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25 Job openings at Zynga
About Zynga

Zynga is a developer of social games that primarily focuses on mobile and social networking platforms.

Data Analyst 2

Not specified

3 - 8 years

INR 22.5 - 27.5 Lacs P.A.

Work from Office

Full Time

Work with large amounts of data to find opportunities to improve the experience that Zynga provides to its players Deliver analytics and data science projects that are aligned with the roadmap, and product goals - balancing actionable insights to substantially improve core game metrics Drive and empower game studio to make quantitatively informed, evidence based decisions through maintaining source of truth data sources and dashboards Work closely with game team to design, test, verify and implement machine learning models and product features with Zynga s games that impact millions of users. What You Bring: BS in Computer Science, Math, Statistics, Economics, or other quantitative field; Masters, MBA or PhD preferred 3+ years of work experience in data science or analytics roles Fluent in SQL; Solid experience with programming in Python; Adept in at least one visualization tool such as Tableau, or QlikView Demonstrable experience with some or all of the following: statistics, experimental design, machine learning, deep learning Experience in analyzing large datasets, preferably in a Hadoop or Spark environment, and deploying production ready systems at scale Strong written and oral communication skills Ability to work effectively in a fast-paced environment with changing priorities Ability to collaborate effectively with engineers, product managers, analysts, and marketing to deliver unambiguous business impact Strong passion for gaming

Gameplay Engineer 2

Not specified

3 - 7 years

INR 11.0 - 15.0 Lacs P.A.

Work from Office

Full Time

Develop new and innovative features played by millions of players using C#, Unity cross platform. Follow engineering best practices towards ensuring performance, reliability, and measurability. Work on large problems and break it up for others to implement. Strong Analytical, programming and debugging skills Perform Design and Code reviews. Be responsible for the Live game health Closely work with other functions like PM, UI/UX, Art, QA Mentor Junior Engineers. Constantly look for opportunities to improve the game performance. Take a hands-on approach in the development of prototypes quickly What You Bring: Masters or Bachelor s Degree in Computer Science, Engineering or equivalent 3+ years professional experience working in C#, C++, Unity or any other game development engine. Experience in building and debugging games developed using Unity. Experience in working with Unity tools like Unity Editor, Prefabs, Asset Bundles Comfortable working with Rider Passion for game development and hungry for optimizing the game for smoother player experience. Solid fundamental programming skills (algorithms, data structures, OOP, OS, Networking, AWS Cloud) Experience with source control management and performing code reviews Good Communication skills and Collaborate with multidisciplinary teams (UX, game design, PM) in an agile environmen

Software Engineer 2- Full Stack

Not specified

2 - 7 years

INR 14.0 - 19.0 Lacs P.A.

Work from Office

Full Time

In the Customer hub team, together, we will design and develop a customer-facing portal that offers a smooth experience. This portal will highlight various MGT products such as Payments, Identities, Directory, Forge, and Analytics. we're looking for outstanding engineers with a passion for technology and the ability to work with a team with varied strengths. The Software Engineer will play a key role as part of the Mobile Game Tech Organization, focusing on advanced technology developments to build, improve and maintain next-gen tech solutions for our games. What you'll Do : Develop and maintain new and existing features and improvements to web and backend services used by mobile and web clients. Collaborate with UX/UI designers to build a streamlined customer experience. Take a hands-on approach in writing and reviewing code. Proactively identify & recommend improvements to address systemic problems and tech debt. Follow engineering standard methodologies to ensure code quality, performance, scalability, and reliability. Collaborate effectively with teammates, contributing to an innovative environment of technical excellence. Review detailed tech plans from others, aligning with the team, and Zynga-wide technical vision. Provide production & integration support for shared technology across Zynga games. What You Bring : Bachelor or equivalent degree in Computer Science. 2+ years of hands-on software development experience. A proven foundation in software programming, with strong proficiencies in data structures and algorithms is required. Experience programming with web development using ReactJS, TypeScript and React-based frameworks. Experience in HTML, CSS, and frameworks such as CSSinJS or Tailwind CSS. Experience programming RESTful services using Java/Golang/Python etc Experience in object-oriented design of applications/systems. Experience with DevOps, cloud infrastructure and Kubernetes in AWS is a plus. Experience with database systems (SQL, NoSQL) is a plus. Good understanding of algorithms, design patterns, debugging and performance optimization. Familiarity with agile development methodologies and tools. Excellent ability to work efficiently with teammates and independently. Excellent interpersonal skills - particularly the ability to discuss timelines, design concerns, work with distributed teams, and provide effective feedback to team members

