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0 years
0 - 0 Lacs
Mohali
On-site
We are seeking a highly skilled and creative 3D Character Designer to join our team. The ideal candidate will be responsible for creating visually compelling and stylized or realistic 3D characters for games, films, animations, or other digital media projects. You must have a strong understanding of anatomy, character design principles, and 3D modeling software. Good Experience with 3D characters. Must have expertise in 3D Modeling, 3D Sculpting, UV unwrapping, and 3D Texturing. (Only for work from the office) Requirements: Proficiency in 3D software like Blender, Maya, ZBrush, 3ds Max , etc. Experience with texturing tools like Substance Painter, Photoshop, and Quixel . Solid understanding of character anatomy, proportion, and topology. Knowledge of rigging and skinning basics is a plus. Experience with game engines like Unreal Engine or Unity is preferred. A strong portfolio showcasing previous 3D character design work. Ability to work under tight deadlines and adapt to different art styles Job Types: Full-time, Permanent Pay: ₹10,164.04 - ₹50,000.00 per month Work Location: In person
Posted 20 hours ago
1.0 years
0 - 0 Lacs
Cochin
On-site
3D letter makers, often part of a larger 3D design or art team, are responsible for creating three-dimensional letters and text for various applications, such as branding, signage, and promotional materials. Their duties encompass designing, modeling, and sometimes even animating these letters. They work with specialized software to bring visual concepts to life in a three-dimensional space. Key Duties and Responsibilities: Conceptualization and Design: 3D letter makers translate initial ideas and concepts into detailed 3D designs. This involves sketching, storyboarding, and developing various design options. 3D Modeling: They utilize 3D modeling software (like Maya, Blender, or ZBrush) to build the letter forms, paying close attention to detail, proportions, and visual appeal. Texturing and Materials: Applying textures, colors, and materials to the 3D letters to achieve the desired visual效果. Lighting and Rendering: Setting up lighting and rendering the 3D letters to create realistic or stylized visuals. Animation (if required): If the project involves animated letters, they may also be responsible for creating animations, including motion, timing, and visual effects. Job Type: Full-time Pay: ₹50,000.00 - ₹60,000.00 per month Benefits: Health insurance Schedule: Day shift Experience: work: 1 year (Required) Work Location: In person
Posted 1 day ago
0 years
0 Lacs
New Delhi, Delhi, India
On-site
Company Description Domax Consulting is a digital services company based in Paris that specializes in supporting businesses in their digital transformation. They offer comprehensive and personalized support from ideation to realization, cutting-edge expertise in development, cybersecurity, and digital marketing, as well as innovative solutions to achieve growth objectives. Key Responsibilities: Conceptualization & Storyboarding: Collaborate with stakeholders (e.g., directors, clients, marketing team) to understand project requirements and creative vision. Develop and present initial concepts, storyboards, and animatics for 3D video projects. 3D Asset Creation: Design and create high-quality 3D models (characters, environments, props) based on provided concepts or self-initiated designs. Develop realistic or stylized textures and materials for 3D assets. Rig 3D models for animation, ensuring smooth and believable movement (if applicable). Animation: Bring 3D models to life through fluid and expressive animation, utilizing techniques such as keyframe animation and potentially motion capture data. Implement principles of animation (timing, spacing, squash and stretch, anticipation, etc.) to enhance realism and impact. Develop camera movements and staging for compelling visual storytelling. Lighting & Rendering: Set up and optimize lighting to create mood, depth, and visual appeal within 3D scenes. Configure and execute high-quality renders of 3D animations. Post-Production & Integration: Perform compositing of 3D elements with other visual assets (live-action footage, 2D graphics) using compositing software. Integrate sound effects and synchronize dialogue as needed. Edit and fine-tune animations to ensure smooth flow and alignment with project goals. Manage and organize 3D asset files and project documentation. Collaboration & Communication: Work closely with other designers, artists, and developers to ensure cohesive project execution. Receive and implement feedback effectively, iterating on visuals until they meet the highest standards. Stay updated on industry trends, techniques, and emerging tools to continuously enhance skills. Required Skills & Qualifications: Education: Bachelor's degree in Animation, Digital Media, Fine Arts, Computer Graphics, or a related field (or equivalent practical experience). Experience: [X] years of professional experience as a 3D Animator, Motion Graphics Designer, or similar role with a strong focus on 3D video creation. Portfolio/Demo Reel: A strong portfolio or demo reel demonstrating exceptional 3D animation skills, storytelling ability, and a keen eye for detail. Software Proficiency (list specific software your prefer/require):3D Animation Software: Autodesk Maya, Blender, 3ds Max, Cinema 4D, Houdini (or similar industry-standard tools). Rendering Engines: V-Ray, Octane, Redshift, Arnold (if specific to your pipeline). Compositing/Post-Production Software: Adobe After Effects, Nuke, DaVinci Resolve. Modeling/Sculpting Software: ZBrush, Substance Painter (if modeling/texturing is a primary responsibility). Video Editing Software: