Posted:22 hours ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

3D Faculty

Key Responsibilities:

  • Teach and train students in 3D design, modeling, animation, texturing, and rendering.
  • Deliver lessons on industry-standard software including

    Unreal Engine, Unity, Maya, Blender, ZBrush, and Substance Painter

    .
  • Guide students through practical projects, assignments, and portfolio development.
  • Stay updated with the latest industry trends, techniques, and tools to provide cutting-edge training.
  • Provide constructive feedback to students, helping them improve their skills and creativity.
  • Assist in developing curriculum and training materials to ensure high-quality learning outcomes.

Requirements:

  • Proven expertise in

    Unreal Engine, Unity, Maya, Blender, ZBrush, and Substance Painter

    .
  • Strong foundation in 3D design principles, animation, game development, and texturing.
  • Prior teaching, training, or mentoring experience is preferred.
  • Excellent communication and presentation skills.
  • Ability to inspire, motivate, and guide students effectively.

Nice to Have:

  • Industry experience in game design or animation.
  • Familiarity with additional tools like Photoshop, After Effects, or Rigging.


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