Industrial 3D Designer

3 - 7 years

5 - 7 Lacs

Posted:2 weeks ago| Platform: Naukri logo

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Work Mode

Remote

Job Type

Full Time

Job Description

Company Overview:

Master Power, a division of the Master Group, is a leading provider of power generation and industrial process equipment, including generators, air compressors, air dryers, and renewable energy solutions. With a commitment to innovation and customer satisfaction, we deliver high-quality products and services tailored to the unique needs of our clients across various industries, including manufacturing, construction, oil and gas, and healthcare.

Role

We are hiring an Industrial 3D Designer to produce realistic, production-ready models and visualizations for industrial products. Youll create assets from concept through final render, ensuring clean topology, accurate materials, and files that move smoothly through our pipeline.

Responsibilities

  • Create high-fidelity 3D models of industrial products in Blender.
  • Deliver realistic renders with strong lighting, shader/material setup, and camera work.
  • Perform retopology, UV unwrapping, and PBR texturing to ensure assets are optimized for downstream use.
  • Produce polished mockups and product visuals for presentations, catalogs, and marketing.
  • Collaborate with stakeholders; communicate clearly on scope, feedback, and revisions.
  • Prepare and hand off organized source files and exports per standards.

Required

  • 3+ years of professional 3D design/visualization experience (industrial/product preferred).
  • Expert proficiency in Blender.
  • Strong grasp of realistic rendering, lighting, materials, and surface texturing.
  • Proven experience with retopology and clean, production-ready topology.
  • Adobe Creative Cloud (Photoshop/Illustrator/After Effects or InDesign) proficiency.
  • Excellent communication, self-management, and attention to detail.

Preferred

  • Experience importing/working from CAD (STEP/IGES), and creating visuals from engineering references.
  • Familiarity with asset versioning/naming conventions and pipeline workflows.
  • Basic understanding of animation or motion for simple turntables/explainers.

Deliverables & Formats

  • Source files: .blend, textures, and project assets in organized folders.
  • Exports: .stl (as required), plus rendered stills/animations.
  • All geometry must be clean, manifold where needed, and suitable for reuse further up the pipeline

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