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5.0 - 10.0 years
3 - 6 Lacs
Pune
Work from Office
As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus
Posted 1 week ago
2.0 - 4.0 years
6 - 15 Lacs
Bengaluru
Work from Office
Position Summary Artist JD Light & Wonder About Company Light & Wonder is a global leader in game experiences. We create content, hardware and systems that connect iconic titles across any place or channel. By turning games into expansive entertainment, we keep thrilling players with characters and stories they can’t get enough of. Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary businesses, we deliver unforgettable experiences by combining the exceptional talents of our 6,000+ member team with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more, visit www.lnw.com. We are committed to offering very competitive benefits that are aligned with our values and inspire employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resource, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally. Concept Artist Job Description * Creating Early Concepts: Create concept art to establish the visual style, mood, and atmosphere of the game, covering characters, backgrounds & props based on project's theme and direction during the early stages of development. * Art Design: Develop the art of a character, environment & other props designs align with the game's narrative and gameplay needs. * Time Management: Keep to scheduled task deadlines, and communicate any issues with meeting deadlines to the lead ahead of time for assistance. * Review Meetings: Have+ art prepared for questions during review meetings and be ready to discuss progress and any challenges encountered. * Game Review and Feedback: Review the game on a regular basis, making notes of any issues and discussing them with the lead for feedbacks. * Storyboarding and Visual Narrative: Create storyboards and visual narratives to convey key story beats and gameplay moments to the development team and stakeholders. * Iterative Design Process: Participate in an iterative design process, creating multiple iterations of concept art to explore different ideas and solutions before finalizing designs. * Adaptability and Flexibility: Be adaptable in responding to changes in project scope and deadlines, and iterate on designs to meet evolving needs and priorities. * Ownership: Have the ability to work independently and take ownership of tasks given. * 3+ years experience in Adobe Photoshop and Adobe Illustrator. * Basic knowledge of Unity game engine. * Good communication skills. * Graduate in art relevant field. * Ability to acquire knowledge in new tools and software’s when required Qualifications Job Description Game Artists are tasked with bringing our games to life by developing eye-catching art and animation for casino games throughout the world. At Light& Wonder you will work with a group of exceptionally talented Creators, creating game art & animation for extraordinary brands such as: Lord of the Rings, James Bond 007, Wizard of Oz, Wonka, and many more. As an extension of our US based studios, you will enjoy working in a friendly environment, with all the tools and guidance necessary for your professional growth. This job will primarily require game sign creation, info screen creation, game localization, and Archiving tasks. Essential Job Functions: Create high-caliber art and animation, maintaining excellent art quality in regard to character design, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch artwork and animations through an iterative process in close collaboration with Senior and Lead Artists and Animators. Display a high degree of professionalism at all times, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival. Qualifications: Preferred Education: Bachelor of Fine Arts/ Diploma in Animation Preferred Experience: 2+ years previous experience as Game Artist/Animator in a production environment. Gaming Background preferred. Knowledge, Skills, & Abilities: Critical thinking skills an absolute must in this fast-paced, high-output team Understand how to design art for various themes and platforms Excellent drawing and Animation abilities Excellent written and verbal communication skills Proficient in Unity, 3D Animation (Maya/Max), After Effects, Photoshop. Preferred : Gaming/Slot background.