Adobe Premiere Pro, Final Cut Pro (for basic editing tasks). Artistic Skills: Strong understanding of animation principles, visual storytelling, composition, color theory, and perspective. Technical Skills: Knowledge of 3D modeling techniques (polygonal, digital sculpting), rigging principles, UV mapping, texturing, and lighting. Problem-Solving: Ability to troubleshoot technical issues related to animation software, rendering, or asset management. Soft Skills: Exceptional creativity and artistic vision. Strong attention to detail and a commitment to quality. Excellent communication and interpersonal skills for collaboration. Ability to work independently and as part of a team. Strong organizational and time management skills to meet deadlines. Adaptability and willingness to learn new software and techniques. Preferred (but not required) Skills: Experience with motion capture (MOCAP) data. Knowledge of scripting languages (e.g., Python for Maya/Blender). Experience with game engines (e.g., Unity, Unreal Engine) if applicable to your projects. Experience with architectural visualization (Archviz) if relevant. Show more Show less
Posted 3 days ago
0 years
0 Lacs
India
On-site
3D Design Department (5 Positions Available) Role: 3D Character Designer Salary / Remuneration : INR 15K per month Key Responsibility: Create high-quality 3D character models based on concept art and design briefs. Utilize Autodesk Maya and ZBrush for modeling and sculpting characters with accurate anatomy and topology. Develop detailed textures using Substance Painter and Adobe Photoshop , adhering to PBR workflows. Ensure models are optimized for performance in game engines and animation pipelines. Collaborate with riggers and animators to ensure models are ready for animation. Have basic knowledge of Blender and experience with game engines like Unreal Engine and Unity. Requirements: Proven experience as a 3D Character Designer or similar role. Proficiency in Autodesk Maya, ZBrush, Substance Painter, and Adobe Photoshop. Strong understanding of human anatomy , form, and proportion. Experience with UV mapping, retopology, and baking techniques. Knowledge of optimizing models for real-time applications. Strong portfolio showcasing character modeling and texturing work. Experience with game engines such as Unity or Unreal Engine. Familiarity with rigging and animation processes. Understanding of stylized and realistic character design Blender and experience with game engines like Unreal Engine and Unity. Show more Show less
Posted 3 days ago
0 years
0 Lacs
India
Remote
Company Description NIYA Interactive Game Studio is an independent game development studio dedicated to creating emotional, cinematic, and action-driven gaming experiences. Founded by a passionate developer at 19, our mission is to blend storytelling, gameplay, and visual artistry into unforgettable journeys. Our games are not just entertainment but powerful mediums to explore human emotions, relationships, and inner strength. We develop story-rich action games with cinematic gameplay and emotionally driven narratives using tools like Unreal Engine and Blender. Role Description This is a full-time remote role for a Game Director. The Game Director will lead the creative vision of our projects, overseeing game design, level design, and project management. This role involves coordinating with various departments to ensure the game's development aligns with our artistic vision and overall strategic goals. The Game Director will also manage timelines, resources, and team collaboration to ensure the successful completion of our gaming projects. Qualifications Expertise in Game Design and Game Development skills Experience with Level Design and Console platforms Strong Project Management skills Excellent leadership and team collaboration skills Ability to work independently and remotely Strong understanding of storytelling, visual artistry, and emotional depth in games Experience with Unreal Engine, Blender, ZBrush is beneficial Bachelor's degree in Game Design, Computer Science, or related field Show more Show less
Posted 3 days ago
0 years
0 Lacs
Mumbai Metropolitan Region
On-site
3D Design Department (1 Position Available) Role: 2D Concept Artist Salary / Remuneration : INR 8K to 10K per month Responsibilities: Design and illustrate detailed concepts for characters and props, considering functionality, aesthetics, and storytelling elements. Develop multiple views (front, side, back) and expression sheets to guide 3D modellers and animators. Collaborate closely with the Art Director, game designers, and other artists to ensure consistency and quality across all assets. Translate high-level ideas into production-ready concept art that aligns with the game's style and narrative. Participate in feedback sessions, iterating on designs based on team input and project needs. Maintain organized documentation and asset libraries for easy reference and use by the development team. Requirements: Proficiency in industry-standard software such as Adobe Photoshop, Illustrator, and other relevant tools. Proven experience as a concept artist in the gaming industry, with a strong portfolio showcasing character and prop designs. Strong understanding of anatomy, perspective, color theory, and design principles. Ability to create designs that are both visually compelling and technically feasible for 3D modeling Preferred Qualifications: Experience with 3D modeling software (e.g., Blender, ZBrush) is a plus. Familiarity with game development pipelines and workflows. Passion for gaming and a deep understanding of current industry trends and standards. Show more Show less
Posted 3 days ago
0 years
0 Lacs
New Delhi, Delhi, India
On-site
