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3.0 - 5.0 years

8 - 12 Lacs

noida

Work from Office

Meet the deliverables within deadlines. Collaborating with other departments Working to create effective game/app functionality Helping the development team to transform design ideas into functional games. Designing and building game codes Required Candidate profile B.tech - Computer Science Sound knowledge of using C#, .NET framework in the Unity 3D Engine Experience in developing VR/AR applications Knowledge of system like Git/GitHub.

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5.0 - 8.0 years

10 - 15 Lacs

chennai

Work from Office

Education: Bachelors/Masters in Computer Science Experience: 5+ years of Game development with Unity and Unreal engine. Responsibilities: Build scalable and highly optimised game-based applications Develop Interactive 3D, AR and VR experiences for Training, Marketing and Education use-cases Build Enterprise level applications with a complete end-to-end architecture Collaborate with cross functional teams of engineers, designers, artists, and product managers as we define and deliver customer experiences. Participate in technical design and code reviews. Required Skills: Experience in game engines such as Unity engine, Unreal engine. Experience in creating Interactive application using Game engines and WebGL Frameworks Experience with WebGL frameworks such Three.js, Babylon.js etc. Sound Knowledge in Building applications and games for Android, iOS and WebGL Experience in working with AR SDKs such as ARFoundation, ARKit etc. Experience in working with VR SDKs such as SteamVR, OpenXR, Oculus SDK etc. Additional Skills Strong 3D Pipeline knowledge with Blender, Maya etc. Good Understanding in using tools such as Adobe Photoshop, Illustrator etc. Good Understanding of Web programming languages.

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3.0 - 7.0 years

0 Lacs

pune, maharashtra

On-site

As a Level Designer/Senior Level Designer at Globalstep, your role will involve designing fun and challenging Match-3 experiences that engage players and support LiveOps. You will collaborate with senior designers and playtesters to create polished content backed by data. Key Responsibilities: - Design and balance engaging Match-3 levels and progression systems. - Iterate designs based on playtest feedback and performance data. - Document designs and adhere to best practices for consistency. - Collaborate with validation teams to ensure all levels are 100% playable. Qualifications Required: - Relevant years of experience in level design. - Strong problem-solving skills and a portfolio demonstrating playable levels. - Exposure to Unity engine. - Familiarity with level editors, spreadsheets, and LiveOps workflows. - Excellent communication skills and ability to work well in a team. Globalstep provides food and health insurance benefits for this full-time position based in Pune (Viman Nagar) with official working hours from 12:00 PM to 9:00 PM IST.,

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2.0 - 6.0 years

0 Lacs

hyderabad, telangana

On-site

As a Game Artist, your primary responsibility will be to collaborate with game designers and producers in creating art for various game titles. This will involve handling end-to-end art requirements, starting from sketching out concepts and storyboards to developing art styles and building game assets. Adaptability to different art styles for different game titles is a key aspect of this role. You will have the opportunity to work on a diverse range of projects with varying styles and game mechanics, allowing you to explore different genres and learn new techniques. The ideal candidate should demonstrate ownership over a game and strive to create games that stand out, while closely collaborating with fellow artists, game designers, and programmers to maintain high standards. **Responsibilities and Requirements:** - Create high-quality art, focusing on character design, environmental design, set design, color theory, layout, and animation ability. - Stay updated with the latest techniques for creating optimized game art and animations. - Develop art and animation for all game aspects with minimal guidance. - Design art for various themes and platforms, showcasing a keen eye for composition and color. - Proficient in Adobe Creative Suite, especially Illustrator and Photoshop. Knowledge of Flash is advantageous. - Familiarity with software such as Spline is a plus. - Understanding of the production pipeline using the Unity engine. - Experience with Unity's animation system is beneficial. - Strong teamwork skills and a passion for design and game art, particularly casual game art with broad appeal. - Ability to respond well to artistic direction while working independently with minimal supervision. - Manage responsibilities across multiple projects. - Stay abreast of the latest mobile games and art styles. **Perks and Benefits:** - Competitive compensation package with performance incentives. - Comprehensive health insurance benefits. - Creative work environment conducive to learning and growth. - Opportunity to engage with like-minded individuals. - Team outings, movie nights, PlayStation, and Foosball. **How to Apply:** Interested candidates should submit a recent resume and relevant work references to careers@avakaigames.com. The selected candidate will be based in Hyderabad, India, for a full-time position. Freelance inquiries will not be considered.,

