Graphics compiler tooling and test engineer

4 - 9 years

9 - 13 Lacs

Posted:6 days ago| Platform: Naukri logo

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Job Type

Full Time

Job Description

General Summary:

Job overview:

We are looking for talented engineersto create world class GPU compiler products to enable high performance graphics and compute with low power consumption.

This role is multi-disciplinary, requiring collaboration with both internal teams and customers to ensure the delivery of a high-quality Graphics Compiler. Additionally, you will be responsible for developing unit tests by writing shaders for specific scenarios, identifying potential performance enhancements, and reporting any functional issues

Preferred Qualifications:

Strong proficiency in C/C++

Solid knowledge of OpenGL, DirectX, or Vulkan

Familiarity with 3D graphics profilers and debuggers, including RenderDoc, Pix, and NSight

Understanding of rendering pipelines for modern PC and console game engines

Experience with using commercial game engines such as Unreal and Unity

Excellent skills in GPU performance analysis

Outstanding written and verbal communication abilities

Self-motivated and independent, capable of working with minimal supervision while proactively contributing to a multifunctional team

Background in creating technical training materials, including frameworks, samples, tutorials, and videos

Experience in developing, profiling, and optimizing contemporary rendering algorithms

Keywords:

C/C++ , Python, Scripting language, Test automation, Winpix, Renderdoc

Minimum Qualifications:

Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience. ORMaster's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience. ORPhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.

Minimum Qualifications:

Bachelors degree in engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience.

OR

Masters degree in engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience.

2+ years of work experience with Programming Language such as C, C++, Java, Python, etc.

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San Diego

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