About Collab Therapy A maker-space + design to fabrication studio specializing in design-led innovation — turning abstract ideas into crafted objects with meaning. Our work spans across consumer products, high-design sculptures, and art installations. We collaborate with artisans, metal foundries, subject experts, and design institutions to bring ideas into physical form through a rigorous process. Requirement : We are looking for a 3D Modeler & Visualizer who understands the nuance of form, proportion, material transition, and scale . You’ll work on modeling a range of high-concept objects, including sculptures, art installations, statues, idols, decor pieces, and more. Your Role: Interpret sketches, concept drawings, and verbal ideas into clean 3D models Build sculptural and product-level models in Blender , ZBrush , or equivalent tools Optimize geometry and sizes for both rendering and tangible prototyping Create photorealistic or stylized renders for client approval and stakeholder presentations Collaborate closely with designers and fabricators to ensure physical feasibility Incorporate feedback in a fast-paced, iterative design cycle Skills Needed: Proficiency in Blender , ZBrush , Rhino , or similar tools Strong command over surface modeling, organic forms, and hard-surface detailing Ability to visualize objects in a material-led way — knowing how something might cast, polish, or age A background in industrial design, product design, or sculptural art is ideal Sensitivity to Indian aesthetics is a bonus You’re flexible, collaborative, open to feedback — and obsessed with detail Qualifications Enrolled in or graduated with Bachelors degree or higher in design, arts, engineering or similar Relevant Experience in Digital 3D modeling, preferably for physical products Proficiency in Blender, ZBrush, Rhino, or similar modeling software Solid understanding of form, dimensions, scale, and tolerances Ability to visualize material behavior and final finish (polished, matte, textured, etc.) A portfolio that demonstrates relevant design work Bonus: Prior experience with prototyping or working alongside manufacturing teams Required to be based in Delhi NCR, available to work full-time in Studio. TO APPLY - E-mail Portfolios + CV to connect@collabtherapy.in Show more Show less
Posted 3 days ago
0 years
0 Lacs
Rishikesh, Uttarakhand, India
On-site
Subject: Hiring Full-Time CAD Designer Professional – Paras Gems and Jewels I hope this message finds you well. Paras Gems and Jewels is currently seeking a full-time CAD (Computer-Aided Design) professional to join the team. We are looking for a skilled and motivated individual with experience in jewelry design and CAD modeling, who can contribute to our growing operations. Position: Full-Time CAD Professional Location: Haridwar/ Rishikesh (Uttarakhand) Salary: Negotiable, based on experience and skill set Key Requirements: Proficiency in industry-standard CAD software (e.g., Rhino, Matrix, ZBrush, etc.) Strong understanding of jewelry design and manufacturing processes Attention to detail and creative flair If you or someone you know is interested in this opportunity, please reach out to us directly at: 📞 6397323090 ✉️ pgj2021@gmail.com We would appreciate it if you could also help spread the word within your network. Thank you for your time and support. Warm regards, Paras Gems and Jewels Show more Show less
Posted 4 days ago
0 years
0 Lacs
Mohali district, India
On-site
🎯 Who We're Looking For – 3D Artist Intern Are you a budding 3D artist who dreams in dimensions and is eager to turn imagination into reality? We're looking for creative minds who are ready to learn, experiment, and grow in a studio where ideas become immersive experiences. At MYIAR , we're not just building models—we're shaping the future of 3D design across architecture, the Metaverse, 3D Product Visualization and AR/VR experiences. 📍 Note: This is an on-site internship . Only candidates who can work from our Mohali studio should apply. 🛠️ Your Emerging Superpowers (Skills We're Looking For): 🎨 3ds Max – For modeling and rendering environments 🎥 Maya – Bonus if you know animation, rigging, or motion graphics 🏛️ SketchUp – For clean architectural forms and layouts 🖌️ ZBrush – Interested in sculpting? Show us what you’ve got 🧵 Texturing – Basic knowledge of Substance Painter/Photoshop 🕶️ AR/VR – Any exposure to immersive pipelines is a bonus 💡 Note: We don’t expect mastery—just passion, a strong foundation, and the hunger to learn. 🌐 About Us – Welcome to MYIAR MYIAR (Make Your Imagination A Reality) is a next-gen creative studio. From futuristic architecture to hyper-real virtual products, we design 3D, AR/VR, and Metaverse experiences that captivate and inspire. This is where your creative journey begins. 💼 What You'll Gain from the Internship 🚀 Hands-on experience with real client projects in 3D, AR/VR, and Metaverse 🎯 Creative freedom and mentorship to sharpen your skills 🤝 Collaborate with a passionate, experienced team 🌎 Exposure to international workflows and design standards 📚 Opportunity to learn cutting-edge tools and techniques 📜 Certificate of Internship will be provided upon successful completion 🌟 What Makes Us Different ✨ Imagination First – Push creative limits and explore ideas freely 🎯 Pixel Precision – Learn to obsess over details like a pro 🎨 Art Meets Tech – Work at the crossroads of creativity and innovation 🤝 Team Spirit – Be heard, be valued, be part of the vision 🔁 Feedback Culture – Continuous support to grow and improve 📆 Internship Details 📍 Location: Mohali (On-Site) ⏳ Duration: 3 to 6 Months 💸 Stipend: ₹7,000 – ₹10,000/month (Performance-Based) 📈 Perks: Strong performers may be offered a full-time Junior 3D Artist role (₹18,000 – ₹20,000/month) post-internship 💻 Note: Interns will use their own systems during the internship. Systems will be provided by Myiar upon shifting to a full time role depending on the performance. 📩 Ready to Bring Your Imagination to Life? Let’s co-create extraordinary things. 📧 Apply now: hr@myiartech.com 📞 Contact: +91-9988088887 🌐 Visit us: www.myiartech.com Show more Show less
