Unity AR/VR Instructor

0 years

0 Lacs

India

Posted:6 days ago| Platform:

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Skills Required

unity vr developer graphics design unity3d ui ux development simulations mobile blender marketing shaders visual consistency collaboration prototype composition portfolio scripting photon optimization compensation github vision

Work Mode

Remote

Job Type

Full Time

Job Description

Job Title: Unity AR/VR Developer & Graphics Designer (Hybrid Role) Job Type: Part-Time / Freelance / Contract Working Hours : 18 hours per week (Flexible, project-based) Compensation: ₹1,000 per month (Negotiable based on portfolio) Location: Remote (Optional on-site collaboration) Job Summary: We’re seeking a creative-technical hybrid professional to design and develop immersive AR/VR experiences and games using Unity3D, while also crafting visually stunning graphics, UI/UX assets, and 3D models. This role is ideal for someone passionate about blending game development, interactive design, and digital art. Key Responsibilities: 1. Unity AR/VR Development: Develop interactive AR/VR applications, games, or simulations in Unity (C# scripting). Optimize 3D assets, scenes, and animations for performance (Mobile/PC/Headset platforms). Integrate XR tools (ARCore, ARKit, Oculus SDK, Vuforia, etc.). Debug and troubleshoot Unity projects. 2. Graphics & 3D Design: Create 3D models, textures, and environments (Blender/Maya/3DS Max). Design UI/UX elements, icons, and marketing assets (Adobe Photoshop/Illustrator). Develop animations, shaders, and VFX for immersive experiences. Ensure visual consistency with project themes (e.g., stylized, realistic, low-poly). 3. Collaboration & Innovation: Work with teams (developers, artists, product managers) to prototype ideas. Stay updated on emerging AR/VR trends and design tools. Qualifications & Skills: Technical Skills: Unity3D: Proficient in C#, XR development, and physics. 3D Modeling: Blender/Maya/3DS Max (or equivalent). 2D Design: Adobe Creative Suite (Photoshop, Illustrator) or Figma. AR/VR Platforms: Experience with Oculus, HoloLens, or mobile AR. Creative Skills: Strong aesthetic sense (color theory, composition, typography). Portfolio showcasing 3D art, game projects, or AR/VR demos. Soft Skills: Ability to translate concepts into functional, visually appealing experiences. Self-motivated with problem-solving agility. Preferred (Bonus Skills): Shader Graph/Visual Scripting (Bolt, Playmaker). Experience with Multiplayer VR (Photon, Normcore). Motion graphics (After Effects, Spine). Knowledge of performance optimization for VR. Compensation & Perks: Stipend : ₹1,000/month Project Bonuses : For milestone completions or exceptional creativity. Portfolio Growth : Work on real-world AR/VR projects. Flexible Learning : Access to premium Unity/design tools. How to Apply: Submit your resume, portfolio (GitHub/ArtStation/Behance links), and a brief note explaining your vision for AR/VR’s future. Job Types: Full-time, Part-time, Internship, Contractual / Temporary, Freelance, Volunteer Contract length: 1 month Pay: Up to ₹1,000.00 per month Benefits: Flexible schedule Paid sick time Work from home Schedule: Day shift Weekend availability Application Question(s): Are you interested to join immediately? Willingness to travel: 100% (Preferred) Work Location: In person

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