Assistant Lead Level Designer

6 years

0 Lacs

Posted:2 days ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Company Description

Tara Gaming Limited is developing a blockbuster video game for PC and consoles within the franchise, The Age of Bhaarat. We draw upon characters, landscapes, and stories from Indian epics to create unique gaming experiences. Our company is committed to bringing people together globally and leveraging technology to craft our worlds. We are seeking passionate and talented individuals to join our team and work with industry-standard tools such as Unreal 5.


About the Role

We’re seeking an Associate Lead Level Designer to join our team on Age of Bhaarat. In this role, you’ll help guide the creative and technical direction of the level design team, working closely with the Lead Level Designer to shape exploration, combat encounters, and world structure. You’ll balance hands-on design with mentorship, ensuring our levels deliver a consistent, high-quality gameplay experience.


What You’ll Do

✅Support the Lead Level Designer in managing and reviewing the team’s output to meet design and quality standards.

✅Own key regions or missions from concept through whitebox, playtesting, and final polish — setting benchmarks for level quality and player experience.

✅ Collaborate with environment artists, narrative designers, and combat designers to craft visually rich, mechanically engaging, and well-paced gameplay experiences.

✅Mentor and guide a team of 5–6 level designers with varying experience levels.

✅Maintain consistency and coherence across all levels through feedback, documentation, and examples.

✅Deliver polished, functional level content that captures the tone, pacing, and challenge of a Souls-like adventure.

✅Identify and resolve design or pipeline issues to improve iteration speed and collaboration.

✅Strengthen communication bridges between design, art, and tech teams for smooth integration of level content.


Required Skills & Experience

  • 🎯 6+ years of experience in Level Design on AAA title, with at least one shipped 3D action/adventure title.
  • 🎯 Proven track record of owning large-scale levels or regions from concept to completion.
  • 🎯 Strong Unreal Engine (preferably UE5) level design and world-building expertise.
  • 🎯 Deep understanding of combat encounter design, pacing, and player navigation in third-person action games.
  • 🎯 Ability to mentor and provide constructive feedback to other designers.
  • 🎯 Excellent collaboration and communication skills across departments.
  • 🎯 English proficiency.


Nice to Have

  • Souls-like or melee-focused gameplay experience.
  • Familiarity with systemic mission/world design (hub/interconnected structures).
  • Background in design documentation and pipeline organization.
  • Knowledge of Unreal Blueprints for gameplay logic/scripting.
  • Previous experience in mentoring, senior, or associate lead positions.


Apply at: jobs@taragaming.com

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