Creative Director – Unreal Engine (10+ years)

10 years

0 Lacs

Posted:1 month ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Job Description: Creative Director – Unreal Engine (AAA Game & Digital Twin Production)

Key Responsibilities

  • Lead the creative vision for the game and digital-twin experiences, with a strong focus on Unreal Engine–based production.
  • Ensure high-quality storytelling, visuals, and consistency across all Unreal Engine content.
  • Guide and mentor art teams while setting clear creative and visual standards inside the engine.
  • Work closely with engineering and design teams to ensure Unreal Engine workflows support the creative goals.
  • Oversee the final in-engine visual quality, including style, tone, lighting, and world presentation.
  • Provide direction for large real-world virtual environments and simulation experiences built in Unreal.

Required Experience

  • 10+ years as a Creative Director in gaming or real-time interactive projects.
  • Strong, hands-on experience leading teams using Unreal Engine for high-quality productions.
  • Proven leadership on large-scale or high-visual-impact projects.
  • Solid artistic foundation (environment, cinematic, or visual design).
  • Excellent communication, leadership, and decision-making skills.

Software & Tools Expertise

  • Unreal Engine 4/5 (Expert) – strong command of real-time production, cinematics, character tools, and world-building features.
  • Experience with major 3D content tools such as Maya, 3ds Max, Blender, or Houdini.
  • Skilled in texturing and look development tools like Substance and Megascans.
  • Proficient with 2D design tools including Photoshop, Illustrator, and After Effects.
  • Familiar with production and collaboration tools such as Perforce/Git, Jira, and other workflow systems.
  • Experience using tools for clothing, vegetation, or real-world capture workflows (e.g., Marvelous Designer, SpeedTree, photogrammetry tools).
  • (Preferred) Understanding of digital-twin and real-world mapping tools, including geo-data and architectural workflows.

Preferred

  • Experience building large, open, or real-world environments in Unreal Engine.
  • Familiarity with digital-twin concepts or real-world data integration.
  • Interest in next-gen visuals and immersive worldbuilding.

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