Concept Artist

3 - 7 years

0 Lacs

Posted:5 days ago| Platform: Shine logo

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Work Mode

On-site

Job Type

Full Time

Job Description

As a Concept Artist at our company, you will be responsible for developing artistic elements that form the artistic representation of ideas, serving as inspiration and references for the project's creative direction. You will play a crucial role in establishing the style of the project and ensuring consistency across all art production elements such as Environment, Character, UI, etc. Working under the guidance of the Art Director, you will maintain a consistent style, make revisions as necessary, and collaborate with key stakeholders to confirm task direction and work consistency. Your primary duties will include producing environment concept art and in-game mock-ups with a particular focus on lighting and post effects. You will implement feedback from the Art Director and Leads into your work, effectively communicate visual intentions to the art department, and provide support to the Lead Artist and/or Art Director in various ad hoc tasks. It is essential to have a solid understanding of best practices, production pipelines, and workflows in this role. To excel in this position, you must possess strong interpersonal and communication skills, along with exceptional drawing and conceptualization abilities that allow you to adapt to established styles. Proficiency in anatomical and architectural knowledge, fundamental illustration skills, such as composition, perspective, and color theory, as well as observation and research skills are crucial. Your knowledge of form, composition, detail utilization, and visual storytelling will be highly valued, along with advanced digital illustration skills using Photoshop and a good grasp of relevant 2D and 3D software. Familiarity with the video game development pipeline and prior experience in concept art or related fields are essential qualifications for this role. Additionally, a Bachelor's degree in Graphics Design, Art, or relevant training is required for consideration. The ideal candidate must have prior experience in Game Asset development, demonstrated leadership skills by leading a team of at least 5 members, possess excellent line art capabilities, and the ability to create mock-ups effectively, especially in high-pressure situations. If you believe that you meet these criteria and are excited about the opportunity to contribute to our team, please send your CV and online portfolio to careers@uniplaydigital.com.,

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