Unreal Engine Developer

4 - 8 years

0 Lacs

Posted:2 days ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

As a Fortune 50 company with more than 400,000 team members worldwide, Target is an iconic brand and one of America's leading retailers. At Target, you will be part of a team with a timeless purpose and a proven strategy. Some of the best minds from diverse backgrounds come together at Target to redefine retail in an inclusive learning environment that values people and delivers world-class outcomes. In Bengaluru, Target in India operates as a fully integrated part of Target's global team, with more than 4,000 team members supporting the company's global strategy and operations. **Key Responsibilities:** - Deep understanding of creating AR/VR/XR experiences using Unreal Engine. - Develop and maintain high-quality code using Blueprints & C++ within the Unreal Engine framework. - Drive Unreal activities independently, including GUI, asset bundles, materials/shaders. - Optimize performance and ensure scalability of projects across various platforms. - Implement gameplay features, mechanics, and user interfaces according to project requirements. - Design and develop AR/VR/XR experiences and applications for architectural and interior design concepts. - Collaborate with cross-functional teams to create compelling and user-friendly AR/VR/XR solutions. - Build interactive and immersive environments, including animations, sound, vfx, and user interfaces. - Implement virtual reality interactions like motion tracking, hand tracking, and haptic feedback. - Optimize experiences for performance to ensure smooth frame rates & minimize latency. - Conduct testing and debugging to identify and resolve issues and optimize performance across different VR platforms and devices. - Engage in research and development activities to explore new technologies and techniques to enhance AR/VR/MR experiences. - Create thorough documentation outlining the development process for knowledge sharing and future improvements. **Qualifications Required:** - Minimum 4 years of college degree in any Building Design/Engineering disciplines. - Minimum 4-7 years of experience with Unreal Studio for architectural visualization projects. - Strong programming skills in languages such as C++, Blueprints, and familiarity with relevant VR frameworks and libraries. - Experience working with multiplayer networking and client/server architecture. - Knowledge of physics-based simulations, animation techniques, and shader programming for realistic rendering in virtual environments. - Strong written and verbal communication skills with the ability to present technical data concisely. - Team-orientated, passionate about developing others" skills, capabilities, and process enhancements. - Well-versed in coordinating multiple projects and prioritizing workload.,

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Target

Retail

Minneapolis MN

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