Kindly read the JD Properly before applying Required Immediate Joiner Experience Required - 1-3years Remote Job Singularity Games Private Limited, under our brand name BattleBucks, is a pioneering force in the mobile gaming industry. Our platform provides users with the excitement of skill-based gaming, where players can engage in various game modes and tournaments to win rewards. We pride ourselves on fostering a dynamic and inclusive work environment where creativity and innovation thrive. Join us as we continue to develop captivating games and deliver an exceptional player experience. We are dedicated to creating engaging and innovative games. We are looking for a talented and passionate Unity Developer to join our team. If you have a strong background in Unity development, with experience in both 2D and 3D games, and are skilled in multiplayer game development, we want to hear from you! Key Responsibilities: Game Development: Design, develop, and maintain high-quality 2D and 3D games using Unity. Multiplayer Integration: Implement and optimize multiplayer functionalities, ensuring seamless connectivity and performance. Code Writing: Write clean, efficient, and maintainable code in C#. Collaborate: Work closely with designers, artists, and other developers to bring game concepts to life. Optimization: Optimize games for performance and scalability across various platforms. Debugging: Identify and fix bugs, and ensure the smooth operation of games. Innovation: Stay updated with the latest industry trends and integrate new technologies and best practices into game development processes. Qualifications: Experience: Minimum of 1-2 years of experience in Unity development. Multiplayer Development: Proven experience in developing and deploying multiplayer games. 2D and 3D Proficiency: Strong skills in both 2D and 3D game development. Programming Skills: Proficient in C# and object-oriented programming. Game Physics: Understanding of game physics and particle systems. Problem-Solving: Strong analytical and problem-solving skills. Team Player: Excellent communication and collaboration skills Show more Show less
Game QA Engineer - Level 1 We are looking for a passionate and detail-oriented Game QA Engineer to ensure our games deliver the best player experience possible. You will work closely with developers, designers, and analysts to test game features, find bugs, and maintain top-quality gameplay across platforms. Key Responsibilities Test Planning & Execution Create detailed test cases covering 100% of game features and mechanics. Execute manual tests: Functionality , Regression , Sanity , Smoke , Compatibility , Interrupt , Localization , and Network tests. Update test results regularly to track progress accurately. Bug Identification & Reporting Find, document, and prioritize bugs using tools like ClickUp. Ensure bug reports are clear, detailed, and follow QA standards. Collaboration & Communication Work closely with developers to understand game design and resolve issues. Proactively raise alarms for critical problems that impact gameplay or stability. Participate in team discussions to suggest improvements in QA processes. Continuous Improvement Stay updated with the latest testing techniques, tools, and game industry trends. Adapt to new tasks, project requirements, and organizational changes. Who You Are Detail-Oriented Gamer Sharp eye for gameplay issues, ensuring smooth player experience. Proactive & Curious Eager to learn, suggest process improvements, and handle small tasks independently. Adaptable Problem Solver Quick to adapt to changing project needs, creative in finding solutions to complex bugs. Team Player Excellent communicator who collaborates well and shares meaningful feedback. Skills & Requirements Manual Testing knowledge: familiar with testing types like Compatibility, Interrupt, Localization, and Network tests. Hands-on experience with bug tracking tools like ClickUp. Passion for gaming across platforms and genres , with understanding of player expectations. Strong focus, patience for repetitive tasks, and dedication to high-quality standards. Qualifications Education: Any Graduate (UG) or Postgraduate (PG). Experience: 1-2 years in Game Testing, Mobile App QA, or similar roles. Bonus: Passion for gaming and familiarity with game development pipelines. If you're excited to combine your love for games with strong QA skills, we’d love to hear from you! (edited)
Job Title: Graphic Designer – Social Media & In-App Creatives Location: Remote Employment Type: Full-time Team: Marketing / Creative About Us At Battlebucks, we’re building a highly engaging mobile-first gaming platform. Visual storytelling plays a critical role in how we communicate with our users. We're looking for a Graphic Designer who can create static creatives that resonate with our audience and follow the visual style already established in our product. Role Overview We’re looking for a creative and detail-oriented Graphic Designer to craft static visual assets for our social media channels and in-app placements. The ideal candidate has a strong design sense, understands digital aesthetics, and can work within existing brand and UI guidelines to maintain consistency across all platforms. Key Responsibilities Design engaging and high-quality static graphics for social media platforms like Instagram, Twitter, LinkedIn, etc. Create visual assets for in-app content and campaigns, aligned with existing design language. Collaborate with marketing, product, and design teams to understand content goals and adapt visuals accordingly. Work quickly and efficiently to meet publishing schedules and iterate on feedback. Organize and maintain a design system in Figma for scalable asset creation. Requirements 1–3 years of experience in graphic design, especially for digital or mobile products. Proficiency in Figma and a strong portfolio showcasing clean, modern digital design. Strong understanding of layout, typography, color theory, and brand consistency. Ability to follow a predefined design language and visual system. Creativity and initiative to propose ideas that elevate the brand’s visual presence. Bonus Skills Experience in designing for mobile apps or gaming brands. Basic familiarity with motion tools (though this role focuses only on static designs). Illustration skills or icon design.