Lead Game Designer

Not specified

9 - 12 years

INR 20.0 - 24.0 Lacs P.A.

Work from Office

Full Time

You Own, drive, and communicate the vision for major design initiatives Recruit and train designers for your initiatives. Work closely with product managers, producers, engineers, and artists to design and prototype new gameplay and systems. Build and improve tools to make the design pipeline faster and more efficient for the team. Be the advocate of good design practices across the studio. What You Bring: Deep understanding of games and what makes them fun, both as gamer and a professional. Experience in leading a team of designers. 9+ years of professional game development experience as a game designer, experience with system game design. Widely played, especially with online and mobile games, with the ability to articulate what is strong/weak about the design of existing games. Experience designing mobile F2P games, Strong feature design experience Excel skills to model and balance game systems and create complex game systems from scratch. Experience and interest with player-driven economies Understanding of game balance, including statistics, virtual goods, economics and user motivations Excellent communication, critical thinking, analysis skills. Bachelor s degree or equivalent professional experience, we further value candidates with graduate degrees and/or top tier university pedigree.

Software Engineer 2

Not specified

3 - 4 years

INR 22.5 - 27.5 Lacs P.A.

Work from Office

Full Time

Develop new and innovative features played by millions of players using Java, C#, C++, Python, javascript. Follow engineering best practices towards ensuring performance, reliability, and measurability Work on large problems and break it up for others to implement. Strong Analytical, programming and debugging skills Perform Design and Code reviews. Be responsible for the Live game health Closely work with other functions like PM, UI/UX, Art, QA Mentor Junior Engineers. Constantly look for opportunities to improve the game performance. Take a hands-on approach in the development of prototypes quickly What You Bring: Masters or Bachelor s Degree in Computer Science, Engineering or equivalent 3+ years professional experience working in C#, C++, Javascript, Android, IOS, React, Java Solid fundamental programming skills (algorithms, data structures, OOP, OS, Networking, AWS Cloud) Experience with source control management and giving code reviews Good Communication skills and Collaborate with multidisciplinary teams (UX, game design, PM) in an agile environment

Senior Manager, Engineering

Not specified

12 - 15 years

INR 16.0 - 21.0 Lacs P.A.

Work from Office

Full Time

Lead and manage a talented Engineering Team Provide technical guidance and mentorship to team members and assist them in their career progression. Set OKRs, progress checks and do performance evaluations. Manage the development pipeline to deliver features on schedule while maintaining high bar for quality Perform Design reviews, Code reviews and deliver high quality games Create a solid Tech backlog that involves modernizing tech stack, set goals for performance improvements, game stability and improvements Establish best engineering practices and drive excellence in quality Closely Interact with other functions such as PM, Design, UI/UX, Art, QA, and deliver planned features. Facilitate and create problem solving culture in the team. Drive culture of player focus and provide the best experience to our players. What You Bring masters or bachelors degree in computer science, Engineering or equivalent Should have 12+ years of professional hands-on experience in mobile, desktop or web application development using C++, JAVA, C#, PYTHON,GO Should have 3-4+ years of experience in managing teams, including hiring, mentoring and building strong teams. Shown ability to motivate teams and operate effectively in a fast-paced, high-energy environment. Exposure to using Agile and Scrum methodologies. Good communication skills, interpersonal skills with experience in building strong internal relationships Good Analytical, Problem solving and Debugging skills. Hands on experience in Designing, Coding and release management

Senio Software Engineer I

Not specified

3 - 7 years

INR 25.0 - 27.5 Lacs P.A.

