We at Meclusions Studio are looking for Fresher to mid range Screenplay Writer for Animated Films & Projects to write Screenplay and Dialogues for our (and our client's) 2D/3D Animation, Feature Films & Youtube Series. We are seeking a Screenplay Writer to craft a compelling, feature-length script for our animated films/Projects. This is a crucial, high-impact role for a writer who understands that in animation, the script is the first storyboard. You will be responsible for creating a narrative that is not only emotionally resonant but also visually driven and optimized for a lean, efficient production pipeline. We need a storyteller who can use words to paint a picture for our animators, making every action, expression, and comedic beat clear. Your ability to work with constraints and use AI tools to accelerate your workflow will be highly valued. You will collaborate directly with the director to develop the story from a basic concept to a polished, final script. This role requires a unique blend of creative vision, technical precision, and a deep understanding of how animation works. Responsibilities Develop the film's plot, characters, and dialogue from a high-level concept or outline. Write a full screenplay with an emphasis on detailed visual descriptions , action, and character expressions that are ready for the animation team to interpret. Create a script that is mindful of production limitations, avoiding overly complex crowd scenes or expensive effects where possible, and finding creative solutions within the budget. Collaborate with the director on story, pacing, and tone. Use AI writing tools to brainstorm ideas, refine dialogue, and improve narrative flow, while maintaining full creative ownership. We are open for all India Remote Working, So you may be from any part of India You can still work with us on our Films, Web and Television based projects. Using AI is also a quality that will be an addon feather to your resume and chances of selection increases by that. Though If you are from Mumbai that will be a dded benefit because we can work directly with you and the direct Mumbai based access, will benefit both you and us in many folds, Mumbai based Script & Dialogue Writer will be given First Priority in short . Do not worry if you are'nt from Mumbai, We'll consider you too, If you are from remote place you can work from the comfort of your own Home in your own City and State as a Freelancer with us. You will be the creative force - who will be converting our Animation or web based concepts to story and words these story and words will than be converted into real designs & animation by our vfx and animation Team, So come join us "CHAMP" Note: We are at present looking for "Freshers only" Scrrenplay Writers for Animation projects. Nature of Work: The work of a screenplay writer for an animated film is a highly collaborative and meticulous process. Visual Storytelling: Unlike live-action, where actors can convey emotions through subtle gestures, animated characters need explicit direction. You will be writing detailed descriptions of character movements, facial expressions, and even camera angles. For example, instead of "He looked sad," you might write, "His shoulders slumped, and a tear rolled slowly down his cheek, catching the moonlight." Blueprint for Production: Your script will serve as the primary guide for every department that follows. Storyboard artists, character designers, and animators will all be looking to your words for direction. The more specific you are, the more seamless the production process will be. Efficiency Mindset: You'll constantly be thinking about the return on investment of every scene. Does a crowd shot add enough value to justify the cost? Can a scene be told with a single, compelling shot instead of multiple angles? This pragmatic approach is key. AI-Augmented Creativity: You'll use AI tools as a brainstorming partner. Stuck on a dialogue scene? Ask an AI for ten different ways a character could react. Need a new twist for the second act? Use AI to generate a dozen plot ideas. It's a tool to get past creative blocks and accelerate the initial stages of writing. Softwares: Celtx or Final Draft : These are the industry standard for screenwriting. Celtx is an excellent, cost-effective option as it has a free version with all the essential features. Google Docs : For collaborative notes, outlines, and beat sheets that the director and other team members can access and edit in real-time. AI Assistants : Platforms like ChatGPT, Google's Gemini, or Claude should be part of the writer's toolkit for brainstorming and generating creative ideas. Office Location: Goregaon West - Mumbai Work Experience: 0 to 12 Months ( We only want Freshers) Skillset: Creative Writing: A mastery of plot, character development, dialogue, and pacing. You must be able to create a compelling, emotionally engaging narrative. Visual Thinking: The most important skill for an animated film writer. The ability to see the film in your head and translate that vision into vivid written descriptions. Screenwriting Fundamentals: A deep understanding of screenplay structure, formatting, and industry standards. Adaptability: The willingness to take feedback, collaborate with a team, and make significant revisions as the film develops. Technical Knowledge: An awareness of the animation pipeline and how your writing choices will impact later stages of production. AI Fluency: The ability to effectively use AI tools for brainstorming, research, and script refinement. Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹5,000.00 - ₹15,000.00 per month Benefits: Work from home Ability to commute/relocate: Goregaon, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Are you also aware or are pro at using AI in writing process ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you looking for Full time job or Freelance only ? Are you from Mumbai or from Outside Mumbai Vicinity ? (Write your city name) What genre/niche of Content Writing are you good at ? Are you familiar with AI or you are pro at using AI and make the Screenplay Writing process faster? Work Location: In person
We at Meclusions are looking for 1 to 5 years experienced We are a lean, innovative studio with a big vision, seeking a resourceful and passionate VFX Supervisor to spearhead the visual effects for our upcoming 3D animated film. We're building our pipeline around affordability and speed, and we need a creative leader who thrives on efficiency and is a master of next-generation tools. This role is perfect for a generalist who can leverage the power of Blender, Unreal Engine , and emerging AI workflows to deliver cinema-quality visuals on a lean budget. You will be the architect of our VFX pipeline, responsible for everything from stunning environmental effects to intricate hair, fur, and cloth simulations. Your expertise in real-time rendering will be crucial for rapid iteration and final pixel delivery. If you are a proactive problem-solver who can get the most out of free and open-source software, and you're excited by the potential of AI to accelerate your work, we want to hear from you. Responsibilities Supervise and execute all visual effects for the film, from pre-production to final render. Develop a streamlined VFX pipeline using Blender, Unreal Engine, and other efficient tools. Lead the creation of complex effects, including particle simulations, dynamic fluids, and environmental assets. Take full ownership of hair, fur, and cloth simulation , ensuring they are both visually stunning and technically sound. Implement and explore the use of AI-assisted tools for tasks like rigging, motion capture, and content generation to maximize time and resources. Manage a small team of junior artists, providing hands-on mentorship and artistic direction. Collaborate with the director and other department heads to integrate VFX seamlessly and meet creative goals. Troubleshoot technical issues and optimize workflows for rapid, real-time feedback. We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: The VFX Supervisor on our film is a true technical artist and creative generalist at heart. Your work will be a direct combination of hands-on artistry and strategic pipeline management. Pipeline Architect: You will design a custom workflow that leverages the strengths of Blender for asset creation and Unreal Engine for real-time look development, lighting, and rendering. Your goal is to bypass traditional, time-consuming offline rendering and deliver final pixels from a real-time engine. A-to-Z VFX Artist: You will not just manage; you will create. You will be responsible for creating a wide array of visual effects from scratch. This includes crucial tasks like sculpting and grooming hair and fur in Blender, then seamlessly migrating them to Unreal Engine for realistic, real-time physics and rendering. The same applies to cloth simulation. You will be the sole senior artist responsible for these key visual elements. Leveraging AI for Efficiency: You will actively seek out and integrate AI tools to accelerate production. This could involve using AI for markerless motion capture to quickly block out shots, using procedural AI generators for textures and concepts, or using AI-assisted rigging tools to automate character setup. Your role is to be a pioneer in applying these technologies to save time and money. Real-Time Rendering: You will be the champion of using Unreal Engine as a final render engine. You will set up cinematic lighting, utilize the Movie Render Queue for high-quality output, and optimize scenes for performance. This is how we achieve a professional look without the weeks-long render times of traditional pipelines. Softwares: 3DS Max, Maya, Cinema4D, Houdini & Blender ( Any of these), Also working on AI will be given top priority Office Location: Goregaon West - Mumbai Work Experience: 2 to 8 years Skillset: Blender Mastery: Advanced Proficiency: Deep expertise in Blender's full suite of tools is essential. This includes modeling, sculpting, rigging, and animation. Simulation Guru: Must have extensive experience with Blender's physics simulations for cloth, soft bodies, and fluids. Hair & Fur: Mastery of Blender's Geometry Nodes and the new hair system for creating realistic, groomable hair and fur that can be exported. Python/Scripting: The ability to write small scripts to automate tasks and build custom tools is a significant advantage. Unreal Engine (UE) Proficiency: Real-Time Rendering: Proven experience with UE's real-time rendering capabilities, including Lumen and Nanite for high-quality visuals. Groom System: Direct experience importing and setting up Blender-created hair and fur assets using Unreal's Groom system for realistic physics and real-time rendering. Sequencer & Cinematics: Experience with UE's cinematic tools to set up and render final shots. Blueprint: Understanding of Blueprint for creating interactive and dynamic effects or tools. AI & Emerging Technologies: AI-Assisted Workflows: A demonstrated interest or experience in using AI tools for animation and VFX, such as those for markerless motion capture, text-to-image/texture generation, or automated rigging. Procedural Content: A solid understanding of procedural generation to create complex assets quickly. Soft Skills & Generalist Mindset: Creative Problem-Solver: The ability to find clever, affordable solutions to complex artistic and technical problems. Leadership & Mentorship: A willingness to lead a small team, sharing knowledge and helping junior artists grow. Efficiency-Oriented: A mindset geared towards finding the most efficient way to achieve a high-quality result, even if it means unconventional workflows. Strong Generalist: A background that includes experience in various aspects of 3D production, from modeling and animation to lighting and compositing. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹17,000.00 - ₹50,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you Familiar with using AI in 3D process? or You are Pro at Using AI ? Are you aware or good at using Blender ? Are you more than 4 years experienced or Fresher or less than 2 years Vfx Supervisor? Work Location: In person