Location: Remote | Full-Time Experience: 2+ Years Platform: Mobile (iOS + Android About Battle Bucks Battle Bucks is a multi-genre competitive mobile gaming platform where players engage in 1v1s, tournaments, and ghost battles earning gems that can be redeemed for real-world rewards like iPhones, PS5s, and more. We’re building a platform that blends skill-based competition with real commerce—and visual polish plays a big role in our player experience. We’re looking for a Unity Technical Artist who can deliver high-quality visuals without compromising performance. If you have experience in building optimized shaders , high-quality yet lightweight particle effects , and polished UI animations , we want to hear from you. What You'll Do Design and implement optimized shaders using Shader Graph or HLSL for stylized, mobile-friendly visuals. Create lightweight, mobile-optimized particle effects for actions like hits, wins, explosions, and reward animations. Integrate and polish Unity UI elements with smooth transitions and scalable layouts across resolutions and aspect ratios. Profile and optimize game scenes for draw calls, GPU/CPU usage , and memory footprint. Collaborate with 2D/3D artists and Unity developers to ensure assets are visually appealing, technically sound, and performance-ready. Build custom Unity editor tools to streamline asset integration and visual pipeline. What We're Looking For 2+ years of experience as a Unity Technical Artist, especially in mobile games. Strong hands-on knowledge of shader creation and optimization . Proven ability to create mobile-optimized particle systems using Unity’s Particle System and VFX Graph. Experience with URP , Unity Profiler, Frame Debugger, and rendering performance optimization. Solid understanding of Unity’s UI system (layout groups, animation, canvas performance). Eye for stylized visuals, feedback effects, and gameplay clarity. Bonus Points For Experience working across multiple game genres (hypercasual, shooters, PvP, etc.). Familiarity with texture atlasing, batching strategies, and LOD systems. Comfort with DCC tools like Blender, Photoshop, or Substance. Past experience with real-time multiplayer visuals or dynamic UI feedback for competitive gameplay. Why Join Battle Bucks? Shape the visual identity across a growing library of games in a single unified platform. Work in a high-ownership, fast-paced startup environment where your work directly impacts player experience. Flexible work setup with a passionate team reimagining competitive mobile gaming.
🚀 We are Hiring a Game Designer Intern. 🎮 Are you passionate about designing fun, engaging game experiences? Want to work on real projects in a fast-moving gaming startup? BattleBucks is looking for a Game Designer Intern (3 months) who is ready to bring fresh ideas, a strong understanding of gameplay mechanics, and a hunger to learn. You ll be working closely with our design and dev teams to shape game features, levels, and player experiences. 🎯 What we are looking for: A genuine love for games (bonus if you’ve built or designed one) Strong grasp of core gameplay loops, game balancing, and user engagement Willingness to learn, experiment, and take feedback Basic knowledge of Unity or Figma is a plus. 📍 Location: Remote 📅 Duration: 3 months 💰 Stipend: ₹15,000/month If you are ready to level up your game design journey, kindly apply Let’s build something fun together🎮✨
Location: Remote/India Contractual role Role Summary We're looking for a sharp and hands-on Product & Game Analytics Specialist to own analytics at Battle Bucks . You’ll work primarily in Mixpanel to track and optimize player behavior, engagement loops, and feature performance across our multi-game ecosystem. You'll also use Looker Studio via Firebase for marketing attribution and install funnel analysis. This is a cross-functional role working closely with product, game design, backend, and marketing to make data-driven decisions across the entire player lifecycle — from install to tournament win to store redemption. Key Responsibilities Mixpanel: Product + Game Analytics Design and maintain a comprehensive event taxonomy for player actions across games (1v1, tournaments, store, mission flow). Collaborate with developers to ensure proper event instrumentation in Unity and backend. Build reports, funnels, cohorts, and retention dashboards for: Gameplay & tournament participation Mission completion & drop-offs Store engagement & gem spending Feature usage and conversion Analyze player progression, churn behavior , and monetization patterns . Track impact of new features (e.g., seasonal leaderboards, reward tiers) with event-driven insights. 📈 Looker Studio via Firebase: Marketing Attribution Create dashboards for: Installs by source/campaign Session depth and early retention Platform/country-level breakdowns Monitor attribution health and help optimize UA spend using Firebase and GA4 data. Surface top-of-funnel trends to marketing and growth teams. 🎮 Cross-Team Collaboration Work with game designers to evaluate engagement loops and tuning decisions. Support product team in evaluating A/B tests and post-launch KPIs. Align with marketing on campaign tracking, attribution gaps, and install trends. ✅ What We’re Looking For 2–4 years of experience in product or game analytics . Advanced experience with Mixpanel (event schema design, cohorts, funnels, retention). Solid understanding of Firebase and Looker Studio integration for marketing attribution. Strong grasp of game KPIs : DAU/WAU, retention, ARPU, LTV, feature usage. Ability to explain insights to non-data stakeholders and influence decisions. Bonus: SQL and experience with mobile attribution or CDPs (like Appsflyer, Segment). 💎 Why Join Battle Bucks? Shape the analytics foundation for one of India’s most unique gaming commerce platforms. Directly influence product design and feature success across multiple genres and formats. Work with passionate developers and game designers in a fast-moving environment.
