As a Web Developer, you will be responsible for creating, maintaining, and optimizing websites and web apps that support our games, including promotional sites, community portals, account management systems, and e-commerce features. You’ll collaborate with designers, backend developers, and marketing teams to deliver responsive, scalable, and performance-driven web solutions. Key Responsibilities:- Develop and maintain front-end and back-end components of gaming websites. Collaborate with UI/UX designers to implement interactive and engaging features. Integrate APIs, user authentication systems, and real-time services (e.g., leaderboards, matchmaking, chat). Optimize web applications for speed, performance, and SEO. Ensure cross-browser and cross-platform compatibility. Participate in code reviews, debugging, and continuous integration/deployment (CI/CD). Stay updated with the latest web development trends and technologies relevant to gaming. Required Skills & Qualifications Bachelor’s degree in Computer Science, Web Development, or related field (or equivalent experience). 1 years of professional experience in web development. Proficient in HTML5, CSS3, JavaScript (ES6+), and modern frameworks (React, Vue.js, or similar). Understanding of RESTful APIs, WebSockets, and real-time data exchange. Familiarity with version control systems (e.g., Git). Knowledge of gaming culture, esports, or game communities is a big plus. Nice to Have Experience with game-related services (leaderboards, player profiles, achievements). Understanding of WebGL, Three.js, or browser-based game engines. Experience with content management systems (e.g., WordPress, headless CMSs). Knowledge of cloud platforms (AWS, Firebase, Azure) and CI/CD tools. Show more Show less
As a 2D Spine Animator at Gamix Labs, you will have the exciting opportunity to work on creating rich graphics games by utilizing your expertise in 2D spine animation. You will collaborate with the Art Director and 2D Artists to bring various characters, effects, and UI elements to life using tools such as Spine and After Effects. Your role will involve applying advanced animation principles like timing, staging, anticipation, squash, and stretch to produce high-quality animations. In this position, you will be responsible for providing artwork at different stages of the project for review and incorporating feedback in a timely manner. Additionally, you will work closely with the Software team to prepare data for in-game implementation while adhering to production requirements. The ability to modify game art under tight deadlines and maintain a strong focus on human, animals, creatures, and mechanical movement is essential for this role. To excel as a 2D Spine Animator, you should have a solid understanding of a variety of game types, products, and platforms. You must be capable of handling complex data setups for game art components and be willing to explore new techniques with some support. Moreover, you should be adept at aligning art creation with functional specifications and creating animations that reinforce game rules and flow effectively. Ideal candidates for this position should possess storytelling capabilities through pose and composition, as well as demonstrate proficiency in using digital inking and rendering methods. Proficiency in Adobe applications like After Effects, Photoshop, and Illustrator is required, along with basic to intermediate knowledge of Brashmonkey Spriter. At Gamix Labs, we offer a range of benefits to our employees, including paid sick leaves, a five-day work week, loyalty bonuses, project-based bonuses, and access to various clubs such as photography, board games, and music. Additionally, we provide personal loan facilities to support our team members when needed. Join us in shaping the future of interactive gaming through your creative animation skills and dedication to excellence.,
As a Concept Artist at Gamix Labs, you will play a crucial role in creating interactive art for various types of games. Your primary responsibility will be to develop engaging concept art that brings game environments, characters, buildings, vehicles, and props to life. You will utilize both traditional and technological methods to design in 2D through drawing and painting, ensuring high-quality and detailed artwork. Your duties will include creating quick sketches, detailed drawings, and paintings, along with thumbnails and wireframes to visualize concepts effectively. It will be essential to effectively communicate and pitch your ideas to clients and the design team, incorporating feedback to adapt and refine your work accordingly. Maintaining clear and open communication with clients and meeting strict deadlines will be key aspects of your role. To excel in this position, you should have experience and expertise in creating 2D pixel art and vector