We at Meclusions are looking for 1 to 3 years experienced (Freshers may also apply) 3D Generalist to carry out various 3D Tasks for our ongoing vfx and animation projects. We are seeking a highly versatile and resourceful 3D Generalist to join our team for an exciting animated feature film. This is a unique opportunity for a motivated artist who thrives on creative problem-solving and can wear multiple hats. We operate on a lean, agile model, and we're building our production around the power of Blender, Unreal Engine, and AI-assisted workflows . We need a skilled artist who is comfortable with every stage of the 3D pipeline and can produce high-quality work with remarkable efficiency. You will be responsible for creating and delivering complete shots or sequences, working on everything from initial modeling to final lighting and rendering. Your ability to jump between disciplines will be crucial in a fast-paced environment where collaboration and flexibility are key. If you are passionate about visual storytelling and can get the most out of a powerful, cost-effective toolset, we want to hear from you. Responsibilities Create and prepare 3D models of characters, props, and environments, ensuring clean topology and efficient UV layouts. Develop and apply materials and textures to assets using a PBR (Physically Based Rendering) workflow. Set up lighting and cinematic cameras to achieve the desired mood and visual style in Unreal Engine. Rig and animate characters and props to bring them to life, demonstrating a strong understanding of timing and weight. Work collaboratively with the director and technical director to ensure assets and shots meet both artistic and technical specifications. Utilize AI-assisted tools and procedural workflows to accelerate asset creation and rendering. We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: The work of a 3D Generalist on our team is defined by its breadth. You are not just a cog in the machine; you are a complete production unit, capable of handling entire shots from start to finish. Holistic Production: You will be given a sequence or group of shots and be responsible for every step. This could mean modeling a character, animating their performance, and then lighting and rendering the final scene in Unreal Engine. This end-to-end responsibility gives you full creative ownership. Artistic & Technical Balance: You must be proficient in both the artistic and technical aspects of 3D. While your models and animations must be visually compelling, they must also be technically sound and optimized for our pipeline. You will constantly be balancing aesthetics with efficiency. Rapid Iteration: Our pipeline is built for speed. You will be expected to use Unreal Engine to quickly iterate on lighting, camera angles, and animations without the traditional long render times. This allows for more creative freedom and a faster approval process. Learning & Adapting: The industry is constantly changing, and so are our tools. You will need to be a constant learner, eager to adapt to new workflows and embrace technologies like AI that can improve your work. Softwares: Modeling & Sculpting : Both hard-surface and organic modeling. UV Mapping & Texturing : Efficient unwrapping and an understanding of PBR texturing workflows. Rigging & Animation : Creating and animating rigs for characters and props. Lighting & Rendering : Understanding of Cycles and Eevee for look development. Real-Time Workflows : Proficiency in setting up and rendering cinematic shots using UE's tools. Basic Lighting : Setting up lights, reflections, and post-processing volumes. Material Editor : Creating and applying materials in UE. Generative AI : For concepting, texture generation, and even initial asset blocking. AI for Mocap : Using AI-powered tools for quick motion capture to block out animation. Substance Painter : For advanced texturing. ZBrush : For high-detail sculpting. Office Location: Goregaon West - Mumbai Work Experience: 12 to 36 Months ( We are open for Freshers too) Skillset: Full Pipeline Proficiency : The ability to work across multiple disciplines, including modeling, rigging, animation, and lighting. Topology & Optimization : A deep understanding of clean mesh topology and optimization techniques for real-time engines. Troubleshooting : The ability to quickly identify and solve technical problems at any stage of the production pipeline. Visual Storytelling : A strong sense of composition, color, and cinematic framing. Anatomy & Form : A keen eye for anatomy and proportion, crucial for character work. Attention to Detail : Meticulous attention to detail to ensure every aspect of a shot is polished and cohesive. Adaptability : A willingness to quickly learn new tools and adapt to evolving workflows. Resourcefulness : The ability to achieve high-quality results with limited resources. Autonomy : The capacity to work independently and take ownership of tasks from start to finish. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Work Location: In person
We at Meclusions are looking for 1 to 3 years experienced (Freshers may also apply) 3D Texturing Artist to carry out various 3D Texturing Tasks for our ongoing vfx and animation projects. You must be good at 3d Texturing & Shading, PBR Principles, Indepth knowledge of UV Mapping, Color Theory and Light Interaction, etc., ( extra know how will be a addon quality, making your selection more preferable over others) Incorporation of AI in the pipeline will be most sort after by us. SURFACE Painter:- Artist who is really pro at Surface painter will be given utmost preference. We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: Carry out Realistic & Stylized Texturing Shadding, PBR, Hand Painting, Photo Based Textures, Procedural Material Creation, Light Interaction with object , etc., (In short all of 3d Texturing pipeline) work on our VFX/Animation projects. Using AI in Texturing Pipeline there by Speeding the process. Softwares: 3DS Max, Maya, Cinema4D, Houdini & Blender ( Any of these), Also working on AI will be given top priority Office Location: Goregaon West - Mumbai Work Experience: 12 to 36 Months ( We are open for Freshers too) Skillset: Passionate, Creatively Good, Sharp and Focused to study minute details, Ready to work in tight deadlines, Highly Patient and a Team Player. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you Familiar with using AI in 3D process? or You are Pro at Using AI ? Are you aware or good at using Blender ? Work Location: In person
We at Meclusions are looking for Fresher Script Writer to write Scripts and Dialogues for our (and our client's) 2D/3D Animation, Feature Films & Youtube Series. We are seeking a visionary and resourceful Story Writer to craft the screenplay for our animated feature film. This is a unique opportunity to shape a narrative from the ground up, working with a small, highly passionate team. We are committed to creating a compelling story with a lean budget, and we need a writer who understands how to tell a powerful story efficiently. Your ability to create a script with minimal, yet impactful, characters and settings will be key to our success. You will be the core creative voice, responsible for developing the plot, characters, and dialogue that will drive our film. You will work closely with the director to translate a high-level concept into a full-fledged screenplay that is both emotionally resonant and production-friendly. If you are a gifted storyteller who can work with constraints and understands the intricacies of the animation process, we want you on our team. Responsibilities Develop a compelling story from a logline or high-level concept. Write a complete screenplay, including scene descriptions, character dialogue, and pacing. Create detailed character arcs and build a cohesive world for the film. Collaborate with the director and the art team to ensure the story is visually feasible and aligns with the film's aesthetic. Revise the script based on feedback, adapting to new ideas and production realities. Conduct research to ensure the authenticity and richness of the film's world. Using AI is also a quality that will be an addon feather to your resume and chances of selection increases by that. If you are from Mumbai that will be a dded benefit because we can work directly with you and the direct Mumbai based access, will benefit both you and us in many folds.. Mumbai based Script & Dialogue Writer will be given First Priority in short . Do not worry if you are'nt from Mumbai, We'll consider you too, You will be the creative force - who will be converting our Animation or web based concepts to story and words these story and words will than be converted into real designs & animation by our vfx and animation Team, So come join us "CHAMP" Note: We are at present looking for "Freshers only" Writers. Nature of Work: The work of a story writer on a low-budget animated film is a creative and pragmatic process. Creative Conception : You'll begin with a core idea and flesh it out into a detailed plot. This involves brainstorming, outlining, and developing the emotional core of the story. You will be thinking visually, knowing that every scene, character, and line of dialogue will ultimately be translated into animation. The Pragmatic Writer : On a low budget, every element counts. You will need to write scenes that can be animated affordably. This means avoiding overly complex crowd scenes, minimizing the number of intricate characters, and finding clever ways to tell the story through action and efficient dialogue. Your resourcefulness in storytelling is a primary asset. Collaboration and Feedback : This is not a solitary job. You will be in constant communication with the director and the art team. You must be able to take constructive criticism and be willing to revise your work to align with the evolving production. Softwares: Final Draft / Celtx : These are industry-standard screenwriting software. Celtx has a free version, which makes it an ideal option for a low-budget production. These programs automatically format a screenplay, which is a non-negotiable for professional work. Google Docs : For collaborative brainstorming and document sharing. The TD can use it to store notes and share them with the entire team. A.I. Writing Tools : Familiarity with AI assistants like ChatGPT or Google's Gemini can be a major plus. These tools can be used for brainstorming ideas, generating dialogue options, or refining descriptions, which can significantly speed up the writing process and save valuable time. Office Location: Goregaon West - Mumbai Work Experience: 0 to 12 Months ( We only want Freshers) Skillset: Storytelling Fundamentals : A deep understanding of screenwriting principles, including plot structure (e.g., three-act structure), character arcs, and pacing. Creativity and Imagination : The ability to develop fresh, original ideas and create a compelling world from scratch. Discipline and Time Management : The self-discipline to work independently and meet strict deadlines. Adaptability : The willingness to revise and rewrite based on feedback and production constraints. Communication : The ability to articulate your creative vision clearly and work collaboratively with a team. Pragmatism : A strategic mindset that understands how to tell a great story within the confines of a limited budget. Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹5,000.00 - ₹15,000.00 per month Benefits: Work from home Ability to commute/relocate: Goregaon, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Are you also aware or are pro at using AI in writing process ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you looking for Full time job or Freelance only ? Are you from Mumbai or from Outside Mumbai Vicinity ? (Write your city name) What genre/niche of Content Writing are you good at ? Work Location: In person