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1.0 - 6.0 years

2 - 5 Lacs

chennai

Work from Office

Position: Game Developer (Unity3D & Unreal Engine) Company: Pentabay Software Pvt Ltd Location: Anna Salai, Mount Road, Chennai Experience: 1-6 Years Contact: sandhiya.m@pentabay.com About Us: Pentabay Software Pvt Ltd is a fast-growing technology company in Chennai, specializing in custom software development, product engineering, and digital solutions. We focus on creating scalable applications and delivering innovative projects to clients worldwide. Role Overview: We are looking for passionate Game Developers with experience in Unity3D and Unreal Engine to build engaging games and immersive interactive experiences. Responsibilities: Develop, test, and deploy games using Unity3D and Unreal Engine. Implement gameplay mechanics, physics, and UI/UX interactions. Collaborate with designers and artists for creative solutions. Optimize performance for PC, mobile, and AR/VR platforms. Debug, test, and improve code quality. Requirements: Proficiency in Unity3D (C#) and/or Unreal Engine (Blueprints/C++) . Strong understanding of game mechanics, graphics, and rendering pipelines . Knowledge of multiplayer, mobile, or AR/VR game development preferred. Problem-solving and debugging expertise. Passion for gaming and creativity.

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3.0 - 7.0 years

0 Lacs

thiruvananthapuram, kerala

On-site

As a Unity 3D Developer, you will be responsible for the development of AR/VR/Simulation Systems using Game Engines. You should have good experience in C++, C#, UnityScript, textures, animation, GUI styles, and user session management. Your expertise should also include game physics, optimizing memory and space usage, and debugging code. You are expected to have sound knowledge of OOP concepts and be proficient in C# programming. Experience in game development with Advanced Knowledge in Unity Engine, C# Mono, and OOP is essential. Interfacing with various other SDKs and third-party tools, along with a good understanding of gaming algorithm architecture, is required. Familiarity with Cross-platform UI design in Unity, a solid understanding of working with 2D/3D space and assets, and good knowledge of Unity physics, various assets, and effects are crucial for this role. Hands-on experience with standard AR and VR hardware, software, best practices, and design patterns is a must. You should have knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc. Additionally, diagnosing, documenting, and fixing bugs reported by testers and users will be part of your responsibilities. To excel in this role, you are expected to possess excellent written & verbal communication skills, outstanding problem-solving and organizational abilities, and experience using virtual reality/augmented reality hardware, including mobile devices. Being considerate of performance, memory, networking, and infrastructure limitations of various platforms is essential, and you should know how to adapt designs around these challenges. Team dynamics, being a Team Player, Team Management, leadership qualities, and mentoring skills are highly valued. You should be able to handle occasional shifting priorities and demands for quick turnaround. Demonstrating excellent technical knowledge with experience in the design and development of large applications is crucial. Perks and Benefits: - 5 Days Working - Flexible Timings Please note that we are not currently hiring for the Unity 3D Developer role. Kindly check back later for any updates regarding this position.,

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2.0 - 5.0 years

4 - 6 Lacs

jaipur

Work from Office

Responsibilities: * Implement UI/UX designs using Unity tools. * Develop high-performance games with C# and Unity3D/2D. * Collaborate on game engine architecture and optimization.