Work from Office

Full Time

Come join the team at Zynga making an impact across all of the company s games - Mobile Game Tech! In the Customer hub team, together, we will design and develop a customer-facing portal that offers a smooth experience. This portal will highlight various MGT products such as Payments, Identities, Directory, Forge, and Analytics. We re looking for outstanding engineers with a passion for technology and the ability to work with a team with varied strengths. The Software Engineer will play a key role as part of the Mobile Game Tech Organization, focusing on advanced technology developments to build, improve and maintain next-gen tech solutions for our games. What Youll Do: Develop new and innovative features played by millions of players using Java, C#, C++, Python, javascript. Follow engineering best practices towards ensuring performance, reliability, and measurability Work on large problems and break it up for others to implement. Strong Analytical, programming and debugging skills Perform Design and Code reviews. Be responsible for the Live game health Closely work with other functions like PM, UI/UX, Art, QA Mentor Junior Engineers. Constantly look for opportunities to improve the game performance. Take a hands-on approach in the development of prototypes quickly What You Bring: Masters or Bachelor s Degree in Computer Science, Engineering or equivalent 3+ years professional experience working in C#, C++, Javascript, Android, IOS, React, Java Solid fundamental programming skills (algorithms, data structures, OOP, OS, Networking, AWS Cloud) Experience with source control management and giving code reviews Good Communication skills and Collaborate with multidisciplinary teams (UX, game design, PM) in an agile environmen

Game Designer

Not specified

2 - 4 years

INR 20.0 - 24.0 Lacs P.A.

Work from Office

Full Time

Zynga is looking for a Game Designer who will design creative and fun levels and gameplay on some of Zynga s top games. The Associate Game Designer will add a fresh perspective, creativity, and have a measurable impact on the game and the design. What youll do: Work closely with Game Designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features. Build and lead the implementation of fun, engaging in-game events and other game content. Build clear and complete game design documentation for game content and features. Assess and apply qualitative and quantitative feedback to improve game design and balance. What you bring: 2-4 year experience in mobile game design, including exposure on a game in live ops Experience building in-game content designed to appeal to a specific audience Deep understanding of basic economy balance and tuning Experience writing clear and concise specs, user flows, and feature documentation Knowledge and designing complex game systems is a Plus. Solid knowledge of free-to-play games in general. Proficient in Excel. Excellent communication and critical thinking skills

Gameplay Engineer 2

Not specified

3 - 7 years

INR 11.0 - 15.0 Lacs P.A.

Work from Office

Full Time

Develop new and innovative features played by millions of players using C#, Unity cross platform. Follow engineering best practices towards ensuring performance, reliability, and measurability. Work on large problems and break it up for others to implement. Strong Analytical, programming and debugging skills Perform Design and Code reviews. Be responsible for the Live game health Closely work with other functions like PM, UI/UX, Art, QA Mentor Junior Engineers. Constantly look for opportunities to improve the game performance. Take a hands-on approach in the development of prototypes quickly What You Bring: Masters or Bachelor s Degree in Computer Science, Engineering or equivalent 3+ years professional experience working in C#, C++, Unity or any other game development engine. Experience in building and debugging games developed using Unity. Experience in working with Unity tools like Unity Editor, Prefabs, Asset Bundles Comfortable working with Rider Passion for game development and hungry for optimizing the game for smoother player experience. Solid fundamental programming skills (algorithms, data structures, OOP, OS, Networking, AWS Cloud) Experience with source control management and performing code reviews Good Communication skills and Collaborate with multidisciplinary teams (UX, game design, PM) in an agile environment

Lifecycle Marketing Specialist

Not specified

1 - 6 years

INR 17.0 - 22.0 Lacs P.A.