We at Meclusions are looking for 1 to 3 years experienced (Freshers may also apply) 3D Modeler We are seeking a talented and versatile Blender 3D Modeler to join our ambitious film production team. This is a crucial role where your creative eye and technical expertise will directly shape our film's visual identity. We are a project-based studio that values efficiency and innovation, building our pipeline around cost-effective, powerful, open-source tools. We need a generalist who is not only a master of Blender but also understands the full 3D production pipeline. You will be responsible for creating all digital assets—from characters and props to environments—that are optimized for our unique, streamlined workflow. Your work will directly impact the film's aesthetic and our ability to maintain a quick production pace. This is a unique opportunity to be a key artistic contributor and problem-solver in a small, passionate team. Responsibilities Create high-quality 3D models of characters, props, and environments based on provided concept art and design briefs. Ensure all models have clean topology, proper UV mapping, and are optimized for efficient rendering and simulation downstream. Collaborate closely with the Technical Director and other artists to ensure seamless integration of assets into our Blender-to-Unreal Engine pipeline. Iterate on models based on feedback from the director and lead artists, maintaining a consistent artistic vision. Problem-solve and adapt to new techniques and workflows, especially those involving procedural and AI-assisted methods. BLENDER:- Artist who is really pro at Blender will be given utmost preference ( Kowing other softwares will be addon weightage) We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: The work of a Blender 3D Modeler for our film is a blend of traditional artistic skill and modern technical know-how. Artistic Execution : You will translate 2D concepts and sketches into high-quality 3D assets. This involves sculpting organic forms for characters, creating precise hard-surface models for props, and building large-scale environments. Your work must have a strong sense of form, proportion, and aesthetic appeal. Technical Mastery : You will not just be building models; you will be building them for a purpose. This means understanding proper topology to ensure models deform correctly when rigged, and meticulously UV mapping them for texturing. You will be thinking about optimization from the start, knowing that your assets must perform well in the Unreal Engine for real-time rendering. Pipeline Integration : Your models are the foundation for every other department. You will be responsible for preparing and exporting clean models that can be easily rigged by the animator, textured by the surfacing artist, and lit by the lighting artist. You will work closely with the TD to ensure your work fits into the technical specifications of the pipeline. Efficiency and Resourcefulness : As a lean studio, we value artists who can find clever solutions. This might involve using Blender's Geometry Nodes for procedural asset creation, or leveraging free online resources to save time. Your ability to create a lot with a little is what makes you invaluable. Softwares: Blender (Primary) : Deep expertise is required, including proficiency in: Modeling : Subdivision modeling, box modeling, and hard-surface modeling. Sculpting : Digital sculpting for high-detail organic models. Geometry Nodes : For procedural modeling and asset generation. UV Editing : Meticulous UV unwrapping and packing for efficient texturing. Secondary Software (Knowledge is a bonus) : Autodesk Maya/3ds Max : Basic familiarity with these industry-standard packages is a plus, especially for understanding different production workflows. Substance Painter/Designer : Essential for texturing models. Unreal Engine : A strong understanding of how to import models into UE, including proper scale, material setup, and optimization for real-time performance. ZBrush : For high-end sculpting and detailing. Office Location: Goregaon West - Mumbai Work Experience: 12 to 36 Months ( We are open for Freshers too) Skillset: Form & Anatomy : A keen eye for form, proportion, and human/animal anatomy is essential for character modeling. Attention to Detail : The ability to meticulously craft and polish every aspect of a model, from large shapes down to small details. Conceptualization : The ability to translate abstract ideas and 2D concepts into a 3D reality. Topology Mastery : You must be able to create clean, efficient quad-based topology that deforms well and is easy to work with. Optimization : A strong understanding of polycount management, LODs (Levels of Detail), and other optimization techniques for a real-time pipeline. Problem-Solving : The ability to diagnose and fix technical issues related to geometry, normals, and UVs. Communication : The ability to take and apply constructive criticism and clearly communicate your process to the team. Time Management : Working efficiently to meet deadlines and manage multiple assets simultaneously. Adaptability : An eagerness to learn new tools and workflows, especially those that save time and resources. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you Familiar with using AI in 3D process? or You are Pro at Using AI ? Are you aware or good at using Blender ? Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ? Work Location: In person
Job Description We are seeking an experienced and visionary "3d Animation Director" to lead our creative teams and shape the future of our animation projects. This is a unique opportunity for a seasoned professional to guide our artistic vision, manage all aspects of animation production, and mentor a talented group of animators. The ideal candidate will have at least 5 years to maximum 15 years of experience in the 3d animation industry, a strong portfolio showcasing a variety of styles, and a passion for storytelling. You will be the creative heartbeat of our animation department, responsible for ensuring the highest quality of animation from concept to completion. You will work closely with producers, writers, and artists to translate scripts and storyboards into compelling visual narratives. Your leadership will be crucial in maintaining a cohesive style, meeting deadlines, and fostering a collaborative and innovative work environment. Responsibilities * Lead and mentor a team of animators, providing constructive feedback and artistic direction. * Oversee all stages of the animation pipeline, including pre-production, production, and post-production. * Develop and maintain the artistic vision and style for all animation projects. * Collaborate with the creative and production teams to ensure project goals and deadlines are met. * Review and approve animation work, ensuring quality and consistency. * Stay up-to-date with industry trends, techniques, and software to maintain a competitive edge. * Manage the animation budget and resources effectively. Requirements * At least 5 years to maximum 15 Years of experience in the animation industry, with a proven track record as an Animation Director or a similar leadership role. * A strong portfolio demonstrating exceptional artistic and technical skills across various animation styles. * Expertise in industry-standard software (e.g., Adobe Animate, Toon Boom Harmony, Maya, Blender). * Excellent leadership, communication, and interpersonal skills. * Ability to work under pressure and manage multiple projects simultaneously. * A deep understanding of animation principles, character performance, and visual storytelling. Nature of Work The Animation Director's role is a blend of creative leadership, technical expertise, and project management. This is a hands-on position, and you will be actively involved in every stage of the animation process. Creative Direction:- You will be the primary artistic voice, defining the visual style and tone of our projects. You'll work on everything from initial concept art and character design to final color grading and visual effects. Your eye for detail and storytelling will ensure every frame contributes to a compelling narrative. Team Leadership:- You will guide and inspire our animation team. This includes providing detailed critiques, leading daily stand-ups, and fostering a culture of continuous learning and growth. Your role is to elevate the skills of your team members and help them reach their full potential. Production Oversight:- You'll be responsible for the smooth operation of the animation pipeline. This involves managing timelines, allocating resources, and troubleshooting technical issues. You will be the bridge between the creative team and the production team, ensuring that artistic goals are met within budget and on schedule. Collaboration:- You will be a key collaborator, working closely with writers to translate scripts, with producers to manage budgets and schedules, and with clients to ensure their vision is realized. Your ability to communicate clearly and effectively will be essential for success. Office Location: Goregaon West - Mumbai Work Experience: 5 to 15 Years Skillset: - Technical Skills Software Proficiency : Deep expertise in industry-standard 3D animation software is non-negotiable. This includes Autodesk Maya , Blender , Cinema 4D , and ZBrush . Experience with rendering engines like Arnold or Redshift is also a plus. Animation Principles : A masterful understanding of the 12 principles of animation (e.g., squash and stretch, anticipation, timing, and arcs) is fundamental. This knowledge is what enables a director to create believable and engaging character performances. 3D Pipeline Knowledge : A director must understand every stage of the 3D production pipeline, including modeling, rigging, texturing, lighting, and rendering. This knowledge is crucial for troubleshooting issues, optimizing workflows, and giving precise feedback to different teams. Motion Capture and Rigging : Familiarity with motion capture technology and the principles of character rigging is highly valued. This helps in directing character performances and collaborating with rigging artists to ensure characters are animatable. Artistic Skills Visual Storytelling : The ability to translate a script or storyboard into a compelling visual narrative is at the core of the role. This includes a keen eye for composition, camera angles, and cinematic design. Drawing and Sketching : Strong traditional drawing skills are essential for storyboarding, character design, and quickly communicating ideas to the team. A director often sketches out key poses or actions to guide animators. Anatomy and Acting : A deep understanding of human and animal anatomy, as well as the principles of acting and performance, is vital for creating believable and emotionally resonant characters. Color Theory and Composition : A solid grasp of color theory, lighting, and composition ensures that the final product is not only technically sound but also aesthetically pleasing and emotionally impactful. Soft Skills Leadership and Team Management : An Animation Director is the creative head of the department. They must be able to inspire, mentor, and manage a diverse team of artists, providing clear direction and constructive feedback while fostering a positive and collaborative environment. Communication : Excellent communication is key to articulating a creative vision to the team, collaborating with other departments (like production, sound, and VFX), and effectively managing client expectations. Attention to Detail : The devil is in the details in 3D animation. A director must have a meticulous eye for consistency, quality, and small imperfections that can affect the final output. Problem-Solving : Production issues, both creative and technical, are inevitable. A skilled director must be a proactive problem-solver, able to think on their feet and find efficient solutions to keep the project on track. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹30,000.00 - ₹75,000.00 per month Ability to commute/relocate: Goregaon West, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you also veteran at theatre or Acting ? As Great Director must also understand the true emotions and act at respective Shots of FILM Development Are you falling into our mentioned Five to Fifteen Years Work Experience Category? Will you be able to work on TIGHT Deadlines ? And in Tighter Budget ? Are you Familiar with using AI in 3D process & Film Making? or You are Pro at Using AI ? Are you aware or good at using Blender ? Blender is our core software and its knowledge will be of utmost preference by our team Work Location: In person
