Matchmove & Roto Animation Artist

5 - 31 years

4 - 5 Lacs

Posted:1 month ago| Platform: Apna logo

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Job Type

Full Time

Job Description

Job Title: Matchmove & Roto Animation Artist (Level 6+)Experience Required: 2+ Years Department: VFX / Matchmove Location: [City, Country or Remote] Employment Type: Full-Time Job Overview:We are looking for a versatile and detail-oriented Matchmove & Roto Animation Artist (Level 6+) with 2+ years of experience in the VFX industry. This dual-role position requires a strong foundation in 3D camera tracking, object tracking, and roto animation (rotoAnim), ensuring seamless integration between live-action footage and CG elements. The ideal candidate should be confident in working independently on complex shots while maintaining high-quality standards across camera and character/object matchmove. Key Responsibilities:Matchmove:Track and reconstruct 3D camera movement and object motion using live-action footage. Match real-world cameras and environments with high precision using lens and survey data. Create undistorted plate workflows, lens grids, and manage distortion mapping. Ensure alignment of 3D elements with plate for downstream departments (layout, FX, animation, etc.). Collaborate with the layout and compositing teams to ensure seamless integration. Roto Animation:Perform accurate body and facial roto animation (rotoAnim) using reference footage. Animate characters or props in 3D space to match live-action performances. Rebuild actor performance using proxy geometry or full character rigs. Work closely with animation and matchmove supervisors to maintain fidelity and motion accuracy. Required Skills & Experience:Minimum 6 years of production experience in Matchmove and 2+ Roto Animation. Proficiency in 3DEqualizer, PFTrack, or SynthEyes. Skilled in Maya for 3D scene work and character/object animation. Working knowledge of Nuke for compositing-related tasks and projections. Strong understanding of lens distortion, camera rigs, and film back specifications. Proficient in animating character rigs for rotoAnim tasks. Familiarity with handling Lidar/scanning data, survey files, and tracking markers. Strong problem-solving skills and ability to deliver under tight deadlines. Familiarity with production tracking tools (e.g., Shotgun, ftrack, RV). Understanding of rigging and basic animation principles.

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