Posted 5 days ago
8.0 - 13.0 years
10 - 14 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Qualcomms in-house Snapdragon Game Studio is seeking a Level Designer with Unreal Engine and/or Unity experience to help create game levels and shapes gameplay experiences using the games mechanics and systems. Youll develop levels from concept to playable prototypes, collaborating with various teams to deliver polished, narrative-driven experiences to AAA standards. Minimum Job Qualification Minimum 8+ years of experience in Game Development with significant being as Level Designer Shipped a project from start to finish as a Level Designer. Experience working in Unreal Engine 5 and using Blueprints Excellent sense of 3D game space and environmental storytelling Excellent communication and documentation skills Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the games direction. Strengths in another core discipline (e.g. environment art, animation, engineering). Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.) Preferred Job Qualification Build blockouts for levels that are engaging, readable, and align with the level vision. Collaborate with the art team to ensure these are visually compelling. Collaborate with other designers to ensure consistency, scope, and quality of content. Set guidelines and metrics for the level designers to build quick prototypes for levels. Conceptualize and prototype the layout of 3D game environments, player goals, and activities. Work closely with environment art, quest design, and systems design teams to meet established art and design goals. Regularly play game content and provide constructive feedback to fellow designers. Own the quality, functionality, and stability of your level throughout its lifecycle, from pre-production to final polish and bug fixing. Collaborate with art, engineering, animation, VFX, and audio teams to implement their content into the game, providing feedback to uphold the level vision. Prioritize time effectively to meet deadlines, working with production to ensure levels are correctly planned and scoped. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console
Posted 5 days ago
6.0 years
0 Lacs
Ongole, Andhra Pradesh, India
On-site
Company Description ZICA-ONGOLE is central India's leading institute for Animation, VFX, Interior Design, Graphic Design, Web Design, Digital Marketing, and Photography. Job Title: Faculty – 3D Animation, Gaming Location: Ongole, Andhra Pradesh Department: Academics Reports To: Academic Head / Center Head Type: Full-time Job Summary: We are seeking an experienced 3D Animation faculty member who can guide students through the animation pipeline, from modeling to rendering, using industry-standard tools. The role includes mentoring students to become production-ready for careers in animation, VFX, and gaming. Key Responsibilities: • Teach fundamentals of 3D animation including modeling, texturing, rigging, lighting, animation, and rendering. • Proficiently use software like Autodesk Maya, Blender, ZBrush, Substance Painter, etc. • Deliver concept-driven lessons aligned with industry requirements. • Conduct regular critiques and support students in developing production-quality showreels. • Keep up with latest developments in 3D animation and pipeline workflows. • Guide students in live/academic projects, workshops, and competitions. • Contribute to curriculum development and continuous improvement of training quality. Requirements: • Certificate in Animation, Multimedia, or related field from renowned institute. • 2–6 years of production or teaching experience in 3D animation. • In-depth knowledge of 3D animation software and techniques. • Excellent interpersonal and mentoring skills. • Industry experience in film, gaming, or advertising is a plus. Show more Show less
Posted 5 days ago
0 years
0 Lacs
Nagpur, Maharashtra, India
On-site
MAAC is immediately Looking for 3d Trainer / Faculty profiles for Nagpur and Mumbai locations. Company Description Maya Academy of Advanced Creativity (MAAC) is India's leading training institute for high-end 3D Animation and Visual Effects. MAAC offers industry-relevant career courses on 3D Animation, Visual Effects, Gaming, Multimedia, Filmmaking, Broadcast, VR & AR. With job-ready courses, MAAC students are successfully placed in top production houses and studios in India & overseas. Role Description This is a full-time on-site role for 3D Trainer at MAAC for Nagpur and Mumbai locations. The candidate will be responsible for teaching 3D Modules on a day-to-day basis. Qualifications * Sound knowledge in all 3D modules like Modeling, Texturing, lighting, Rigging, Animation and Dynamics. * Proficiency in 3Ds Max, Maya, Substance painter, Zbrush and relevant 3D softwares * Any Knowledge of Unity, Unreal, Houdini or Blender will be preferable. * Strong attention on detailing and creativity. * Excellent time-management and organizational skills. * Should be a fast learner. Location : Nagpur and Mumbai location , Maharashtra. Show more Show less
Posted 5 days ago
5.0 years
0 - 0 Lacs
India
On-site