We at Meclusions are looking for 1 to 5 years experienced We are a lean, innovative studio with a big vision, seeking a resourceful and passionate VFX Supervisor to spearhead the visual effects for our upcoming 3D animated film. We're building our pipeline around affordability and speed, and we need a creative leader who thrives on efficiency and is a master of next-generation tools. This role is perfect for a generalist who can leverage the power of Blender, Unreal Engine , and emerging AI workflows to deliver cinema-quality visuals on a lean budget. You will be the architect of our VFX pipeline, responsible for everything from stunning environmental effects to intricate hair, fur, and cloth simulations. Your expertise in real-time rendering will be crucial for rapid iteration and final pixel delivery. If you are a proactive problem-solver who can get the most out of free and open-source software, and you're excited by the potential of AI to accelerate your work, we want to hear from you. Responsibilities Supervise and execute all visual effects for the film, from pre-production to final render. Develop a streamlined VFX pipeline using Blender, Unreal Engine, and other efficient tools. Lead the creation of complex effects, including particle simulations, dynamic fluids, and environmental assets. Take full ownership of hair, fur, and cloth simulation , ensuring they are both visually stunning and technically sound. Implement and explore the use of AI-assisted tools for tasks like rigging, motion capture, and content generation to maximize time and resources. Manage a small team of junior artists, providing hands-on mentorship and artistic direction. Collaborate with the director and other department heads to integrate VFX seamlessly and meet creative goals. Troubleshoot technical issues and optimize workflows for rapid, real-time feedback. We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: The VFX Supervisor on our film is a true technical artist and creative generalist at heart. Your work will be a direct combination of hands-on artistry and strategic pipeline management. Pipeline Architect: You will design a custom workflow that leverages the strengths of Blender for asset creation and Unreal Engine for real-time look development, lighting, and rendering. Your goal is to bypass traditional, time-consuming offline rendering and deliver final pixels from a real-time engine. A-to-Z VFX Artist: You will not just manage; you will create. You will be responsible for creating a wide array of visual effects from scratch. This includes crucial tasks like sculpting and grooming hair and fur in Blender, then seamlessly migrating them to Unreal Engine for realistic, real-time physics and rendering. The same applies to cloth simulation. You will be the sole senior artist responsible for these key visual elements. Leveraging AI for Efficiency: You will actively seek out and integrate AI tools to accelerate production. This could involve using AI for markerless motion capture to quickly block out shots, using procedural AI generators for textures and concepts, or using AI-assisted rigging tools to automate character setup. Your role is to be a pioneer in applying these technologies to save time and money. Real-Time Rendering: You will be the champion of using Unreal Engine as a final render engine. You will set up cinematic lighting, utilize the Movie Render Queue for high-quality output, and optimize scenes for performance. This is how we achieve a professional look without the weeks-long render times of traditional pipelines. Softwares: 3DS Max, Maya, Cinema4D, Houdini & Blender ( Any of these), Also working on AI will be given top priority Office Location: Goregaon West - Mumbai Work Experience: 2 to 8 years Skillset: Blender Mastery: Advanced Proficiency: Deep expertise in Blender's full suite of tools is essential. This includes modeling, sculpting, rigging, and animation. Simulation Guru: Must have extensive experience with Blender's physics simulations for cloth, soft bodies, and fluids. Hair & Fur: Mastery of Blender's Geometry Nodes and the new hair system for creating realistic, groomable hair and fur that can be exported. Python/Scripting: The ability to write small scripts to automate tasks and build custom tools is a significant advantage. Unreal Engine (UE) Proficiency: Real-Time Rendering: Proven experience with UE's real-time rendering capabilities, including Lumen and Nanite for high-quality visuals. Groom System: Direct experience importing and setting up Blender-created hair and fur assets using Unreal's Groom system for realistic physics and real-time rendering. Sequencer & Cinematics: Experience with UE's cinematic tools to set up and render final shots. Blueprint: Understanding of Blueprint for creating interactive and dynamic effects or tools. AI & Emerging Technologies: AI-Assisted Workflows: A demonstrated interest or experience in using AI tools for animation and VFX, such as those for markerless motion capture, text-to-image/texture generation, or automated rigging. Procedural Content: A solid understanding of procedural generation to create complex assets quickly. Soft Skills & Generalist Mindset: Creative Problem-Solver: The ability to find clever, affordable solutions to complex artistic and technical problems. Leadership & Mentorship: A willingness to lead a small team, sharing knowledge and helping junior artists grow. Efficiency-Oriented: A mindset geared towards finding the most efficient way to achieve a high-quality result, even if it means unconventional workflows. Strong Generalist: A background that includes experience in various aspects of 3D production, from modeling and animation to lighting and compositing. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹17,000.00 - ₹50,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you Familiar with using AI in 3D process? or You are Pro at Using AI ? Are you aware or good at using Blender ? Are you more than 4 years experienced or Fresher or less than 2 years Vfx Supervisor? Work Location: In person
We at Meclusions are looking for 3 to 6 years experienced (Freshers may also apply , but only person who is extremely cut throat with technical knowledge required for Film making and its every segments) We are seeking a highly skilled and strategic Technical Director to be the technological mastermind behind our 3D animated film. This is not just a senior role; it's the most critical position on our production team. We need a brilliant problem-solver who can design and maintain a streamlined, cost-effective, and fast production pipeline using Blender, Unreal Engine, and cutting-edge AI technologies . You will be the central pillar of our technical operations, ensuring all creative segments—from hair and fur to cloth, crowd, and complex effects—function flawlessly and efficiently. Your mission is to empower our talented artists, especially our junior staff, by building robust tools and systems that allow them to focus on their art rather than on technical hurdles. This role demands a unique blend of high-level programming, deep technical knowledge of 3D software, and a passion for creating elegant solutions that drive down production costs and render times. Responsibilities Architect, implement, and maintain the entire 3D production pipeline from asset creation to final render. Develop custom tools, scripts, and add-ons in Blender to automate repetitive tasks and improve artist workflows. Oversee and optimize all dynamic elements, including hair, fur, cloth, crowd simulation, and particles/FX . Integrate AI tools and procedural workflows to accelerate production, such as AI-assisted rigging, motion capture, and content generation. Design and manage the render farm, specifically by leveraging Unreal Engine for real-time and near-real-time final rendering. Provide high-level technical support and mentorship to all departments, solving complex issues and training junior artists on new tools and processes. Collaborate with the director and other supervisors to translate creative needs into a viable and efficient technical plan. Conduct research and development to identify and implement new technologies that can further enhance our pipeline. BLENDER :- TD must be pro at making Houdini, Maya and Blender work and sync well We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: The Technical Director's role is a proactive one, constantly at the intersection of technology and art. You are the person who makes the impossible possible through code and clever engineering. The Problem-Solver: You are the first and last line of defense against any and all technical problems. Whether a character rig breaks, a crowd simulation fails, or a render stalls, you are the one who will find the root cause and fix it—permanently, with an automated solution if possible. The Architect & Engineer: Your core job is to build the digital infrastructure of the film. This means creating custom scripts and tools, often using Python in Blender , to build a seamless pipeline. You might write a script that automates the export of rigged characters from Blender to Unreal Engine, or a tool that simplifies the setup of complex particle systems for junior artists. The Efficiency Expert: Your primary goal is to save time and money. You will achieve this by leveraging Unreal Engine's real-time rendering capabilities , optimizing scenes, and using AI tools to get tasks done in minutes that used to take hours. For example, you might create an AI-powered tool that automates the placement and simulation of crowd characters in a shot, or a procedural workflow that generates realistic grass or trees. The Mentor: You will be the most senior technical mind on the team. You'll not only fix problems but also teach artists how to avoid them. Your mentorship will elevate the entire team's skill level, making them more self-sufficient and productive. Office Location: Goregaon West - Mumbai Work Experience: 12 to 36 Months ( We are open for Freshers too) Skillset: Blender: Deep, a code-level understanding of Blender. This goes beyond knowing how to use the interface; it means being proficient with the Blender Python API to create custom tools, operators, and add-ons. Unreal Engine: Expert knowledge of Unreal Engine for lighting, rendering, and real-time cinematic production. This includes a deep understanding of Sequencer, the Movie Render Queue, and performance optimization techniques. Programming Languages: Expertise in Python is non-negotiable. This is the primary language for scripting in Blender and automating workflows. C++ knowledge is also a significant plus, especially for integrating custom tools with Unreal Engine. Houdini/Other Sim Software: While the goal is to use Blender, knowledge of dedicated simulation software like Houdini for advanced FX, particles, and crowds is a valuable asset for understanding underlying principles. Pipeline Development: Proven experience in building and maintaining a production pipeline from scratch. Dynamics & Simulation: Extensive hands-on experience with hair, fur, cloth, and fluid simulations . The ability to write custom scripts to control these simulations is a must. Render Management: Experience with render farm management, both traditional and real-time. The ability to optimize scenes for fast render times is paramount. AI Integration: A strong interest and practical experience in integrating AI tools for asset generation, motion capture, and other production tasks. Problem-Solving: The ability to think critically and analytically to diagnose and solve complex technical challenges. Communication: Exceptional communication skills to explain highly technical concepts to non-technical team members and get to the root of their problems. Leadership: The ability to lead a team, inspire confidence, and take full ownership of the technical output of the film. Resourcefulness: A knack for finding clever, low-cost solutions to high-end production problems. Software and Technologies for a Technical Director Blender (The Core) : This is the central hub of your pipeline. The TD must not only be a power user but also a master of its underlying systems. Blender Python API : This is the most critical skill. The TD must be able to write and debug Python scripts to automate tasks, create custom tools, and build a unified pipeline. This includes everything from batch exporting assets to creating bespoke rigging and simulation setups. Geometry Nodes : A deep understanding of Blender's procedural node-based system is essential for everything from creating procedural environments and assets to generating realistic hair and fur, and even crowd systems. Physics Simulations : Expertise in Blender's built-in physics engine for cloth, fluids, and rigid bodies is required. The TD will be responsible for creating the initial setups and troubleshooting any simulation issues. Unreal Engine (The Render Engine) : This is your solution for lightning-fast rendering and real-time feedback. Real-time Rendering : A TD must be an expert in Unreal Engine's rendering features, including Lumen for global illumination and Nanite for high-poly geometry, which are crucial for