Posted:2 days ago|
Platform:
Hybrid
Full Time
Quest Global is an organization at the forefront of innovation and one of the world’s fastest growing engineering services firms with deep domain knowledge and recognized expertise in the top OEMs across seven industries. We are a twenty-five-year-old company on a journey to becoming a centenary one, driven by aspiration, hunger and humility.
We are looking for humble geniuses, who believe that engineering has the potential to make the impossible, possible; innovators, who are not only inspired by technology and innovation, but also perpetually driven to design, develop, and test as a trusted partner for Fortune 500 customers.
As a team of remarkably diverse engineers, we recognize that what we are really engineering is a brighter future for us all. If you want to contribute to meaningful work and be part of an organization that truly believes when you win, we all win, and when you fail, we all learn, then we’re eager to hear from you.
The achievers and courageous challenge-crushers we seek, have the following characteristics and skills:
Synthetic Environment Developer
(LCT-Modeling)
STS training solutions span the entire training life cycle - from instructional systems design to fully integrated, high-fidelity simulators. Products include a full range of sophisticated visual simulation software, image generators, databases, synthetic environments, display systems and full flight simulator building blocks, designed to meet training requirements for commercial airline and military pilots, tactical helicopters operators.
• The successful applicant will need to ensure all airport content developed meets internal and International regulatory standards.
• The successful applicant will need to understand Collins’ internal and external customers’ requirements and develop appropriate documentation and content.
• An ability to manage their time effectively be self-directed (where appropriate), prioritizing tasks against sometimes challenging timeframes.
• Bachelor’s degree and 3 years of relevant experience OR
• In absence of a degree, 7 years of relevant experience is required.
Experience or Skill Must/Desirable:
4+ year experience in 3D Modelling and Texturing.
Experience in the development of game or simulation content.
Strong visualization skills and Knowledge of modelling requirements in integrated gaming or Synthetic environment Synthetic environment development.
Knowledgeable in Photoshop to edit or create textures.
Experience with Unreal or Unity Engine.
Programming experience a plus (C++/C#/Python with OpenGL/DirectX).
Strong communications and interpersonal skills.
Self-motivated and passionate team player.
Advanced proficiency in Visualization is must.
Advanced proficiency in Modeling Tools like Presagis Creator/Maya/3D StudioMax/Blender is must.
Intermediate proficiency using Adobe Photoshop and Substance3D is a plus.
Intermediate proficiency in Unreal or Unity Engine is a plus.
Intermediate proficiency in Programming (C, C++/Python with OpenGL/DirectX) is a plus.
Intermediate proficiency in photoshop Scripts/Actions is advantage.
Key points:
#Game Engine #Unity #Unreal #Blender #3D Modelling and Texturing #Flight Simulation
Quest Global
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