Job Summary: We are seeking a highly skilled Senior Jewelry CAD Artist to join our dynamic team. The senior Jewelry CAD Artist will be responsible for transforming creative concepts into detailed and precise digital designs using Computer-Aided Design (CAD) software. This role requires a keen eye for detail, exceptional technical proficiency, and a deep understanding of the intricacies of diamond jewelry design. Key Responsibilities: Design Creation: ❖ Develop detailed and accurate 3D models of jewelry designs using CAD software. ❖ Translate artistic concepts and sketches into technical designs that can be manufactured. Technical Drawings and Specifications: ❖ Create precise technical drawings and specifications for each design, including dimensions, materials, and assembly instructions. ❖ Ensure all designs meet the technical standards and requirements for production. Prototyping and 3D Printing: ❖ Prepare CAD files for prototyping and 3D printing to create physical models of jewelry designs. ❖ Collaborate with manufacturing teams to refine prototypes and ensure accuracy. Quality Control: ❖ Review and revise CAD designs to ensure high quality and precision. ❖ Conduct thorough checks to identify and correct any design flaws or inconsistencies. Documentation and Archiving: ❖ Maintain organized records of all CAD designs, technical drawings, and related documentation. ❖ Archive completed designs for future reference and use. Communication and Feedback: ❖ Communicate effectively with team members, including designers, jewelers, and production staff. ❖ Provide regular updates on design progress and address any issues or concerns promptly. Innovation and Trend Awareness: ❖ Stay updated with the latest trends and technologies in jewelry design and CAD software. ❖ Experiment with new techniques and tools to enhance design quality and efficiency. Project Management: ❖ Manage multiple design projects simultaneously, ensuring timely completion and adherence to project timelines. ❖ Coordinate with various departments to ensure smooth workflow and production. Software Proficiency: ❖ Maintain proficiency in the latest CAD software and tools used in jewelry design. ❖ Continuously improve skills and stay informed about software updates and new features. ❖ Utilize CAD software (such as Rhino, Matrix, Blender, ZBrush or similar) to create accurate and detailed digital models of jewellery designs, incorporating diamonds and other precious stones. Experience & Qualifications: ❖ Bachelor's degree in Jewellery Design, Industrial Design, or related field. ❖ 5 years of experience as a CAD designer in the jewellery industry, with a focus on diamond jewellery preferred. ❖ Strong communication skills, with the ability to articulate ideas and concepts clearly and concisely. ❖ Creative problem-solving skills and a proactive approach to overcoming design challenges. ❖ Portfolio showcasing previous CAD design work, with an emphasis on diamond jewellery designs. ❖ Passion for the diamond industry and a commitment to excellence in craftsmanship and design. Job Type: Full-time Pay: ₹30,000.00 - ₹60,000.00 per month Benefits: Flexible schedule Paid sick time Schedule: Day shift Work Location: In person
Posted 6 days ago
5.0 - 15.0 years
15 - 50 Lacs
Bengaluru / Bangalore, Karnataka, India
On-site
Job Description We are seeking an experienced, highly skilled(in art and management) Art Manager. As the Art Manager, you will lead our art team in creating stunning visuals that bring our games to life. You will be responsible for setting the artistic direction, managing the art team, and ensuring the highest level of visual quality in our unannounced extraction shooter. Responsibilities Art Direction: Maintain the artistic vision and style for our games Conduct regular reviews of art assets and provide constructive feedback to artists to ensure the highest quality standards are met Oversee the creation of concept art, 2D assets, 3D models, animations, and visual effects Ensure that the art direction aligns with the gameplay and narrative themes of the mobile shooter game Work closely with level designers to create visually engaging and immersive environments that enhance the gameplay experience Collaborate with the UI/UX team to ensure that the visual style is consistent across all aspects of the game, including menus, HUD elements, and in-game notifications Management : Lead and mentor a team of talented artists, providing guidance and feedback to help them grow and excel Manage the art pipeline, ensuring efficient workflows and timely delivery of assets Collaborate with game designers, producers, and developers to ensure the artistic vision is realized in the final product. Coordinate with design, concept, and 3D teams to ensure that assets flow through the pipeline and address relevant blockers Prepare for and partake in early check-ins and other pre-defined project stages of evaluation. Collaborate with design and narrative teams to ensure a cohesive and engaging game world. Requirements Minimum 5 years of proven experience as an Art Manager in the video game industry Proven experience as an Art Manager or similar role in the gaming industry, preferably with experience in shipping successful games with similar genres. Proficiency in art and design software such as Zbrush, Blender, and Unity A portfolio showcasing your artistic and creative abilities, with a focus on mobile shooter games Strong artistic and creative vision, with a passion for creating visually stunning games Excellent leadership and communication skills, with the ability to inspire and motivate a team Know how to guide artists, ensuring quality and that style is aligning with overall direction Strong understanding of game development processes and pipelines Preferably a good social footprint
Posted 1 week ago
0.0 - 5.0 years
2 - 4 Lacs
Noida
Work from Office
Create high-quality 3D assets (models, textures, renders) for product visualization, Efficient in Autodesk Maya and 3ds Max, Develop photorealistic models with proper UV mapping, Apply textures, shaders & lighting setups, maintain visual consistency.
