3D Generalist

5 - 7 years

0 Lacs

Posted:4 days ago| Platform: Foundit logo

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Work Mode

On-site

Job Type

Full Time

Job Description

Job Title: Senior 3D Generalist (Blender & Unreal Engine Specialist)

Location: On-site

Department: Design & Production

Employment Type: Full-Time

Experience: 5+ Years

Position Overview

We are seeking a highly skilled Senior 3D Generalist with comprehensive expertise in Blender and advanced proficiency in Unreal Engine. The ideal candidate will be responsible for creating high-quality 3D environments, assets, animations, and real-time cinematic visuals. This role requires strong technical capability, artistic vision, and hands-on production experience across the full 3D pipeline.

Key Responsibilities

3D Environment & World Creation

Develop high-quality, optimized 3D environments using Unreal Engine (UE5 preferred).

Build modular scenes, landscapes, lighting setups, and full world compositions.

Create and manage real-time cinematic sequences using Unreal Engine's Sequencer.

Blender Production Expertise

Handle complete 3D asset creation within Blender, including:

Modeling (hard-surface and organic)

Sculpting

UV mapping

Texturing and shading

Rigging

Animation and morphing (shape keys, blend shapes, transformations)

Ensure seamless, optimized asset export and integration into Unreal Engine.

3D Animation & Morphing

Create smooth, high-quality animations for objects, props, and environment elements.

Develop morphing effects, transitions, and transformation-based animations.

Collaborate on camera animations and motion-based storytelling.

Technical & Real-Time Pipeline

Create and optimize materials using Unreal Engine's Material Editor.

Implement LODs, collisions, and real-time performance optimizations.

Utilize Blueprints for basic interactions and animation triggers.

Maintain scene performance, lighting accuracy, and render quality.

Collaboration & Leadership

Work closely with art directors, developers, and cross-functional teams.

Provide guidance and support to junior artists.

Ensure high standards of visual quality and consistency across deliverables.

Required Qualifications

Bachelor's degree in Animation, Design, Visual Arts, or a related field (preferred).

5+ years of professional experience as a 3D Generalist.

Expert-level proficiency in Blender (mandatory).

Advanced-level expertise in Unreal Engine (UE5) (mandatory).

Strong understanding of PBR workflows, real-time rendering, and optimization.

Proficiency with texturing tools such as Substance Painter/Designer.

Demonstrated ability to produce cinematic-quality visuals in real-time engines.

Strong portfolio showcasing environment design, animation, and morphing work.

Preferred Skills

Experience with Niagara VFX in Unreal.

Familiarity with Houdini for procedural workflows.

Experience using Megascans and photogrammetry assets.

Knowledge of geometry nodes in Blender.

Basic understanding of scripting or Blueprints.

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