achieving film-quality visuals without traditional render farm costs. Sequencer & Blueprints : The TD will use Sequencer to manage cinematic shots and Blueprint visual scripting to create custom tools, automate workflows within UE, and set up dynamic in-engine effects. Groom System : The TD will be responsible for ensuring that hair and fur assets from Blender are properly imported and function correctly with Unreal's Groom system, handling physics and LODs. AI and Emerging Tech (The Accelerant) : The TD must be a forward-thinker, always looking for new ways to save time. AI for Production : The TD should be actively exploring and implementing AI-powered tools for tasks like automated rigging, facial animation via webcam, or using AI for procedural texture and concept generation. This is key to keeping a small team productive. Procedural Content Generation : A TD should be able to write scripts or use tools to procedurally generate assets, which is far more efficient for crowds, environments, and intricate details than doing it by hand. Other Essential Skills & Software : Programming : While Python is the most important, a basic understanding of C++ is a huge plus, as it is the foundation of Unreal Engine and many core industry tools. VFX & Simulation Software : A TD should have a working knowledge of industry-standard tools like Houdini for its advanced simulation and procedural capabilities. This knowledge allows the TD to understand underlying principles and potentially port techniques to a Blender-based pipeline. Production Management Software : Proficiency with tools like Shotgun (now Autodesk Flow Production Tracking) or other similar platforms is crucial for managing tasks, assets, and shot versions across the entire film. Version Control : Mastery of Git or Perforce is essential for managing code and assets, preventing conflicts, and maintaining a stable production environment. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹30,000.00 - ₹75,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you Familiar with using AI in 3D process? or You are Pro at Using AI ? Are you aware or good at using Blender ? Work Location: In person
We at Meclusions are looking for 1 to 3 years experienced (Freshers may also apply) 3D Texturing Artist to carry out various 3D Texturing Tasks for our ongoing vfx and animation projects. You must be good at 3d Texturing & Shading, PBR Principles, Indepth knowledge of UV Mapping, Color Theory and Light Interaction, etc., ( extra know how will be a addon quality, making your selection more preferable over others) Incorporation of AI in the pipeline will be most sort after by us. SURFACE Painter:- Artist who is really pro at Surface painter will be given utmost preference. We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: Carry out Realistic & Stylized Texturing Shadding, PBR, Hand Painting, Photo Based Textures, Procedural Material Creation, Light Interaction with object , etc., (In short all of 3d Texturing pipeline) work on our VFX/Animation projects. Using AI in Texturing Pipeline there by Speeding the process. Softwares: 3DS Max, Maya, Cinema4D, Houdini & Blender ( Any of these), Also working on AI will be given top priority Office Location: Goregaon West - Mumbai Work Experience: 12 to 36 Months ( We are open for Freshers too) Skillset: Passionate, Creatively Good, Sharp and Focused to study minute details, Ready to work in tight deadlines, Highly Patient and a Team Player. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Are you Familiar with using AI in 3D process? or You are Pro at Using AI ? Are you aware or good at using Blender ? Work Location: In person
We at Meclusions are looking for 1 to 3 years experienced (Freshers may also apply) 3D Generalist to carry out various 3D Tasks for our ongoing vfx and animation projects. We are seeking a highly versatile and resourceful 3D Generalist to join our team for an exciting animated feature film. This is a unique opportunity for a motivated artist who thrives on creative problem-solving and can wear multiple hats. We operate on a lean, agile model, and we're building our production around the power of Blender, Unreal Engine, and AI-assisted workflows . We need a skilled artist who is comfortable with every stage of the 3D pipeline and can produce high-quality work with remarkable efficiency. You will be responsible for creating and delivering complete shots or sequences, working on everything from initial modeling to final lighting and rendering. Your ability to jump between disciplines will be crucial in a fast-paced environment where collaboration and flexibility are key. If you are passionate about visual storytelling and can get the most out of a powerful, cost-effective toolset, we want to hear from you. Responsibilities Create and prepare 3D models of characters, props, and environments, ensuring clean topology and efficient UV layouts. Develop and apply materials and textures to assets using a PBR (Physically Based Rendering) workflow. Set up lighting and cinematic cameras to achieve the desired mood and visual style in Unreal Engine. Rig and animate characters and props to bring them to life, demonstrating a strong understanding of timing and weight. Work collaboratively with the director and technical director to ensure assets and shots meet both artistic and technical specifications. Utilize AI-assisted tools and procedural workflows to accelerate asset creation and rendering. We are only looking for Mumbai Based artist, Others who fall from other than Mumbai area must avoid applying, untill you are planning to shift to Mumbai. Blender + AI combo will be the most preferred by Team Meclusions Nature of Work: The work of a 3D Generalist on our team is defined by its breadth. You are not just a cog in the machine; you are a complete production unit, capable of handling entire shots from start to finish. Holistic Production: You will be given a sequence or group of shots and be responsible for every step. This could mean modeling a character, animating their performance, and then lighting and rendering the final scene in Unreal Engine. This end-to-end responsibility gives you full creative ownership. Artistic & Technical Balance: You must be proficient in both the artistic and technical aspects of 3D. While your models and animations must be visually compelling, they must also be technically sound and optimized for our pipeline. You will constantly be balancing aesthetics with efficiency. Rapid Iteration: Our pipeline is built for speed. You will be expected to use Unreal Engine to quickly iterate on lighting, camera angles, and animations without the traditional long render times. This allows for more creative freedom and a faster approval process. Learning & Adapting: The industry is constantly changing, and so are our tools. You will need to be a constant learner, eager to adapt to new workflows and embrace technologies like AI that can improve your work. Softwares: Modeling & Sculpting : Both hard-surface and organic modeling. UV Mapping & Texturing : Efficient unwrapping and an understanding of PBR texturing workflows. Rigging & Animation : Creating and animating rigs for characters and props. Lighting & Rendering : Understanding of Cycles and Eevee for look development. Real-Time Workflows : Proficiency in setting up and rendering cinematic shots using UE's tools. Basic Lighting : Setting up lights, reflections, and post-processing volumes. Material Editor : Creating and applying materials in UE. Generative AI : For concepting, texture generation, and even initial asset blocking. AI for Mocap : Using AI-powered tools for quick motion capture to block out animation. Substance Painter : For advanced texturing. ZBrush : For high-detail sculpting. Office Location: Goregaon West - Mumbai Work Experience: 12 to 36 Months ( We are open for Freshers too) Skillset: Full Pipeline Proficiency : The ability to work across multiple disciplines, including modeling, rigging, animation, and lighting. Topology & Optimization : A deep understanding of clean mesh topology and optimization techniques for real-time engines. Troubleshooting : The ability to quickly identify and solve technical problems at any stage of the production pipeline. Visual Storytelling : A strong sense of composition, color, and cinematic framing. Anatomy & Form : A keen eye for anatomy and proportion, crucial for character work. Attention to Detail : Meticulous attention to detail to ensure every aspect of a shot is polished and cohesive. Adaptability : A willingness to quickly learn new tools and adapt to evolving workflows. Resourcefulness : The ability to achieve high-quality results with limited resources. Autonomy : The capacity to work independently and take ownership of tasks from start to finish. Salary : It will be decided as per your expertise and skillset (This will be discussed on teleconic conversation or on personal interview at our studio) Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Do you know AI? Are you pro with using AI in 3D Pipeline ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Which software you are best at ? 3Ds Max, Maya, Cinema 4D, Houdini, Blender or any other ? Work Location: In person
We at Meclusions Studio are looking for Fresher to mid range Screenplay Writer for Animated Films & Projects to write Screenplay and Dialogues for our (and our client's) 2D/3D Animation, Feature Films & Youtube Series. We are seeking a Screenplay Writer to craft a compelling, feature-length script for our animated films/Projects. This is a crucial, high-impact role for a writer who understands that in animation, the script is the first storyboard. You will be responsible for creating a narrative that is not only emotionally resonant but also visually driven and optimized for a lean, efficient production pipeline. We need a storyteller who can use words to paint a picture for our animators, making every action, expression, and comedic beat clear. Your ability to work with constraints and use AI tools to accelerate your workflow will be highly valued. You will collaborate directly with the director to develop the story from a basic concept to a polished, final script. This role requires a unique blend of creative vision, technical precision, and a deep understanding of how animation works. Responsibilities Develop the film's plot, characters, and dialogue from a high-level concept or outline. Write a full screenplay with an emphasis on detailed visual descriptions , action, and character expressions that are ready for the animation team to interpret. Create a script that is mindful of production limitations, avoiding overly complex crowd scenes or expensive effects where possible, and finding creative solutions within the budget. Collaborate with the director on story, pacing, and tone. Use AI writing tools to brainstorm ideas, refine dialogue, and improve narrative flow, while maintaining full creative ownership. We are open for all India Remote Working, So you may be from any part of India You can still work with us on our Films, Web and Television based projects. Using AI is also a quality that will be an addon feather to your resume and chances of selection increases by that. Though If you are from Mumbai that will be a dded benefit because we can work directly with you and the direct Mumbai based access, will benefit both you and us in many folds, Mumbai based Script & Dialogue Writer will be given First Priority in short . Do not worry if you are'nt from Mumbai, We'll consider you too, If you are from remote place you can work from the comfort of your own Home in your own City and State as a Freelancer with us. You will be the creative force - who will be converting our Animation or web based concepts to story and words these story and words will than be converted into real designs & animation by our vfx and animation Team, So come join us "CHAMP" Note: We are at present looking for "Freshers only" Scrrenplay Writers for Animation projects. Nature of Work: The work of a screenplay writer for an animated film is a highly collaborative and meticulous process. Visual Storytelling: Unlike live-action, where actors can convey emotions through subtle gestures, animated characters need explicit direction. You will be writing detailed descriptions of character movements, facial expressions, and even camera angles. For example, instead of "He looked sad," you might write, "His shoulders slumped, and a tear rolled slowly down his cheek, catching the