Posted 1 week ago
5.0 - 10.0 years
3 - 6 Lacs
Pune
Work from Office
As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus
Posted 1 week ago
5.0 - 10.0 years
4 - 6 Lacs
Gurugram
Hybrid
creative 3D Generalist to join our team. proficient in various aspects of 3D production including modeling, texturing, lighting, rigging, animation, and rendering. work closely with the art director, concept artists,developers to bring high-quality . Required Candidate profile Create 3D models from concept or references.Apply textures, shaders, and materials to assets.Rig and animate characters Set up lighting and render scenes for stills and animation
Posted 1 week ago
3.0 - 5.0 years
0 - 0 Lacs
India
On-site
Artarium is an online store dealing in arts and crafts products, and decorative items for your home and office. We are based in Gurgaon, Haryana, and deliver orders all over India. We specialize in making decorative items, showpieces, artistic figurines, etc. Our products are first designed by our team of experts in 3D, and then the final product is crafted using materials such as epoxy resin, Poly Resin, Fibre Resin, Ceramic, Metal, and wood. We favor diversity, creativity, drive, and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth To continue building on its achievements for the future, Artarium is looking for talented candidates for its growing Indian decor brand! Job Description Job Title: CONCEPT ARTIST/ VISUALIZER. Note: Final Designation/Level will be decided based on the relevant experience and interview ratings. Job Summary: As a Concept Artist at Artarium, you will be part of a team that works under the guidance of an Art Director or other stakeholders to create all kinds of exciting designs for our unique decor figurines, showpieces, etc. At the start of the production pipeline, your creativity and innovation sense are as important as the awareness of requirements in modern art and craft products. In the end, your designs will be translated into Epoxy Resin, Poly Resin, Fibre Resin, Ceramic, Metal, Wood, etc decorative items, showpieces, and artistic figurines that will purchased by millions of customers around India regularly. Job Responsibilities: Creation of memorable and unique designs in line with the provided creative direction based on written or verbal briefs. Creation of concept art for 3D modeling of figurines. Collaboration with 3D Artists to understand process requirements. Working iteratively from fast sketches and thumbnails to polished concepts. Independently manage your efforts to fit into project time plans. Autonomously conduct necessary research and preparation for all tasks. Communicate proactively inside the team to facilitate optimal workflow. The professional value you bring: 3-5 years of experience working as a Concept Artist/ Visualizer in the same field or relevant. Strong artistic fundamentals (Composition, color theory, perspective). Experience in standard concept art techniques (Digital drawing & painting, photo manipulation, integration of 3D) Strong ability to create lighting and mood in concepts. Strong visual communication skills. Ability to iterate on constructive feedback in a timely fashion. Good eye for details, materials, and scale. Strong knowledge of digital art. Experience in the use of 3D packages for concept art (i.e. Blender, ZBrush, 3DCoat, etc.) Good verbal and written English language skills. Nice to have: Ability to work proactively and in a self-motivated fashion without direct supervision. Relevant experience with 3D modeling and rendering. The personal value you bring: Passion for design and problem-solving. Ability to complete tasks on time while maintaining high-quality results. Enthusiasm for learning and the application of new techniques. Strong communication and interpersonal skills. Positive attitude, working well within a team. Job Type: Full-time Pay: ₹20,000.00 - ₹30,000.00 per month Schedule: Day shift Morning shift Work Location: In person
Posted 1 week ago
0.0 - 5.0 years
0 Lacs
Sohna, Gurugram, Haryana
On-site
Artarium is an online store dealing in arts and crafts products, and decorative items for your home and office. We are based in Gurgaon, Haryana, and deliver orders all over India. We specialize in making decorative items, showpieces, artistic figurines, etc. Our products are first designed by our team of experts in 3D, and then the final product is crafted using materials such as epoxy resin, Poly Resin, Fibre Resin, Ceramic, Metal, and wood. We favor diversity, creativity, drive, and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth To continue building on its achievements for the future, Artarium is looking for talented candidates for its growing Indian decor brand! Job Description Job Title: CONCEPT ARTIST/ VISUALIZER. Note: Final Designation/Level will be decided based on the relevant experience and interview ratings. Job Summary: As a Concept Artist at Artarium, you will be part of a team that works under the guidance of an Art Director or other stakeholders to create all kinds of exciting designs for our unique decor figurines, showpieces, etc. At the start of the production pipeline, your creativity and innovation sense are as important as the awareness of requirements in modern art and craft products. In the end, your designs will be translated into Epoxy Resin, Poly Resin, Fibre Resin, Ceramic, Metal, Wood, etc decorative items, showpieces, and artistic figurines that will purchased by millions of customers around India regularly. Job Responsibilities: Creation of memorable and unique designs in line with the provided creative direction based on written or verbal briefs. Creation of concept art for 3D modeling of figurines. Collaboration with 3D Artists to understand process requirements. Working iteratively from fast sketches and thumbnails to polished concepts. Independently manage your efforts to fit into project time plans. Autonomously conduct necessary research and preparation for all tasks. Communicate proactively inside the team to facilitate optimal workflow. The professional value you bring: 3-5 years of experience working as a Concept Artist/ Visualizer in the same field or relevant. Strong artistic fundamentals (Composition, color theory, perspective). Experience