Posted 1 week ago
5.0 - 8.0 years
3 - 6 Lacs
Pune
Work from Office
Job Information Job Opening ID ZR_2202_JOB Date Opened 16/04/2024 Industry Technology Job Type Work Experience 5-8 years Job Title 3D Artist City Pune Province Maharashtra Country India Postal Code 411014 Number of Positions 4 As a 3D Artist youll be responsible for creating 3D art and assets across a variety of projects. Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team. Responsibilities Understand asset limitations, project milestones, risks and work accordingly Collect and become familiar with reference images Produce models according to the Art director's vision Create high quality, detailed character models and assets Provide proxy models for early game integration Create efficient and rig friendly, low polygon models for game integration Unwrap low polygon models and create high quality colour maps Create high poly models using sculpting (ZBrush) and generate normal maps Address critiques from the Lead Artist and Art Director and make revisions Experience 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent. Experience in texturing, modeling and maintaining final assets. Experience in translating concepts to execution. Ability to deliver high-quality assets under tight timelines. Ability to execute quality output that meets both technical and design requirements. Strong fundamental 3D and design skills, including posing, lighting, composition and color theory. A strong ability to think in 2D and 3D. Ability to articulate creative ideas to peers and leadership. Be creative and bring a fresh perspective while working within the brand and project parameters. Capable of juggling multiple projects with tight deadlines. Self-motivated and able to work independently, with excellent time management skills and a strong work ethic. Must be comfortable making changes to work based upon layered feedback. Expert skills with 3D modeling tools including Maya, 3ds Max, ZBrush, Modo,Substance painter Detail-oriented and very organized is a MUST. Education Bachelors degree or equivalent experience; a Masters in Fine Arts is a plus. Other Skills and Abilities Knowledge of technical and traditional art processes and production pipelines Ability to work with different artistic styles and the ability to adapt quickly to the new styles Ability to create and communicate a clear artistic studio vision with Senior and Executive level leadership teams along with members of the Art Department Provide inspiration to art staff and facilitate training opportunities to develop all art disciplines Excellent decision-making capabilities Demonstrated ability to solve complex problems Ability to balance deadlines and resources with style and quality requirements of a title's art direction Passion about games and game development a plus check(event) ; career-website-detail-template-2 => apply(record.id,meta)" mousedown="lyte-button => check(event)" final-style="background-color:#2B39C2;border-color:#2B39C2;color:white;" final-class="lyte-button lyteBackgroundColorBtn lyteSuccess" lyte-rendered=""> I'm interested
Posted 1 week ago
0.0 - 3.0 years
2 - 5 Lacs
Ahmedabad
Work from Office
VIrtual Vidyapith is looking for Animator to join our dynamic team and embark on a rewarding career journey. Storyboarding: Translating written scripts or story outlines into visual representations, creating a sequence of images or frames to plan the animation. Character Design: Creating and designing characters, including their appearance, movement, and expressions, to fit the animation's narrative and style. Background Art: Designing and creating the background elements or settings that complement the animation's storyline. Animation Techniques: Using various animation techniques, such as traditional hand-drawn animation, digital vector-based animation, or a combination of both. Frame-by-Frame Animation: Creating individual frames to simulate motion, often requiring precision and attention to detail. Digital Tools: Proficiency in animation software and tools like Adobe Animate, Toon Boom Harmony, or similar programs to create and edit animations. Timing and Pacing: Understanding the principles of animation timing and pacing to ensure smooth and realistic motion. Keyframes and In-Betweening: Using keyframes to define important moments in the animation and then creating in-between frames to interpolate the motion.
Posted 3 weeks ago
- 3 years
2 - 5 Lacs
Hyderabad
Work from Office
EZHIWAY is looking for Animator to join our dynamic team and embark on a rewarding career journey Storyboarding: Translating written scripts or story outlines into visual representations, creating a sequence of images or frames to plan the animation Character Design: Creating and designing characters, including their appearance, movement, and expressions, to fit the animation's narrative and style Background Art: Designing and creating the background elements or settings that complement the animation's storyline Animation Techniques: Using various animation techniques, such as traditional hand-drawn animation, digital vector-based animation, or a combination of both Frame-by-Frame Animation: Creating individual frames to simulate motion, often requiring precision and attention to detail Digital Tools: Proficiency in animation software and tools like Adobe Animate, Toon Boom Harmony, or similar programs to create and edit animations Timing and Pacing: Understanding the principles of animation timing and pacing to ensure smooth and realistic motion Keyframes and In-Betweening: Using keyframes to define important moments in the animation and then creating in-between frames to interpolate the motion
Posted 1 month ago
10 - 19 years
7 - 16 Lacs
Chennai
Work from Office
Role & responsibilities Process Transformation in the Offshore Underwriting Operations Daily Throughput Management Staffing Optimization & Productivity Enhancement Knowledge Transfer & Process Stabilization Client Services & Engagement Preferred candidate profile Looking for immediate joiners Should have team handling experience. Must have good knowledge in US mortgage underwriting. Work from office only. You can reach me @ 9841355575
Posted 1 month ago
2 - 4 years
2 - 6 Lacs
Mumbai
Work from Office
Being a storyboarding artist on Kreiva s Creative team. You will have to work with creative head to create illustrations, visual theme and art style for clients and intellectual properties. Must be passionate to keep on upgrading yourself as per the industrial requirement. REQUIREMENTS: Receive written and verbal descriptions of a sequence from the director or head of story. Create quick thumbnail sketches through to finished detailed storyboard panels. Illustrate script pages and come up with story ideas. Must have strong skills for sketching dynamic anatomy and face facial expressions and gestures. Ability to analyze scenes in written form and translate into visual product. Ability to express story and character through drawings. Ability to invent action and express it through drawings. Ability to present work in a clear and entertaining way. Revise, edit and modify sketches as needed, per directors notes. Experience with Photoshop and after effects to create animatics. Should be friendly with Digital art software like Photoshop and Krita along with graphic tablets like Wacom or Huion
Posted 2 months ago
1 - 4 years
2 - 6 Lacs
Mumbai
Work from Office
As a Concept artist on Kreivas Creative team you will be executing concepts in collaboration with Creative head to build Develop multiple ideas and adapt different visual styles while maintaining the vision of the video game, feature film and animated series. The concept artist will collaborate with art directors and motions graphic designers to generate concepts artworks to support the artwork of pre-production. REQUIREMENTS: Develop multiple ideas quickly and adapt different creative styles. Build exciting and dramatic environment, character, and prop concept paintings and take the assets from concept to the final output. Build and deliver high quality marketing art assets. Handle red-line feedback for outsource vendors. Should have a good sense of creating hard surface mech models. Strong skills in generating quick thumbnail sketches during the brainstorming. Demonstrate knowledge of strong character and environment design in a variety of styles from realistic to stylized with accurate perspective. Expert in Photoshop and graphic tablets like Wacom huion. Having knowledge of Krita is an advantage.