Work from Office

Full Time

The Lifecycle Marketing Specialist is responsible for the day-to-day, hands-on execution of CRM activities, focused on email, push notification, and other CRM channels in support of company and business unit objectives for our new game. This includes ownership of the setup, maintenance, copy, art, and reporting. This position requires a collaborative professional who is highly executional and creative who can work in a fast-paced environment of operating live games. What Youll do : Coordinate creation of art briefs, copy, text/HTML email templates, target segmentation, tests, etc. Generate weekly, monthly campaign performance reports, identify drivers, and make recommendations for improvement Develop positive relationships with cross-functional partners (studio, tech, engineering, marketing, creative, etc.). Flawlessly execute tests and tactics that increase player health and lifetime value. Embrace established processes and find opportunities to improve efficiency of role. Ensure the highest standards, employ best-practices and foster accountability. What you Bring : Bachelor s degree 1+ years of experience in CRM or Lifecycle Marketing roles (B2C only) Hands on experience with HTML, SQL, and Content Management Systems like Braze/Leanplum/Moengage Must have experience in warming up new IPs and monitoring domain reputation Demonstrated success in deploying effective marketing communications at scale Inquisitive action-biased mind, appropriately focused on customer and business critical metrics Self-starter with ability to thrive under pressure in a fast-paced environment Effective producer of high-quality work with a desire for increasing responsibility Proven ability to learn technology quickly Versatile, flexible, and trainable Able to effectively balance and prioritize multiple tasks Strong communication, copywriting, organizational and project management skills Attention to detail Team-first attitude Passion for games

Senior QA Analyst

Not specified

8 - 10 years

INR 15.0 - 16.0 Lacs P.A.

Work from Office

Full Time

Drives improvements to QA development tools such as the debug menu or crash capturing. Takes on delegation from QA Leadership e.g. onboarding of new QA Analysts, chairs weekly meet, test case management, test case reviews, release test ownership, outsource management. Maintain and update test strategies, regression plans, cross-feature plans etc built by other members of the team. Can manage self and several other QA testers Can apply advanced knowledge of testing to make testing more efficient e.g. test matrices for compatibility. Is aware of test design methods like state tables that allow QA to break features down into their core components. Understands the coverage automated testing gives (if implemented) and adjusts manual testing appropriately. Can analyze performance data to find and report issues. Can critically analyze risks and testing required to mitigate them. Understands different types of users and can adapt their user acceptance tests to cover all scenarios. Understanding of client and server testing, including server validation, mobile DLC, and experiments/ events. Ability to use profiling tools like xcode, GameBench or built-in debug. Can generate reports from these tools. Ability to take on features or game areas, which are technically more challenging e.g. profile syncing, metadata, or time-gated features. Champions solutions to problems, good enthusiastic attitude. Drives knowledge sharing in the team and ensures the team has no gaps in skill coverage. Does not get sidetracked by things outside their control, has focus. Understanding of and/or experience with ad networks is a plus What You Bring: Experience in the gaming industry Ability to write pseudo code, which will allow the Senior QA Analysts to find edge cases. ASTQB qualified. Understands how software architecture influences the amount of testing needed, including optimizing tests that utilize the same code paths. Has experience in using device farms e.g. AWS or testdroid.

Associate Technical Artist

Not specified

2 - 4 years

INR 20.0 - 23.0 Lacs P.A.

