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3.0 - 7.0 years
0 Lacs
maharashtra
On-site
As a potential candidate for this role, you should have experience in feature animation, visual effects, or game industry production. It is essential to have proficiency in using Katana and Renderman, along with scripting experience in languages such as Python and Lua. Your role will require both strong technical skills and creative problem-solving abilities. Collaboration with a team of artists is a key aspect of this position, so previous experience in this area is necessary. A solid understanding of a VFX or Feature Animation pipeline is crucial for success in this role. Familiarity with modern physically based rendering technology and pipelines is also expected. The ability to work independently with minimal supervision is another essential requirement for this position. In addition to the must-have qualifications, having exceptional communication skills for interacting with both technical and artistic groups would be advantageous. Software development experience in languages like Python, C, or C++ is a nice-to-have skill. Experience in lighting, shading, and/or compositing, as well as familiarity with Nuke, would also be beneficial. Being able to prototype rapidly and provide quick solutions is considered a plus. Previous work experience in a fast-paced creative technology environment is preferred. In terms of personal qualities, you should be detail-oriented, organized, and a good communicator. A team-oriented approach, adaptability, and the ability to take direction are also important characteristics for this role. Good interpersonal skills and excellent time management are additional qualities that would contribute to your success in this position.,
Posted 2 weeks ago
5.0 - 9.0 years
0 Lacs
hyderabad, telangana
On-site
The Texture Artist plays a crucial role in collaborating with the production team to achieve the desired appearance of CG models, encompassing intricate creatures as well as hard surface models such as ships, real-world vehicles, and environments. You will be responsible for crafting textures, colors, and organic surface characteristics essential for the completion of CG creatures and hard-surface models utilized in production. Additionally, your role will involve actively engaging in reviews and contributing as a team member to identify diverse design solutions by offering feedback to fellow production members. Working closely with Art Directors, Modelers, and other departments is imperative to attain the desired appearance and ensure seamless texturing and look development progresses through the pipeline. Upholding or surpassing a consistent level of productivity, meeting deadlines, and delivering high-quality work are key aspects of this role. It is essential to proactively escalate technical issues to more senior artists or leads, as well as support in project clean up and archiving on an ongoing basis. **Requirements:** - A Bachelor's Degree or equivalent combined with substantial experience in texturing for VFX/Feature films and games. - Demonstrated proficiency in understanding and creating photorealistic work. - Exceptional attention to detail and organizational skills. - Capable of performing effectively under pressure, multitasking, prioritizing, and solving problems. - Willingness to learn and contribute to team success and project accomplishments. - Excellent verbal and written communication skills. - Proficiency in Maya, Mari, XGen/Yeti, Zbrush, Photoshop, or Bodypaint is mandatory. - A portfolio showcasing professional and personal work with examples of procedural shading, texturing, and grooming in tools like Maya, Mari, Substance, Katana, XGen, or similar packages is a prerequisite. **Brownie Points:** - Modeling skills are an added advantage. - Strong organizational skills. This position is based in Hyderabad.,
Posted 1 month ago
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