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3.0 - 7.0 years

0 Lacs

karnataka

On-site

You are a talented and experienced Technical Artist who will play a crucial role in shaping the future of virtual reality (VR) simulations. Your responsibilities will involve collaborating with cross-functional teams to create visually stunning and technically sound VR experiences that captivate users. You will work closely with developers, product managers, and other technical artists to ensure a seamless user experience. Your role will include developing and maintaining high-quality 3D assets optimized for VR platforms, implementing shaders, materials, and visual effects to enhance realism, and troubleshooting technical art problems to meet technical requirements. To excel in this role, you should have a Bachelor's degree in Computer Graphics, Animation, Game Design, or a related field, along with at least 3 years of experience in game development as a technical artist. Proficiency in 3D modeling, texturing, and animation tools such as Maya, Blender, or 3ds Max is essential. Expertise in Unity Engine, including rendering pipeline, scene assembly, lighting, and performance optimization, is also required. Your passion for VR and deep understanding of VR design principles will be valuable assets in this role. Staying updated with the latest VR development trends and tools is essential to ensure the success of VR simulations. Preferred qualifications include familiarity with VR design best practices, knowledge of VR hardware and software platforms, experience with VR performance optimization, and familiarity with Meta's Unreal Engine plugins. If you have a portfolio showcasing realistic visual work in VR and possess excellent communication and collaboration skills, we invite you to join our team and contribute to the exciting world of VR simulations.,

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0.0 - 2.0 years

2 - 3 Lacs

pune

Work from Office

Responsibilities: * Design, develop, test & maintain Android apps using Unity3D/Engine * Collaborate with cross-functional teams on project requirements & deliverables

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1.0 - 3.0 years

3 - 6 Lacs

bengaluru

Work from Office

Jr. Technical Artist, bridge the gap between artists and programmers, ensuring the artistic vision of our games is implemented smoothly while optimizing performance, collaborate designers, artists, and developers to deliver engaging and visual.

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4.0 - 6.0 years

35 - 100 Lacs

bengaluru

Hybrid

Job Requirements Quest Global is an organization at the forefront of innovation and one of the world’s fastest growing engineering services firms with deep domain knowledge and recognized expertise in the top OEMs across seven industries. We are a twenty-five-year-old company on a journey to becoming a centenary one, driven by aspiration, hunger and humility. We are looking for humble geniuses, who believe that engineering has the potential to make the impossible, possible; innovators, who are not only inspired by technology and innovation, but also perpetually driven to design, develop, and test as a trusted partner for Fortune 500 customers. As a team of remarkably diverse engineers, we recognize that what we are really engineering is a brighter future for us all. If you want to contribute to meaningful work and be part of an organization that truly believes when you win, we all win, and when you fail, we all learn, then we’re eager to hear from you. The achievers and courageous challenge-crushers we seek, have the following characteristics and skills: Synthetic Environment Developer (LCT-Modeling) STS training solutions span the entire training life cycle - from instructional systems design to fully integrated, high-fidelity simulators. Products include a full range of sophisticated visual simulation software, image generators, databases, synthetic environments, display systems and full flight simulator building blocks, designed to meet training requirements for commercial airline and military pilots, tactical helicopters operators. Primary Responsibilities: • The successful applicant will need to ensure all airport content developed meets internal and International regulatory standards. • The successful applicant will need to understand Collins’ internal and external customers’ requirements and develop appropriate documentation and content. • An ability to manage their time effectively be self-directed (where appropriate), prioritizing tasks against sometimes challenging timeframes. Work Experience Basic Qualifications: • Bachelor’s degree and 3 years of relevant experience OR • In absence of a degree, 7 years of relevant experience is required. Preferred Qualifications: Experience or Skill Must/Desirable: 4+ year experience in 3D Modelling and Texturing. Experience in the development of game or simulation content. Strong visualization skills and Knowledge of modelling requirements in integrated gaming or Synthetic environment Synthetic environment development. Knowledgeable in Photoshop to edit or create textures. Experience with Unreal or Unity Engine. Programming experience a plus (C++/C#/Python with OpenGL/DirectX). Strong communications and interpersonal skills. Self-motivated and passionate team player. Key Competencies: Advanced proficiency in Visualization is must. Advanced proficiency in Modeling Tools like Presagis Creator/Maya/3D StudioMax/Blender is must. Intermediate proficiency using Adobe Photoshop and Substance3D is a plus. Intermediate proficiency in Unreal or Unity Engine is a plus. Intermediate proficiency in Programming (C, C++/Python with OpenGL/DirectX) is a plus. Intermediate proficiency in photoshop Scripts/Actions is advantage. Key points: #Game Engine #Unity #Unreal #Blender #3D Modelling and Texturing #Flight Simulation