in standard concept art techniques (Digital drawing & painting, photo manipulation, integration of 3D) Strong ability to create lighting and mood in concepts. Strong visual communication skills. Ability to iterate on constructive feedback in a timely fashion. Good eye for details, materials, and scale. Strong knowledge of digital art. Experience in the use of 3D packages for concept art (i.e. Blender, ZBrush, 3DCoat, etc.) Good verbal and written English language skills. Nice to have: Ability to work proactively and in a self-motivated fashion without direct supervision. Relevant experience with 3D modeling and rendering. The personal value you bring: Passion for design and problem-solving. Ability to complete tasks on time while maintaining high-quality results. Enthusiasm for learning and the application of new techniques. Strong communication and interpersonal skills. Positive attitude, working well within a team. Job Type: Full-time Pay: ₹20,000.00 - ₹30,000.00 per month Schedule: Day shift Morning shift Work Location: In person
Posted 1 week ago
0 years
0 Lacs
Pune, Maharashtra, India
On-site
About the Role: We are looking for a skilled 3D Face Designer who specializes in creating highly realistic human faces for sculptures, figurines, or digital models. Your expertise will help us bring characters and emotions to life through detailed facial modeling and texturing. Key Responsibilities: Create realistic 3D face models based on photographs or scans Sculpt fine facial features, expressions, and skin textures Collaborate with artists and production teams for sculpture making Work on retopology, UV unwrapping, and texture painting Ensure accurate anatomical proportions and lifelike aesthetics Requirements: Proficiency in software like ZBrush, Blender, Maya, or similar Strong understanding of human facial anatomy Experience in realism-focused 3D modeling and detailing Ability to work from references/photos and maintain likeness Show more Show less
Posted 1 week ago
3.0 years
0 Lacs
Pune/Pimpri-Chinchwad Area
On-site
Company Description Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed and Splinter Cell, as well as games for the whole family, from Imagine and Petz to Rayman Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios in Pune & Mumbai where we stand 1000+ strong today in strength! If you’ve got the skills and the desire to succeed, we want you to be a part of this exciting period of growth. We have very challenging and exciting opportunities for creative minds to develop their expertise and capabilities to grow. At Ubisoft we favour diversity, creativity, drive and team spirit, and together, we build success. Job Description Job Title: 3D ARTIST Job Summary: As a 3D Artist, you will be responsible for producing high-quality AAA environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with texture artists, level artist and level designers when producing assets. RESPONSIBILITIES: Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction. REQUIRED QUALIFICATIONS: College Diploma/Degree in graphic design, 3D, video game development or equivalent training. 3-5 years’ games industry experience with industry 3D packages, preferably 3DSMax & ZBrush. Experience working on published AAA games a strong advantage. REQUIRED SKILLS: Expert knowledge of 3DSMax, ZBrush and Substance Painter. Expert knowledge of Photoshop. Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.) Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity. Familiarity with game development cycle. Good understanding of architecture. OTHER SKILLS: Good organization skills. Strong time management skills. Excellent English communication skills (spoken and written). Considerable understanding of video games and broad video game culture. Self-motivated and agile. Show more Show less
Posted 1 week ago
5.0 - 8.0 years
3 - 6 Lacs
Pune
Work from Office
Job Information Job Opening ID ZR_2202_JOB Date Opened 16/04/2024 Industry Technology Job Type Work Experience 5-8 years Job Title 3D Artist City Pune Province Maharashtra Country India Postal Code 411014 Number of Positions 4 As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus check(event) ; career-website-detail-template-2 => apply(record.id,meta)" mousedown="lyte-button => check(event)" final-style="background-color:#2B39C2;border-color:#2B39C2;color:white;" final-class="lyte-button lyteBackgroundColorBtn lyteSuccess" lyte-rendered=""> I'm interested
Posted 1 week ago
5.0 - 10.0 years
2 - 4 Lacs
Chandigarh
Remote
We are looking for a skilled and proactive 3D Modeling & Texturing Team Leader who can take ownership of our 3D pipeline, lead the team with clarity and vision, and drive innovation using AI and the latest tools. This role requires both hands-on technical expertise and strategic thinking to optimize workflow and deliver high-quality outputs consistently. Role & responsibilities Lead and manage the 3D modeling & texturing team to deliver production-ready assets. Take full ownership of project quality, timelines, and workflow optimization. Ensure proper meshflow, UV mapping, texturing, and material application standards. Integrate new plugins, AI tools, or software features to improve team efficiency. Mentor team members and promote a collaborative, accountable work culture. Collaborate with project managers and creative heads to align on business goals. Troubleshoot technical issues and streamline the modeling/texturing pipeline. Requirements: 5+ years of hands-on experience in 3D modeling and texturing. Proficient in industry-standard tools (e.g. Blender, Maya, 3ds Max, ZBrush, Substance Painter, etc.) Strong understanding of meshflow, topology, baking, UVs, and PBR workflow. Experience in team leadership or mentoring roles. Strong ownership, accountability, and problem-solving skills. Working knowledge of AI-based tools in 3D production (e.g. generative tools, AI UV mapping, automation scripts). Business and solution-oriented mindset capable of aligning technical skills with production goals. Preferred candidate profile Experience with Unreal Engine / Unity pipelines. Familiarity with simulation and rendering optimization. Exposure to CGI product rendering or virtual production. Animation Basic knowledge.
