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5.0 - 8.0 years
5 - 8 Lacs
Bengaluru / Bangalore, Karnataka, India
On-site
Responsibilities: To work closely within the virtual production and VR teams to develop and maintain lightweight clients and optimized modules covering AI, custom shader support, customs effects, hardware device input, network server/clients, and gameplay mechanics to support feature film production pipelines (using a game engine for visualization) and virtual reality experiences. Application of experience and knowledge to optimize game engine deployment for virtual reality in terms of memory, frame rate, and performance. Help develop new and exciting gameplay and experience mechanics for new virtual reality projects. Develop and maintain optimized modules for tools surrounding virtual production that utilize game engines along with UI and I/O modules. Design and develop core tools into the pipeline. Work with virtual production and virtual realityteamto understand technical requirements. Active participation in technical and artistic discussions and problem-solving. Work closely with other development team members to further develop pipelines and workflows Required Skills and Experience: Proven track record as a software developer with a minimum of 5 years experience using Unreal Engine Strong knowledge of object-oriented design, design patterns, 3D Math, linear algebra vector math, and associated data structures. Expert knowledge of Unreal including GUI, asset bundles, andmaterials/shaders. Strong knowledge in 3D graphics development (Particle Systems, Shaders) andperformance optimization within game development. Strong knowledge of matrix algebra, trigonometry, and computational geometry is essential. Detailedknowledge of C#/C++ is essential. Ability to implement the existing script and/or visual scripting modules into optimized and economic code within Unreal. A good sense of creating and maintaining code bases that are accessible and modular. Willing to help lead the development path for creative development solutions for the overall development pipeline and for individual projects. Strong knowledge of version controlsystemssuch as Perforce. Understanding Mayaand Python tooldevelopment are advantageous. Experience with shader development in Unreal advantageous Fast, organized,takedirection well and can deal with high-profile directors, VFX supervisors, and production designers. Strong organizational and communications skills along with an understanding of production values, deadlines, and priorities Willing to take direction and be a team player
Posted 1 day ago
4.0 - 7.0 years
4 - 7 Lacs
Bengaluru / Bangalore, Karnataka, India
On-site
Bachelor's or master's program in Visual Communication Design, Industrial Design, Film & Video Design, Gaming Design or related streams With a minimum professional experience of 4 years or more in handling Visualization and Motion Design Responsibilities. Understanding of Mobility Design and Storyboarding, and Visual Assets - Production Processes. Drive and Passion for sustainable future / mobility ecosystem and related solutions. Unmatchable Mastery on Visualization Design tools and methodologies (Unreal, VRED, Blender, Substance along with Alias data understanding + Adobe suite postproduction tools). Exceptional level of Fresh Ideation, storyboarding, post-production and presentation skills. Workload Management Experience?with strong skills in Microsoft Office Tools (PowerPoint, Excel) + Design Presentation Techniques. Professional Team Leadership and mentorship experience with OEM Studios from Automotive, Mobility or Aerospace Industries. Good Interpersonal and Communication skills with internal and external stakeholders. Knowledge of industrial environment and associated technical and economic issues. Flexibility, ability to work on multiple projects with varied workscope. Experience of ensuring design deliverables that meet required quality standards. A portfolio / work samples demonstrating Studio Engineering Experience is essential to apply for this position. Ability to work independently and as part of a team. Desirable: Prior Experience in Automobile, Mobility or Rail / Transportation Industry. Role & Responsibility: Build strong understanding of Design?Philosophy, Brand Guidelines, Communication Strategies, Global Product Portfolio, Platform solutions and Global Markets for local socio-cultural scenario building. Work closely with A&CD Global Studios -Mobility Design, Digital Design and CMF Design Team?in delivering Advanced Creative Design (A&CD) objectives with highest quality parameters. Data cleaning and file preparation - for Visualization Design Assignments with Digital Design, Studio Engineering and CMF Design team for Final Visualization Deliveries / Renderings. Lead and Mentor fellow designers on Visualization Training Modules including CMF, Digital and Mobility Teams. Timely delivery of A&CD deliverables to achieve Design Reviews / Project milestones. Ensure the consistency of the data deliveries for Internal & External Schedules Improve relations and information exchanges with related projects teams. Promote the Importance of A&CD Design Vertical to all stakeholders inside and outside of the organization. Be able to organize and plan workload according to Tenders and Projects in progress. Manage workhours and timelines in accordance with the project budget. Ensuring the archival of completed projects and managing ongoing project / resource files on secured Database. Collaborate with the team to develop design visualization proposals and ensure timely and efficient delivery. Stay up-to-date and introduce newer AI tools and integration techniques and keep innovating design approaches and methods. Fluent English communication is essential for the Role. Contribute to an engaging, collaborative and a thriving studio culture.