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0.0 - 1.0 years

0 - 0 Lacs

mumbai

Work from Office

Responsibilities: * Collaborate with cross-functional teams on project delivery. * Test and debug games for quality assurance. * Develop games using Unity3D engine. * Document development process and results.

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2.0 - 3.0 years

7 - 16 Lacs

jaipur

Work from Office

Advance proficiency in Unreal Engine . Solid understanding XR SDKs, spatial tracking, interaction design, and performance optm. Experience working on XR platforms such as Meta Quest. Familiarity with agile development practices and version control

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2.0 - 3.0 years

2 - 2 Lacs

nagercoil

Work from Office

Responsibilities: * Design, develop & test VR/AR experiences using Unity3D/Unreal Engine. * Collaborate with cross-functional teams on mixed reality projects. * Optimize performance & ensure compatibility across platforms.

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3.0 - 6.0 years

4 - 9 Lacs

noida

Work from Office

Hi, We are looking for unity game developer for a gaming company in Noida. Candidate should have good exp of making game projects on Unity. Looking for immediate joiner 5 days working company 8076343304

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0.0 - 1.0 years

0 - 1 Lacs

noida

Work from Office

We are looking for a passionate and enthusiastic Unity Developer Intern to join our development team. The ideal candidate should have a basic understanding of Unity and C# programming, Proficiency in Marathi is required. Work from home

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2.0 - 7.0 years

1 - 3 Lacs

thane

Work from Office

Duties: Write clear and concise game design documents. Possess knowledge about prototyping, mechanics, pacing (balancing), tuning, tutorials, level ramp, and aesthetics. Use a metrics-driven approach to game design, learning from users, and driving retention, virality, and monetization into the design of the game. Work closely with the senior designer and the rest of the team to create a fun and unique game. Create mockups of the game screen during the conceptualization phase of the game. Participate in playtesting sessions, gathering and analyzing feedback to iterate on and improve game performance, features, and mechanics. Continuously research and stay up to date with industry trends, best practices, and emerging game design techniques and technologies. Help create video ads (CPI videos) for the games for marketing purposes. Requirements : Passion for games, with a deep understanding of what makes games fun and engaging. Minimum 2 years of experience as a Game Designer. Technical knowledge regarding game designing is a must. Level design experience using the Unity Engine. Knowledge of MS Excel for game balancing. Knowledge of Photoshop. Understanding of systems, mechanics, and features of design. Solid knowledge of game balancing and pacing. Strong verbal, written, and interpersonal communication skills. Welcome skills: Experience in Hyper and Hybrid casual games. Experience using Unity3D. Familiarity with Business Intelligence tools. Experience using MacOS.

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4.0 - 9.0 years

35 - 65 Lacs

bengaluru, delhi / ncr, mumbai (all areas)

Hybrid

responsible for driving the technical strategy and overseeing the implementation of land-based casino game development using Unity. The role involves leading a team of developers, architecting robust and scalable game solutions.

