Moon Technolabs - Unreal Game Developer

3 years

0 Lacs

Posted:2 weeks ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Description

Role : UnReal Game Developer.

Exp :

3 to 4 years.

Location :

Ahmedabad.

Primary Responsibilities

  • Develop, implement, and optimize gameplay systems using Unreal Engine (UE4/UE5).
  • Collaborate with designers, artists, and cross-functional teams to translate game design concepts into high-quality interactive features.
  • Build and optimize Blueprints and C++ gameplay logic for performance, stability, and scalability.
  • Work on rendering, physics, AI, UI, animations, and other core systems.
  • Troubleshoot and fix performance bottlenecks, crashes, and memory issues across platforms.
  • Integrate third-party plugins, SDKs, backend services, and tools within Unreal Engine.
  • Support basic development tasks in Unity when required (e.g., simple gameplay logic, UI, prefabs, or minor feature extensions).
  • Participate in code reviews, maintain coding standards, and contribute to internal documentation.

Programming Languages

  • C++ (Strong proficiency).
  • Blueprint Scripting (UE4/UE5).
  • C# (Basic to intermediate knowledge for Unity).
  • Optional : Python (for tools or automation).

Frameworks And Tools

  • Unreal Engine 4 & Unreal Engine 5.
  • Unity (Basic to intermediate familiarity).
  • Version control systems (Git, Perforce).
  • Visual Studio / Rider.
  • Unreal Motion Graphics (UMG).
  • Profiling tools (Unreal Insights, RenderDoc, PIX).

Operating Systems

  • Windows.
  • Linux (optional for dedicated servers).

Databases

Not mandatory; optionally familiar with :
  • SQLite (for save systems).
  • PlayFab/Firebase (for backend integration).

Cloud Services

  • Epic Online Services (EOS).
  • PlayFab or Steamworks (optional).

Experience

  • Minimum Years of Experience : 3 - 4 years of professional Unreal Engine development.
  • Relevant Industry Experience : 3 - 4 years.
  • Game development, simulation, VR/AR, real-time rendering, or 3D interactive applications.
  • Exposure to Unity development environments is a plus.
(ref:hirist.tech)

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