Posted 2 months ago
5 - 9 years
4 - 8 Lacs
Hyderabad
Work from Office
Shreyas Group Service is looking for Animator 3D to join our dynamic team and embark on a rewarding career journey Storyboard Interpretation: Understand and interpret storyboards, scripts, or project requirements to create 3D animations that align with the intended narrative or concept Modeling: Create 3D models of characters, objects, or environments using specialized software, which may involve sculpting, polygon modeling, or procedural generation Texturing: Apply textures and materials to 3D models to give them realistic appearances, including surfaces, colors, and visual details Rigging: Develop skeletal structures (rigs) for characters and objects, allowing for realistic movement and deformation during animation Animation: Animate 3D characters, objects, and environments by manipulating their position, rotation, and scale over time, creating lifelike or stylized movement Character Animation: Focus on character animation, which may involve facial expressions, body movements, and lip synchronization for storytelling or gaming purposes Particle Effects: Create particle systems for simulating natural phenomena like fire, smoke, water, and explosions within 3D scenes
Posted 2 months ago
0 - 3 years
0 - 3 Lacs
Chennai, Hyderabad, Thiruvananthapuram
Work from Office
Role & responsibilities We are seeking talented junior 3D character artists to work on our video games. The artists will be creating photoreal 3D male and female characters for the games. Preferred candidate profile a) Proven experience and/or training in character modelling and texturing b) A portfolio of photoreal 3D character models Perks and benefits a) Permanent job after training period b) Stipend during training period c) Health insurance for employee and family d) Annual bonus based on performance Send your CV and portfolio to training@karmaplay.net.
Posted 2 months ago
0 - 5 years
2 - 6 Lacs
Pune, Thrissur
Work from Office
Philmcgi is looking for Character Facial Artist to join our dynamic team and embark on a rewarding career journey. Create original artwork, illustrations, or designs based on project requirements Develop visual concepts and execute them using various artistic techniques Collaborate with clients or creative teams to align on artistic vision Experiment with different mediums and styles to enhance creativity Maintain a portfolio and stay updated with industry trends and artistic innovations Prepare artwork for exhibitions, publications, or digital platforms Ensure timely completion of projects while maintaining artistic integrity
Posted 2 months ago
2 - 4 years
4 - 6 Lacs
Gurgaon
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 2 months ago
2 - 4 years
4 - 6 Lacs
Faridabad
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 2 months ago
2 - 4 years
4 - 6 Lacs
Noida
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 2 months ago
2 - 4 years
4 - 6 Lacs
Ghaziabad
Work from Office
We are seeking a 'Computer Vision Engineer' to develop AI-driven video analytics solutions for extracting in-depth cricket data from match footage, live broadcasts, and player tracking systems. This role involves leveraging deep learning, pose estimation, and image processing to analyze player movements, shot selection, bowling mechanics, and match dynamics. Key Responsibilities. Video-Based Cricket Analytics. Develop computer vision models for player tracking, ball trajectory prediction, and shot classification. Extract real-time insights from video streams, including player positions, footwork analysis, and batting/bowling techniques. Implement pose estimation (OpenPose, MediaPipe, DeepLabCut) to analyze player body movements. Use action recognition models to classify batting strokes, bowling variations, and fielding plays. Deep Learning & Image Processing. Apply CNNs, Transformers, YOLO, Mask R-CNN, and Optical Flow for cricket action recognition. Develop segmentation models to differentiate players, umpires, and key match elements (ball, stumps, pitch zones). Use GANs and super-resolution techniques to enhance low-quality video footage. Build OCR (Optical Character Recognition) systems to extract scoreboards and match statistics from live broadcasts. Real-Time Video Processing & Streaming. Implement real-time video processing pipelines using OpenCV, FFmpeg, and GStreamer. Work with multi-angle TV footage and drone feeds to enhance match analysis. Develop low-latency algorithms for real-time ball speed, swing, and spin detection. Data Collection, Annotation & Model Training. Build automated annotation tools for labeling cricket match videos. Train supervised and unsupervised learning models using cricket datasets. Collaborate with sports analysts to validate and refine model predictions. Model Deployment & Performance Optimization. Deploy computer vision models on edge devices, cloud platforms, and real-time streaming systems. Optimize models for low latency and high accuracy in live cricket broadcasts. Implement A/B testing and continuous monitoring to improve model performance. Camera Calibration & Video Trigonometry. Perform camera