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3.0 - 7.0 years
0 Lacs
noida, uttar pradesh
On-site
As a Graphics Software Engineer, you will collaborate with software, hardware, and systems teams to develop and maintain our graphics platform, encompassing windowing, UI frameworks, platform graphics, and cutting-edge technologies like AR/VR. Your primary responsibility will involve platform 3D graphics software development for SoC-based devices. You will work closely with cross-functional teams to seamlessly integrate the graphics platform with other system components. Additionally, you will focus on optimizing graphics performance and efficiency, while also being adept at debugging and troubleshooting graphics-related issues. It will be part of your role to develop and update documentation for the graphics platform to ensure comprehensive understanding and maintainability. The ideal candidate will possess expertise in embedded SW systems, C/C++ programming language, and strong debugging skills. Previous experience in working with Graphics API's such as OpenGL, OpenGLES, Direct3D, and Vulkan is essential. Proficiency in programming languages like C, C++, and familiarity with C#, Python, Mathematical Methods, and Computer Graphics Principles are advantageous. To qualify for this position, you must hold a Bachelor's or Master's degree in Computer Science, Electrical Engineering, or a related field. A minimum of 3 years of experience in graphics platform development or a related area is required. Profound knowledge of graphics APIs like OpenGL, OpenGLES, Direct3D, and Vulkan is necessary. Strong debugging skills, attention to detail, problem-solving abilities, and the capacity to work both independently and collaboratively are key attributes for success in this role.,
Posted 5 days ago
4.0 - 8.0 years
0 Lacs
pune, maharashtra
On-site
As a Senior Android Developer specializing in OpenGL/Vulkan/GLSL, you will be responsible for creating cutting-edge Android applications that emphasize graphics and performance. Your expertise in GPU rendering, graphics APIs, and shader programming will be crucial in developing visually stunning and high-performance features, with a special focus on VR and on-device machine learning. Your main responsibilities will include developing and enhancing Android apps with advanced graphics and rendering capabilities, utilizing OpenGL ES, Vulkan, or WebGL for real-time rendering, writing and optimizing shaders using GLSL, collaborating closely with designers and developers to ensure seamless visual experiences, troubleshooting graphics-related issues, and enhancing performance across various devices. It is essential to stay abreast of the latest Android graphics APIs and tools, integrate rendering with ML tools such as MediaPipe or TensorFlow Lite, explore graphics features for VR platforms like Oculus, and support testing to ensure smooth app operation on diverse devices. To qualify for this role, you should hold a B.E./B. Tech/M.S./M. Tech degree in Computer Science, Engineering, or a related field, along with a minimum of 4 years of experience in Android development. A solid understanding of GPU architecture and rendering pipelines, proficiency in OpenGL ES, Vulkan, or WebGL, expertise in writing GLSL shaders, and proficiency in Kotlin, including Coroutines and Flow, are essential requirements. Additionally, familiarity with Android SDKs, performance optimization, background tasks, Firebase, Google SDKs, and push notifications would be advantageous. Knowledge of Jetpack Compose and Crashlytics is considered a bonus, while experience in VR or game engines, as well as ML integration, would be beneficial. This position is based in Pune/Ahmedabad. If you are interested in joining our team, please submit your resume to careers@infocusp.com.,
Posted 1 month ago
1.0 - 5.0 years
0 Lacs
hyderabad, telangana
On-site
Qualcomm India Private Limited is seeking a talented Graphics Test Engineer to join the team. The ideal candidate should have experience in Linux Android and Linux Embedded systems, possessing a solid understanding of Graphics APIs like OpenGLES, Vulkan, and OpenCL. In this role, you will be responsible for testing graphics systems, creating and automating test plans, and collaborating closely with various teams to ensure the highest quality of graphics performance and functionality. Your responsibilities will include developing and executing test plans for graphics systems in embedded environments, conducting hands-on testing at unit, integration, and system levels, as well as automating test cases using programming languages such as C, Python, etc. You will also be required to debug issues within the graphics systems, collaborate with software, hardware, and systems teams for comprehensive test coverage, document system-level defects, and use bug tracking systems for reporting. Additionally, adapting to testing various operating systems and hardware modules during test execution and ensuring the stability and performance of graphics systems under different operating conditions will be part of your role. The minimum qualifications for this position include a Bachelor's degree in Engineering, Information Systems, Computer Science, or a related field, along with 2+ years of Software Engineering or related work experience, or a Master's degree in a related field with 1+ year of relevant work experience, or a PhD in a related field. Furthermore, you should have at least 2 years of academic or work experience with programming languages such as C, C++, Java, Python, etc. Preferred qualifications for this role include strong programming skills in C and Python, experience in testing Embedded SW systems, RTOS, and possessing strong debugging skills. Experience with GPU, CPUs, or Linux Device Drivers, open-source projects, upstream contributions, familiarity with Yocto, Ubuntu, and other Linux distributions, and expertise in developing and automating test plans and tools are also desirable. Other preferred qualifications encompass strong analytical skills, effective communication skills, ability to work well with various teams, ability to multitask and work under pressure, and exploring and implementing new ways to automate day-to-day tasks. Qualcomm is an equal opportunity employer committed to providing accessible processes for individuals with disabilities. If you require accommodations during the application/hiring process, kindly contact Qualcomm at disability-accommodations@qualcomm.com. Qualcomm expects its employees to adhere to all applicable policies and procedures, including those related to security and confidentiality. Staffing and recruiting agencies are advised not to submit unsolicited profiles, applications, or resumes. If you are interested in this role and would like more information, please reach out to Qualcomm Careers for further details.,