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4.0 - 9.0 years

30 - 45 Lacs

pune, bengaluru, delhi / ncr

Hybrid

The Developer would be responsible for developing games following techno-functional specifications set for the team and ensuring timely delivery with high quality

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5.0 - 8.0 years

7 - 9 Lacs

pune

Work from Office

Built & maintained core Unity (C#) game features Drove rapid prototyping for hyper-casual gameplay Fixed bugs to ensure production stability Scaled multiplayer with Photon, SmartFox & more

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2.0 - 5.0 years

0 - 3 Lacs

hyderabad, bengaluru

Work from Office

Job Description : Manual Tester (Unity & AR/VR) We are looking for a detail-oriented Manual Tester (Unity & AR/VR) to join our team. You will be responsible for ensuring the quality of immersive applications across platforms, aligning them with project requirements and storyboards. Responsibilities: Analyze and validate project requirements, ensuring alignment with storyboards and design documents. Test AR, VR, PC, and WebGL applications for risks, errors, and inconsistencies. Conduct root cause analysis and debugging to resolve issues. Identify and document hard-to-find bugs that could impact the overall user experience. Perform exploratory testing to uncover edge cases and ambiguous issues. Qualifications: Hands on experience on testing AR/VR and WebGL applications. Proficiency in debugging tools and techniques for AR/VR/WebGL platforms. Familiarity with rendering engines like Unity or Unreal Engine. Strong knowledge of QA methodologies and best practices. Excellent communication skills to collaborate with multidisciplinary teams. Job Details: Employment type: Full-time/Contractual (As per business requirements). Location: Bangalore (Work from office). Working days: 5 days a week (Monday - Friday). Candidate as Immediate joiners or available to join within 30 days will be preferred. About TIMS Learning Solution: Our team in India is a think tank comprising Instructional Designers, visual designers, communication experts, and engineers who use the latest world-class methodologies to support pipeline operators in responding to the unprecedented asset information management challenges in recent years. Innovative solutions: At the forefront of e-learning technology is our team of experts who leverage the latest Web based training development (WBT) and design advancements to create engaging and interactive web-based experience. Our modules are highly customized to meet your specific needs, ensuring your learners stay motivated and invested in the learning process. Immersive learning: Bring your learners into a world of limitless possibilities with our augmented, virtual, and mixed reality training experiences. Our team of experts blends the latest technology with expertise to create immersive and engaging learning environments. Our simulations range from exploring ancient civilizations to practicing complex surgical procedures, making learning an exciting and memorable adventure.

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1.0 years

3 - 4 Lacs

bangalore, karnataka, in

On-site

About the job: As a Gaming Designing Faculty at Creoverse Animation and Gaming Academy, you will have the opportunity to impart your expertise in Unreal Engine, Unity Engine, and Autodesk Maya to aspiring game designers. Your role will involve guiding and mentoring students in creating visually stunning and immersive gaming experiences. Key Responsibilities: 1. Instruct students on the fundamentals of game design and development using industry-standard software such as Unreal Engine, Unity Engine, and Autodesk Maya. 2. Provide hands-on training in 3D modeling, texturing, lighting, and animation techniques for game assets. 3. Assist students in conceptualizing and creating original game projects from ideation to completion. 4. Conduct workshops and seminars to enhance students' skills in game design and development. 5. Stay updated on the latest trends and technologies in the gaming industry to ensure curriculum relevance. 6. Evaluate student work and provide constructive feedback to help them improve their skills and creativity. 7. Collaborate with other faculty members to develop a comprehensive and engaging curriculum for the gaming design program. Join us at Creoverse Animation and Gaming Academy and inspire the next generation of game designers to unleash their creativity and talent in the world of gaming. Who can apply: Only those candidates can apply who: have minimum 1 years of experience are Computer Science Engineering students Salary: ₹ 3,60,000 - 4,20,000 /year Experience: 1 year(s) Deadline: 2025-09-18 23:59:59 Other perks: Cab/Transportation facility, Health Insurance Skills required: Autodesk Maya, Unreal Engine and Unity Engine About Company: At Creoverse Academy, we believe in offering premium learning experiences at affordable prices. Immerse yourself in our high-quality courses designed to inspire and empower. Experience the perfect balance of excellence and affordability as you embark on your creative journey with us. Join Creoverse today and unlock your full potential without compromising on quality. Visit creoverse.in to explore our range of cost-effective yet top-notch courses.