Posted 1 week ago
0 years
0 Lacs
Dehradun, Uttarakhand, India
On-site
🎨✨ We're Hiring: 2D & 3D Animator 📍 Location: Dehradun (On-site) | 🕒 Type: Full-Time Do you dream in frames? Bring stories to life—whether it's a stylised 2D character or a dynamic 3D environment. We’re looking for a versatile and imaginative 2D & 3D Animator who can animate with passion, precision, and storytelling in mind. 🚀 Your Role As a 2D & 3D Animator , you’ll craft visually compelling animations that captivate, inform, and entertain. You’ll work across a variety of projects—from digital ads and games to explainer videos and immersive experiences—using tools like Blender , After Effects , and more. This is a full-time on-site opportunity based in the beautiful city of Dehradun . 🎯 Key Responsibilities 🎥 Animate 2D and 3D characters , environments, and objects for storytelling, promotional content, and games. 🎮 Integrate and refine motion capture data for realism in 3D animation. 🛠️ Design and build clean, flexible rigs for both 2D (cut-out or bone-based) and 3D animation workflows. ✨ Use software like Blender, Maya, Autodesk 3ds Max, ZBrush, Adobe Photoshop, Adobe Animate CC, After Effects, and Toon Boom to create frame-by-frame or rig-based animations. The other is plus SketchUp, Cinema 4D 🧠 Collaborate closely with design, storyboarding, modelling, and development teams to deliver polished visuals. 📋 Participate in brainstorming and provide creative input on motion, timing, and emotion in scenes. ✅ What You Bring Have a strong portfolio of industrial work Proficiency in 2D animation (cut-out, frame-by-frame, or rig-based). Hands-on experience in 3D animation , rigging, and motion capture workflows. Mastery of tools like Blender , Adobe After Effects , Spine , or Toon Boom Harmony . Solid understanding of animation fundamentals— timing, spacing, squash & stretch, anticipation , etc. Strong storytelling and artistic sense . Effective teamwork and communication skills . Ability to manage time and deliver high-quality results under deadlines. 🎓 Preferred Qualifications Bachelor’s degree/diploma in Animation, Multimedia, Graphic Design, Game Design , or related field. Prior experience in character lip-sync , 2D FX , or UI animations is a plus. Familiarity with Unity or Unreal Engine for animation integration is a bonus. 🌟 Why Work With Us? 🎬 Work on exciting cross-media projects— from gaming to advertising . 🎨 Create with a team that values art, innovation, and fun . 🌄 Enjoy a creative, focused environment in the scenic city of Dehradun . 🚀 Opportunities for skill growth, mentorship, and project ownership. 📩 How to Apply Send us: ✅ Your Resume 🎞️ Your Portfolio or Showreel (2D & 3D work) 📬 Apply now at: career@babvip.ca 🎨 Let your animation do the talking— we're ready to see your magic! Show more Show less
Posted 1 week ago
0.0 - 5.0 years
0 Lacs
Kochi, Kerala
On-site
Type: Full-time Experience: 5+ Years Industry: Simulation and Technical Animation About the Role: We are seeking a highly skilled Senior 3D Expert with deep expertise in Blender 3D or Unreal Engine 5 to lead and support the development of high-quality, technically accurate 3D training content for the maritime and ship management industry. The ideal candidate will guide and mentor a growing 3D team, contribute to pipeline optimization, and ensure all deliverables meet international standards in realism, efficiency, and functionality. Key Responsibilities: Lead the design and development of high-fidelity 3D environments, characters, assets, and animations using Blender and Unreal Engine 5. Review and optimize existing models and scenes for performance and visual quality across platforms. Provide technical direction and creative supervision to junior 3D artists and animators. Collaborate closely with instructional designers, video editors, and technical content teams to align 3D assets with real-world training objectives. Research, propose, and implement best practices in 3D modelling, lighting, shading, rendering, and optimization workflows. Support interactive/real-time visualization in Unreal Engine 5, including lighting, materials, level design, and FX. Conduct regular training sessions, provide feedback, and mentor the 3D team on toolsets and workflows. Troubleshoot and resolve complex 3D-related technical issues. Maintain consistency, accuracy, and realism across all 3D outputs. Required Skills & Qualifications: 5+ years of hands-on experience in 3D modelling, texturing, animation, and scene setup. Expert-level proficiency in Blender 3D or Unreal Engine 5 . Solid understanding of 3D production pipelines for training simulations or technical animations. Strong knowledge of lighting, shading, rigging, rendering, and real-time optimization techniques. Experience working with technical scripts or visual logic systems (Blueprints in UE5). Good understanding of real-world physics , material behaviour, and photorealistic design. Ability to guide junior artists and review work with a sharp eye for detail. Preferred / Advantageous Skills: Working knowledge of Autodesk Maya , AutoCAD , 3ds Max , Cinema4D , or ZBrush . Familiarity with substance tools (Substance Painter/Designer). Prior experience in marine or industrial training videos, simulations, or AR/VR environments . Basic understanding of video post-production tools like DaVinci Resolve or After Effects . Experience in project leadership or team management. Why Join Us: Work on impactful, real-world 3D projects in the maritime training sector. Collaborate with a passionate team on next-gen simulations and educational content. Opportunity to lead, innovate, and shape the 3D pipeline and training culture. Competitive compensation with room for growth and creative freedom. How to Apply: Please send your resume, portfolio, and a short note about your experience with Blender and Unreal Engine 5 to: karthik@qcentro.com / hr@qcentro.com Job Type: Permanent Ability to commute/relocate: Kochin, Kerala: Reliably commute or planning to relocate before starting work (Required) Experience: 3D Expert – Blender 3D & Unreal Engine 5: 5 years (Required) Work Location: In person
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