Remote
Full Time
Character Animation Engineer
Our client is on a mission to help athletes and coaches reach their full potential by making objective, video-based feedback and expert instruction universally accessible through intuitive mobile and web apps. Their customers include Olympic teams, professional baseball clubs, national cricket programs, schools, and colleges around the world.
They believe in building a capital-efficient, sustainable, and profitable company—measured not by how much they raise, but by the real value they deliver to their users. Their culture rewards focus, craftsmanship, and the relentless pursuit of impact.
They're a remote-first team distributed across the U.S., Europe, and India.
We're seeking a Character Animation Engineer who will specialize in producing high-quality synthetic video datasets and animation assets to train and validate AI/ML models.
Your mission: generate diverse, labeled, realistic synthetic human-movement data—avatars, skeletons, and motion sequences that mirror real-world sporting and human-motion scenarios—enabling models to generalize and scale.
You'll help build and maintain the animation → simulation → video pipeline, allowing the company to generate synthetic videos at scale, customize them for specific sports and movements, and iterate rapidly using real customer feedback.
The sports and fitness market is massive—and their users are deeply passionate. We can't wait to see the impact you'll have on the team, the product, and the athletes and coaches they support.
Let's do great things together.
Wisemonk
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