Posted 1 week ago
5.0 - 10.0 years
5 - 13 Lacs
Bengaluru
Work from Office
- Design and prototype levels in Unreal Engine - Create blockouts and whiteboxes for gameplay flow - Populate scenes with assets to boost immersion - Collaborate with artists for visual consistency - Optimize levels for performance and hardware specs
Posted 1 week ago
3.0 - 5.0 years
5 - 8 Lacs
Pune
Work from Office
As a Game Designer at Ubisoft Pune, you will be the creative energy behind a specific set of game creatives, systems and mechanics. You provide players with tools to build unique gameplay experiences and opportunities to make meaningful choices. You go through an iterative, hands-on process of adjusting and balancing your design as you bring it from concept to playability. Throughout production, you shift your focus from the big picture to the micro details; tackling hurdles in development and stepping back to assess how all the pieces connect and affect each other. You tweak and tune until it finally happens: a smooth and engaging player experience emerges. Responsibilities Design features aligned with the creative and game directions (e.g., gameplay rules, progression systems, combat systems, player attributes, artificial intelligence behaviors, 3Cs, etc.). Collaborate with cross-functional teams to integrate your assigned features. Handy Developing paper, physical or in-engine prototypes and evaluate the design. Adapt to technical and production constraints, reworking your design when and as often as needed. Participate in finding solutions to fix buggy features. Create and maintain design documentation that will guide interdependent teams. Follow up on features post-launch to improve, add, or remove components. Qualifications A college diploma in Game Design or equivalent (undergraduate degree an asset) At least 3-5 years of experience in video game production or related experience Experience with game engines (e.g., Unity or Unreal) and productivity software (word processors, spreadsheets, etc.) An innovative, empathetic, and collaborative spirit Exceptional communication, interpersonal, and presentation skills (you can clearly explain your thought process on paper and in person) Critical thinking, curiosity, resourcefulness, and plenty of flexibility A solid understanding of the market and a passion for video games you play enough to know what makes quality gameplay! Genuine love for Games and the Craft of making them. Additional Information International collaboration game projects & AAA IPs. Access to cutting-edge hardware. Experience using hottest internally developed game engines. Proficient and fun-to-work-with colleagues
Posted 3 weeks ago
2 - 7 years
3 - 8 Lacs
Hyderabad
Work from Office
Seeking a skilled VR Developer with expertise in Unity/Unreal, C#, and 3D integration. Must create immersive, interactive VR solutions for training and enterprise use. Experience in AR/VR deployment and collaboration is essential. Required Candidate profile Experienced in training and simulation projects, especially in industrial safety, defense, aerospace, or manufacturing VR. Skilled in problem-solving, debugging, teamwork, and effective communication.
