Concept Artist

6 - 11 years

13 - 14 Lacs

Posted:6 hours ago| Platform: Naukri logo

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Work from Office

Job Type

Full Time

Job Description

  • Build top-of-the-line game artwork at all stages of the pipeline, including early concept art (Characters, environments & UI), and final game artwork and UI assets
  • Working closely with artwork from third-party vendors, providing feedback and training when needed
  • Communicating closely with the Art Director and working in tandem with them daily
  • Acting as a core advisor to the overall creative vision of the game, alongside other creative field leads on the team
  • Actively analyze other top-performing, innovative games and genres in the marketplace to identify and understand trends and behaviors with other developers and audiences and then apply that insight to our product development.
  • Create designs that consider and maximize the effectiveness of typography, icons, grid, and color systems to layout screens for best results. Apply principles of Visual and Graphic Design (contrast, alignment, repetition, and proximity) to increase ease of use.
  • Approach deliverables, for example, UI Kits, with a systems-oriented mindset that is organized, easy to use by all, and extensible for the future.
  • Clear and smooth communication across to the other fields (Engineering, Production, etc.) to keep the team in alignment
  • Maintaining and Contributing to a healthy and happy team environment

What you will bring:

  • 6+ years of experience as a concept & UI artist please include your portfolio with relevant industry/personal work.
  • Excellent eye for composition, color theory, design
  • Strong rendering skills, and ability to adapt to different art styles & UI design experience
  • Integrate art assets into the game engine
  • Flexible mastery of art for different subject matter (Characters, Environments, Props, UI) highly valued for this role
  • Ability to visualize ideas from others quickly and clearly during conceptual phases in storyboards/mockups
  • Ability to quickly identify problems and suggest solutions in pitches, art reviews and impromptu conversations
  • Strong organizational skills, and ability to keep pace with management and production resources, tracking and documentation
  • Ability to create and maintain effective process documentation
  • A capacity to come up with unique and creative ideas in your work
  • BFA or equivalent degree
  • Knowledge of Adobe Suite

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San Francisco

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