Posted:1 day ago| Platform: Foundit logo

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Job Type

Full Time

Job Description

Responsibilities: To work closely within the virtual production and VR teams to develop and maintain lightweight clients and optimized modules covering AI, custom shader support, customs effects, hardware device input, network server/clients, and gameplay mechanics to support feature film production pipelines (using a game engine for visualization) and virtual reality experiences. Application of experience and knowledge to optimize game engine deployment for virtual reality in terms of memory, frame rate, and performance. Help develop new and exciting gameplay and experience mechanics for new virtual reality projects. Develop and maintain optimized modules for tools surrounding virtual production that utilize game engines along with UI and I/O modules. Design and develop core tools into the pipeline. Work with virtual production and virtual realityteamto understand technical requirements. Active participation in technical and artistic discussions and problem-solving. Work closely with other development team members to further develop pipelines and workflows Required Skills and Experience: Proven track record as a software developer with a minimum of 5 years experience using Unreal Engine Strong knowledge of object-oriented design, design patterns, 3D Math, linear algebra vector math, and associated data structures. Expert knowledge of Unreal including GUI, asset bundles, andmaterials/shaders. Strong knowledge in 3D graphics development (Particle Systems, Shaders) andperformance optimization within game development. Strong knowledge of matrix algebra, trigonometry, and computational geometry is essential. Detailedknowledge of C#/C++ is essential. Ability to implement the existing script and/or visual scripting modules into optimized and economic code within Unreal. A good sense of creating and maintaining code bases that are accessible and modular. Willing to help lead the development path for creative development solutions for the overall development pipeline and for individual projects. Strong knowledge of version controlsystemssuch as Perforce. Understanding Mayaand Python tooldevelopment are advantageous. Experience with shader development in Unreal advantageous Fast, organized,takedirection well and can deal with high-profile directors, VFX supervisors, and production designers. Strong organizational and communications skills along with an understanding of production values, deadlines, and priorities Willing to take direction and be a team player

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