calibration for distortion correction and real-world coordinate mapping. Use homography transformation and perspective correction for multi-angle alignment. Apply video trigonometry to calculate player distances, ball speed, angles, and movement trajectories. Work with multi-camera synchronization and stereo vision for depth estimation in cricket analytics. About CompanyAt Lifease Solutions LLP, we believe that design and technology are the perfect blend to solve any problem and bring any idea to life. Lifease Solutions is a leading provider of software solutions and services that help businesses succeed. Based in Noida, India, we are committed to delivering high-quality, innovative solutions that drive value and growth for our customers. Our expertise in the finance, sports, and capital market domains has made us a trusted partner for companies around the globe. We take pride in our ability to turn small projects into big successes, and we are always looking for ways to help our clients maximize their IT investments
Posted 2 months ago
0 - 1 years
1 - 2 Lacs
Ahmedabad
Work from Office
We seek a talented Illustrator/Drawing Artist to create digital illustrations, design characters , and collaborate on storytelling projects. Strong sketching and digital art skills are required. On-site role in Gota, Ahmedabad .
Posted 2 months ago
2 - 4 years
6 - 15 Lacs
Bengaluru
Work from Office
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Creator of visual elements, effects and layouts used in electronic games, websites or software products. Communicates proposed visual elements during pre-production phase of development with the use of concept art and story boards. Drafts character and story images, backgrounds with application of highly developed artistic skill, knowledge of mechanical and anatomical movement, architecture and feature representation. Demonstrates appropriate usage of color, lighting, composition, perspective, and mood through look, expression and emotion on people, places and things. Develops work product through fluent use of 3D graphics packages such as 3ds Max and Maya, as well as 2D packages such as Photoshop. Company Profile: (Light & Wonder (lnw.com)) Light & Wonder creates technology-based products and content for land-based casino gaming, social and digital organizations worldwide. We are the global leader in cross-platform games and entertainment. Through our amazing game content, technology platforms and Systems applications, we delight our players with what they want, wherever and whenever - be it online, mobile, or at their favourite land-based casino. We are excited to go all in on creating great games and a seamless player experience across all platforms. At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth . Dare to be bold - We always bring courage to work to reach for the unbelievable Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways Never settle - We relentlessly push forward to create the extraordinary in every detail Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry Win as a team - We bring out the best in each other to share collective success We have creators working across in various regions globally. In India, we are a team of 1400 plus creators sharing the passion to excite our players and customers by creating the world's best game experiences. We strive to walk the walk and show that we are inspiring wonder and building magical worlds with endless possibilities. Light & Wonder is committed to offer very competitive benefits that are aligned with our values and inspires employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resources, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally. Role:- Game Artist. Experience:- 2+ Years Location :- Chennai. Type : - Full Time Game Artist Job Description Game Artists are tasked with bringing our games to life by developing eye-catching art and animation for casino games throughout the world. At Light& Wonder you will work with a group of exceptionally talented Creators, creating game art & animation for extraordinary brands such as: Lord of the Rings, James Bond 007, Wizard of Oz, Wonka, and many more. As an extension of our US based studios, you will enjoy working in a friendly environment, with all the tools and guidance necessary for your professional growth. This job will primarily require game sign creation, info screen creation, game localization, and Archiving tasks. Essential Job Functions: Create high-caliber art and animation, maintaining excellent art quality in regard to character design, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch artwork and animations through an iterative process in close collaboration with Senior and Lead Artists and Animators. Display a high degree of professionalism at all times, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival. Qualifications: Preferred Education: Bachelor of Fine Arts/ Diploma in Animation Preferred Experience: 2+ years previous experience as Game Artist/Animator in a production environment. Gaming Background preferred. Knowledge, Skills, & Abilities: Critical thinking skills an absolute must in this fast-paced, high-output team Understand how to design art for various themes and platforms Excellent drawing and Animation abilities Excellent written and verbal communication skills Proficient in Unity, 3D Animation (Maya/Max), After Effects, Photoshop Qualifications