The position at Singularity Games involves contributing to the development of BattleBucks, India's skill-based gaming platform where players can compete for real-world rewards. As an Associate Game Designer, you will collaborate with Game Designers, UX, engineering, and product management to create engaging gaming experiences. Your responsibilities will include working on Core Gameplay and Mechanics, crafting game design documentation, wireframes, and specifications for new games and platform features. The ideal candidate should have 1-2 years of experience in mobile game design, a strong grasp of economy balance, and the ability to create clear and concise documentation. Desirable skills include experience in tournament system design, knowledge of gaming platforms and rewards systems, and familiarity with gamification strategies. In return, Singularity Games offers a competitive salary and benefits, the opportunity to work on a Real World Prizes gaming platform, flexible working hours, and mentorship from top industry professionals.,
UI UX Designer (Gaming Industry) Location: Remote / Gurugram (Hybrid) Experience: 2-4 years Company: Singularity Games Pvt Ltd Industry: Gaming (Skill-Based Game Platform) About Us: At Singularity Games, we’re building BattleBucks—India's next big skill-based gaming platform where skill meets competition. We’re creating a high-stakes, engaging, and seamless gaming experience that empowers players to compete and win real rewards. We’re looking for a Senior UI/UX Designer who deeply understands the nuances of gaming experiences and can craft intuitive, visually striking, and highly functional designs across our platform. You'll take ownership of the entire player journey, ensuring that every interaction—from landing page to gameplay—is smooth, immersive, and enjoyable. What You’ll Do? End-to-End Product & Experience Design Lead the design strategy across the entire BattleBucks ecosystem (landing pages, onboarding, game discovery, gameplay UI). Translate business goals into high-impact player experiences with a focus on usability and engagement. Own and evolve the BattleBucks design language, ensuring consistency across platform and games. Design Execution Create wireframes, high-fidelity designs, and interactive prototypes for both platform flows and casual games. Design game detail pages, player onboarding, payment flows, and other key components of the skill-based gaming experience. Prioritize mobile-first design with scalable systems that adapt seamlessly across multiple devices. Branding Evolve and maintain the BattleBucks brand identity across the platform and games, ensuring visual consistency, recognizability, and appeal. Design and define brand assets such as icons, badges, in-game elements, and UI components that reflect BattleBucks’ competitive and skill-based gaming ethos. Collaborate with marketing to ensure brand alignment across product design, social media, campaigns, and player communications. Build and document brand guidelines that ensure cohesive application of logos, typography, color schemes, and visual elements across all user touchpoints. Maintain a balance between trustworthiness, excitement, and innovation through the platform’s visual style, tailored to the Indian skill-based gaming audience. Collaboration Work closely with product managers, game developers, and marketing teams to align on business objectives and technical feasibility. Guide mid-level designers and provide mentorship, feedback, and design reviews. What We’re Looking For 2-4 years of experience in UI/UX design with a strong focus on gaming products. Proven track record of designing end-to-end player experiences for skill-based games, casual games, or competitive gaming platforms. Mastery of Figma and industry-standard design tools. Strong understanding of game interaction patterns, player motivations, and skill-based gaming UX best practices. Experience designing for mobile-first platforms, with attention to performance, scalability, and accessibility. Ability to balance visual appeal with functional simplicity. Prior experience in brand development or design systems is highly desirable. Excellent communication and collaboration skills to work across teams and lead design discussions. Prior experience mentoring or managing designers is a plus. Why Join Us? Be part of a fast-growing gaming company at the forefront of the skill-based gaming space in India . Own the design of a platform used by thousands of competitive players. Work in a creative, ambitious, and high-performance environment . Competitive compensation, benefits, and opportunities for growth. Build products that sit at the intersection of gaming, competition, and real rewards .
