Unreal Engine Artists (Freelance / Remote)

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Posted:6 days ago| Platform: Linkedin logo

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Work Mode

Remote

Job Type

Contractual

Job Description

Unreal Engine artists


Open Roles:

  1. Environment / Level Artist

    – Expert in scene assembly, modular design, and atmosphere.
  2. Lighting Artist

    – Strong eye for mood, divine or dramatic tones, volumetric fog, and Lumen lighting.
  3. FX Artist (Niagara)

    – Capable of creating cinematic energy trails, smoke, dust, or elemental effects.
  4. Technical Artist / Unreal TD

    – Shader setup, material optimization, LODs, and scene performance tuning.


Requirements:

  • Proven experience in Unreal Engine (Lumen, Nanite, Sequencer).
  • Strong sense of composition, scale, and storytelling through visuals.
  • Ability to collaborate remotely and deliver clean, optimized project files.
  • Comfortable integrating assets from Blender/Substance/Quixel pipelines.


Nice-to-have:

  • Experience in stylized or cinematic-fantasy art direction.
  • Familiarity with real-time rendering for film or short-form projects.


Type:

Duration:

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portfolio link + role preference

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