moonlight." Blueprint for Production: Your script will serve as the primary guide for every department that follows. Storyboard artists, character designers, and animators will all be looking to your words for direction. The more specific you are, the more seamless the production process will be. Efficiency Mindset: You'll constantly be thinking about the return on investment of every scene. Does a crowd shot add enough value to justify the cost? Can a scene be told with a single, compelling shot instead of multiple angles? This pragmatic approach is key. AI-Augmented Creativity: You'll use AI tools as a brainstorming partner. Stuck on a dialogue scene? Ask an AI for ten different ways a character could react. Need a new twist for the second act? Use AI to generate a dozen plot ideas. It's a tool to get past creative blocks and accelerate the initial stages of writing. Softwares: Celtx or Final Draft : These are the industry standard for screenwriting. Celtx is an excellent, cost-effective option as it has a free version with all the essential features. Google Docs : For collaborative notes, outlines, and beat sheets that the director and other team members can access and edit in real-time. AI Assistants : Platforms like ChatGPT, Google's Gemini, or Claude should be part of the writer's toolkit for brainstorming and generating creative ideas. Office Location: Goregaon West - Mumbai Work Experience: 0 to 12 Months ( We only want Freshers) Skillset: Creative Writing: A mastery of plot, character development, dialogue, and pacing. You must be able to create a compelling, emotionally engaging narrative. Visual Thinking: The most important skill for an animated film writer. The ability to see the film in your head and translate that vision into vivid written descriptions. Screenwriting Fundamentals: A deep understanding of screenplay structure, formatting, and industry standards. Adaptability: The willingness to take feedback, collaborate with a team, and make significant revisions as the film develops. Technical Knowledge: An awareness of the animation pipeline and how your writing choices will impact later stages of production. AI Fluency: The ability to effectively use AI tools for brainstorming, research, and script refinement. Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹5,000.00 - ₹15,000.00 per month Benefits: Work from home Ability to commute/relocate: Goregaon, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Are you also aware or are pro at using AI in writing process ? Are you falling into our mentioned Fresher Category ? Zero to Twelve Months Work Experience ? Will you be able to work on TIGHT Deadlines ? Are you looking for Full time job or Freelance only ? Are you from Mumbai or from Outside Mumbai Vicinity ? (Write your city name) What genre/niche of Content Writing are you good at ? Are you familiar with AI or you are pro at using AI and make the Screenplay Writing process faster? Work Location: In person
Position Summary We are seeking a highly skilled and creative Virtual Production Artist specializing in Unreal Engine (UE) to join our team for a 3D animated feature film. This role is central to our real-time animation pipeline, leveraging Unreal Engine's capabilities to build high-quality cinematic environments, light scenes, and render final footage with unprecedented speed and efficiency. The ideal candidate will blend strong artistic ability with technical expertise to maximize visual quality while significantly reducing traditional rendering time and costs. Key Responsibilities Real-Time World Building : Create, manage, and optimize large-scale 3D environments, virtual sets, and levels directly within Unreal Engine (UE5 preferred). Cinematic Look Development : Be the primary owner of scene lighting, atmosphere, and visual look. Set up and art direct dynamic lighting, post-process effects, and materials to establish the film's aesthetic. Asset Pipeline Integration : Import, clean up, and optimize 3D assets (characters, props, environments) from DCC tools (Maya, Blender, Houdini) to ensure they meet real-time performance and visual standards in UE. Cinematic Sequencing : Utilize Unreal Engine's Sequencer tool to block out shots, choreograph cameras, manage scene assembly, and create pre-visualization (pre-vis) and final cinematic sequences. Real-Time Rendering : Execute final, high-quality cinematic renders using the Movie Render Queue/Graph to deliver final frames for the animation pipeline, bypassing traditional render farms. Blueprint Scripting : Use Unreal's visual scripting system, Blueprint , to develop and automate pipeline tools, custom functionalities, and real-time interactive elements for the virtual production stage. Optimization and Performance : Continuously profile and optimize scenes for smooth real-time performance, balancing visual fidelity with frame rate efficiency (critical for cost savings). Collaboration : Work closely with the Director, Animation Lead, and Technical Directors to translate artistic vision into a functional, high-quality real-time environment. Nature of Work The Unreal Artist's role is defined by real-time efficiency and continuous iteration . Core work involves constructing, lighting, and finalizing the virtual world for the animation. Includes Environment Creation : building and sculpting extensive landscapes, sets, and digital backdrops directly within the engine. Responsible for Cinematic Look Development : establishing the film's atmosphere by optimizing dynamic lighting, shadows, and surface properties. Critical job component is Cinematic Sequencing and Layout : blocking out shots, choreographing virtual cameras, and assembling the final scene. Manages the entire Real-Time Rendering process, delivering final-quality frames much faster than traditional pipelines to achieve significant time and cost savings . Requires a constant balance between artistic ambition and technical performance ; optimization of assets is key. Acts as the central nexus connecting 3D assets into a coherent, performance-ready, and visually stunning virtual production stage. Software to Know and Use Real-Time Engine Mastery : Unreal Engine (UE5) is the absolute priority. Specific UE Tools: Sequencer for cinematic staging, the Material Editor for PBR surfaces, and Blueprint for scripting and automation. 3D Content Creation (DCC) : Autodesk Maya or Blender are essential for handling and optimizing incoming assets. Texturing and Materials : Tools like Substance Painter and Substance Designer are necessary for detailed texture work and PBR material creation. Version Control : Perforce is the standard system for managing large production asset libraries. Advanced Tools and Effects : Knowledge of Quixel Bridge (for Megascans assets) and the Niagara particle system for visual effects is highly advantageous. Office Location : Goregaon West Mumbai Work Experience: 0 to 24 Months Skill Set Needed A. Core Technical Skills Unreal Engine Mastery : Deep understanding of the engine's real-time rendering architecture (e.g., Lumen for global illumination, Nanite for high-poly geometry). Cinematography : Strong technical knowledge of virtual cameras, lenses, composition, and editing principles within a real-time context. Shading & PBR : Expertise in creating complex, optimized, Physically Based Rendering (PBR) materials using the Material Editor. Optimization : Proficient in asset auditing, profiling, and optimizing complex scenes to maintain target frame rates and memory limits. Scripting Foundation : Practical experience with Blueprint Visual Scripting for creating efficient production tools and scene logic. B. Core Artistic Skills Lighting & Color Theory : Exceptional eye for dramatic, cinematic lighting and color grading to convey mood and narrative. Environment Design : Strong sense of scale, atmosphere, and visual storytelling in the creation of environments. Composition & Detail : Ability to frame visually arresting shots and ensure visual continuity and quality across all assets. Problem-Solving : A highly creative and technical mind capable of finding real-time solutions to complex visual challenges. C. Soft Skills (Critical for Pipeline Success) Communication : Excellent verbal and written communication to clearly discuss technical and artistic issues with both programmers and non-technical creative leads (Director, Producer). Adaptability : Ability to work quickly and incorporate real-time feedback and design changes under production pressure. Proactive Problem Solving : A self-starter who can troubleshoot complex technical issues in the real-time pipeline without constant supervision. Team Player : Ability to seamlessly integrate into a virtual production team, sharing knowledge and maintaining clean, well-organized project files Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ? Which software you are best at ? Unreal, Blender, Maya, Substance Painter, Quixel Bridge etc., ? Are you Familiar with using Unreal in 3D, Vfx and Virtual process? or You are Pro at Using Unreal in 3D Animation Pipeline ? Are you aware or good at integrating AI as well as Blender with Unreal ? Work Location: In person
Position Summary We are seeking a highly skilled and creative Virtual Production Artist specializing in Unreal Engine (UE) to join our team for a 3D animated feature film. This role is central to our real-time animation pipeline, leveraging Unreal Engine's capabilities to build high-quality cinematic environments, light scenes, and render final footage with unprecedented speed and efficiency. The ideal candidate will blend strong artistic ability with technical expertise to maximize visual quality while significantly reducing traditional rendering time and costs. Key Responsibilities Real-Time World Building : Create, manage, and optimize large-scale 3D environments, virtual sets, and levels directly within Unreal Engine (UE5 preferred). Cinematic Look Development : Be the primary owner of scene lighting, atmosphere, and visual look. Set up and art direct dynamic lighting, post-process effects, and materials to establish the film's aesthetic. Asset Pipeline Integration : Import, clean up, and optimize 3D assets (characters, props, environments) from DCC tools (Maya, Blender, Houdini) to ensure they meet real-time performance and visual standards in UE. Cinematic Sequencing : Utilize Unreal Engine's Sequencer tool to block out shots, choreograph cameras, manage scene assembly, and create pre-visualization (pre-vis) and final cinematic sequences. Real-Time Rendering : Execute final, high-quality cinematic renders using the Movie Render Queue/Graph to deliver final frames for the animation pipeline, bypassing traditional render farms. Blueprint Scripting : Use Unreal's visual scripting system, Blueprint , to develop and automate pipeline tools, custom functionalities, and real-time interactive elements for the virtual production stage. Optimization and Performance : Continuously profile and optimize scenes for smooth real-time performance, balancing visual fidelity with frame rate efficiency (critical for cost savings). Collaboration : Work closely with the Director, Animation Lead, and Technical Directors to translate artistic vision into a functional, high-quality real-time environment. Nature of Work The Unreal Artist's role is defined by real-time efficiency and continuous iteration . Core work involves constructing, lighting, and finalizing the virtual world for the animation. Includes Environment Creation : building and sculpting extensive landscapes, sets, and digital backdrops directly within the engine. Responsible for Cinematic Look Development : establishing the film's atmosphere by optimizing dynamic lighting, shadows, and surface properties. Critical job component is Cinematic Sequencing and Layout : blocking out shots, choreographing virtual cameras, and assembling the final scene. Manages the entire Real-Time Rendering process, delivering final-quality frames much faster than traditional pipelines to achieve significant time and cost savings . Requires a constant balance between artistic ambition and technical performance ; optimization of assets is key. Acts as the central nexus connecting 3D assets into a coherent, performance-ready, and visually stunning virtual production stage. Software to Know and Use Real-Time Engine Mastery : Unreal Engine (UE5) is the absolute priority. Specific UE Tools: Sequencer for cinematic staging, the Material Editor for PBR surfaces, and Blueprint for scripting and automation. 