Job Title: Backend Developer (NestJS + Prisma + PostgreSQL) Location : Remote Company : BattleBucks Type : Full-time Experience : 2+ years (preferred) About BattleBucks BattleBucks is a competitive gaming and rewards platform where skill meets opportunity. We're building a fast, scalable, and secure gaming infrastructure that rewards players based on performance, not chance. Our mission is to make competitive gaming accessible and rewarding for all. Role Overview We're seeking a Backend Developer who is passionate about clean architecture, high-performance APIs, and scalable database design. You’ll work directly on our core systems powering tournaments, wallets, leaderboards, and real-time user engagement. This is a critical role in shaping the backend foundation of BattleBucks. Responsibilities Design and build scalable backend services using NestJS and Prisma . Write optimized, production-grade SQL queries and use PostgreSQL indexes, CTEs, and transactions effectively. Build RESTful and GraphQL APIs focused on low latency and high throughput. Lead and enforce architectural best practices (modular design, service layers, DDD where applicable). Optimize Prisma usage for bulk inserts, transactional flows, and query performance. Collaborate with frontend, product, and game logic teams to ship features that scale. Set up monitoring, logging, and profiling for backend services to identify performance bottlenecks. Participate in code reviews, technical planning, and architecture discussions. Requirements 3+ years of hands-on backend development experience. Proficiency in NestJS with a strong TypeScript foundation. Deep experience with Prisma ORM and raw query handling. Strong command over PostgreSQL — indexes, query plans, transactions, triggers, and performance tuning. Experience optimizing APIs for high-volume workloads (ideally in gaming, fintech, or real-time apps). Solid understanding of system design, API versioning, caching strategies (Redis, etc.), and rate-limiting. Experience with Docker, CI/CD pipelines, and deployment automation. Familiar with Git, REST standards, and security best practices (rate limits, JWT, input validation). Bonus (Nice to Have) Experience with game backend systems (e.g., matchmaking, leaderboards, tournaments). Exposure to pub/sub systems (Kafka, NATS, or Redis Streams). Experience in multi-tenant or event-driven architectures. Familiarity with GraphQL and WebSocket APIs. Why Join BattleBucks? Work in a high-performance team shaping the future of competitive gaming. Ownership of core backend components with impact on millions of game sessions. Remote flexibility, open culture, and flat hierarchy. Opportunity to grow into a Lead Backend or Architecture role.
Job Title: Graphic Designer – Social Media & In-App Creatives Location: Remote Employment Type: Full-time Team: Marketing / Creative About Us At Battlebucks, we’re building a highly engaging mobile-first gaming platform. Visual storytelling plays a critical role in how we communicate with our users. We're looking for a Graphic Designer who can create static creatives that resonate with our audience and follow the visual style already established in our product. Role Overview We’re looking for a creative and detail-oriented Graphic Designer to craft static visual assets for our social media channels and in-app placements. The ideal candidate has a strong design sense, understands digital aesthetics, and can work within existing brand and UI guidelines to maintain consistency across all platforms. Key Responsibilities Design engaging and high-quality static graphics for social media platforms like Instagram, Twitter, LinkedIn, etc. Create visual assets for in-app content and campaigns, aligned with existing design language. Collaborate with marketing, product, and design teams to understand content goals and adapt visuals accordingly. Work quickly and efficiently to meet publishing schedules and iterate on feedback. Organize and maintain a design system in Figma for scalable asset creation. Requirements 1–3 years of experience in graphic design, especially for digital or mobile products. Proficiency in Figma and a strong portfolio showcasing clean, modern digital design. Strong understanding of layout, typography, color theory, and brand consistency. Ability to follow a predefined design language and visual system. Creativity and initiative to propose ideas that elevate the brand’s visual presence. Bonus Skills Experience in designing for mobile apps or gaming brands. Basic familiarity with motion tools (though this role focuses only on static designs). Illustration skills or icon design.