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6.0 - 10.0 years

0 Lacs

pune, maharashtra

On-site

You will be responsible for writing clean, efficient, and maintainable C# code within the Unity Engine. Your role will involve developing and optimizing gameplay features, meta systems, UI interfaces, and core game functionalities. Collaboration with cross-functional teams to implement design and art assets in the game will be a key aspect of your responsibilities. Ensuring top-notch game performance and stability across platforms with clean, efficient code and resource management is essential. You will also be required to implement database integration and backend interfaces when necessary. Your role will include handling end-to-end code writing to deployment by assessing requirements. Active participation in the game development lifecycle, from conceptualization to post-launch support, is expected. As part of your responsibilities, you will review code and provide proper feedback to enhance the quality of the code. Experience in working with multiplayer game development and integration is desirable. Job Requirements: - 6+ years of experience in game development with C# code within the Unity Engine - A degree in Computer Science or Software Engineering - Proficiency in Object-Oriented Design (OOD), database design principles, and understanding XML schema - Experience in debugging code and optimization techniques - Comfortable working in Agile/Scrum environments - Excellent logical and analytical skills,

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2.0 - 6.0 years

0 Lacs

karnataka

On-site

The Technical Artist serves as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, coaching game artists on asset implementation, and staying current on game industry tools and processes. Responsibilities: - Implement art assets in Unity (Particle effects, Shader effects, Animations) - Integrating art into unity and connecting with gameplay code. - Identify and solve technical issues related to the art pipeline. - Provide artists with technical feedback to ensure the creation of optimized assets. - Document and evangelize best practices. - Suggest (or create) tools and scripts to optimize Unity workflow. - Maintain the game stability by optimizing the memory and performance. Education: - Bachelors degree in computer science, Art, Related Field, or Equivalent Experience. Required Experience: - 2 to 6 years game development studio experience. - Working knowledge of 2D and 3D graphics (After Effects and 3DsMax, or equivalent). - Working knowledge of Unity, Unreal, or equivalent game engine. - Familiar with versioning software i.e. Perforce (Preferred), CVS, Alien Brain or similar. - Knowledge of creating animations. - Familiar with particle systems (Unity or equivalent). - Exposure to scripting languages such as C#, JS, MEL, or Python. - Exposure to unity shaders and procedural art. - Performance and memory profiling and optimization skills. Qualifications: - Excellent organizational skills. - Excellent written and verbal communication skills. - Experience working under tight deadlines. - Self-motivated and able to work on multiple projects with minimal direction. - Experience playing video games, slot games.,

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0.0 years

2 - 3 Lacs

in

On-site

About the job: Key Responsibilities: 1. Create game prototypes in Unity with a small autonomous team 2. Work on being a part of an agile and autonomous team and work closely with them 3. Develop a playable prototype in a single week 4. Maintain code quality, organization, and automation Who can apply: Only those candidates can apply who: are Computer Science Engineering students Salary: ₹ 2,00,000 - 3,00,000 /year Experience: 0 year(s) Deadline: 2025-09-10 23:59:59 Other perks: 5 days a week Skills required: C# and Unity Engine About Company: IDZ Digital's humble beginnings can be traced back to 2004, when we began creating websites. In 2010, we became one of India's first mobile app developers, having launched our first app. Today, we are among the leading developers of apps and games for kids, with over 200 million downloads and over 100,000 5-star reviews. Life at IDZ Digital is stimulating, energetic, and immensely rewarding. Our team of more than 100 enthusiastic minds is always trying out new things and concepts to make our ideas come to life. We have development centers in Borivali and Thane providing a vibrant and joyful working environment. We're proud to give people a happy, open, and welcoming place to work. We give them responsibilities early on so they can work on their skills, learn faster, and move up in their careers.

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