Posted 1 month ago
7 - 12 years
10 - 20 Lacs
Chennai
Work from Office
Role & responsibilities Skill set : Solid understanding of 3D Asset Development Pipeline, Unreal Engine Development using C++/ Blueprint. Domain knowledge : Must Have • Engineer shall able to Create/ Modify 3D Models, Shaders using Autodesk Maya/ Blender. • Engineer shall able to Integrate 3D Models, Textures into Unreal Engine/ DeltaGen. • Engineer shall able to create shading, lighting in Unreal Engine. • Engineer shall able to create particle effects, physics based dynamic simulations in Unreal Engine. • Engineer shall able to develop C++/ Blueprint Functionality to control Game Objects, Shaders, etc. in Runtime. • Engineer should have experience working in Adobe Photoshop. Good to have • Knowledge of UI Design. • Knowledge of using Json/csv files. • Knowledge of using Databases. • Knowledge of using GIT. Job Responsibility : Responsible for coordinating with other Gaming engine designers, and attending meetings to deliberate ongoing projects. Utilize 3D texture, modeling, mapping, and other methods to craft visual effects, graphics, and animations. Assess 3D arts and make suggestions. Craft 3D assets to meet artistic guidelines and requirements. If interested, drop resume @ kaviyarasan_s@satven.com
Posted 2 months ago
2 - 7 years
2 - 4 Lacs
Mumbai Suburbs, Mumbai, Mumbai (All Areas)
Work from Office
Company Name-Elleys Industries India Pvt Ltd Designation-3D Artist Experience -3-6 Years Location -Goregoan-E (Mumbai) Skills- Modeling, Animation & Rendering Software- Unreal Engine Unreal Engine Specific Responsibilities 1. Blueprints and Visual Scripting: Create and implement Blueprints to control gameplay mechanics, interactions, and effects. 2. Material Editor: Develop and optimize materials using Unreal Engine's Material Editor. 3. Physics-Based Rendering: Set up and optimize physically-based rendering (PBR) materials and lighting.
Posted 2 months ago
3 - 5 years
5 - 8 Lacs
Pune
Work from Office
As a Game Designer at Ubisoft Pune, you will be the creative energy behind a specific set of game creatives, systems and mechanics. You provide players with tools to build unique gameplay experiences and opportunities to make meaningful choices. You go through an iterative, hands-on process of adjusting and balancing your design as you bring it from concept to playability. Throughout production, you shift your focus from the big picture to the micro details; tackling hurdles in development and stepping back to assess how all the pieces connect and affect each other. You tweak and tune until it finally happens: a smooth and engaging player experience emerges. Responsibilities Design features aligned with the creative and game directions (e.g., gameplay rules, progression systems, combat systems, player attributes, artificial intelligence behaviors, 3Cs, etc.). Collaborate with cross-functional teams to integrate your assigned features. Handy Developing paper, physical or in-engine prototypes and evaluate the design. Adapt to technical and production constraints, reworking your design when and as often as needed. Participate in finding solutions to fix buggy features. Create and maintain design documentation that will guide interdependent teams. Follow up on features post-launch to improve, add, or remove components. Qualifications A college diploma in Game Design or equivalent (undergraduate degree an asset) At least 3-5 years of experience in video game production or related experience Experience with game engines (e.g., Unity or Unreal) and productivity software (word processors, spreadsheets, etc.) An innovative, empathetic, and collaborative spirit Exceptional communication, interpersonal, and presentation skills (you can clearly explain your thought process on paper and in person) Critical thinking, curiosity, resourcefulness, and plenty of flexibility A solid understanding of the market and a passion for video games you play enough to know what makes quality gameplay! Genuine love for Games and the Craft of making them. Additional Information International collaboration game projects & AAA IPs. Access to cutting-edge hardware. Experience using hottest internally developed game engines. Proficient and fun-to-work-with colleagues
Posted 2 months ago
3 - 5 years
4 - 6 Lacs
Pune
Work from Office
Role & responsibilities Tools VRED, Blender, Maya, 3dsMax, Unity, Unreal, Photoshop, Adobe Substance. **Knowledge of the VRED tool is important. Experience: Knowledge of 3D Data Optimization Advanced Expertise in 3D Rendering Proficiency in 3D Animation Experience in Creating Virtual Reality Experiences Well-versed with Multiple Software Tools Experience with 3D Modeling (Polygon) Techniques Exposure: Specialization in 3D Animation, Rendering, Game Optimization or VFX, Virtual Reality, Mixed Reality Education: Diploma or Bachelor's in Animation/Computer Graphics/Mass Media/Mass Communication/Graphic Design Key Skills: Visualization Designer: Create high-quality 3D environments, animations, and renderings 3D & Environment Artist VRED Photorealistic Automotive Renderings Virtual Test and Review Model (VTRM) Kindly send the resume on pragya.purohit@tataautocomp.com
Posted 2 months ago
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