At BattleBucks, we’re building the future of a skill-based gaming platform where competitive play meets IRL rewards. We’re looking for a Concept Artist (Characters) to help shape the visual identity of our games and platform. From designing common, epic, legendary and special skins to bringing characters and weapons to life, your work will directly fuel the player experience. What You’ll Do Create innovative concept sketches for characters and gun skins, from fast explorations to polished final artwork. Design skin variations (common, epic, legendary & special) that enhance customization and player expression. Produce high-quality art assets aligned with BattleBucks’ evolving art style. Collaborate with Game Designers, 3D Artists, UI Artists, and Founders to ensure art integrates seamlessly into production. Contribute storyboards and proof-of-concept visuals to support new features and content. Continuously develop your artistic range and explore new creative skill areas. What You Bring 3–5+ years of professional experience as a Concept Artist (portfolio with relevant character art required). Strong grasp of human anatomy, composition, and color theory. Excellent rendering skills and ability to adapt across multiple art styles. Proven ability to generate creative, original ideas consistently. Solution-oriented mindset with strong collaboration skills. BFA or equivalent qualification in art or design. Proficiency in Photoshop and Illustrator. Bonus: Familiarity with Unity Engine, 3D tools, and Figma. Why Join Us Shape the look and feel of a next-gen skill-based gaming platform. Work across multiple games at once, keeping creativity fresh and dynamic. Collaborate with a fast-moving, passionate team where your ideas matter. Grow your skills in a remote-first, flexible work environment built on creativity, ownership, and love for gaming.
Job Title: Web3 Expert | Tokenomics & Whitepaper Specialist Location: Remote Employment Type: Full-time Team: Product Team About Us At Battlebucks, we’re building a highly engaging mobile-first gaming platform. Visual storytelling plays a critical role in how we communicate with our users. We're looking for a Web 3 expert who can create static creatives that resonate with our audience and follow the style already established in our product. Role Overview We're building an innovative gaming platform and are looking for a passionate Web3 professional who can help us with Key Responsibilities Deep knowledge of blockchains , L1/L2 chains , bridges , and Web3 infrastructure Experience designing tokenomics – utility, distribution, rewards, and sustainability Ability to create a professional whitepaper that aligns with our platform vision Understanding of DeFi, GameFi , and crypto communities Bonus: Experience with smart contracts , DAO governance, and NFT ecosystems You’ll be working with a passionate indie team building a multi-gaming ecosystem that blends Web2 and Web3 seamlessly. If you're a Web3 nerd who loves building impactful stuff or know someone who fits DM us @battlebucks Let’s build something massive.
Job Title: Junior Unity Developer About Us At BattleBucks , we are building a next-generation gaming ecosystem where skill, creativity, and community define the player experience. We develop competitive and casual titles across genres, designed for global players who love fun, fast, and visually engaging gameplay. We are looking for a Junior Unity Developer who can bring creativity and technical expertise to our growing game development team. Role Overview As a Junior Unity Developer , you will work closely with designers and artists to bring our mobile games to life. You will be responsible for managing addressable assets , crafting high-quality Unity UI , and building hypercasual game experiences that are visually appealing, performant, and fun to play. This role is ideal for someone who is both technically skilled and creatively driven. Key Responsibilities Implement and manage Unity Addressable Assets for efficient memory usage and smooth game performance. Design and develop Unity UI systems (layouts, prefabs, animations, transitions) to ensure polished, user-friendly interfaces. Build and prototype hypercasual mobile games , from concept to playable experiences. Work with the design and art teams to bring creative ideas into visually appealing gameplay. Optimize assets and UI for mobile performance and responsiveness . Required Skills & Qualifications 0–2 years of experience in Unity game development (internships, academic, or personal projects are acceptable). Strong knowledge of Unity Addressables . Hands-on experience with Unity UI (UGUI, prefabs, animation, transitions) . Understanding of hypercasual game mechanics and design principles . Creativity and a strong eye for visual detail and aesthetics . Basic proficiency in C# scripting . Ability to collaborate effectively with artists, designers, and senior developers. Nice to Have Experience with 2D/3D asset integration and particle systems . Exposure to shader graph or custom shaders . Familiarity with version control tools (Git) . Portfolio of projects showcasing UI work and hypercasual prototypes . What We Offer Opportunity to work on fast-paced, creative mobile games . A collaborative and innovative work culture. Exposure to the end-to-end game development process . Competitive compensation with growth opportunities.
