Unreal Engine Technical Artist (Pipeline, Lighting & Rendering)

2 years

0 Lacs

Posted:4 days ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Contractual

Job Description

Unreal Engine Technical Artist (Pipeline, Lighting & Rendering)

  • Asset integration from Maya to Unreal Engine

  • Lighting & Rendering in Unreal Engine

  • Optimizing production-ready workflows

prior production experience

Responsibilities

  • Import and optimize

    Maya models, rigs, and animations

    into Unreal Engine.
  • Build and maintain a smooth

    Maya → Unreal pipeline

    for production.
  • Set up and fine-tune

    lighting environments

    for cinematic-quality renders.
  • Handle

    real-time rendering pipelines

    (ray tracing, GI, Lumen, post-process).
  • Troubleshoot pipeline and rendering issues across departments.
  • Collaborate with modeling, texturing, and animation teams to ensure visual consistency.
  • Optimize assets and scenes for

    real-time performance without losing quality

    .
  • Stay updated with the latest

    Unreal Engine rendering and pipeline tools

    .

Requirements

  • Strong knowledge of

    Unreal Engine (UE5 preferred)

    – lighting, rendering, shaders, and materials.
  • Proven production experience with

    Maya → Unreal workflows

    .
  • Hands-on experience in

    real-time rendering, ray tracing, GI, post-processing

    .
  • Strong technical and problem-solving skills.
  • Eye for detail, cinematic quality, and artistic lighting sense.
  • 2+ years of production experience

    in animation, VFX, or gaming.

Preferred Skills

  • Familiarity with

    Python/MEL scripting

    for pipeline automation.
  • Experience with

    Substance Painter/Designer, Houdini, or Blender

    .
  • Knowledge of

    rigging and animation export workflows

    .
  • Previous work in an

    animation or game studio pipeline role

    .

What We Offer

  • A chance to lead

    pipeline + lighting + rendering

    in a growing studio.
  • Work only on

    in-house 3D animation projects

    (not outsourcing).
  • A collaborative environment where your technical + artistic input matters.
  • Salary: Negotiable, based on experience & expertise.
  • Location:

    Rohini Sector 7, Delhi

    (5 min from Rohini West Metro).


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