art, demonstrating proficiency in color theory, lighting, and composition. A solid understanding of character development, anatomical proportions, and physiological aspects is required. Proficiency in using 2D art tools such as Photoshop, Illustrator, and other authoring tools is essential to deliver high-quality artwork consistently. In addition to your artistic skills, you will have the opportunity to enjoy various perks at Gamix Labs, including paid sick leaves, a five-day workweek, loyalty bonuses, performance bonuses, project-based incentives, and access to clubs like photography, board games, and music clubs. Personal loans are also available to support your personal needs. If you are a creative and talented Concept Artist with a passion for gaming and art, we invite you to join our dynamic team at Gamix Labs and contribute to the exciting world of game development.,
As a 2D Spine Animator at Gamix Labs, you will be responsible for creating computer-generated animations of symbols, effects, UI, and characters using Spine & After Effects. You will play a crucial role in developing rich graphics games by leveraging your expertise in 2D spine animation. Your key responsibilities will include: - Creating animations focusing on human, animals, creatures, and mechanical movement. - Demonstrating advanced understanding of animation principles like timing, staging, anticipation, squash and stretch. - Collaborating with the Art Director and 2D Artists to finalize animations for each project. - Providing artwork for review and incorporating feedback with quick turnaround. - Modifying game art under tight deadlines. To succeed in this role, you must possess the following qualifications: - Understanding of a broad range of game types, products, and platforms. - Ability to complete complex data setup of game art parts and utilize new techniques with support. - Familiarity with the game art development process and proposing process improvements. - Aligning art creation with functional spec/graphic proposal, including conceptual art and storyboards. - Creating animations that visually reinforce game rules and flow. - Proficiency in digital inking, rendering methods, and various styles. - Knowledge of Adobe applications like After Effects, Photoshop, Illustrator, etc. Additional Details: Gamix Labs provides various perks to its employees, including paid sick leaves, a five-day work week, loyalty and project-based bonuses, and access to photography, board game, and music clubs. Personal loans are also available to employees. Note: Basic/Intermediate knowledge of Brashmonkey Spriter is a plus for this position.,
2D Spine Animator Position : 1 Experience : 6 Months to 2 Years Job Type : Full Time Location : Sector 63, Noida Eligibility Criteria (Educational) :- BFA or any equivalent degree Certification :- If any Job Description For 2D Spine Animator Gamix Labs has an opening for an experienced 2D Spine animator to create rich graphics games. In this role you will be responsible for 2D spine animation. 2D Spine Animator Responsibilities : - Creates computer generated animation of symbols, effects, UI and characters using Spine& After effects. Possesses advanced and applied understanding of animation principles timing, Staging, anticipation, squash and stretch etc. Strong animation fundamentals with a focus on human, animals, creatures and mechanical movement. Collaborates with Art Director, 2DArtists to finalize Animations for each project. Provides artwork for review at appropriate stages and applies feedback accordingly with quick turnaround. Prepares data for in-game implementation, working within production requirements in collaboration with the Software team Modifies game art under tight deadlines. 2D Spine Animator Requirements :- Understands a broad range of game types, products, and platforms. Can complete complex data setup of complex game art parts, and use new techniques, products, and platforms with some support. Understands development process for game art development, handles data setup, and can identify/propose process improvements. Aligns each game s art creation with the functional spec/graphic proposal, including conceptual art and storyboards. Creates animations focusing on visual reinforcement of game rules and game flow. Storytelling capability- able to use pose and composition to create clear definable moment. Able to use various digital inking and rendering methods and styles Strong understanding of all aspects of concept art regarding illustration and design. Working Knowledge of Adobe applications such as After Effects, Photoshop, Illustrator etc. Plus Basic/Intermediate knowledge of Brashmonkey Spriter. Perks Paid Sick Leaves. Five working days. Loyalty Bonus. Project based Bonuses. Clubs- photography, board game, music clubs. Personal Loan.
 
                         
                    