Type: Internship 3 Months At BattleBucks , we’re building the next generation of competitive gaming, spanning hypercasual, casual, and mid-core games . To strengthen our design team, we’re looking for a System Game Designer Intern who brings a strong mathematical mindset to gameplay systems. This role is perfect for someone who loves games, numbers, and spreadsheets, and wants to turn formulas and balance sheets into fun player experiences . What You’ll Do Design and tune gameplay systems for hypercasual, casual, and mid-core games. Balance attributes and mechanics , including: Gun attributes (damage, accuracy, fire rate, recoil). Car attributes (speed, handling, boost, durability). Character attributes (strength, agility, stamina, abilities). Obstacle attributes (spawn rates, patterns, damage). Health systems (damage, regeneration, survivability). Build and maintain Google Sheets to calculate, test, and simulate difficulty progression, balancing, and scaling. Use formulas, conditional logic, and data models to ensure gameplay systems are fair, scalable, and adaptable. Work closely with the design team to create clear documentation of mechanics, difficulty curves, and balancing strategies. Participate in playtests , analyze results, and adjust tuning using data-driven insights. What You Bring A passion for both games and numbers , with the ability to think like a designer and analyze like a mathematician. Strong mathematical ability , especially in probability, scaling, and progression curves. Proficiency in Google Sheets (using formulas, organizing data). Interest in gameplay balance and difficulty design across hypercasual, casual, and mid-core games. Analytical mindset to approach gameplay as a system of interconnected variables . Bonus: Familiarity with Unity or basic scripting to test and validate design logic. What You’ll Learn Practical balancing of difficulty curves, attributes, and progression . The workflow of collaborating with multi-disciplinary teams (design, art, dev, QA). Using data, formulas, and playtest results to refine gameplay. Building scalable systems that work across multiple genres. Why Join Us Strengthen our design team with your mathematical perspective . Get hands-on experience shaping gameplay that directly impacts players. Work on a variety of genres , from quick hypercasuals to deep mid-core systems. Learn directly from experienced game designers and founders . Build a portfolio of data-driven game design work . Flexible, remote-first environment where creativity and logic work together.
Junior Live Ops Game Designer Type: Full-time At BattleBucks , were building the next generation of a competitive gaming platform , one that keeps players coming back every day with fresh content, exciting challenges, and rewarding experiences. Were looking for a Junior Live Ops Game Designer with 3-6 months of prior experience running live events in mobile games. The ideal candidate is passionate about creating engaging, limited-time events and gameplay twists that keep players excited, motivated, and deeply connected to our platform. Youll collaborate with our game design, product, and analytics teams to plan, design, and execute live events, new gameplay hooks, and event-based systems . What Youll Do Design and manage Limited Time Events (LTEs) that drive engagement and retention. Design new gameplay modes or twists specifically tailored for events. Create and balance event-specific mechanics (boosts, modifiers, rewards). Own and maintain the Live Ops calendar , ensuring smooth scheduling and rollout. Conduct market research (R&D) to analyze event trends in top mobile games. Write design documents for events and communicate them clearly to the team. Collaborate with analytics to track event KPIs and improve based on player data. Brainstorm and prototype seasonal, cultural, and promotional events (e.g., holidays, collabs). Ensure events integrate seamlessly with existing game loops and progression systems. Monitor player feedback and community sentiment around events and propose iterations. What You Bring 36 months of prior experience in Live Ops design or event design in mobile games (internship or junior role). Understanding of mobile gaming trends (hypercasual, casual, mid-core). Creativity to design fun and fresh gameplay hooks for events. Strong organizational skills to manage an event calendar . Ability to write clear design documents and collaborate across teams. Basic familiarity with game analytics and KPIs (DAU, retention, engagement, ARPDAU). Bonus: Experience with Unity. What Youll Learn How to design and run live operations at scale in mobile games. Best practices for limited-time events, seasonal content, and engagement loops . How to collaborate with game designers , product, analytics, and community teams to execute events. Balancing fun gameplay design with retention and monetization strategies . How to turn player feedback and market insights into actionable design improvements. Why Join Us Be part of a fast-growing platform shaping the future of skill-based mobile games. Work on a variety of events across multiple game genres. Get hands-on experience in one of the most in-demand areas of game design: Live Ops. Flexible, remote-first environment where your ideas make an immediate impact. Show more Show less
