responsibilities: * Strong sense of Unity engine concepts and principles and write C# code for Unity 3D game engine. * Implement gameplay mechanics, movements and core gameplay loop using Unity3D. * Optimize game performance for mobile devices.
Posted 2 weeks ago
3.0 - 5.0 years
20 - 25 Lacs
Mohali
Work from Office
Key Responsibilities: Develop interactive XR (AR/VR/MR) experiences using Unity3D and C#. Integrate Unity applications with native Android features (e.g.,sensors, camera, GPS, Bluetooth). Work with Android Studio, Java/Kotlin to create and manage native plugins and APIs for Unity. Optimize applications for performance, memory usage, and device compatibility across Android platforms. Collaborate with UX/UI designers, artists, and other developers to bring experiences to life. Debug and resolve technical issues related to Android native integration and XR frameworks. Stay up to date with the latest XR technologies, Unity features, and Android development practices. Required Skills and Qualifications: 3+ years of experience with Unity and C# for mobile or XR development. Strong experience developing native Android applications using Java/Kotlin. Proven track record integrating Unity with Android native functionalities. Solid understanding of XR SDKs (ARCore, Oculus SDK, OpenXR, etc.). Familiarity with mobile performance profiling, debugging, and optimization. Experience working with Android NDK, JNI, or creating Unity-native plugins. Ability to write clean, modular, and well-documented code. Notice Period: 15-30 days
Posted 2 weeks ago
5.0 - 6.0 years
7 - 8 Lacs
Gurugram
Work from Office
Innovate Labs Private Limited is looking for Unity 3D Developer to join our dynamic team and embark on a rewarding career journey. Develop and maintain AR/VR applications using Unity 3D. Collaborate with designers and artists to implement game mechanics. Optimize applications for performance and scalability. Write clean, maintainable code and perform debugging. Stay updated with the latest Unity 3D features and best practices.
Posted 2 weeks ago
3.0 - 7.0 years
0 Lacs
ahmedabad, gujarat
On-site
As a Unity Developer with 3-5 years of experience, you will be responsible for developing real-time 3D applications in Unity for road and civil infrastructure visualization. Your key responsibilities include importing, parsing, and interpreting civil engineering file formats such as DXF, LandXML, SHP, and others. You will be converting engineering designs into interactive 3D scenes using terrain modeling, road geometry, and construction plans. Collaboration with civil engineers, GIS specialists, and project managers is crucial to ensure the accurate translation of design data. You will also be optimizing scenes for performance and accuracy across various platforms like desktop, VR, and mobile. Additionally, implementing user interfaces and tools for reviewing and annotating civil infrastructure designs will be part of your role. Furthermore, you will support the integration of GIS, BIM, and CAD data into Unity workflows. The required qualifications for this position include a strong proficiency in Unity3D and C# scripting, along with demonstrated experience in handling civil design file formats like DXF, LandXML, IFC, etc. An understanding of civil engineering principles, particularly in road design and topography, is essential for this role.,
Posted 2 weeks ago
0.0 - 2.0 years
1 - 4 Lacs
Davangere
Work from Office
Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly Design audio that complements game mechanics, themes, and player actions Edit, mix, and master audio assets to ensure optimal sound quality Optimize audio for various platforms and devices Participate in brainstorming sessions and provide innovative audio solutions Maintain consistency in audio style and quality across multiple projects Manage sound libraries and audio documentation
Posted 2 weeks ago
0.0 - 2.0 years
1 - 4 Lacs
Thane
Work from Office
Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly Design audio that complements game mechanics, themes, and player actions Edit, mix, and master audio assets to ensure optimal sound quality Optimize audio for various platforms and devices Participate in brainstorming sessions and provide innovative audio solutions Maintain consistency in audio style and quality across multiple projects Manage sound libraries and audio documentation
Posted 2 weeks ago
0.0 - 2.0 years
1 - 4 Lacs
Bharatpur
Work from Office
Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly Design audio that complements game mechanics, themes, and player actions Edit, mix, and master audio assets to ensure optimal sound quality Optimize audio for various platforms and devices Participate in brainstorming sessions and provide innovative audio solutions Maintain consistency in audio style and quality across multiple projects Manage sound libraries and audio documentation
Posted 2 weeks ago
0.0 - 3.0 years
1 - 4 Lacs
Shimoga
Work from Office
Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.
Posted 2 weeks ago
0.0 - 2.0 years
1 - 4 Lacs
Rajkot
Work from Office
Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games. Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly. Design audio that complements game mechanics, themes, and player actions. Edit, mix, and master audio assets to ensure optimal sound quality. Optimize audio for various platforms and devices. Participate in brainstorming sessions and provide innovative audio solutions. Maintain consistency in audio style and quality across multiple projects. Manage sound libraries and audio documentation.
Posted 2 weeks ago
0.0 - 3.0 years
1 - 4 Lacs
Bengaluru
Work from Office
Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.
Posted 2 weeks ago
0.0 - 3.0 years
1 - 4 Lacs
Kollam
Work from Office
Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.
Posted 2 weeks ago
0.0 - 3.0 years
1 - 4 Lacs
Aurangabad
Work from Office
Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.
Posted 2 weeks ago
0.0 - 3.0 years
1 - 5 Lacs
Eluru
Work from Office
Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.
Posted 2 weeks ago
0.0 - 2.0 years
1 - 5 Lacs
Kochi
Work from Office
Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games. Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly. Design audio that complements game mechanics, themes, and player actions. Edit, mix, and master audio assets to ensure optimal sound quality. Optimize audio for various platforms and devices. Participate in brainstorming sessions and provide innovative audio solutions. Maintain consistency in audio style and quality across multiple projects. Manage sound libraries and audio documentation.
Posted 2 weeks ago
0.0 - 3.0 years
1 - 4 Lacs
Nellore
Work from Office
Key Responsibilities: Lead the full lifecycle of slot game development from concept to launch. Coordinate between design, development, art, QA, and marketing teams. Define project scope, timelines, budgets, and resource allocation. Ensure games meet quality standards, compliance, and regulatory requirements. Collaborate with stakeholders to align on vision, features, and monetization strategies. Monitor project progress, identify risks, and implement solutions. Manage post-launch updates, bug fixes, and feature enhancements. Analyze game performance and player feedback to drive improvements.
Posted 2 weeks ago
0.0 - 2.0 years
1 - 4 Lacs
Kanpur
Work from Office
Key Responsibilities: Create and implement high-quality sound effects and music tailored for slot games. Collaborate closely with game designers, animators, and developers to integrate audio assets seamlessly. Design audio that complements game mechanics, themes, and player actions. Edit, mix, and master audio assets to ensure optimal sound quality. Optimize audio for various platforms and devices. Participate in brainstorming sessions and provide innovative audio solutions. Maintain consistency in audio style and quality across multiple projects. Manage sound libraries and audio documentation.
Posted 2 weeks ago
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