Posted:1 month ago| Platform: GlassDoor logo

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Job Type

Part Time

Job Description

Responsibilities**: – Understand the business logi c behind the scope of a project and deliver accordingly. – Support leads and seniors in Pitch work with creative and market benchmark design solutions. – Support leads and seniors in Design thinking workshops/Information gathering workshops/etc. – Create streamlined and clear documentations / presentations using storytelling and UX writing skills. – Translate concepts into user flows, wireframes, mockups, and prototypes that lead to intuitive user experiences. – Facilitate the client’s product vision by researching (primary as well as secondary), conceiving, sketching, prototyping, and user-testing experiences for digital products. – Understand and be able to perform UX activities like User segmentation, Persona mapping, User journey map, Empathy mapping, Card sorting, etc. based on project needs. – Design and deliver wireframes, user stories, user journeys, and prototypes/mockups optimised for a wide range of devices and interfaces. – Identify design problems and devise elegant solutions. – Make strategic design and user-experience decisions related to core, and new, functions and features. – Take a user-centered design approach and rapidly test concepts and iterate your designs. – Collaborate with other team members and stakeholders. – Ask critical and relevant questions, take risks within business constraints, and champion new ideas. Qualifications – 2+ years of UX design experience. Preference will be given to candidates who have experience designing complex solutions for complete digital environments. – Expertise in standard UX software such as Figma, Sketch, Axure, InVision, Framer, and the like is a must. Basic HTML5, CSS3, and JavaScript understanding is a plus. – Ability to work with clients to understand detailed requirements and design complete user experiences that meet client needs and vision. – Real world experience in using UX design best practices to design solutions, and a deep understanding of mobile-first and responsive design. – A solid grasp of user-centered design (UCD), planning and conducting user research, user testing, A/B testing, rapid prototyping, heuristic analysis, usability and accessibility concerns. – Ability to iterate designs and solutions efficiently and intelligently.– Ability to clearly and effectively communicate design processes, ideas, and solutions to teams and clients. – A clear understanding of the importance of user-centered design and design thinking.– Ability to work effectively in a team setting including synthesizing abstract ideas into concrete design implications.

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