Type: Internship 3 Months At BattleBucks , were building the next generation of competitive gaming, spanning hypercasual, casual, and mid-core games . To strengthen our design team, were looking for a System Game Designer Intern who brings a strong mathematical mindset to gameplay systems. This role is perfect for someone who loves games, numbers, and spreadsheets, and wants to turn formulas and balance sheets into fun player experiences . What Youll Do Design and tune gameplay systems for hypercasual, casual, and mid-core games. Balance attributes and mechanics , including: Gun attributes (damage, accuracy, fire rate, recoil). Car attributes (speed, handling, boost, durability). Character attributes (strength, agility, stamina, abilities). Obstacle attributes (spawn rates, patterns, damage). Health systems (damage, regeneration, survivability). Build and maintain Google Sheets to calculate, test, and simulate difficulty progression, balancing, and scaling. Use formulas, conditional logic, and data models to ensure gameplay systems are fair, scalable, and adaptable. Work closely with the design team to create clear documentation of mechanics, difficulty curves, and balancing strategies. Participate in playtests , analyze results, and adjust tuning using data-driven insights. What You Bring A passion for both games and numbers , with the ability to think like a designer and analyze like a mathematician. Strong mathematical ability , especially in probability, scaling, and progression curves. Proficiency in Google Sheets (using formulas, organizing data). Interest in gameplay balance and difficulty design across hypercasual, casual, and mid-core games. Analytical mindset to approach gameplay as a system of interconnected variables . Bonus: Familiarity with Unity or basic scripting to test and validate design logic. What Youll Learn Practical balancing of difficulty curves, attributes, and progression . The workflow of collaborating with multi-disciplinary teams (design, art, dev, QA). Using data, formulas, and playtest results to refine gameplay. Building scalable systems that work across multiple genres. Why Join Us Strengthen our design team with your mathematical perspective . Get hands-on experience shaping gameplay that directly impacts players. Work on a variety of genres , from quick hypercasuals to deep mid-core systems. Learn directly from experienced game designers and founders . Build a portfolio of data-driven game design work . Flexible, remote-first environment where creativity and logic work together. Show more Show less
Job Title: Junior Unity Developer Experience - 0-2Years Salary Bracket - 25-35K About Us At BattleBucks , we are building a next-generation gaming ecosystem where skill, creativity, and community define the player experience. We develop competitive and casual titles across genres, designed for global players who love fun, fast, and visually engaging gameplay. We are looking for a Junior Unity Developer who can bring creativity and technical expertise to our growing game development team. Role Overview As a Junior Unity Developer , you will work closely with designers and artists to bring our mobile games to life. You will be responsible for managing addressable assets , crafting high-quality Unity UI , and building hypercasual game experiences that are visually appealing, performant, and fun to play. This role is ideal for someone who is both technically skilled and creatively driven. Key Responsibilities Implement and manage Unity Addressable Assets for efficient memory usage and smooth game performance. Design and develop Unity UI systems (layouts, prefabs, animations, transitions) to ensure polished, user-friendly interfaces. Build and prototype hypercasual mobile games , from concept to playable experiences. Work with the design and art teams to bring creative ideas into visually appealing gameplay. Optimize assets and UI for mobile performance and responsiveness . Required Skills & Qualifications 0–2 years of experience in Unity game development (internships, academic, or personal projects are acceptable). Strong knowledge of Unity Addressables . Hands-on experience with Unity UI (UGUI, prefabs, animation, transitions) . Understanding of hypercasual game mechanics and design principles . Creativity and a strong eye for visual detail and aesthetics . Basic proficiency in C# scripting . Ability to collaborate effectively with artists, designers, and senior developers. Nice to Have Experience with 2D/3D asset integration and particle systems . Exposure to shader graph or custom shaders . Familiarity with version control tools (Git) . Portfolio of projects showcasing UI work and hypercasual prototypes . What We Offer Opportunity to work on fast-paced, creative mobile games . A collaborative and innovative work culture. Exposure to the end-to-end game development process . Competitive compensation with growth opportunities.