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3D Modeling and sculpting

5 years

0 Lacs

Posted:1 day ago| Platform: Linkedin logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Job Opening : 3D Modeling Artist (Maya | Blender | ZBrush) Location: Chennai (On-site) | Experience: 2–5 Years | Type: Full-Time Your models don’t just look good — they hold up under scrutiny. At Pepi, we’re crafting worlds one asset at a time — and we need a 3D Modeling Artist who can do more than shape pixels. From lifelike characters to precision-built props, you’ll help bring our VFX and animation pipelines to life with clean, detailed, and production-ready models. We’re looking for a versatile artist who can jump between organic and inorganic modeling, and who understands how their work fits into the bigger visual narrative — whether it ends up in a creature close-up or a high-octane action sequence. What You’ll Be Doing : Model detailed characters, creatures, environments, hard-surface assets, and props Use Maya, Blender, and ZBrush for sculpting, topology, and refinement Ensure all models are clean, well-optimized, and animation/rigging ready Maintain UV standards, proper topology, and clean mesh structures Work closely with LookDev, Texturing, and Rigging teams to ensure fidelity and consistency Interpret concept art or reference to develop high-quality 3D assets Meet deadlines while maintaining quality across varied projects and asset types Must-Haves : 2–5 years of experience as a 3D Modeling Artist in a VFX or animation production setup Strong portfolio demonstrating organic (human/creature) and inorganic modeling Proficiency in Maya, Blender, and ZBrush Solid understanding of topology, edge flow, and clean mesh practices Experience in UV unwrapping and preparing assets for texturing and rigging Eye for form, silhouette, proportion, and visual clarity Ability to work across multiple asset types and visual styles Bonus If You: Know Substance Painter/Designer, SpeedTree, or Marvelous Designer Understand the pipeline between modeling and Unreal Engine Have worked on photorealistic or stylized creature builds Are comfortable with feedback loops and fast-paced production environments Bring traditional art, sculpting, or anatomy knowledge to your craft Your portfolio should speak volumes. We want to see a range of models — characters, hard surface, props — and how you think in 3D. Ready to shape the visuals that shape the story? Send your portfolio + CV to visranth@mail.pepi.digital Show more Show less

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