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3 Job openings at Bot Rods
GAMEPLAY PROGRAMMER karnataka 1 - 5 years INR Not disclosed On-site Full Time

The Gameplay Programmer role involves developing 3D games for a multi-platform environment, encompassing tasks such as coding, debugging, and managing Critical Game Systems. It is crucial to write clean, well-documented, and efficient code while tackling the unique challenges inherent in game development. The ideal candidate should possess expert knowledge in C# or C++, a strong understanding of algorithms, data structures, and object-oriented concepts, and a genuine passion for game development and video games. Additionally, a minimum of 1 year of experience in Unity 3D, Unreal, or equivalent engines is required. The candidate should be comfortable in a start-up culture with a fast sprint work style and exhibit strong problem-solving and communication skills. Experience with game development frameworks and middleware would be considered a plus. This position is based in Bangalore.,

TEXTURING / LOOK DEV ARTIST hyderabad,telangana 5 - 9 years INR Not disclosed On-site Full Time

The Texture Artist plays a crucial role in collaborating with the production team to achieve the desired appearance of CG models, encompassing intricate creatures as well as hard surface models such as ships, real-world vehicles, and environments. You will be responsible for crafting textures, colors, and organic surface characteristics essential for the completion of CG creatures and hard-surface models utilized in production. Additionally, your role will involve actively engaging in reviews and contributing as a team member to identify diverse design solutions by offering feedback to fellow production members. Working closely with Art Directors, Modelers, and other departments is imperative to attain the desired appearance and ensure seamless texturing and look development progresses through the pipeline. Upholding or surpassing a consistent level of productivity, meeting deadlines, and delivering high-quality work are key aspects of this role. It is essential to proactively escalate technical issues to more senior artists or leads, as well as support in project clean up and archiving on an ongoing basis. **Requirements:** - A Bachelor's Degree or equivalent combined with substantial experience in texturing for VFX/Feature films and games. - Demonstrated proficiency in understanding and creating photorealistic work. - Exceptional attention to detail and organizational skills. - Capable of performing effectively under pressure, multitasking, prioritizing, and solving problems. - Willingness to learn and contribute to team success and project accomplishments. - Excellent verbal and written communication skills. - Proficiency in Maya, Mari, XGen/Yeti, Zbrush, Photoshop, or Bodypaint is mandatory. - A portfolio showcasing professional and personal work with examples of procedural shading, texturing, and grooming in tools like Maya, Mari, Substance, Katana, XGen, or similar packages is a prerequisite. **Brownie Points:** - Modeling skills are an added advantage. - Strong organizational skills. This position is based in Hyderabad.,

2D/UI/UX ARTIST karnataka 1 - 5 years INR Not disclosed On-site Full Time

The 2D Artist role involves the creation of game concepts, UI/UX design, and 2D assets for games while ensuring alignment with the art direction. Collaboration with the team is essential to produce high-quality visual elements. The ideal candidate should possess strong illustration and artistic skills, along with a high level of vision and creativity. A portfolio showcasing prior work is a must. Additionally, familiarity with market games and mobile applications, a passion for game development, and comfort in a start-up environment with a fast-paced work style are desired traits. Strong problem-solving and communication skills are essential. Proficiency in Photoshop and similar software is required, as well as an understanding of Unity3D. Prior industry experience is advantageous. Location: Bangalore,