3D Content Creation (DCC) : Autodesk Maya or Blender are essential for handling and optimizing incoming assets. Texturing and Materials : Tools like Substance Painter and Substance Designer are necessary for detailed texture work and PBR material creation. Version Control : Perforce is the standard system for managing large production asset libraries. Advanced Tools and Effects : Knowledge of Quixel Bridge (for Megascans assets) and the Niagara particle system for visual effects is highly advantageous. Office Location : Goregaon West Mumbai Work Experience: 0 to 24 Months Skill Set Needed A. Core Technical Skills Unreal Engine Mastery : Deep understanding of the engine's real-time rendering architecture (e.g., Lumen for global illumination, Nanite for high-poly geometry). Cinematography : Strong technical knowledge of virtual cameras, lenses, composition, and editing principles within a real-time context. Shading & PBR : Expertise in creating complex, optimized, Physically Based Rendering (PBR) materials using the Material Editor. Optimization : Proficient in asset auditing, profiling, and optimizing complex scenes to maintain target frame rates and memory limits. Scripting Foundation : Practical experience with Blueprint Visual Scripting for creating efficient production tools and scene logic. B. Core Artistic Skills Lighting & Color Theory : Exceptional eye for dramatic, cinematic lighting and color grading to convey mood and narrative. Environment Design : Strong sense of scale, atmosphere, and visual storytelling in the creation of environments. Composition & Detail : Ability to frame visually arresting shots and ensure visual continuity and quality across all assets. Problem-Solving : A highly creative and technical mind capable of finding real-time solutions to complex visual challenges. C. Soft Skills (Critical for Pipeline Success) Communication : Excellent verbal and written communication to clearly discuss technical and artistic issues with both programmers and non-technical creative leads (Director, Producer). Adaptability : Ability to work quickly and incorporate real-time feedback and design changes under production pressure. Proactive Problem Solving : A self-starter who can troubleshoot complex technical issues in the real-time pipeline without constant supervision. Team Player : Ability to seamlessly integrate into a virtual production team, sharing knowledge and maintaining clean, well-organized project files Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ? Which software you are best at ? Unreal, Blender, Maya, Substance Painter, Quixel Bridge etc., ? Are you Familiar with using Unreal in 3D, Vfx and Virtual process? or You are Pro at Using Unreal in 3D Animation Pipeline ? Are you aware or good at integrating AI as well as Blender with Unreal ? Work Location: In person
Job Summary We are hiring a sharp, highly motivated Junior IT & Systems Technician to be the backbone of our creative studio's technology. This hands-on, entry-level role is ideal for a fresher passionate about hardware, troubleshooting, and learning modern IT practices, including the use of AI for efficiency . You will be directly responsible for system performance, network stability, and managing our custom-built workstations. Nature of Work and Core Responsibilities The work is hands-on, covering both hardware maintenance and software support. Hardware and System Management: Computer Assembly: Procure components and build new desktop computers from scratch for new hires and hardware upgrades, ensuring cost-efficiency and optimal performance for creative software. Maintenance & Repair: Diagnose and repair hardware malfunctions (e.g., replacing RAM, fixing storage issues, swapping components). Inventory: Maintain an accurate inventory of all IT assets, including computers, monitors, peripherals, and software licenses. Printer/Peripheral Support: Manage and troubleshoot all office equipment such as printers, scanners, and webcams. Software and Network Support: Helpdesk / First-Level Support: Provide prompt technical support to staff regarding operating system issues (Windows/Mac), software installation, and general user queries. System Setup: Install, configure, and update operating systems and core application software (e.g., Microsoft Office, Adobe Suite, creative 3D tools). Network & Internet: Monitor the local area network (LAN) and Wi-Fi connectivity, ensuring reliable and fast internet access for the entire team. Troubleshoot basic router and modem issues. Data Backup: Assist in implementing and monitoring routine data backup procedures to protect critical studio data. AI Tool Integration and Process Efficiency (The Future Focus) AI for IT: Explore and integrate accessible AI tools (like generative AI assistants) to automate routine IT tasks, improve documentation clarity, or quickly research complex technical issues. Documentation: Utilize AI tools to assist in generating clear, concise Standard Operating Procedures (SOPs) and troubleshooting guides for common staff problems. Software and Technology to Know The ideal candidate should have a foundation in both operating systems and basic IT infrastructure: Operating Systems: Strong working knowledge of Windows administration (installation, user accounts, security) and familiarity with macOS . Software Suites: Experience installing and troubleshooting common software packages like the Microsoft Office Suite or Google Workspace . Security & Networking: Basic understanding of TCP/IP, Wi-Fi configuration, and general IT security practices (antivirus, strong passwords). Hardware Knowledge: Expertise in PC component identification (CPU, GPU, Motherboard, RAM, SSD), and the step-by-step process of assembling a computer from parts . Office Location : Goregaon West Mumbai Work Experience: 0 to 24 Months Key Skillset and Qualifications Key Skillset and Qualifications Hard Skills (Technical Competencies): Hardware Assembly & Troubleshooting: Proven ability to physically assemble, upgrade, and repair desktop computers efficiently. Command Line/Scripting: Basic knowledge of command-line tools for diagnostics and simple automation (a plus, but not required). Diagnostic Skills: A systematic and logical approach to diagnosing both hardware failures and software bugs. Soft Skills (Personal Attributes): Patience and Service: Excellent customer service mentality, crucial for supporting creative staff who may not be technically inclined. Resourcefulness: The ability to use online documentation, forums, and vendor support to find solutions to unfamiliar technical problems independently. Clear Communication: The capacity to explain complex technical issues in simple, non-technical language to end-users. Documentation: A habit of documenting troubleshooting steps, system configurations, and inventory accurately. Salary: Will be decided as per your expertise and skillset. We are looking for high-potential freshers eager to grow with us. Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Goregaon West, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Are you falling into our mentioned category of 1 to 3 years experience ? or you are totally fresher ? Which software you are best at ? Are you aware about Camera, Computer Assembly also Networking ? Also do you know integration of AI ? Are you aware of media and studio culture and IT need of them ? Work Location: In person
Position Summary The Real-Time 3D Animator specializing in iClone and Character Creator is responsible for the rapid creation and iteration of high-quality 3D animated content, primarily for short-form media, pre-visualization, and virtual production projects. This role requires a strong creative eye combined with expertise in the Reallusion ecosystem to quickly deliver polished scenes, character performances, and cinematic sequences, bypassing traditional, lengthy animation and rigging pipelines. Nature of Work and Responsibilities Character Performance : Generate complex body and facial animation quickly by utilizing iClone’s library of motions, combining motion clips, and cleaning up raw Motion Capture (MoCap) data. Facial and Dialogue Animation : Implement realistic and expressive character dialogue using automated AccuLips and facial puppeteering tools, ensuring accurate lip-sync and emotional nuance. Motion Refinement : Employ the Curve Editor to polish motion, adjust timing, and ensure movements adhere to the principles of animation, providing a final professional look. Virtual Set Creation : Quickly assemble and dress full 3D environments, including terrains, props, and backdrops, often sourced from the Reallusion Content Store or external libraries. Lighting and Atmosphere : Design and implement dynamic lighting setups, including volumetric effects, shadows, and PBR material adjustments to establish the film’s specific mood and atmosphere. Camera and Layout : Block out scenes, choreograph virtual cameras, and manage camera transitions to create visually compelling and efficient cinematic sequences. Real-Time Rendering : Utilize the engine's real-time capabilities to deliver final or near-final quality video output with immediate visual feedback, significantly accelerating the production pipeline. Character Preparation : Utilize Character Creator (CC) to generate, customize, and finalize 3D avatars with custom clothing, hair, and morphs, making them immediately ready for animation in iClone. Data Export : Prepare and export character and animation data using formats like FBX or Alembic (ABC) for seamless integration into other 3D applications (e.g., Unreal Engine, Unity) or for final compositing. Software to Know and Use iClone (8+) : Expert-level operation for animation, scene building, lighting, and sequencing. Character Creator (CC4) : High proficiency in character generation, customization, and asset integration. iClone Motion LIVE : Experience with connecting and calibrating external MoCap hardware (e.g., Perception Neuron) for live performance capture. 3DXChange : Knowledge of asset conversion, import, and export workflows. Substance Painter/Designer : Working knowledge for creating and refining PBR textures and materials for custom assets. Adobe Suite (After Effects/Premiere) : Competency in video editing, color correction, and compositing for final output. Office Location : Goregaon West Mumbai Work Experience: 0 to 24 Months Skill Set Needed A. Core Technical Skills Expert in Real-Time Production : Proven ability to generate production-quality 3D animation under tight deadlines, emphasizing speed and efficiency. Strong Animation Fundamentals : Deep understanding of core animation principles (timing, weight, anticipation) applied to motion data cleanup and procedural animation. Cinematic Eye : Excellent visual sense for shot composition, scene lighting, color theory, and visual storytelling. Technical Adaptability : Capable of troubleshooting rigging, motion transfer, and real-time performance issues. Asset Pipeline Knowledge : Experience in optimizing 3D geometry and textures for real-time performance within the iClone environment. B. Core Artistic Skills Timing and Spacing : Expert knowledge in adjusting motion curves (via the Curve Editor) to achieve weight, follow-through, and realistic acceleration/deceleration. Staging and Appeal : Ability to pose and position characters for maximum visual impact and emotional clarity in the scene. Camera Language : Proficiency in using different focal lengths, camera movements, and cinematic angles to direct the viewer's eye and enhance storytelling. Lighting and Color Theory : Deep understanding of how light, shadow, and color affect mood, depth, and realism in a 3D environment (e.g., three-point lighting, motivated light sources). Narrative Flow : The ability to translate a script or storyboard into dynamic, clear, and emotional visual sequences. Character Acting and Emotion : Focusing on subtle facial expressions, body language, and gestures to convey complex character emotions and intentions accurately. Aesthetic Judgment : A keen eye for visual quality, including material realism (PBR), texture quality, and overall scene cohesion. C. Soft Skills (Critical for Pipeline Success) Given the fast-paced, collaborative, and deadline-driven nature of virtual production, the following soft skills are critical: Rapid Iteration and Adaptability : Speed and Efficiency : The ability to complete animations and scene setups extremely quickly, often utilizing pre-made content or motion data rather than keyframing from scratch. Flexibility with Feedback : Must be able to incorporate rapid changes and client notes efficiently due to the real-time nature of the workflow. Communication and Collaboration : Clear Communication : Effectively relaying technical and creative issues to directors, clients, and other team members. Teamwork : Working smoothly with 3D modelers (who supply assets) and video editors/compositors (who receive the final rendered footage). Problem-Solving : Technical Troubleshooting : Proactively identifying and resolving common issues such as rigging errors, mocap clean-up problems, and optimization bottlenecks within the iClone pipeline. Resource Management : Efficiently managing and organizing large libraries of digital assets (characters, motions, props) to maintain a streamlined workflow. Self-Management : Time Management : Strong ability to meet aggressive production deadlines and manage personal workload effectively. Self-Learning : A drive to stay current with the frequent updates and new AI-driven features released for iClone and related Reallusion tools. Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Goregaon West, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ? Which software you are best at ? I Clone, Unreal, Blender, Maya, Substance Painter, etc., ? Are you Familiar with using I Clone in 3D Animation? or You are thoroughly aware of 3D Animation Pipeline ? Are you aware or good at integrating AI as well as Blender/Maya with I Clone ? Work Location: In person