Work from Office

Full Time

The Technical Artist will be working with a team of Designers, UX, Concept Artists, Animators, Producers and Software Engineers to develop beautiful and optimal game content. The Technical Artist acts as liaison between engineering, art and all other disciplines, responsible for the planning, implementation, documentation and optimization of art setups to support our game s animation and design needs. A key member who s primary role is to support the team and the product and is expected to be proactive in their communication on a daily basis. What Youll Do: Work closely with the Art and Engineering teams to construct game assets in Unity Export 2d art assets from concept art to Unity for in game dialogs, features, etc Maintain and troubleshoot pipeline for in game assets Provide feedback to the animation team and artists to enhance the quality of the assets. Help to drive and direct overall asset pipeline for future project needs, with tool/workflow development geared towards extensibility and flexibility for upcoming needs Develop and maintain tools for the production pipeline, particularly for animation and technical art tasks Build upon existing tools and scripts Maintain a constant focus to refine techniques and processes to get them to the next level Leverage materials/shaders to achieve unique styles and hit amazing visual quality Identify redundancies in our workflow and provide solutions for automation Periodically audit project assets and perform cleanup What You Bring: Effective communication with team members of varying disciplines including written documentation of pipeline processes 2+ years of experience with Unity Working knowledge 3D modeling, rigging and UV texturing with professional 3D software such as Maya or ZBrush Basic scripting with C# Understanding of optimizing 3D and 2D assets for memory and performance considerations Intermediate skills creating high quality VFX particle systems in Unity Experience with C# tools Core Adobe Creative Suite skills Technical background in developing scripts, Photoshop actions, and other automation tools necessary for art implementation and optimization 2+ years experience in games development, with shipped titles Experience with version control software such as Perforce, Git Animation and VFX experience is a plus

QA Analyst

Not specified

2 - 7 years

INR 10.0 - 11.0 Lacs P.A.

Work from Office

Full Time

Responsible for prioritizing tasks and leading vendor/QA team Working with studio leadership ensure the team have a robust on-boarding process for new internal staff members who join the team. Have a solid experience to effectively delegate ownership to vendor teams. Know what can and cannot be delegated. May act as the team QA POC with the rest of Zynga for companywide initiatives e.g., ZADE, IPv6, GDPR. Develop team QA metrics that enable team leadership to make decisions that improve product quality. Builds product test strategy for each release. Builds maintenance test suites (regression, maintenance, smoke, sanity). Crafts non-functional test suites (performance, endurance, load, usability). Builds partner SDK test suites (Ads, Analytics, Compliance, UA). Builds test suites for complex features and cross-feature interactions. Understand mobile hardware and the challenges related to compatibility testing. Can explain testing techniques to other disciplines, including why certain methods are being used on a given project/feature. Comes across as someone knowledgeable about QA. Creates reports and communication to be appropriate for the audience, including executives. Proven ability to work in a small, flexible team with varied strengths What You Bring: Drives improvements to QA development tools such as the debug menu or crash capturing. Maintain and update test strategies, regression plans, cross-feature plans etc built by other members of the team. Can apply advanced knowledge of testing to make testing more efficient e.g. test matrices for compatibility. Is aware of test design methods like state tables that allow QA to break features down into their core components. Understands the coverage automated testing gives (if implemented) and adjusts manual testing appropriately. Can analyze performance data to find and report issues. Can critically analyze risks and testing required to mitigate them. Understands different types of users and can adapt their user acceptance tests to cover all scenarios. Understanding of client and server testing, including server validation, mobile DLC, and experiments/ events. Ability to use profiling tools like xcode, GameBench or built-in debug. Can generate reports from these tools. Ability to take on features or game areas, which are technically more challenging e.g. profile syncing, metadata, or time-gated features. Champions solutions to problems, good enthusiastic attitude. Drives knowledge sharing in the team and ensures the team has no gaps in skill coverage. Does not get sidetracked by things outside their control, has focus. Understanding of and/or experience with ad networks is a plus

Senior QA Analyst

Not specified

8 - 10 years

INR 15.0 - 16.0 Lacs P.A.

