Posted:2 weeks ago|
Platform:
On-site
Full Time
Role Overview
The Game Design & Development Faculty will teach, guide, and mentor students in core
game creation processes, including design fundamentals, gameplay mechanics, prototyping,
and development in industry-standard engines. The role includes academic delivery, project
supervision, and active participation in departmental and industry-driven activities.
Key Responsibilities
A. Teaching & Academic Delivery
B. Student Mentoring & Project Supervision
C. Curriculum & Academic Contribution
D. Industry Interaction & Departmental Activities
3. Required Skills & Expertise
Game mechanics, systems design, and level design
Game production pipeline
Optimization techniques
Asset workflow (integration, lighting, materials, physics)
Version control (Git/Perforce)
2D/3D asset integration
Gameplay design documentation (GDD, flowcharts, prototypes)
4. Qualifications
5. Desirable Attributes
CHANDIGARH UNIVERSITY
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