Technical Director - Head of Generative Engineering

12 years

0 Lacs

Posted:5 hours ago| Platform: Linkedin logo

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Remote

Job Type

Full Time

Job Description

Technical Director / Head of Generative Engineering


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About the role

LoglineAI is building a “Studio OS” that converts scripts, briefs, and assets into shots, sequences, and finished films using GenAI, 3D, and VFX. This role owns the overall architecture and technical direction of that platform. The focus is on designing and operating production-grade systems that combine AI models, media pipelines, and cloud infrastructure into a reliable, scalable environment for internal and external users.


The Technical Director / Head of Generative Engineering will lead a team, define technical standards, and work closely with production and creative stakeholders. The role requires experience with high-scale backend systems and familiarity with media/VFX or real-time graphics environments.


Responsibilities

  • Design and own the architecture of Logline’s generative production platform: APIs, workflow engine, model gateway, render orchestration, and asset/metadata systems.
  • Lead and mentor a team of pipeline engineers, tools engineers, and ML engineers; define coding standards and best practices.
  • Translate requirements from producers, directors, and GenAI artists into robust, repeatable pipelines.
  • Integrate external AI services (e.g., Veo, Kling, Runway, SD/ComfyUI, upscalers, QC models) into a single coherent system.
  • Define and implement observability and reliability: logging, metrics, tracing, error budgets, incident response.
  • Partner with the founder on the technical roadmap for the Studio OS and its evolution into a SaaS product.


Requirements

  • 8–12+ years building production-grade systems (media, VFX, gaming, SaaS, or other high-scale backend domains), including 3+ years leading small, senior teams.
  • Strong hands-on experience with Python or TypeScript, cloud platforms (GCP/AWS), containers, queues, and microservices.
  • Experience with media/VFX/animation or real-time engines (Unreal, Blender, Nuke, Resolve, etc.) is preferred.
  • Demonstrated ability to work with both technical and creative stakeholders.
  • Track record of delivering systems from initial version to stable, scalable production.


Ideal Candidate

The ideal candidate comes from industries such as VFX, animation, post-production, gaming, real-time 3D, or high-scale SaaS/cloud platforms that manage intensive media, GPU, or distributed workloads.

A strong candidate brings a blend of systems design expertise, scalable platform thinking, and an understanding of creative production workflows, enabling them to bridge engineering, creators, and product teams effectively.

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