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Experience Designer I

2 - 7 years

3 - 7 Lacs

Posted:5 hours ago| Platform: Naukri logo

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Job Type

Full Time

Job Description

 
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Slingshot Games is looking for an Experience Designer to join our team building new features for Upcoming casual game from one of the most beloved franchises of EA.
At Slingshot Games, we create excellent player experiences on mobile. Youll create user interfaces that influence every level of the product, and youll be an advocate for the player s experience. Youll collaborate across multiple disciplines and apply your creativity to new features in the game.
You will report to the Design Director.

What Youll Do

  • Build relationships with artists, game designers, development directors, and producers to set design priorities and find balanced solutions for players, business and technical goals.
  • Partner with engineers to understand our existing technical frameworks to ensure designs are efficient and achievable without sacrificing quality of experience.
  • Design and refine concepts, wireframes, and prototypes; set clear experiential goals and use research along with team feedback to reach the best result.
  • Promote UX and UI guidelines, design principles, and best practices such as heuristic evaluations/usability standards, archetype development, experience journey maps, prototyping and user testing.
  • Build complex interfaces in the engine to match your designs.
  • Advocate for design excellence, craftsmanship, accessibility, and usability.

What Youll Need

  • High level of expertise with Figma, particularly in working with design systems and following established best practices.
  • 2+ years of experience as a user experience designer, interaction designer, interface designer, product designer or similar role.
  • Expertise implementing designs in the Unity game engine.
  • Proficiency working with, enhancing, and extending existing visual design systems.
  • A portfolio of shipped products from preproduction to release.
  • Strong familiarity with mobile game design principles and usability standards.
  • The willingness to play the game consistently to develop a deep understanding of the experience and gameplay systems our players engage with at all levels.

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Electronic Arts
Electronic Arts

Video Games / Entertainment

Redwood City

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