Posted 3 months ago
5 - 10 years
7 - 12 Lacs
Hyderabad
Work from Office
Job Area: Engineering Services Group, Engineering Services Group > Gaming Artist General Summary: Job Overview Qualcomm's in-house Snapdragon Game Studio is seeking a skilled 3D Modelling Artist with Unreal Engine and/or Unity experience to help create cutting edge game art assets that include Characters, props, vehicles for internal tech demos. This position works directly with our development team. Must have a solid understanding of materials, LODs, draw calls, occlusion, and optimization techniques. Minimum Qualifications 7+ years experience modeling/texturing Characters, Hard Surfaces & Props in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game. Demo reel for the previous work done is preferred. Solid understanding of sculpting and 3D modeling techniques for photo realistic meshes & materials. Work independently while collaborating with multiple disciplines. Self-motivated and able to estimate task length and deliver polished assets on time. Preferred Qualifications Demonstratable experience within Unity or Unreal Engine. Strong grasp of lighting for games, both static & dynamic real-time. Ability to create performant content for varying hardware specs. Willingness to learn modern modelling tools within Unreal Engine & PCG workflow. Metahuman workflow knowledge for games is a huge plus. Speedtree, Marvelous tools knowledge is appreciated. Ability to debug and optimize occlusion, draw calls, LODs & materials. Experience working with multi-zonal teams. Preferably at least one shipped title on any gaming platform. Education Requirements Preferred:A BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Minimum Qualifications: Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. OR High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience. About the Company At the heart of Qualcomm Game Studios is a team who is passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly motivated team is full of veteran game developers, artists, game engine experts and graphics enthusiast who work on Qualcomms latest hardware innovations around mobile, Compute, XR and console. Applicants :Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries). Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law. To all Staffing and Recruiting Agencies :Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications. If you would like more information about this role, please contact Qualcomm Careers.
Posted 3 months ago
2 - 3 years
2 - 5 Lacs
Hyderabad
Work from Office
The incumbent must be Graduate/Post Graduate with a minimum of 2 years of relevant experience in TV Channel/Production company/ Adverting/ Digital media. Must draft and animate 2D assets and bring them to life. The job involves designing and producing special effects and action graphics, creating frames and characters etc. Should be well-versed with relevant softwares. Must possess both technical and artistic expertise and inter-personal skills. Location- Ramoji Film City, Hyderabad. Interested candidates may apply at ETV Bharat recruitment portal recruitment.etvbharat.com. Please upload your CV with past work samples, if any.
Posted 3 months ago
2 - 5 years
2 - 6 Lacs
Hyderabad
Work from Office
Bluebells Animation Studio is looking for Storyboard Artist to join our dynamic team and embark on a rewarding career journey Script Analysis: Read and analyze the script or project concept to understand the storyline, characters, and key visual elements Visualization: Transform the script into a series of rough sketches or drawings that visually represent the key scenes, shots, and camera angles for each sequence Collaboration: Work closely with directors, writers, and other creative team members to ensure the storyboards align with the overall vision of the project Iteration and Feedback: Receive feedback on your storyboard drafts and make necessary revisions to ensure the visual storytelling is coherent and impactful Pacing and Timing: Determine the pacing and timing of scenes to create a dynamic and engaging flow for the final production Composition and Shot Planning: Plan the composition of each shot, including character poses, facial expressions, and background details Storytelling Techniques: Utilize various visual storytelling techniques, such as camera movements, transitions, and visual effects, to enhance the narrative Style and Art Direction: Follow established artistic styles or contribute to the development of a unique visual style that aligns with the project's requirements Deadline Management: Deliver storyboards within the project's timeline and meet production milestones Storyboard Revisions: Incorporate revisions and changes requested by the director or production team while maintaining the overall integrity of the storyboard
Posted 3 months ago
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