TEXTURING / LOOK DEV ARTIST

5 - 9 years

0 Lacs

Posted:2 weeks ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

As a Texture Artist working with the production team, your role involves executing the desired look of CG models, which may include complex creatures and hard surface models such as ships, real-world vehicles, and environments. You will be responsible for creating textures, colors, and organic surface qualities necessary for the completion of CG creatures and hard-surface models used in production. Your participation in reviews and providing feedback to other team members will be crucial in determining various design solutions. Collaboration with Art Directors, Modelers, and other departments is essential to achieve the desired look and ensure that all texturing and look development works smoothly through the pipeline. Maintaining a consistent level of productivity, meeting deadlines, and producing high-quality work are key aspects of your role. Proactively escalating technical issues to senior artists or leads, as well as assisting with project clean-up and archiving, are also part of your responsibilities. **Key Responsibilities:** - Create textures, colors, and organic surface qualities for CG creatures and hard-surface models - Participate in reviews and provide feedback on design solutions - Collaborate with Art Directors, Modelers, and other departments - Maintain productivity, meet deadlines, and produce high-quality work - Escalate technical issues and assist with project clean-up and archiving **Qualifications Required:** - Bachelor's Degree or equivalent with significant experience in texturing for VFX/Feature films and games - Understanding and creation of photorealistic work - Excellent attention to detail and organizational skills - Ability to work well under pressure, multitask, prioritize, and problem solve - Willingness to learn, contribute to team success, and excellent communication skills - Proficiency in Maya, Mari, XGen/Yeti, Zbrush, Photoshop, or Bodypaint - Portfolio showcasing professional and personal work, including examples of procedural shading, texturing, and grooming in various tools and packages If you have modeling skills and good organizational skills, it would be considered a plus. (Note: Location of the job is Hyderabad),

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