Posted:9 hours ago|
Platform:
Remote
Full Time
Key Responsibilities:
1. Gameplay Programming:
○ Implement gameplay features using Unreal Engine C++ classes (e.g., Actor, Character, PlayerController, GameMode).
○ Write clean, efficient, and well-documented code following Unreal coding standards.
2. Blueprint Integration:
○ Expose C++ logic to Blueprints for designer-friendly workflows.
○ Create and manage Blueprint Function Libraries and Custom Blueprint Nodes.
○ Debug Blueprint and C++ interactions using Unreal’s Blueprint Debugger and Visual Studio tools.
3. Plugin Development:
○ Develop and maintain Unreal Engine plugins for reusable systems or tools.
○ Package and integrate plugins into multiple projects as needed.
4. Performance and Optimization:
○ Profile and optimize gameplay systems for CPU and memory efficiency.
5. Collaboration and Version Control:
○ Work closely with designers, artists, and other engineers to integrate systems.
○ Use Git for version control and maintain clean commit history.
○ Participate in code reviews and follow best practices for maintainability.
Job Type: Full-time
Benefits:
Work Location: In person
KS Smart Solutions Private Limited
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