Job Summary We are seeking a highly driven, organized, and resourceful Junior HR & Studio Administrator to join our growing creative team. This is a critical dual-function role, perfectly suited for a fresher or recent graduate who wants extensive, hands-on experience. You will be the backbone of the studio, ensuring smooth daily operations, managing essential HR functions, and actively driving our talent acquisition efforts. Nature of Work and Core Responsibilities This role manages two interconnected areas: maintaining our people (HR) and running our office (Admin). A. Human Resources & Talent Acquisition (The People Focus) Recruitment Coordination: Manage the end-to-end recruitment process for all departments. This includes drafting, posting, and refreshing job descriptions on platforms like Indeed and LinkedIn, screening applications, and acting as the main point of contact for candidates. Onboarding and Offboarding: Prepare all contractual and statutory documents for new hires. Conduct initial orientation, ensuring a seamless technical and administrative setup. Manage all administrative tasks related to employee departures. Record Keeping: Maintain meticulous, confidential, and up-to-date employee records, both physical and digital. Ensure all personnel files and documentation are compliant and secure. Attendance & Payroll Support: Track and monitor daily attendance, manage employee leave requests (PTO, sick leave), and compile accurate data inputs for monthly payroll processing by the finance team. Employee Relations: Serve as an empathetic and confidential point of contact for staff inquiries regarding HR policies, holidays, and basic benefits. B. Studio Administration & Operations (The Office Focus) Office Management: Oversee the day-to-day operation of the physical studio. This includes managing office supplies, equipment inventory, and vendor relationships (e.g., internet, cleaning, utilities). Travel & Logistics: Coordinate basic domestic travel bookings, accommodation, and transportation arrangements for team members as needed. Petty Cash & Expense Tracking: Manage and reconcile the studio's petty cash fund. Collect, organize, and submit staff expense reports to the finance team monthly. General Support: Handle incoming and outgoing mail and deliveries. Ensure the studio environment is organized, functional, and welcoming for all staff and visitors. Required Software and Technical Skills The successful candidate will be tech-savvy and quick to adopt new systems: Office Suite: Expert proficiency in Microsoft Excel/Google Sheets is essential for data tracking (recruitment status, attendance, expenses) and highly proficient in Word/Google Docs for preparing contracts and administrative letters. HR/ATS Exposure: Familiarity with a basic Applicant Tracking System (ATS) or HR software (e.g., BambooHR, Freshteam) is a major plus, as is the ability to quickly master new administrative tools. Digital Tools: Comfort using online job portals ( Indeed, LinkedIn ) and professional communication tools (Slack or Teams). Office Location : Goregaon West Mumbai Work Experience: 0 to 24 Months Key Skillset and Qualifications Core Soft Skills (Most Important for this Dual Role) Exceptional Discretion and Trustworthiness: Absolute necessity for handling sensitive HR and financial information. Proactive Ownership: A strong sense of initiative and responsibility. The ability to identify a problem (e.g., the coffee machine is broken, a file is missing) and resolve it without needing constant direction. Communication: Clear, professional, and friendly communication across all levels of the organization—from interviewing candidates to coordinating with vendors. Multitasking & Prioritization: Proven ability to manage a diverse workload that shifts quickly between high-priority HR issues and urgent administrative tasks. Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Goregaon West, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ? or you are totally fresher ? Which software you are best at ? Will you be able to handle HR as well as Admin both ? Are you aware of media and studio culture ? Work Location: In person
Position Summary We are seeking a highly skilled and creative Virtual Production Artist specializing in Unreal Engine (UE) to join our team for a 3D animated feature film. This role is central to our real-time animation pipeline, leveraging Unreal Engine's capabilities to build high-quality cinematic environments, light scenes, and render final footage with unprecedented speed and efficiency. The ideal candidate will blend strong artistic ability with technical expertise to maximize visual quality while significantly reducing traditional rendering time and costs. Key Responsibilities Real-Time World Building : Create, manage, and optimize large-scale 3D environments, virtual sets, and levels directly within Unreal Engine (UE5 preferred). Cinematic Look Development : Be the primary owner of scene lighting, atmosphere, and visual look. Set up and art direct dynamic lighting, post-process effects, and materials to establish the film's aesthetic. Asset Pipeline Integration : Import, clean up, and optimize 3D assets (characters, props, environments) from DCC tools (Maya, Blender, Houdini) to ensure they meet real-time performance and visual standards in UE. Cinematic Sequencing : Utilize Unreal Engine's Sequencer tool to block out shots, choreograph cameras, manage scene assembly, and create pre-visualization (pre-vis) and final cinematic sequences. Real-Time Rendering : Execute final, high-quality cinematic renders using the Movie Render Queue/Graph to deliver final frames for the animation pipeline, bypassing traditional render farms. Blueprint Scripting : Use Unreal's visual scripting system, Blueprint , to develop and automate pipeline tools, custom functionalities, and real-time interactive elements for the virtual production stage. Optimization and Performance : Continuously profile and optimize scenes for smooth real-time performance, balancing visual fidelity with frame rate efficiency (critical for cost savings). Collaboration : Work closely with the Director, Animation Lead, and Technical Directors to translate artistic vision into a functional, high-quality real-time environment. Nature of Work and Responsibilities Nature of Work The Unreal Artist's role is defined by real-time efficiency and continuous iteration . Core work involves constructing, lighting, and finalizing the virtual world for the animation. Includes Environment Creation : building and sculpting extensive landscapes, sets, and digital backdrops directly within the engine. Responsible for Cinematic Look Development : establishing the film's atmosphere by optimizing dynamic lighting, shadows, and surface properties. Critical job component is Cinematic Sequencing and Layout : blocking out shots, choreographing virtual cameras, and assembling the final scene. Manages the entire Real-Time Rendering process, delivering final-quality frames much faster than traditional pipelines to achieve significant time and cost savings . Requires a constant balance between artistic ambition and technical performance ; optimization of assets is key. Acts as the central nexus connecting 3D assets into a coherent, performance-ready, and visually stunning virtual production stage. Software to Know and Use Real-Time Engine Mastery : Unreal Engine (UE5) is the absolute priority. Specific UE Tools: Sequencer for cinematic staging, the Material Editor for PBR surfaces, and Blueprint for scripting and automation. 3D Content Creation (DCC) : Autodesk Maya or Blender are essential for handling and optimizing incoming assets. Texturing and Materials : Tools like Substance Painter and Substance Designer are necessary for detailed texture work and PBR material creation. Version Control : Perforce is the standard system for managing large production asset libraries. Advanced Tools and Effects : Knowledge of Quixel Bridge (for Megascans assets) and the Niagara particle system for visual effects is highly advantageous. Office Location : Goregaon West Mumbai Work Experience: 0 to 24 Months Skill Set Needed A. Core Technical Skills Unreal Engine Mastery : Deep understanding of the engine's real-time rendering architecture (e.g., Lumen for global illumination, Nanite for high-poly geometry). Cinematography : Strong technical knowledge of virtual cameras, lenses, composition, and editing principles within a real-time context. Shading & PBR : Expertise in creating complex, optimized, Physically Based Rendering (PBR) materials using the Material Editor. Optimization : Proficient in asset auditing, profiling, and optimizing complex scenes to maintain target frame rates and memory limits. Scripting Foundation : Practical experience with Blueprint Visual Scripting for creating efficient production tools and scene logic. B. Core Artistic Skills Lighting & Color Theory : Exceptional eye for dramatic, cinematic lighting and color grading to convey mood and narrative. Environment Design : Strong sense of scale, atmosphere, and visual storytelling in the creation of environments. Composition & Detail : Ability to frame visually arresting shots and ensure visual continuity and quality across all assets. Problem-Solving : A highly creative and technical mind capable of finding real-time solutions to complex visual challenges. C. Soft Skills (Critical for Pipeline Success) Communication : Excellent verbal and written communication to clearly discuss technical and artistic issues with both programmers and non-technical creative leads (Director, Producer). Adaptability : Ability to work quickly and incorporate real-time feedback and design changes under production pressure. Proactive Problem Solving : A self-starter who can troubleshoot complex technical issues in the real-time pipeline without constant supervision. Team Player : Ability to seamlessly integrate into a virtual production team, sharing knowledge and maintaining clean, well-organized project files. Salary: It will be decided as per your expertise and skillset Job Types: Full-time, Permanent, Fresher, Internship, Freelance Contract length: 12 months Pay: ₹7,000.00 - ₹25,000.00 per month Ability to commute/relocate: Goregaon West, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (Required) Application Question(s): Will you be able to work on TIGHT Deadlines ? Are you from Mumbai or from Outside Mumbai Vicinity ? Are you looking for Full time job or Freelance only ? Are you falling into our mentioned category of 1 to 3 years experience ? or You are a Fresher ? Which software you are best at ? I Clone, Unreal, Blender, Maya, Substance Painter, etc., ? Are you Familiar with using I Clone in 3D Animation? or You are thoroughly aware of 3D Animation Pipeline ? Are you a toal Fresher ? Are you aware or good at integrating AI as well as Blender/Maya with Unreal ? Work Location: In person
 
                         
                    