Digikore Studios - Senior Software Engineer - 3D Applications

4 years

0 Lacs

Posted:1 week ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

About The Role

We are looking for a talented and experienced Senior Software Engineer specializing in 3D applications to join our dynamic team.The ideal candidate will design, develop, and optimize advanced 3D software solutions used in gaming, simulation, AR/VR, CAD, etc.You will collaborate with cross-functional teams to deliver high-performance 3D graphics and tools that push the boundaries of user experience.

Key Responsibilities

  • Design, develop, and maintain complex 3D applications, engines, or tools using modern programming languages and frameworks.
  • Implement efficient and scalable algorithms for 3D rendering, geometry processing, shading, animation, and physics simulations.
  • Collaborate closely with artists, designers, and product managers to translate creative concepts into functional software.
  • Optimize application performance to ensure real-time rendering and smooth user interaction across various hardware platforms.
  • Troubleshoot, debug, and improve existing 3D codebases.
  • Mentor junior engineers and contribute to best practices, code reviews, and knowledge sharing.
  • Stay up to date with the latest trends and advancements in 3D graphics and software engineering.
  • Participate in the full software development lifecycle including requirement analysis, design,
implementation, testing, and deployment.

Qualifications

  • Bachelors or Masters degree in Computer Science, Computer Engineering, or a related field.
  • 4+ years of professional experience in software development with a strong focus on 3D graphics or applications.
  • Proficiency in C++, C#, or similar programming languages.
  • Deep knowledge of 3D graphics APIs such as OpenGL, DirectX, Vulkan, or Metal.
  • Experience with 3D engines such as Unity, Unreal Engine, or proprietary engines.
  • Strong understanding of computer graphics concepts : rendering pipelines, shaders, lighting models, mesh processing, textures, and animation systems.
  • Familiarity with math fundamentals used in graphics programming, including linear algebra, geometry, and calculus.
  • Experience with GPU programming (HLSL, GLSL, CUDA) is a plus.
  • Solid software engineering skills : data structures, algorithms, design patterns, and multi-threaded programming.
  • Excellent problem-solving skills and ability to work in a collaborative, fast-paced environment
(ref:hirist.tech)

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