Unity Developer (Mobile Games) || 3-5 yrs || Noida

3 - 5 years

15 Lacs

Posted:1 day ago| Platform: GlassDoor logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Unity Developer (Mobile Games)

  • Location: Noida
  • Experience: 3–5 Years
  • Location: Hybrid
  • Type: Full-time

About the Role

You’ll be working on Android and iOS games built with Unity, integrating native SDKs, bridging platforms, and collaborating with designers, backend engineers, and product folks to create smooth, scalable, and fun gaming experiences.

What You’ll Do

  • ● Build and ship mobile games using Unity (C#) for Android and iOS
  • ● Plug Unity into the real world by integrating native Android (Java/Kotlin) and iOS (Objective-C/Swift) SDKs
  • ● Implement must-have mobile features like IAPs, ads, notifications, analytics, and third-party SDKs
  • ● Create and maintain Unity ↔ Native bridges using plugins, JNI, and iOS bindings
  • ● Optimize for performance, memory, and build size (because frames matter)
  • ● Work closely with backend teams to wire up APIs, auth, and real-time features
  • ● Debug weird device-specific issues (and feel great when you fix them)
  • ● Take part in code reviews, architectural discussions, and tech decisions
  • ● Help keep builds and releases smooth via CI/CD pipelines (nice to have)

What We’re Looking For

● 3–5 years of hands-on Unity development experience

● Strong grip on Unity Engine and C#

● Experience shipping games to the Google Play Store and Apple App Store

● Comfort working with:

  • ○ Android native code (Java / Kotlin)
  • ○ iOS native code (Objective-C / Swift)

● Solid understanding of Unity plugins, JNI, and iOS native bridging

● Experience with common mobile SDKs:

  • ○ Ads (AdMob, Unity Ads, etc.)
  • ○ Analytics (Firebase, AppsFlyer, etc.)
  • ○ In-App Purchases (StoreKit, Play Billing)

● Knows how to profile, optimize, and squeeze performance out of mobile games

● Comfortable collaborating using Git

Bonus Points If You’ve

  • ● Worked on real-money or multiplayer games
  • ● Used Addressables, asset bundles, or async loading
  • ● Built or maintained live ops / server-driven features
  • ● Handled app updates and version migrations
  • ● Set up or worked with Unity CI/CD pipelines
  • ● Thought about security, app sealing, or anti-tampering in games

What You Get

  • ● Work on production-scale mobile games
  • ● A team that values ownership, speed, and trust
  • ● Competitive salary and benefits
  • ● Flexible work setup
  • ● Zero bureaucracy, lots of impact

Interview Process (No Surprises)

  • ● Take-Home Assignment
  • ● Problem-Solving Round
  • ● Design Round
  • ● Final Chat with the CTO

Job Type: Full-time

Pay: Up to ₹1,500,000.00 per year

Application Question(s):

  • What is your notice period (in days)?
  • What is your current annual salary?
  • What is your expected annual salary?
  • This is a hybrid job based in Noida (3 times in office). Please apply ONLY IF you are okay with the hybrid job condition.

Experience:

  • Unity development: 3 years (Required)
  • C#: 3 years (Required)
  • Android native code (Java / Kotlin): 3 years (Required)
  • iOS native code (Objective-C / Swift): 3 years (Required)
  • building mobile games using Unity (C#) : 3 years (Required)

Location:

  • Noida, Uttar Pradesh (Required)

Work Location: In person

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