Work from Office

Full Time

Communicate complex information/problems and solutions in a clear and concise manner. Develop and maintain test strategies, regression plans, cross-feature plans, and test cases encompassing manual, non-functional, and possibly automation. Control and monitor testing efforts looking for coverage gaps as well as seeking to improve quality and efficiency. Coach and mentor more junior team members and external vendors. Maintain and update FAQs, and team wikis including information on the teams process, tools, and scripts Build and share knowledge between other Zynga teams and partners. What You Bring: Strong initiative and ability to proactively self-manage; always looking for new and better solutions to existing challenges. Strong experience working in a game studio as part of a feature/sprint team or similar Excellent verbal and written communication and social skills backed up with a proactive approach to knowledge sharing. Strong experience and effective use of external test teams to implement your testing plans and strategies. (Task estimation, team organization, task prioritization, etc.) Expert understanding of software QA and games development practices and terminology (ideally in relation to mobile games or live-supported games). Experience using a task tracking software and test management system, preferably JIRA TestRail. Strong experience taking part in sprints, being involved in planning, retrospectives, and estimations. Experience in QA within pre-production projects and prototyping phases. Experience of Live Ops and Games-as-a-service projects. Experience working on mobile platforms: iOS, Android, and Amazon Experience with testing client/server interactions Familiarity with development environments such as Xcode, Visual Studio, Android SDK, Unity, Unreal or similar Unity experience specifically testing or automation tool

Concept Artist

Not specified

2 - 7 years

INR 13.0 - 14.0 Lacs P.A.

Work from Office

Full Time

Provide creative concept design solutions and visual development, ranging from quick sketches and proof-of-concept storyboards to final art that will be used in the game and marketing Create art assets that adhere to the game art style Communicate closely with the Lead Artist, Art Director and collaborate closely with other function stakeholders, staying aware of and maintaining schedules and production needs Develop art and other required skills further What You Bring: 2 years of experience as a concept artist - please include your portfolio with relevant industry/personal work. Strong Communication skills. Eye for composition, color theory, design Strong rendering skills, and ability to adapt to different art styles Solution-oriented Excellent sketching skills for storyboards/proof-of-concept pitches A capacity to come up with new and creative ideas in your work BFA or equivalent degree Knowledge of Adobe Suite Photoshop Illustrator, After Effects, 3D, Unity knowledge a bonus.

Software Engineer 2/ Senior Software Engineer 1- C++

Not specified

3 - 6 years

INR 30.0 - 45.0 Lacs P.A.

Hybrid

Full Time

What You'll Do: Develop new and innovative features played by millions of players using Java, C#, C++, Python, javascript.Follow engineering best practices towards ensuring performance, reliability, and measurabilityWork on large problems and break it up for others to implement.Strong Analytical, programming and debugging skillsPerform Design and Code reviews.Be responsible for the Live game healthClosely work with other functions like PM, UI/UX, Art, QAMentor Junior Engineers.Constantly look for opportunities to improve the game performance.Take a hands-on approach in the development of prototypes quicklyWhat You Bring: Masters or Bachelors Degree in Computer Science, Engineering or equivalent3-6 years professional experience working in C#, C++, Javascript, Android, IOS, React, JavaSolid fundamental programming skills (algorithms, data structures, OOP, OS, Networking, AWS Cloud)Experience with source control management and giving code reviewsGood Communication skills and Collaborate with multidisciplinary teams (UX, game design, PM) in an agile environmentWhat We Offer You : Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits

Experience Designer

Not specified

2 - 2 years

INR 0.0 - 0.0 Lacs P.A.

Work from Office

Not specified

Experience Designer

Not specified

0 - 0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Game Designer

Not specified

3.0 - 3.0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Senior Software Engineer

Not specified

5.0 - 5.0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Product Marketing Manager

Not specified

0 - 0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Senior QA Analyst

Not specified

0 - 0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Lifecycle Marketing Specialist

Not specified

1.0 - 1.0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Mathematician

Not specified

1.0 - 1.0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

Senior Producer

Not specified

5.0 - 5.0 years

0.0 - 0.0 Lacs P.A.

On-site

Full Time

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Zynga

Zynga

Zynga

Gaming

San Francisco
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