Posted 1 month ago
10.0 - 14.0 years
0 Lacs
karnataka
On-site
As a Software Developer - Cluster & HUD HMI Engineer (Unity/QNX Platform) at Stellantis, you will be responsible for developing high-quality HMI solutions for automotive Cluster and Head-Up Display applications. You should have a strong background in programming languages such as C/C++, C#, and Python, with at least 10-12 years of experience in software development. Your core skills should include proficiency in Unity engine for HMI development, including UI/UX implementation, animation systems, scene management, prefab structuring, and rendering pipelines. You should also be skilled in asset bundling, build pipelines, and runtime optimization. Familiarity with Figma for interpreting UX/UI specifications and Adobe Photoshop and Aftereffects for extracting UI/UX assets is essential. Experience in Cluster and HUD application development using Unity on QNX-based embedded platforms is required. You should have a good understanding of 3D content pipeline integration and be familiar with Qt/QML for collaborating with simulation teams. Knowledge of QNX Neutrino RTOS, QNX Hypervisor, automotive HMI architecture, and graphics APIs like OpenGL ES and Vulkan is necessary. Additionally, you should have a strong understanding of automotive communication protocols such as CAN, LIN, and Ethernet. Proficiency in debugging and performance tuning using tools like GDB, Lauterbach, and system logs is expected. Experience with source control and CI/CD tools like Git, Gerrit, Jenkins, and JIRA is preferred. Working in Agile/Scrum environments with cross-functional collaboration is a plus. Your specialization should lie in Unity-based HMI development for automotive Cluster and HUD, with expertise in performance tuning, rendering optimization, and shader-based visual effects. Developing modular UI frameworks, integrating real-time vehicle data, and experience with hybrid platform integration are key aspects of your role. If you meet these requirements and are passionate about converting R&D concepts into production-grade HMI solutions, we encourage you to share your profile with us at careers.swxindia@stellantis.com. Please include details of your total years of experience, current CTC, expected CTC, and notice period. At Stellantis, we value diversity and welcome applications from individuals of all backgrounds. By applying, you agree to our privacy notice available at https://www.stellantis.com/en/privacy. Join us to contribute to the future of automotive technology and customer satisfaction.,
Posted 1 month ago
1.0 - 6.0 years
0 Lacs
hyderabad, telangana
On-site
Qualcomm India Private Limited is seeking a Software Test Engineer to contribute to the design, development, and modification of test cases for embedded software, cloud software, system algorithms, application software, automation, and specialized utility programs. In this role, you will play a crucial part in launching cutting-edge products and collaborate with various engineering teams to implement effective test plans. To qualify for this position, you should hold a Bachelor's degree in Engineering, Information Systems, Computer Science, or a related field along with at least 2 years of experience in Software Test Engineering. Alternatively, a Master's degree with 1 year of relevant experience or a PhD in a related field would also be considered. Ideal candidates will have practical experience in developing and automating test plans or tools, such as Source Code Control Systems, Continuous Integration Tools, and Bug Tracking Tools. The successful candidate must have 4 to 6 years of testing experience in Linux testing on embedded systems software with a community-first mindset. A Bachelor's degree in Electrical Engineering or an equivalent field is required. Additionally, familiarity with Graphics APIs like OpenGLES, Vulkan, OpenCL, and experience in Graphics System Testing are essential. Proficiency in automation testing, manual testing, Python programming, strong C skills, writing test plans for embedded features, and knowledge of Open Source, Kernel, and Linux framework are highly valued attributes. Strong analytical skills, the ability to independently approach and debug issues, excellent communication skills, and interpersonal skills are key qualities for this role. Qualcomm is an equal opportunity employer committed to providing accessibility accommodations for individuals with disabilities during the application and hiring process. If you require assistance, you may contact disability-accommodations@qualcomm.com. It is important for all employees at Qualcomm to adhere to applicable policies and procedures, including those related to security and the protection of company confidential information. Staffing and recruiting agencies are advised that Qualcomm's Careers Site is exclusively for individuals seeking employment directly with Qualcomm. Unsolicited submissions from agencies will not be considered. For more information about this position, please reach out to Qualcomm Careers directly.,
Posted 1 month ago
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