Senior Game Developer

3 - 7 years

0 Lacs

Posted:6 days ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

As a Unreal Developer at Dirtcube Interactive in partnership with Gods and Heroes Studio, you will play a crucial role in creating genre-defining experiences in the multiplayer sports and action space. Your primary focus will be on developing and maintaining core gameplay systems using C++ and Blueprints in Unreal Engine, along with designing and implementing game mechanics, player controls, physics interactions, AI systems, and UI integration. You will also be responsible for working on multiplayer gameplay logic, replication, and server-side optimizations, optimizing game performance for mobile, PC, and console platforms, and collaborating with artists, designers, and other engineers to implement engaging gameplay features. Furthermore, you will be expected to write clean, maintainable, and scalable code following industry best practices, as well as debug and fix critical issues related to gameplay, physics, and networking. Key Responsibilities: - Develop and maintain core gameplay systems using C++ and Blueprints in Unreal Engine (UE4/UE5). - Design and implement game mechanics, player controls, physics interactions, AI systems, and UI integration. - Work on multiplayer gameplay logic, replication, and server-side optimizations. - Optimize game performance for mobile, PC, and console platforms. - Collaborate with artists, designers, and other engineers to implement engaging gameplay features. - Write clean, maintainable, and scalable code following industry best practices. - Debug and fix critical issues related to gameplay, physics, and networking. Required Skills & Experience: - Experience: 3 to 5 years minimum - Strong C++ programming skills, with hands-on experience in Unreal Engine (preferably UE5). - Strong understanding of advanced game physics, including collision handling, ragdoll systems, projectile mechanics, and real-time physics interactions. - Familiar with multiplayer networking concepts, replication, RPCs, and client-server models. - Experience integrating third-party libraries and plugins. - Ability to profile and optimize game performance and memory usage. - Familiarity with version control systems like Git. Bonus Skills: - Exposure to performance profiling and debugging tools like Unreal Insights and RenderDoc. - Familiarity with Unreal Engine sub systems, including Gameplay Tags, Asset Management, and modular gameplay frameworks. - Knowledge of shader programming (HLSL) or material optimization for performance on multiple platforms. - Understanding of live service game architecture and scalable game systems. Soft Skills: - Strong technical communication skills and the ability to explain complex visual or pipeline issues to team members. - Proactive mindset with a passion for solving real-time challenges. - Ability to work cross-functionally in fast-paced, agile environments.,

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